I too loved the original candle look of the torches. Also is it possible for me to switch the glass back to the way it was? The new glass is great but does not work at all in the city I build. Thanks
Hey! I like the new glass. I like that it looks older again. Just one idea i'd like to throw in. Could you make the glass connect seamless with each other, and only put the frame there, where it is touching the stone or the wood? so It looks like a real window, and less like a mosaik or stacked blocks The wooden frame with the metal bits is neat btw
I saw your texture pack at a friends place last night, it is amazing. Unfortunately, i must've seen an older version before the glass changed. is there anywhere I can get an older version?
This screen shot is from the last update. The enderman looked like this before and after I had the texture pack patched.
This guy has looked like this since before this update. His face is in his legs, he has no arms or back. Same with the zombie pigman.~
You can kinda see it here.
This may very well be on my side of the problem but I thought it would be best to let you know anyways. Also, you have no logo on the main screen...
Just thought you should know! I'm using MC Patcher and this is how it turns up. When I use optifine it works fine. At the top of your thread it says MC Patcher works. Just to let you know. I love the texture pack very much and only want to help improve it!
~ Nova (aka: JuiceBoxFox)
This screen shot is from the last update. The enderman looked like this before and after I had the texture pack patched.
This guy has looked like this since before this update. His face is in his legs, he has no arms or back. Same with the zombie pigman.~
You can kinda see it here.
This may very well be on my side of the problem but I thought it would be best to let you know anyways. Also, you have no logo on the main screen...
Just thought you should know! I'm using MC Patcher and this is how it turns up. When I use optifine it works fine. At the top of your thread it says MC Patcher works. Just to let you know. I love the texture pack very much and only want to help improve it!
~ Nova (aka: JuiceBoxFox)
I'm pretty sure this is a Forge problem. Do these errors appear when you use only vanilla bin + MCPatcher? Because mobs are working fine for me. I don't know how I would fix it. My mob skins are aligned properly - I don't know why Forge doesn't read them right. As for the title screen MINECRAFT logo, I purposefully deleted it. Wasn't necessary, just cluttered things up.
Any one else know why her mobs are being incorrectly skinned?
Can u plz make higher resolution mobs plz i love this texture pack and i used it since it first came out but just saying the mobs look kinda crappy when u lowered the resolution can u atleast make another version with 64 bit mobs cause when i was looking through the mobs file i saw something named pigman it was EPIC and by epic i mean EPIC then i looked at the zombie pigmen textures that are ingame and they're all pixely in 32 bit resolution so may u plz make the old mobs that looked so EPIC
Can u plz make higher resolution mobs plz i love this texture pack and i used it since it first came out but just saying the mobs look kinda crappy when u lowered the resolution can u atleast make another version with 64 bit mobs cause when i was looking through the mobs file i saw something named pigman it was EPIC and by epic i mean EPIC then i looked at the zombie pigmen textures that are ingame and they're all pixely in 32 bit resolution so may u plz make the old mobs that looked so EPIC
Nah, too much work. Would take me weeks to redo them all. Besides, I don't think high res mobs fit the pack.
Hi Im a very livid user of Inspirations since really the start and i loved it You lead me to watch Daniel so ive watched him from his start i also loved the islands of survival with u co oping especially when you started building i was very sad that he stopped and still waiting for his final final episode or any of some vlogs i also think ur m friend on steam PvZr | ^4Gambler and keep going on your work
The zombie skin is corrupted on 1.4.7, please recheck every mob. Downloaded v27 from Planet Minecraft.
And I can't see cloud and the north start. I'am using Optifine.
Hi Im a very livid user of Inspirations since really the start and i loved it You lead me to watch Daniel so ive watched him from his start i also loved the islands of survival with u co oping especially when you started building i was very sad that he stopped and still waiting for his final final episode or any of some vlogs i also think ur m friend on steam PvZr | ^4Gambler and keep going on your work
The zombie skin is corrupted on 1.4.7, please recheck every mob. Downloaded v27 from Planet Minecraft.
And I can't see cloud and the north start. I'am using Optifine.
The custom skyboxes are only visible with the Better Skies mod, which is part of MCPatcher. Zombie skin works fine for me, any failed display must be caused by some mod you are using, or maybe neglecting to use. If you installed other mods after Optifine, it can sometimes damage the Optifine class files. Maybe try tossing Optifine into your bin again?
The default zombie texture at one point used to be a 64x32 (2:1) image file, but in one of the updates Minecraft started using a 64x64 (1:1) image. This made zombie textures from old packs broken. (I believe this was sometime around 1.4)
MCPatcher included a 'zombie texture compatibility fix', enabled by default, that would make an image of either ratio appear correctly. Inspiration's zombie texture is still in the 2:1 ratio, so will appear incorrect on any Minecraft install without MCPatcher installed.
