So I'm working on my own texture pack, I'm using paint.net. I was wondering how I can take a green grass texture I made before biomes, and turn it grey so it applies the biome specific colour?
Is there a very specific tone of grey that needs to be used? Or would using the "black & white" tool in paint.net suffice?
And out of curiosity. Could I also add the Biome colouring to the leaves on saplings and flowers? Or is it limited to just leaves and grass?
So I'm working on my own texture pack, I'm using paint.net. I was wondering how I can take a green grass texture I made before biomes, and turn it grey so it applies the biome specific colour?
Is there a very specific tone of grey that needs to be used? Or would using the "black & white" tool in paint.net suffice?
And out of curiosity. Could I also add the Biome colouring to the leaves on saplings and flowers? Or is it limited to just leaves and grass?
Black and white works. It just tints the grass texture.
Also...a good way to judge the brightness/darkness of the biome textures is to check the default textures on the terrain.png. The darker/lighter grey you use on the specific textures affect (or at least did...stuff changes so much 'round 'ere) how light/dark the biomes affect the textures in game. An almost white-grey will make a brighter green...and so on....
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"This may hurt a little, but it's something you'll get used to...."
Lets see... paint.net you say... Yea the black and white tool should be a decent start though you may want to adjust it using the brightness and contrast tool. I find lighter shades tend to make for better looking grass.
There are currently five tiles that use the biome colors. They are, grass, side-grass (only shows when graphics are set to fancy), tall grass, normal tree leaves (fast and fancy). There are four other tiles that should be gray scale, they are the two redstone wire base tiles and the two pine leaves. Sadly the colors applied to those are hard coded.
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Tis far better to be a witty fool than a foolish wit.
Is there a very specific tone of grey that needs to be used? Or would using the "black & white" tool in paint.net suffice?
And out of curiosity. Could I also add the Biome colouring to the leaves on saplings and flowers? Or is it limited to just leaves and grass?
Black and white works. It just tints the grass texture.
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Curse PremiumThere are currently five tiles that use the biome colors. They are, grass, side-grass (only shows when graphics are set to fancy), tall grass, normal tree leaves (fast and fancy). There are four other tiles that should be gray scale, they are the two redstone wire base tiles and the two pine leaves. Sadly the colors applied to those are hard coded.