I am admin on a server, and in the spawn town area I built, I placed a sign recommending everyone try this pack for viewing. In my opinion, this is the best texture pack there is.
Glad to hear that, and it can only get better:
Latest improvements for mod support:
Item icons: beealyzer, coins (bees and combs are from Summerfields, however)
FORESTRY
As you know, bees form a great deal of the Forestry's appeal for many, so here are the GUIs for the apiary, and the beealyzer:
THAUMCRAFT 2
Thaumcraft 2 has not been neglected either: here we introduce to you the void line of appliances:
The latest coverage for Thaumcraft 2 includes GUI interfaces redone with eldritch obsidian, with metal parts to give you that technomagepunk feel!
it looks great overall, but not having mobs added looks really weird. Does anyone know a texture pack of the same resolution I could replace the vanilla mobs with?
it looks great overall, but not having mobs added looks really weird. Does anyone know a texture pack of the same resolution I could replace the vanilla mobs with?
I have done sheep, pigs, cows, mooshrooms, wolves, and spiders. Okay, so I haven't done every mob, but at least your animal farms will look nice.
it looks great overall, but not having mobs added looks really weird. Does anyone know a texture pack of the same resolution I could replace the vanilla mobs with?
This texture pack was designed in such a way so that vanilla 16x mobs would fit in as much as possible without appearing too out of place. I will say however that any 32x or 64x texture pack will normally mesh well with this texture pack, however.
Maybe it's just me, but the background for the first GUI looks blurry.
Btw, is there anything mod-support wise that I need to do when I update?
Thaumcraft 2 is almost done, but I am still trying to finish off the Darkness Generator, now that I know how it works - however, do not expect anything to be done until next Monday morning, because my schedule just got packed further ... Since you say that the apiary GUI doesn't look that great, we will try something more minimalistic.
i will look in previous post after i type this to see if anyone asked yet, but anyways please retexture the other mobs u havent textured yet like the zombie and creeper and silver fish and so on. id appreciate it, thats really the only tiny detail i dont like with this pack is that the untextured mobs dont blend in with everything else.
Steel, I have turned over all completed Thaumcraft 2 textures to you. No new textures for the Enchanted skinpack may be created until next year, as we are concentrating on other projects.
Here's more textures for Thaumcraft, or some mystical armour set for any mod you could think of:
Thaumium armour:
Void armour:
Credit goes to Steelfeathers for the etched metal textures.
Also, I have an idea for iron armour, which may or may not be to your liking: but a first question - how many of you are (like me) acquainted with Aussie folk history?
If you are, try opening up the spoiler to see what I suggest
Believe it or not, this suit of armour was actually from the 19th century!
If not, why not view some of the following?
(note: the people you see here are not re-enactors)
Here's more textures for Thaumcraft, or some mystical armour set for any mod you could think of:
Thaumium armour:
Void armour:
Credit goes to Steelfeathers for the etched metal textures.
Also, I have an idea for iron armour, which may or may not be to your liking: but a first question - how many of you are (like me) acquainted with Aussie folk history?
If you are, try opening up the spoiler to see what I suggest
Believe it or not, this suit of armour was actually from the 19th century!
If not, why not view some of the following?
(note: the people you see here are not re-enactors)
Comments, people?
Lol. Those iron suits are a little too....rough around the edges for my pack. I was thinking something a bit more refined and stately.
Lol. Those iron suits are a little too....rough around the edges for my pack. I was thinking something a bit more refined and stately.
One of the reasons I really enjoy playing MC with Enchanted is I rather like the romantic, medieval look and feel that it has to it. I know, I know, you call it Victorian; I like to call it fancy fantasy XD
For the iron armor, why not ceremonial plate armor? Those who were ridiculously wealthy back in ye olde days were able to have their armor decorated in numerous ways; gilding, embossing and engraving or etching recurrent designs (like scrollwork or filigree) or even etched/engraved scenes (which was a harkening back to the ancient Grecian and Roman muscle cuirasses) amongst other techniques.
