For a resolution of Ax, the size of the terrain.png is (16xA)x(16xA).
So, if you have 16x resolution, the terrain.png is (16x16)x(16x16) = 256x256. If you have 32x resolution, the terrain.png is (32x16)x(32x16) = 512x512. etc.
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What I know that if it is 32x32 it is 512x512. What if I want it to be 256x256? what are the pixel dimensions for that?
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So, if you have 16x resolution, the terrain.png is (16x16)x(16x16) = 256x256. If you have 32x resolution, the terrain.png is (32x16)x(32x16) = 512x512. etc.