Although not complete, they already uploaded the files (that I patched up and posted in a previous post) and said they should have it done by the 31st.
i cant play on 512 or 256 i can only play on anything below :sad.gif: can you do something for that?
They say the creepers were once a proud nation of people whos tradition was to hug people as a greeting. unfortunately, nuclear waste destroyed them and made their skin a green and whitish colour. it also took away their arms. then forever they have been trying to greet people, but as they have no arms, they are unable to hug people. the anger caused by this mixed with nucleur waste integrated into them causes them to explode. the creepers are perhaps the most misunderstood beings ever.
And some constructive critisism:
1. The tops of the pumpkins is messed up.
2. The chest needs to be configured to 1.8-1.0 texture.
3. Mellon kinda look weird in the inventory (may just be me).
Thats all ive noticed for now but ill keep an eye out for anything else.
Dullo can you post an adf.ly link so we can support you. Or at least a donate button? We wanna support you for all your hard work :biggrin.gif:
And some constructive critisism:
1. The tops of the pumpkins is messed up.
2. The chest needs to be configured to 1.8-1.0 texture.
3. Mellon kinda look weird in the inventory (may just be me).
Thats all ive noticed for now but ill keep an eye out for anything else.
Thanks for the feedback! I appreciate it!
1. I realized that when Illustrator exported it as SVG the pumpkin top got messed up. It is now fixed. By the way, you might ask, why do I need to export to SVG? Apparently Illustrator has problems exporting directly to png (it produces some artifacts and minor errors like 1 px lines -- extremely bad for, say, torches), so I generally export to SVG first and then use Inkscape to export to png. It's rather tedious, especially on my slow laptop.
2. Yeah, I realize that. I will work on that for Alpha release 2.
3. I chose a squarish melon slice because it doesn't make sense to me to have a semicircular slice from a cube-shaped melon. But I will see what I can do to make it look less weird.
1. I realized that when Illustrator exported it as SVG the pumpkin top got messed up. It is now fixed. By the way, you might ask, why do I need to export to SVG? Apparently Illustrator has problems exporting directly to png (it produces some artifacts and minor errors like 1 px lines -- extremely bad for, say, torches), so I generally export to SVG first and then use Inkscape to export to png. It's rather tedious, especially on my slow laptop.
I noticed those lines when I was patching the files up before they were released. Wonder what causes them...
i cant play on 512 or 256 i can only play on anything below :sad.gif: can you do something for that?
What CAN you play on?
Different Edges: Here
anything other than those 2
128x here: http://www.mediafire.com/?cpip2g4i3jilm51
Different Edges: Here
btw. Enderegg is still missing :smile.gif:
1. The tops of the pumpkins is messed up.
2. The chest needs to be configured to 1.8-1.0 texture.
3. Mellon kinda look weird in the inventory (may just be me).
Thats all ive noticed for now but ill keep an eye out for anything else.
Thanks for the feedback! I appreciate it!
1. I realized that when Illustrator exported it as SVG the pumpkin top got messed up. It is now fixed. By the way, you might ask, why do I need to export to SVG? Apparently Illustrator has problems exporting directly to png (it produces some artifacts and minor errors like 1 px lines -- extremely bad for, say, torches), so I generally export to SVG first and then use Inkscape to export to png. It's rather tedious, especially on my slow laptop.
2. Yeah, I realize that. I will work on that for Alpha release 2.
3. I chose a squarish melon slice because it doesn't make sense to me to have a semicircular slice from a cube-shaped melon. But I will see what I can do to make it look less weird.
Here's the donate button:
Where is the Enderegg located? I can't seem to find it in terrain.png or items.png.
I noticed those lines when I was patching the files up before they were released. Wonder what causes them...
Different Edges: Here
There you go
wow what a great review!!!! this guy obviously knows what hes talking about!!