=Features=
-It is the 16p RPG goodness you got with the original QuestCraft x2!
-Overhaul - ALL textures have been edited - this includes all Mobs, Artwork, Items, and Terrain Elements (For The Most Part!)
-ejhopkins' Wild Grass Mod Compatable! (11.5) (includes vines, special flowers, lilypads, mini-cacti, and dunes)
-Original Artwork by Myself
-Custom Still and Flowing Water and Lava (Thanks Andre Jolicoeur!)
=Installation= ~Simple: Download the QuestCraft2.zip folder and place it inside your Minecraft "Texture Packs" Folder. Just open Minecraft, Click "Mods and Texture Packs", and then click the "Open Texture Packs folder" button. Drag and drop and enjoy the "Simple" Version of Questcraft. ~Full: (This adds features like my custom biomes, Custom Water and Lava, and other features not supported by the "Drag-and-Drop" Texture Pack Folder installation method) Download the QuestCraft2.zip folder and do the same as the simple installation above. Next, Download The HD Texture Fix. Run the Patcher. Open Minecraft, select QuestCraft in your Mods and Texture Packs folder, and Enjoy the "Full" Version of QuestCraft II with Custom-Fitted Biomes and Custom Water and Lava!
For Help with using the HD Texture Pack Fix, go here.
Wild Grass mod Compatability is built in. For installing that, go here.
=Credits=
-Original Minecraft 16p sprites were ripped by me
-"Painterly" Pack - used the animated flowing lava and still lava (Until I can be arsed to editing 180 frames into one file )
-The Amazingly talented Andre Jolicoeur for insight on creating custom water and lava. Have you seen his Popular texture pack, "Jolicraft", yet?
-My Friend Clark for giving me Ideas for the custom paintings
-"Painterly" (by Rhodox) and "Jolicraft" for inspiration
-Matt and Clark for encouraging me
-Myself for actually getting this done ^^
-My Parents and Family
=Programs Used=
-Photoshop 7.0: Most of the Sprite work; Compilation.
-Paint: Basic Sprite Design, testing Teselations (smooth transitions between adjacent blocks)
-Flash 8 Pro: Animated Water and Lava for Xau's HD Patcher (Thanks Andre!)
=Version History=
V1.2 - Beta 1.7 Update - Pistons, Sheers; New Hatch; New Door; Fixed TNT Textures; Moved Subscriped Textures; Removed Wildgrass Support to fit Pistons (Sorry!); Made breaking Overlay Transparent; Fixed Lapiz Textures (Will be Redone again); New Ladder; Fixed some Wool Colorings; Fixed Snowwy Grass; Minor Edits
V1.1_1 - BAD FOILAGE COLOR IS BAD
V1.1 - Fixed Tiling issues with Sand; Grass doesn't have black spots anymore; Messed with the Foliage Color (More Blending)
V1.0 - QuestCraft II released, Morfus' Morgue Players can stop moaning for me to get it done.
[SSSS]
AcD is a very unstable element that stands for 'Austro Combustion Dioxide'. AcD is an explosive Minecraftian element created by the Holy Notch that is found in gunpowder. The old race of Creepers that inhabited Minecraftia were naturally spawned with large traces of AcD in their pixel stream. Long ago, when the Holy Notch created The Player, jealous Creepers swallowed large amounts of sand, the amount of sand they 'ate' was so large, it mixed with the AcD in their pixel stream. This concoction was so unstable, a hostile that simply walks within 1 block of a Creeper would cause enough anger to set off the time bomb that Creepers now are. Now, as modern Creepers are simply spawned with this 'natural' bomb, The Players have acknowledged AcD as a chemical element that causes a disease in which the afflicted begins to be angry and suicidal. Unless they meet certain requirements that are different for everybody, the afflicted will die a violent death.
Fantastic looking pack! You've got the perfect combination of colour and detail on the textures, most notably the dirt. You've also captured the retro RPG style beautifully - this is definitely one of my favourite 16x16 texture packs! :biggrin.gif:
Thank you! I spent a while trying to take inspiration from retro RPGs and Adventure games.
