Looks amazing! The only thing is when I used Magic Launcher to try and install it, it wouldn't work. The game would start, showing the special PureBDCraft version of the Mojang advertisement, for about 1 second then crash. I'm wondering if I don't have the right version of MC Patcher? The current MC Patcher version I have is 4.1.0 for Minecraft 1.6. I tried it several time with checking and unchecking different boxes, even trying to patch Minecraft with simply the Texture Pack box checked and it still didn't work. They don't have the MC 16 version of Optifine out yet so I'm hoping it'll work when that comes out.
But until then, is there something I'm doing wrong? On the download page, it did say it was a resource pack, so I put it in my resource pack folder. Maybe it needs to go into my texture pack folder afterall? Here's a link to a screenshot of what my MC Patcher looks like in case that helps.
Looks amazing! The only thing is when I used Magic Launcher to try and install it, it wouldn't work. The game would start, showing the special PureBDCraft version of the Mojang advertisement, for about 1 second then crash. I'm wondering if I don't have the right version of MC Patcher? The current MC Patcher version I have is 4.1.0 for Minecraft 1.6. I tried it several time with checking and unchecking different boxes, even trying to patch Minecraft with simply the Texture Pack box checked and it still didn't work. They don't have the MC 16 version of Optifine out yet so I'm hoping it'll work when that comes out.
But until then, is there something I'm doing wrong? On the download page, it did say it was a resource pack, so I put it in my resource pack folder. Maybe it needs to go into my texture pack folder afterall? Here's a link to a screenshot of what my MC Patcher looks like in case that helps.
I hope you can help me out because I had PureBdCraft for MC 1.5 and absolutely LOVED it. <3 Not sure how much longer I can stand without it. Haha xD
Here is the crash report as well. I already read through it but I don't understand this type of coding and such so if anything is obvious what the problem, please forgive me!
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 7/5/13 4:40 PM
Description: Initializing game
java.lang.NullPointerException
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
-- Initialization --
Details:
Stacktrace:
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 29914512 bytes (28 MB) / 79822848 bytes (76 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: [com.prupe.mcpatcher.MCPatcherUtils, Config, MCLogger, ...], [com.prupe.mcpatcher.hd.AAHelper, FontUtils, MipmapHelper]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.1-mcpatcher
LWJGL: 2.9.0
OpenGL: ATI Radeon HD 5450 GL version 4.2.12002 Compatibility Profile Context 9.12.0.0, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Looks amazing! The only thing is when I used Magic Launcher to try and install it, it wouldn't work. The game would start, showing the special PureBDCraft version of the Mojang advertisement, for about 1 second then crash. I'm wondering if I don't have the right version of MC Patcher? The current MC Patcher version I have is 4.1.0 for Minecraft 1.6. I tried it several time with checking and unchecking different boxes, even trying to patch Minecraft with simply the Texture Pack box checked and it still didn't work. They don't have the MC 16 version of Optifine out yet so I'm hoping it'll work when that comes out.
But until then, is there something I'm doing wrong? On the download page, it did say it was a resource pack, so I put it in my resource pack folder. Maybe it needs to go into my texture pack folder afterall? Here's a link to a screenshot of what my MC Patcher looks like in case that helps.
I hope you can help me out because I had PureBdCraft for MC 1.5 and absolutely LOVED it. <3 Not sure how much longer I can stand without it. Haha xD
Why the pack is listed in MCPatcher?
You just need to copy the ZIP file in your "resourcepacks" folder in your ".minecraft" folder and then patch the game with MCPatcher (optionally) with simple launch and click on the "Patch" button... That's all.
I am trying to use this resource pack on 1.6.2 with the new preview optifine, but for some reason when I go into the resource pack option in minecraft, I see sphax but can't select it. Anyone have this problem?
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So I don't know if this is a bug or you have just simply not textured it yet but I wanted to let you know that the Spider Eyes on the Spider model are the default ones.
I'm trying to select the 128x resource pack for 1.6.2, but it isn't selecting the resource pack for some reason. Is this a client-side issue or are other people having the same problem?
I'm trying to select the 128x resource pack for 1.6.2, but it isn't selecting the resource pack for some reason. Is this a client-side issue or are other people having the same problem?
Yeah, I am having the same problem. Other texture packs work fine.
Looks amazing! The only thing is when I used Magic Launcher to try and install it, it wouldn't work. The game would start, showing the special PureBDCraft version of the Mojang advertisement, for about 1 second then crash. I'm wondering if I don't have the right version of MC Patcher? The current MC Patcher version I have is 4.1.0 for Minecraft 1.6. I tried it several time with checking and unchecking different boxes, even trying to patch Minecraft with simply the Texture Pack box checked and it still didn't work. They don't have the MC 16 version of Optifine out yet so I'm hoping it'll work when that comes out.
But until then, is there something I'm doing wrong? On the download page, it did say it was a resource pack, so I put it in my resource pack folder. Maybe it needs to go into my texture pack folder afterall? Here's a link to a screenshot of what my MC Patcher looks like in case that helps.
