It looks great! Thanks so much. I need diSCo to finish the dumb items. I'm trying to do them myself but I'm just so damn *un*-creative :D.
I didn't feel any strong need to retexture the items. None of them are really intended to be squarish or tileable so to me it doesn't take away from the style of the rest of the pack. Also I don't really know of any good way to do it other than make them all look flatter and maybe match color consistency with related blocks...
Also, some of the mobs and blocks have 2x2 width limbs, so it's not really an easy task to outline them. Some of them I tried to doone outline on the side of each piece but some i only did the tops and bottoms of the limbs, some no outline at all. Let me know if you think those bits should be changed.
If any of you are interested in a unmodified version of the original texture pack to accommodate new 1.9.2 items and mobs, i have only drawn the new mobs and blocks in a diSCo fashion. (It works fully in 1.9.2 as of today, no red errors)
As always, subject to change and looking for suggestions.
If you haven't seen me in this thread before, I slapped in some OCD style textures to update for 1.9+. Including GUI, particles, mobs, and even an english font. The pack is massively still Disco's original work, I simply added missing textures and changed just a few I felt needed better communication.
I have been working on my own version of the OCD pack for a while now. Frankward I used some of your textures, mainly the mobs with some modifications. Like making the chestnut horse the right color, used something closer to the original sheep face and played with the expressions of some other textures. Some other changes I made:
All inventory items should have new icons and textures, only one I left is redstone dust because I kept confusing myself. Made the magma match netherrack and lava better so that it fits with the tone in the nether. Reduced the coverage of the armour so that you can actually see enough of a players texture to identify them. Redid all of the tools and weapons with the correct .json information so that they look proper in 1st and 3rd person. Added some acacia specific leaves. Fixed a model issue with hoppers.
Still to do: Enchanted arrow icons. More new GUI graphics. Better textures for cats. Texture for structure blocks. Probably something I am not thinking of.