The Meaning of Life, the Universe, and Everything.
Join Date:
10/18/2010
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59
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Unfortunately it seems that the fireworks don't show up properly with the latest texture pack. Well, to be exact, they don't show up at all when launched. Something that might be a work in progress at the moment? I hope so, since I look forward to seeing how you might make the particles look.
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No idea what to put here now. Other than this text that you're reading.
Unfortunately it seems that the fireworks don't show up properly with the latest texture pack. Well, to be exact, they don't show up at all when launched. Something that might be a work in progress at the moment? I hope so, since I look forward to seeing how you might make the particles look.
I'm really sorry, I missed that in my update, my mistake. It's morning here and I've been up through the night. It will be my next project to fix the firework effect. I will have it out before long.
I'm really sorry, I missed that in my update, my mistake. It's morning here and I've been up through the night. It will be my next project to fix the firework effect. I will have it out before long.
I really appreciate that you let me know, thanks.
Yeah, of course. I mean, I could have come around and been all "RAWR ANGRY" and stuff but that wouldn't really get things done faster. Not like I was upset at the time anyway. Half the time I was mixing the fireworks incorrectly anyway. I only noticed when I actually got it right that something was missing, thanks to swapping between default and this texture pack. Besides, it's just a simple oversight, right? Not as if the mistake hurt anyone.
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No idea what to put here now. Other than this text that you're reading.
Yeah, of course. I mean, I could have come around and been all "RAWR ANGRY" and stuff but that wouldn't really get things done faster. Not like I was upset at the time anyway. Half the time I was mixing the fireworks incorrectly anyway. I only noticed when I actually got it right that something was missing, thanks to swapping between default and this texture pack. Besides, it's just a simple oversight, right? Not as if the mistake hurt anyone.
Yep, not like anyone really suffered because I did something. I just really appreciate those who play minecraft and like to use my texture packs. I haven't tried out the newest update so I don't know how long until I would've noticed on my own. Feel free to let me know anytime I've missed things or there's problems with these.
~Version 1.4g - Added new fireworks animation missing in last update.
That castle reminds me of the one from Age of Empires.
I used to play AoE II quite a bit. It's funny that you say that, I never noticed, but you're right. It looks A LOT like the Teutonic castle from the game. I guess they designed their castle around the Norman style castles. I might have to do some research on castles of the Teutonic Knights and maybe build one of theirs.
My portals don't seem to have a portal material in them now. I'm not sure if it's something on my end or a change/glitch to New Realism but maybe someone else can confirm. I use MCPatcher.
My portals don't seem to have a portal material in them now. I'm not sure if it's something on my end or a change/glitch to New Realism but maybe someone else can confirm. I use MCPatcher.
Thanks.
I'm sorry, it's something to do with the 'unstitcher' program that Jeb made to change the texture packs over to the new format. It creates a file called portal.png in the textures/blocks folder. The image isn't edited to have any animation at all, and I just forgot to delete it.
If you want to that's all you need to delete to get the portal back to working.
I'll have it out of there by the next update later in the week.
I'm sorry, it's something to do with the 'unstitcher' program that Jeb made to change the texture packs over to the new format. It creates a file called portal.png in the textures/blocks folder. The image isn't edited to have any animation at all, and I just forgot to delete it.
If you want to that's all you need to delete to get the portal back to working.
I'll have it out of there by the next update later in the week.
Ah ok. I copied the material from another pack but that's good to know.
Ah ok. I copied the material from another pack but that's good to know.
Thanks
Not a problem, as long as it works out for you. Although it really isn't so much as it is missing something as it is having a portal.png file that doesn't need to be in there. I've not made a animated portal texture for this texture pack. Like I said though, as long as it works out for you, I'm happy.
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I'm really sorry, I missed that in my update, my mistake. It's morning here and I've been up through the night. It will be my next project to fix the firework effect. I will have it out before long.
I really appreciate that you let me know, thanks.
Yeah, of course. I mean, I could have come around and been all "RAWR ANGRY" and stuff but that wouldn't really get things done faster. Not like I was upset at the time anyway. Half the time I was mixing the fireworks incorrectly anyway. I only noticed when I actually got it right that something was missing, thanks to swapping between default and this texture pack. Besides, it's just a simple oversight, right? Not as if the mistake hurt anyone.
Yep, not like anyone really suffered because I did something. I just really appreciate those who play minecraft and like to use my texture packs. I haven't tried out the newest update so I don't know how long until I would've noticed on my own. Feel free to let me know anytime I've missed things or there's problems with these.
~Version 1.4g - Added new fireworks animation missing in last update.
Thank you very much.
Thanks a bunch, Granny.
Thanks so much. An update is in the works, I haven't forgotten.
Probably just some kid. Who cares?
Thanks for the compliment. I'm not sure what you mean by 'rip off'. The build is Rochester Castle, I built it back in 2011. I have a download for it here: http://www.planetminecraft.com/project/rochester-castle/
Thank you very much!
I used to play AoE II quite a bit. It's funny that you say that, I never noticed, but you're right. It looks A LOT like the Teutonic castle from the game. I guess they designed their castle around the Norman style castles. I might have to do some research on castles of the Teutonic Knights and maybe build one of theirs.
Thanks.
I'm sorry, it's something to do with the 'unstitcher' program that Jeb made to change the texture packs over to the new format. It creates a file called portal.png in the textures/blocks folder. The image isn't edited to have any animation at all, and I just forgot to delete it.
If you want to that's all you need to delete to get the portal back to working.
I'll have it out of there by the next update later in the week.
Ah ok. I copied the material from another pack but that's good to know.
Thanks
Not a problem, as long as it works out for you. Although it really isn't so much as it is missing something as it is having a portal.png file that doesn't need to be in there. I've not made a animated portal texture for this texture pack. Like I said though, as long as it works out for you, I'm happy.