Picture heavy within:
Some of the armor in the pictures is rather lavishly and even garishly decorated, but were these designs sparingly depicted, I think it'd be tasteful, subdued and quite regal.
I imagine the iron armor would look pretty spiffin' with gold trim and etched with a nice design of sorts on the breastplate and other places. I am always partial to scrollwork. You have to admit that a repeated pattern like this on the breastplate would look pretty amazin'
If you are so inclined, you could always read up a bit on decoration techniques of armor. I found this pretty cool article: http://www.metmuseum...ect/hd_dect.htm
Though you're probably too busy texturin'
One of the reasons I really enjoy playing MC with Enchanted is I rather like the romantic, medieval look and feel that it has to it. I know, I know, you call it Victorian; I like to call it fancy fantasy XD
Well....to be honest, I did think of that, but I would rather leave Steelfeathers to think up some kind of solution, which is why I have confined myself to mod support. Thaumcraft armours will be sent over to Steelfeathers for inclusion in Thaumcraft 2, nevertheless.
But I think you kinda won me over. I might retouch the Thaumic armour, so that it looks like what you suggested, then submit the results here.
[TexturePack] Is awesome! I would love to see [ModName] Support!
Keep up the amazing work!
[User]
Dear Rheffera,
At present Steelfeathers (the OP) and I (in charge of mod support) are overextended. Would you like to help with Forestry support? I would like to see Forestry as the first 100% Enchanted support mod in existence as Forestry fits the Enchanted skinpack's theme well.
Steel, Ive decided that this is my fave out of all your texture packs. Its pretty close between this one and Dragon Dance, but I have decided this one is the winner! I only wish it wasnt so dark. Im half blind already, and I cant see when its dark! I think I use this the most because of the glass and wood and cobblestone textures. There are alot of packs out there with fancy doors, and what not, but then they have ugly wood textures and I just cant use them. I love your birch wood textures. I build everything out of them
I can make an anvil texture, but I am still running MC1.2.5 because of my mods and my lack of time for updating. If someone can send me the anvil render, I can take a look at it and try making an anvil, as I have plenty of spare parts on hand.
Okay, more updates for Forestry mod support: mailbox, philatelist, and trading station:
I originally went for a Steampunk-like effect, recycling the piston textures but soon felt that it didn't look right. It didn't really tell the user what the machines could do, and furthermore they didn't fit with the original textures made by SirSengir (which were all blue and not wooden) - so I tried something different:
Comments? which set should we keep? I suggest that we keep the blue ones, and then donate the wooden textures to Glimmar for use in his own pack.
Well not after further looking at all the pictures of this texture pack I think I'll be waiting to see what the update will look like. Think I might use this pack can't wait to see what you have in store.
Glad to hear that, and it can only get better:
Latest improvements for mod support:
Item icons: beealyzer, coins (bees and combs are from Summerfields, however)
As you know, bees form a great deal of the Forestry's appeal for many, so here are the GUIs for the apiary, and the beealyzer:
THAUMCRAFT 2
Thaumcraft 2 has not been neglected either: here we introduce to you the void line of appliances:
The latest coverage for Thaumcraft 2 includes GUI interfaces redone with eldritch obsidian, with metal parts to give you that technomagepunk feel!
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Retired StaffI have done sheep, pigs, cows, mooshrooms, wolves, and spiders. Okay, so I haven't done every mob, but at least your animal farms will look nice.
Maybe it's just me, but the background for the first GUI looks blurry.
Btw, is there anything mod-support wise that I need to do when I update?
This texture pack was designed in such a way so that vanilla 16x mobs would fit in as much as possible without appearing too out of place. I will say however that any 32x or 64x texture pack will normally mesh well with this texture pack, however.
