This time I based it on the cumulative textures of: Super Mario Bross., Super Mario Bros. 2 (US), Super Mario Bros. The Lost Levels (Japan SMB2), and Super Mario Bros. 3.
This is not anywhere complete and the download link only contains about 1/3 give or take of the blocks.
V.2: Made the needed adjustment to ice and water. Added the three tree types and pistons.
V.3: Added vast majority of plant & wood based blocks. Temporary Furnace, going to keep sides but the front is a placeholder so it doesn't look weird. New cloth that is a combination of the ? block from SMB1 and the ! block from SMW.
Changed snow. Pigs are now koopas and pork is koopa shells. Half of music block done, just need the top part, open to suggestions. Started on paintings. Give feedback if you please.
V.4: Custom sun and moon. A few more blocks plus some fixes. Handful of items. Couple more paintings, moved the flagpole parts to alt file in art folder. Changed arrows to fireballs, I hope they work okay, haven't had chance to test yet. V.5 will come next week and will hopefully have all blocks done and maybe water animated. Map icon is from my Zelda pack until I find a better one.
V.5: Most of the blocks are done, once I get my new Wii next week I can download SMB3 to see if there is any thing past level 2 I can use. Added still water animation, flowing animation needs some tweaking. Lava will be in the next update. Starting on items. If you have any suggestions for missing textures, by all means, let your voice be heard. Next version I'll release before the Adventure Update comes out. Then I'll focus on the new content. And let me know if the sun and moon look okay.
V.6: Adds all new items and blocks for 1.8, though not necessarily skinned. Still can't find a good reference of SMB3's lava animation, so that's not done yet. I didn't feel like re-zipping the file again, so neither large or small chests are skinned, that will come in the next version. This mostly just adds more of the blocks from before 1.8. Hopefully in the next version I'll have all the blocks done and can start on items entirely, then move onto mobs.
And let me know if the pig snouts look okay or not, haven't really found any to check.
V.7: Main thing is the chests now are skinned, except the lock, not sure how that is skinned yet. Also switched vines and sugar cane texture because I thought they look better that way. Did melons and xp orbs. Can't think of anything else major.
V.8: 1.9 Compatibility. Squids are now bloopers. Ghasts are those masks from SMB2. Blazes are Flame Chomps. The 3 charge levels of the bow now match the regular bow. That's all, next update will come when MC updates again.
V.9: 1.0.0 compatibility. Moon now has phases. I don't remember what else is new from not working on it for so long.
V.10: 1.1.0 compatibility. Did some more textures for 1.0.0 stuff, and have jungle trees done, I want criticism on the wood's color scheme and the leaves texture. I have the basic idea down for how I want the GUI to be, but still need to flesh it out a bit, otherwise it I would have delayed this a day to do it. GUI will be in the next update, and I think I'll take the WIP tag out of the thread name then.
V.11: Support for all new content in 1.2.0. Textures for villagers, iron golems, and the Enderyoshi. Some of the blocks have new textures to make them more varied, and a few got a new colorscheme. No GUI yet because I can't really think of a good way to do it. BUT, I have finally done the, drum roll, LAVA ANIMATION, screenshot in my last post on this thread. So yeah I kicked some ass this update. If anyone has a suggestion for the GUI I would really like to hear it.
First have some screens:
On the bottom are the ores, above the ore blocks, and then pumpkins.
Bottom: Cobble, Mossy, and Brick. Top: Glass, Bedrock, Obsidian.
Mushrooms and Cloth.
Snow.
You can also see grass and dirt in the background and maybe a tree or two.
Give me suggestions if you have any and your general opinion of what I currently have.
ok 3 things:
whats that black n red stuff in the first picture on bottom
i hate the snow i think theres too much texture
and amzing work i love it exept the snow
ok 3 things:
whats that black n red stuff in the first picture on bottom
i hate the snow i think theres too much texture
and amzing work i love it exept the snow
1. That's redstone ore.
2. I know, gonna try some other things with snow, this is a wip after all.
3. Thanks.
I have an "okay" still water animation, and may or may not include the flowing animation. It just looks weird right now.
Will have most of the blocks done for this version. Then I can start on items.
This time I based it on the cumulative textures of: Super Mario Bross., Super Mario Bros. 2 (US), Super Mario Bros. The Lost Levels (Japan SMB2), and Super Mario Bros. 3.
This is not anywhere complete and the download link only contains about 1/3 give or take of the blocks.