This pack is definitely one of the better ones that I've seen; it maintains a solid look while, at the same time, harbors originality.
Very well done.
Here's what I think of it overall as a pack:
Likes:
● Original texturing and design patterns.
● Very cool logo.
● Nice, clean, understandable item sprites.
● Overall, there is good unity in the appearance of the textures/saturation throughout the pack.
● Love the tree leaves.
● Wooden doors, Chests, the Workbench, and the Jukebox are all original and nice in appearance.
Dislikes and Constrictive Criticism:
● Too saturated and contrasting for my taste. (Merely preference.)
● The grass is speckled with black dots, which I know is to help conclude a theme, but looks a little too contrasting compared to some other textures.
● Some textures don't tile all too well.
I know that texturing diagonally can be difficult, but I find these small lapse-points obnoxious while scanning the sand with my eyes. It feels like the sand isn't connecting and I'm just looking at a bunch of individually connected blocks.
Other than those mostly feeble complaints, I must say that this is easily one of the best packs out there.
This pack is definitely one of the better ones that I've seen; it maintains a solid look while, at the same time, harbors originality.
Very well done.
Here's what I think of it overall as a pack:
Likes:
● Original texturing and design patterns.
● Very cool logo.
● Nice, clean, understandable item sprites.
● Overall, there is good unity in the appearance of the textures/saturation throughout the pack.
● Love the tree leaves.
● Wooden doors, Chests, the Workbench, and the Jukebox are all original and nice in appearance.
Dislikes and Constrictive Criticism:
● Too saturated and contrasting for my taste. (Merely preference.)
● The grass is speckled with black dots, which I know is to help conclude a theme, but looks a little too contrasting compared to some other textures.
● Some textures don't tile all too well.
I know that texturing diagonally can be difficult, but I find these small lapse-points obnoxious while scanning the sand with my eyes. It feels like the sand isn't connecting and I'm just looking at a bunch of individually connected blocks.
Other than those mostly feeble complaints, I must say that this is easily one of the best packs out there.
Thanks very much for the feedback! I am working on re-saturating the leaves to match the grass saturation better. I just noticed the sand thing. Ima get to work on that. Also the Black Dots on the grass have been toned down. I'll update the download soon. Thanks :biggrin.gif:
It looks perfect now! The grass' contrast is absolutely perfect, and the sand blocks are now indeterminable! (Meaning, I look at the sand and cannot tell where one block starts/ends.) They tile perfectly.
It looks perfect now! The grass' contrast is absolutely perfect, and the sand blocks are now indeterminable! (Meaning, I look at the sand and cannot tell where one block starts/ends.) They tile perfectly.
It's nice, but -- and keep in mind I hate to be picky like this -- you should really include some more up close screenshots. It gives everyone a better look into the work you may or may not have put into this pack. For instance, had you a close up of sand before Remy posted, you might have noticed what he pointed out about the tiling.
From what I can tell with these screenshots, and without downloading since I'm on my Mac and I hate archiving all my texture packs here, everything looks fairly original yet somehow reminiscent of old SNES RPGs, or even GBA RPGs. Good work, sometimes packs drive me to actually complete my texture pack, yours has done this.
http://www.planetminecraft.com/texture_pack/quest-craft/
tat person keeps stealing your quest craft and putting it as his
he put quest craft number one but he edited it for quest craft two.
can u please go to that site and report him :/
It's nice, but -- and keep in mind I hate to be picky like this -- you should really include some more up close screenshots. It gives everyone a better look into the work you may or may not have put into this pack. For instance, had you a close up of sand before Remy posted, you might have noticed what he pointed out about the tiling.
From what I can tell with these screenshots, and without downloading since I'm on my Mac and I hate archiving all my texture packs here, everything looks fairly original yet somehow reminiscent of old SNES RPGs, or even GBA RPGs. Good work, sometimes packs drive me to actually complete my texture pack, yours has done this.