Thaumcraft 2 is almost done, but I am still trying to finish off the Darkness Generator, now that I know how it works - however, do not expect anything to be done until next Monday morning, because my schedule just got packed further ... Since you say that the apiary GUI doesn't look that great, we will try something more minimalistic.
There are a few things that I need, though:
Minerals and gems
Foodstuffs
That's about it, generally.
(Large image ahead!)
Thanks for the texture pack, Steelfeathers.
There's yet more to come!
Here's more textures for Thaumcraft, or some mystical armour set for any mod you could think of:
Thaumium armour:
Void armour:
Credit goes to Steelfeathers for the etched metal textures.
Also, I have an idea for iron armour, which may or may not be to your liking: but a first question - how many of you are (like me) acquainted with Aussie folk history?
If you are, try opening up the spoiler to see what I suggest
Believe it or not, this suit of armour was actually from the 19th century!
If not, why not view some of the following?
(note: the people you see here are not re-enactors)
Comments, people?
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View User Profile
-
View Posts
-
Send Message
Retired StaffLol. Those iron suits are a little too....rough around the edges for my pack. I was thinking something a bit more refined and stately.
Also, the thuamcraft armor looks great!
One of the reasons I really enjoy playing MC with Enchanted is I rather like the romantic, medieval look and feel that it has to it. I know, I know, you call it Victorian; I like to call it fancy fantasy XD
For the iron armor, why not ceremonial plate armor? Those who were ridiculously wealthy back in ye olde days were able to have their armor decorated in numerous ways; gilding, embossing and engraving or etching recurrent designs (like scrollwork or filigree) or even etched/engraved scenes (which was a harkening back to the ancient Grecian and Roman muscle cuirasses) amongst other techniques.
Picture heavy within:
Some of the armor in the pictures is rather lavishly and even garishly decorated, but were these designs sparingly depicted, I think it'd be tasteful, subdued and quite regal.
I imagine the iron armor would look pretty spiffin' with gold trim and etched with a nice design of sorts on the breastplate and other places. I am always partial to scrollwork. You have to admit that a repeated pattern like this on the breastplate would look pretty amazin'
If you are so inclined, you could always read up a bit on decoration techniques of armor. I found this pretty cool article: http://www.metmuseum...ect/hd_dect.htm
Though you're probably too busy texturin'
Well....to be honest, I did think of that, but I would rather leave Steelfeathers to think up some kind of solution, which is why I have confined myself to mod support. Thaumcraft armours will be sent over to Steelfeathers for inclusion in Thaumcraft 2, nevertheless.
But I think you kinda won me over. I might retouch the Thaumic armour, so that it looks like what you suggested, then submit the results here.
Also, a concept for Millenaire (and chainmail):
Think it might work out?
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Curse Premium[TexturePack] Is awesome! I would love to see [ModName] Support!
Keep up the amazing work!
[User]
Dear Rheffera,
At present Steelfeathers (the OP) and I (in charge of mod support) are overextended. Would you like to help with Forestry support? I would like to see Forestry as the first 100% Enchanted support mod in existence as Forestry fits the Enchanted skinpack's theme well.
Okay, more updates for Forestry mod support: mailbox, philatelist, and trading station:
I originally went for a Steampunk-like effect, recycling the piston textures but soon felt that it didn't look right. It didn't really tell the user what the machines could do, and furthermore they didn't fit with the original textures made by SirSengir (which were all blue and not wooden) - so I tried something different:
Comments? which set should we keep? I suggest that we keep the blue ones, and then donate the wooden textures to Glimmar for use in his own pack.
Here's the textures I created for buckets in both Vanilla and SimpleOres:
Iron buckets:
(both the water and lava buckets were based off Summerfields, whose items I discovered mesh well with the Enchanted texture pack)
Copper buckets:
All these buckets were based off a model I found from Switzerland. I wanted something that looked exotic yet recogniseable and this was the result.
Comments?