To correct this, you need to either:
1)Use MCPatcher, and have the fix enabled on it's options tab.
2)Open the 128x64 zombie.png texture file in an image editor, and doubling it's height. DO NOT simply resize it, you need to add an extra 128x64 pixels of empty space below the original texture image.
For the end user, I'd recommend option 1 though, as you are really missing out on alot without MCPatcher and it's implemented Better Skies. While this pack looks great even without the skies, with them it looks amazing =)
I love this Toby and thank you for making it for all of us to use
My one problem is the firework textures.
They are sparse and for some reason do not work very well for me. I am using Optifine Normal and no other mods. Am I missing something here?
The default zombie texture at one point used to be a 64x32 (2:1) image file, but in one of the updates Minecraft started using a 64x64 (1:1) image. This made zombie textures from old packs broken. (I believe this was sometime around 1.4)
MCPatcher included a 'zombie texture compatibility fix', enabled by default, that would make an image of either ratio appear correctly. Inspiration's zombie texture is still in the 2:1 ratio, so will appear incorrect on any Minecraft install without MCPatcher installed.
To correct this, you need to either:
1)Use MCPatcher, and have the fix enabled on it's options tab.
2)Open the 128x64 zombie.png texture file in an image editor, and doubling it's height. DO NOT simply resize it, you need to add an extra 128x64 pixels of empty space below the original texture image.
For the end user, I'd recommend option 1 though, as you are really missing out on alot without MCPatcher and it's implemented Better Skies. While this pack looks great even without the skies, with them it looks amazing =)
What program would you suggest for going about fixing the texture? And would it work for the Zombie Pigmen too?
Beautiful pack. Are there plans for Buildcraft, ExtraBiomes, etc. add-ons? Or suitable plug-ins in the meantime? Mods are the prime reason I avoid texture packs. No matter how beautiful they are, without matching textures in the other mods (especially ore and biome ones) it doesn't work.
Hmm, so its probably an MCPatcher issue. I guess I better go see if there is an updated version. Thanks
I just remembered this kind of windows.
http://img.archiexpo.de/images_ae/photo-g/butzenscheibe-aus-mundgeblasenem-glas-fur-fenster-62657-1484351.jpg
or if not circles then these
http://www.tragwein.at/gemeindeamt/fotos/220101385_org.JPG
Greez
This may very well be on my side of the problem but I thought it would be best to let you know anyways. Also, you have no logo on the main screen...
~ Nova (aka: JuiceBoxFox)
I'm pretty sure this is a Forge problem. Do these errors appear when you use only vanilla bin + MCPatcher? Because mobs are working fine for me. I don't know how I would fix it. My mob skins are aligned properly - I don't know why Forge doesn't read them right. As for the title screen MINECRAFT logo, I purposefully deleted it. Wasn't necessary, just cluttered things up.
Any one else know why her mobs are being incorrectly skinned?
It is updated to 1.4.6. Has been for weeks.
Nah, too much work. Would take me weeks to redo them all. Besides, I don't think high res mobs fit the pack.
And I can't see cloud and the north start. I'am using Optifine.
Thanks. I appreciate the appreciation.
The custom skyboxes are only visible with the Better Skies mod, which is part of MCPatcher. Zombie skin works fine for me, any failed display must be caused by some mod you are using, or maybe neglecting to use. If you installed other mods after Optifine, it can sometimes damage the Optifine class files. Maybe try tossing Optifine into your bin again?
MCPatcher included a 'zombie texture compatibility fix', enabled by default, that would make an image of either ratio appear correctly. Inspiration's zombie texture is still in the 2:1 ratio, so will appear incorrect on any Minecraft install without MCPatcher installed.
To correct this, you need to either:
1)Use MCPatcher, and have the fix enabled on it's options tab.
2)Open the 128x64 zombie.png texture file in an image editor, and doubling it's height. DO NOT simply resize it, you need to add an extra 128x64 pixels of empty space below the original texture image.
For the end user, I'd recommend option 1 though, as you are really missing out on alot without MCPatcher and it's implemented Better Skies. While this pack looks great even without the skies, with them it looks amazing =)
My one problem is the firework textures.
They are sparse and for some reason do not work very well for me. I am using Optifine Normal and no other mods. Am I missing something here?
314 posts...
NICE
What program would you suggest for going about fixing the texture? And would it work for the Zombie Pigmen too?
A-Maz-Ing!
You know, there is a brightness setting on minecraft.