Thanks for the feedback! Again, when I get the time, I will try to upload more screens of it in the future.
http://www.planetminecraft.com/texture_pack/quest-craft/
tat person keeps stealing your quest craft and putting it as his
he put quest craft number one but he edited it for quest craft two.
can u please go to that site and report him :/
Beta 1.7 Update - Pistons, Sheers; New Hatch; New Door; Fixed TNT Textures; Moved Subscriped Textures; Removed Wildgrass Support to fit Pistons (Sorry!); Made breaking Overlay Transparent; Fixed Lapiz Textures (Will be Redone again); New Ladder; Fixed some Wool Colorings; Fixed Snowwy Grass; Minor Edits
Love it ever since i got minecraft i used this as my texture(i mean 1) love to see you continued it, love the textures of everything, cant wait for 1.7 and i just gotta ask.
What happened to 1?
This is Beta 1.7. I forgot to edit the topic title.
QuestCraft II is essentially a major update of QuestCraft 1. I decided to give it a fresh start.
=Features=
-It is the 16p RPG goodness you got with the original QuestCraft x2!
-Overhaul - ALL textures have been edited - this includes all Mobs, Artwork, Items, and Terrain Elements (For The Most Part!)
-ejhopkins' Wild Grass Mod Compatable! (11.5) (includes vines, special flowers, lilypads, mini-cacti, and dunes)
-Original Artwork by Myself
-Custom Still and Flowing Water and Lava (Thanks Andre Jolicoeur!)
=Installation=
~Simple: Download the QuestCraft2.zip folder and place it inside your Minecraft "Texture Packs" Folder. Just open Minecraft, Click "Mods and Texture Packs", and then click the "Open Texture Packs folder" button. Drag and drop and enjoy the "Simple" Version of Questcraft.
~Full: (This adds features like my custom biomes, Custom Water and Lava, and other features not supported by the "Drag-and-Drop" Texture Pack Folder installation method) Download the QuestCraft2.zip folder and do the same as the simple installation above. Next, Download The HD Texture Fix. Run the Patcher. Open Minecraft, select QuestCraft in your Mods and Texture Packs folder, and Enjoy the "Full" Version of QuestCraft II with Custom-Fitted Biomes and Custom Water and Lava!
For Help with using the HD Texture Pack Fix, go here.
Wild Grass mod Compatability is built in. For installing that, go here.
=Credits=
-Original Minecraft 16p sprites were ripped by me
-"Painterly" Pack - used the animated flowing lava and still lava (Until I can be arsed to editing 180 frames into one file
-The Amazingly talented Andre Jolicoeur for insight on creating custom water and lava. Have you seen his Popular texture pack, "Jolicraft", yet?
-My Friend Clark for giving me Ideas for the custom paintings
-"Painterly" (by Rhodox) and "Jolicraft" for inspiration
-Matt and Clark for encouraging me
-Myself for actually getting this done ^^
-My Parents and Family
=Programs Used=
-Photoshop 7.0: Most of the Sprite work; Compilation.
-Paint: Basic Sprite Design, testing Teselations (smooth transitions between adjacent blocks)
-Flash 8 Pro: Animated Water and Lava for Xau's HD Patcher (Thanks Andre!)
=Version History=
V1.2 - Beta 1.7 Update - Pistons, Sheers; New Hatch; New Door; Fixed TNT Textures; Moved Subscriped Textures; Removed Wildgrass Support to fit Pistons (Sorry!); Made breaking Overlay Transparent; Fixed Lapiz Textures (Will be Redone again); New Ladder; Fixed some Wool Colorings; Fixed Snowwy Grass; Minor Edits
V1.1_1 - BAD FOILAGE COLOR IS BAD
V1.1 - Fixed Tiling issues with Sand; Grass doesn't have black spots anymore; Messed with the Foliage Color (More Blending)
V1.0 - QuestCraft II released, Morfus' Morgue Players can stop moaning for me to get it done.
For the first version of QuestCraft, go here.