V.3: Added vast majority of plant & wood based blocks. Temporary Furnace, going to keep sides but the front is a placeholder so it doesn't look weird. New cloth that is a combination of the ? block from SMB1 and the ! block from SMW.
Changed snow. Pigs are now koopas and pork is koopa shells. Half of music block done, just need the top part, open to suggestions. Started on paintings. Give feedback if you please.
V.4: Custom sun and moon. A few more blocks plus some fixes. Handful of items. Couple more paintings, moved the flagpole parts to alt file in art folder. Changed arrows to fireballs, I hope they work okay, haven't had chance to test yet. V.5 will come next week and will hopefully have all blocks done and maybe water animated. Map icon is from my Zelda pack until I find a better one.
V.5: Most of the blocks are done, once I get my new Wii next week I can download SMB3 to see if there is any thing past level 2 I can use. Added still water animation, flowing animation needs some tweaking. Lava will be in the next update. Starting on items. If you have any suggestions for missing textures, by all means, let your voice be heard. Next version I'll release before the Adventure Update comes out. Then I'll focus on the new content. And let me know if the sun and moon look okay.
V.6: Adds all new items and blocks for 1.8, though not necessarily skinned. Still can't find a good reference of SMB3's lava animation, so that's not done yet. I didn't feel like re-zipping the file again, so neither large or small chests are skinned, that will come in the next version. This mostly just adds more of the blocks from before 1.8. Hopefully in the next version I'll have all the blocks done and can start on items entirely, then move onto mobs.
And let me know if the pig snouts look okay or not, haven't really found any to check.
V.7: Main thing is the chests now are skinned, except the lock, not sure how that is skinned yet. Also switched vines and sugar cane texture because I thought they look better that way. Did melons and xp orbs. Can't think of anything else major.
V.8: 1.9 Compatibility. Squids are now bloopers. Ghasts are those masks from SMB2. Blazes are Flame Chomps. The 3 charge levels of the bow now match the regular bow. That's all, next update will come when MC updates again.
V.9: 1.0.0 compatibility. Moon now has phases. I don't remember what else is new from not working on it for so long.
V.10: 1.1.0 compatibility. Did some more textures for 1.0.0 stuff, and have jungle trees done, I want criticism on the wood's color scheme and the leaves texture. I have the basic idea down for how I want the GUI to be, but still need to flesh it out a bit, otherwise it I would have delayed this a day to do it. GUI will be in the next update, and I think I'll take the WIP tag out of the thread name then.
V.11: Support for all new content in 1.2.0. Textures for villagers, iron golems, and the Enderyoshi. Some of the blocks have new textures to make them more varied, and a few got a new colorscheme. No GUI yet because I can't really think of a good way to do it. BUT, I have finally done the, drum roll, LAVA ANIMATION, screenshot in my last post on this thread. So yeah I kicked some ass this update. If anyone has a suggestion for the GUI I would really like to hear it.
First have some screens:
On the bottom are the ores, above the ore blocks, and then pumpkins.
Bottom: Cobble, Mossy, and Brick. Top: Glass, Bedrock, Obsidian.
Mushrooms and Cloth.
Snow.
You can also see grass and dirt in the background and maybe a tree or two.
Give me suggestions if you have any and your general opinion of what I currently have.
Download: http://www.mediafire.com/?rolrvnpgxl67wat
Coming soon: Nintendo World Resource Pack
Amazing work!
Coming soon: Nintendo World Resource Pack
*: I don't care what the proper word is at 4:30 in the morning, SO DEAL WITH IT!
Coming soon: Nintendo World Resource Pack
whats that black n red stuff in the first picture on bottom
i hate the snow i think theres too much texture
and amzing work i love it exept the snow
1. That's redstone ore.
2. I know, gonna try some other things with snow, this is a wip after all.
3. Thanks.
Coming soon: Nintendo World Resource Pack
Coming soon: Nintendo World Resource Pack
Coming soon: Nintendo World Resource Pack
And I have no idea why the tops of my chests are crooked.
Coming soon: Nintendo World Resource Pack
Next update thurs.
Coming soon: Nintendo World Resource Pack
Coming soon: Nintendo World Resource Pack
Okay, what's your complaint about the snow?
Coming soon: Nintendo World Resource Pack
I have an "okay" still water animation, and may or may not include the flowing animation. It just looks weird right now.
Will have most of the blocks done for this version. Then I can start on items.
Coming soon: Nintendo World Resource Pack
I'm not changing it again unless I find something that I personally like better, so if you don't like the new one, tough.
Coming soon: Nintendo World Resource Pack
Coming soon: Nintendo World Resource Pack