playing with adjustments for water +shader mod... absolutely gorgeous... couple screens...and a bonus... found out my alien wools work out great for some odd builds..lol
Yeah and even when it finally updates to an official release I'll still have to wait even LONGER for the admin of my server to get it updated and working...due to it being run by a paid host :L
I learned my lesson there last time.... when you have to try to remember long forgotten dos commands to fix whats broke on win764...something aint right! lol
If you have to remember long forgotten DOS commands to fix something in Windows you're doing better than most people with Windows problems.
Usually Windows problems are either user-error or "Sorry, Windows ****ed up your computer, have a nice day!"
If you have to remember long forgotten DOS commands to fix something in Windows you're doing better than most people with Windows problems.
Usually Windows problems are either user-error or "Sorry, Windows ****ed up your computer, have a nice day!"
Knowing what DOS is means I'm doing better than most people with windows problems...lol
ugggh...still working on the chests.... pretty much got it... just need to work out the fine tuning for the latch... they will look almost the same, but with a real 3d latch.(hopefully I can work out the ring...works on large chests, but not on small ones...I might make those match the furnace and stuff)
still working on the chests btw... also realized I killed the particles for the normal pack...will be fixing that with my next update...sorry about that.
anyone have any opinions on the new rain? I'm kinda iffy about it still.
ok...so with time constraints on my part, and being horrible with playing catch up... (and because of a pretty much total lack of feedback, regardless of download count) I am putting this project on hold until we stop having weekly version changes. I'm not going to stop working on it, but I'm going to stop updating it until we have a full, stable release. (I just finished a new lava texture, and a new 1.9 nether to go with it :tongue.gif:)
alright...now that the code freeze is in effect and nothing new can get added...I'll get serious about updating. It's gonna take longer than expected since Kahr added the ability to animate the entire terrain and items png. I had most everything nearly ready, but this changes things. I have only done full texture animations thus far....so I have to learn to animate small parts of the texture now. bear with me folks... I'll get this done as fast as I can. (got a lot going on, so it's slow moving)
Until then...I strongly suggest using Misa's pack, as she already went nuts with the animations...and well... she has had randommobs support for ages. (also added to patcher)
I think pound for pound, her's is the best we have.
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Curse Premiumedit: re-uploading 256x files with minor tweaks....
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Curse PremiumBukkit = false
Optifine = false
1/3 is better than 0/3 at least lol
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Curse PremiumIf it's private you can probably just use dev builds until the official release.
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Curse PremiumUsually Windows problems are either user-error or "Sorry, Windows ****ed up your computer, have a nice day!"
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Curse PremiumKnowing what DOS is means I'm doing better than most people with windows problems...lol
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Curse Premiumanyone have any opinions on the new rain? I'm kinda iffy about it still.
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Curse Premiumfail
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Curse Premiumpreview of the newest nether, and the mushroom biome. (mooshrooms are the GAYEST THING EVER!)
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Curse PremiumDoesn't help that we still don't have a 1.8.1 multithreaded optifine...
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Curse PremiumUntil then...I strongly suggest using Misa's pack, as she already went nuts with the animations...and well... she has had randommobs support for ages. (also added to patcher)
I think pound for pound, her's is the best we have.