The Meaning of Life, the Universe, and Everything.
Join Date:
3/14/2011
Posts:
748
Minecraft:
Ethernity4eveR
Member Details
I'm doing a little research to see what texture resolution is most used by the minecraft players, aka you :smile.gif: so if you can spare some time please vote!
The reason I'm doing this is because I myself am making a texture pack slowly but making progress, ussualy I just mix em in with LB photo realism, because to me its the best looking texture pack, It's not public, only me and my mates use it as kind of a inhouse texture pack, so when I finish it all I plan on releasing it on the forums, so I'm just curious to is it worth doing all these diffrent sizes.
Vote and if you want leave some feedback (would be appriciated)
I personally find that anything over 32x tends to get it's details lost too quickly at the resolution I normally play at. Maybe if I had a massive monitor (and actually played full screen) it would be a different matter.
Rollback Post to RevisionRollBack
Tis far better to be a witty fool than a foolish wit.
I was accutlay suprised by the 32x32 win so far.. thought 64x64 was gonna be most used
It really shouldn't be a surprise, considering most people are limited by their systems.
I know there are tons of people getting bad framerates already even with default texture due to their low end computers; and others are using 32bit windows system etc which constantly having out of memory problem with 64+ texture packs.
The reason I'm doing this is because I myself am making a texture pack slowly but making progress, ussualy I just mix em in with LB photo realism, because to me its the best looking texture pack, It's not public, only me and my mates use it as kind of a inhouse texture pack, so when I finish it all I plan on releasing it on the forums, so I'm just curious to is it worth doing all these diffrent sizes.
Vote and if you want leave some feedback (would be appriciated)
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumIt really shouldn't be a surprise, considering most people are limited by their systems.
I know there are tons of people getting bad framerates already even with default texture due to their low end computers; and others are using 32bit windows system etc which constantly having out of memory problem with 64+ texture packs.
Realistic or not is more based on the texture's art style than based on its resolution IMO.
I mostly use 64x64 packs and I absolutely HATE to use ANY realistic texture pack(no offense).