=E-Stalk Me=
DeviantArt
Twitter
Youtube
FurAffinity
AcD is a very unstable element that stands for 'Austro Combustion Dioxide'. AcD is an explosive Minecraftian element created by the Holy Notch that is found in gunpowder. The old race of Creepers that inhabited Minecraftia were naturally spawned with large traces of AcD in their pixel stream. Long ago, when the Holy Notch created The Player, jealous Creepers swallowed large amounts of sand, the amount of sand they 'ate' was so large, it mixed with the AcD in their pixel stream. This concoction was so unstable, a hostile that simply walks within 1 block of a Creeper would cause enough anger to set off the time bomb that Creepers now are. Now, as modern Creepers are simply spawned with this 'natural' bomb, The Players have acknowledged AcD as a chemical element that causes a disease in which the afflicted begins to be angry and suicidal. Unless they meet certain requirements that are different for everybody, the afflicted will die a violent death.
Thanks! :biggrin.gif: Report with any feedback you might have!
Thanks! Give Feedback if you can!
Thank you! I spent a while trying to take inspiration from retro RPGs and Adventure games.
Very well done.
Here's what I think of it overall as a pack:
Likes:
● Original texturing and design patterns.
● Very cool logo.
● Nice, clean, understandable item sprites.
● Overall, there is good unity in the appearance of the textures/saturation throughout the pack.
● Love the tree leaves.
● Wooden doors, Chests, the Workbench, and the Jukebox are all original and nice in appearance.
Dislikes and Constrictive Criticism:
● Too saturated and contrasting for my taste. (Merely preference.)
● The grass is speckled with black dots, which I know is to help conclude a theme, but looks a little too contrasting compared to some other textures.
● Some textures don't tile all too well.
I know that texturing diagonally can be difficult, but I find these small lapse-points obnoxious while scanning the sand with my eyes. It feels like the sand isn't connecting and I'm just looking at a bunch of individually connected blocks.
Other than those mostly feeble complaints, I must say that this is easily one of the best packs out there.
Thanks very much for the feedback! I am working on re-saturating the leaves to match the grass saturation better. I just noticed the sand thing. Ima get to work on that. Also the Black Dots on the grass have been toned down. I'll update the download soon. Thanks :biggrin.gif:
Sand now tiles better; Grass no longer has Black Dots; Fixed some Foliage color issues.
Download Link Updated!
WELL THAT FOILAGE DIDN'T WORK OUT '<'
+1 for the Blooper Squid Alt :biggrin.gif:
Only concern is that the .zip file has an extremely long name :laugh.gif: No worries though, it is the textures that count!
A job well done, man. Nice work.
Hehe Thanks! I was wondering when someone was going to notice that alternate :biggrin.gif:
Also sorry about the long archive name. I am hosting this through deviantart and they like to do that a lot :tongue.gif:
Thanks!
From what I can tell with these screenshots, and without downloading since I'm on my Mac and I hate archiving all my texture packs here, everything looks fairly original yet somehow reminiscent of old SNES RPGs, or even GBA RPGs. Good work, sometimes packs drive me to actually complete my texture pack, yours has done this.
tat person keeps stealing your quest craft and putting it as his
he put quest craft number one but he edited it for quest craft two.
can u please go to that site and report him :/
Thanks for liking it! I will try to add more pictures soon, I have been kind of busy lately.
Thanks for the feedback! Again, when I get the time, I will try to upload more screens of it in the future.
Aaaaaaand reported. Thanks for the notice. Have a
Beta 1.7 Update - Pistons, Sheers; New Hatch; New Door; Fixed TNT Textures; Moved Subscriped Textures; Removed Wildgrass Support to fit Pistons (Sorry!); Made breaking Overlay Transparent; Fixed Lapiz Textures (Will be Redone again); New Ladder; Fixed some Wool Colorings; Fixed Snowwy Grass; Minor Edits
Download Link Updated!
This is Beta 1.7. I forgot to edit the topic title.
QuestCraft II is essentially a major update of QuestCraft 1. I decided to give it a fresh start.
Looks like my wavy sand idea wasn't as original as I thought it was :tongue.gif:.
Thanks! :biggrin.gif:
Rodger WILCO.