Hey guys, I was just browsing the Texture packs for something new, and an idea popped into my head after checking out the Borderlands and Wind Waker texture packs.
I wondered to myself, "why in the hell has no one thought to make an Okami based texture pack?" the game has an amazing, and extremely iconic "Sumi-e Ink & Parchment/Wood Cut" art style, and i believe that this is something that would go great with a critical darling such as Minecraft.
If you've never played Okami before, here's a link to a video review from IGN so you can get a feel for the spectacular visuals in this game.
if you feel that this is a good idea, or whatever your opinion, please leave your vote in the poll above. i tried to get as simple and open of a voting environment as i could, so i hope it helps.
Ah, did not know that it has already been made to some extent.
I wonder if I could somehow combine the shader mod from the Wind Waker texture pack with the Okami textures and possibly make the resulting 'cel-shading' have slightly thicker lines.
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I wondered to myself, "why in the hell has no one thought to make an Okami based texture pack?" the game has an amazing, and extremely iconic "Sumi-e Ink & Parchment/Wood Cut" art style, and i believe that this is something that would go great with a critical darling such as Minecraft.
If you've never played Okami before, here's a link to a video review from IGN so you can get a feel for the spectacular visuals in this game.
if you feel that this is a good idea, or whatever your opinion, please leave your vote in the poll above. i tried to get as simple and open of a voting environment as i could, so i hope it helps.
I wonder if I could somehow combine the shader mod from the Wind Waker texture pack with the Okami textures and possibly make the resulting 'cel-shading' have slightly thicker lines.