I hope you can help me out because I had PureBdCraft for MC 1.5 and absolutely LOVED it. <3 Not sure how much longer I can stand without it. Haha xD
Just install it how you would normally with out MCPatcher or anything. Or put the .zip folder into your resourcepacks folder, then download Optifine and install Optifine with Magic Launcher.
Hey people, I just updated today to 1.6.2 (I was gone for about 2 weeks) so I'm not exactly sure what is going on. So I got mcpatcher-4.1.0_02 and Sphax PureBDcraft 128x MC16 (which looks amazing). Everything is running smoothly except some mods in MCPatcher (connected textures and better glass for example) don't work. Is it because Sphax is a resource pack or somthing, I honestly have no idea what is going on there. Also when placing a glass block it is completly invisible, i can place it and break it but I cannot see it at all. I will try to turn off better glass and see what happens. Sorry if I put this in the wrong thread.
So I don't know if this is a bug or you have just simply not textured it yet but I wanted to let you know that the Spider Eyes on the Spider model are the default ones.
Yes, I know, it's a bug from PureBDcraft and Minecraft. The "spider_eyes.png" is misplaced in the resources of Minecraft... So it won't load correctly. You can fix this by put the spider_eyes.png out of its folder "spider" in the PureBDcraft ZIP file.
I'm trying to select the 128x resource pack for 1.6.2, but it isn't selecting the resource pack for some reason. Is this a client-side issue or are other people having the same problem?
I don't have this issue with Minecraft unpatched. It's probably a client issue caused by Optifine or MCPatcher?
Yes, I know, it's a bug from PureBDcraft and Minecraft. The "spider_eyes.png" is misplaced in the resources of Minecraft... So it won't load correctly. You can fix this by put the spider_eyes.png out of its folder "spider" in the PureBDcraft ZIP file.
I don't have this issue with Minecraft unpatched. It's probably a client issue caused by Optifine or MCPatcher?
I am now running OptiFine on my 1.6.2 MC Patcher, yet, when I try clicking on the Sphax texture pack, I doesnt select it?
New version of PureBDcraft is available for Minecraft 1.6.2! In all resolutions!
Lots of new things in this update, such as:
- Armors for Horses (iron, gold and diamond)
- Connected textures for Hardened Clay blocks (4096 textures!)
- New funny Zombie randomobs
- New Iron Golem randomobs (steam themed)
- New Diamond item
- New Emerald item
- New Coal item
- Added New sounds for the Villagers *Utinni*
- And more to read in the changelog: http://bdcraft.net/c...log-purebdcraft
Download: http://bdcraft.net/download-bdcraft-texturepacks
Read the changelog here: http://bdcraft.net/c...log-purebdcraft
ENJOY!
Twitter: @Sphax84 / @Cubik_Studio
But until then, is there something I'm doing wrong? On the download page, it did say it was a resource pack, so I put it in my resource pack folder. Maybe it needs to go into my texture pack folder afterall? Here's a link to a screenshot of what my MC Patcher looks like in case that helps.
http://sta.sh/01cnkx2bqa9t
I hope you can help me out because I had PureBdCraft for MC 1.5 and absolutely LOVED it. <3 Not sure how much longer I can stand without it. Haha xD
Here is the crash report as well. I already read through it but I don't understand this type of coding and such so if anything is obvious what the problem, please forgive me!
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 7/5/13 4:40 PM
Description: Initializing game
java.lang.NullPointerException
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
-- Initialization --
Details:
Stacktrace:
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 29914512 bytes (28 MB) / 79822848 bytes (76 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: [com.prupe.mcpatcher.MCPatcherUtils, Config, MCLogger, ...], [com.prupe.mcpatcher.hd.AAHelper, FontUtils, MipmapHelper]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.1-mcpatcher
LWJGL: 2.9.0
OpenGL: ATI Radeon HD 5450 GL version 4.2.12002 Compatibility Profile Context 9.12.0.0, ATI Technologies Inc.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Why the pack is listed in MCPatcher?
You just need to copy the ZIP file in your "resourcepacks" folder in your ".minecraft" folder and then patch the game with MCPatcher (optionally) with simple launch and click on the "Patch" button... That's all.
Twitter: @Sphax84 / @Cubik_Studio
You can find the Images here: http://www.reddit.com/r/Minecraft/comments/1hwvq7/sphax_spider_eyes_texture_not_working_for/
Subscribe to me for MC videos and other games!
Yeah, I am having the same problem. Other texture packs work fine.
Just install it how you would normally with out MCPatcher or anything. Or put the .zip folder into your resourcepacks folder, then download Optifine and install Optifine with Magic Launcher.
Yes, I know, it's a bug from PureBDcraft and Minecraft. The "spider_eyes.png" is misplaced in the resources of Minecraft... So it won't load correctly. You can fix this by put the spider_eyes.png out of its folder "spider" in the PureBDcraft ZIP file.
I don't have this issue with Minecraft unpatched. It's probably a client issue caused by Optifine or MCPatcher?
Twitter: @Sphax84 / @Cubik_Studio
Nope, I tried it without Optifine, and I still can't select it.
Subscribe to me for MC videos and other games!
I think you missed my request, sorry for bothering.
In all resolutions!
Lots of new things in this update, such as:
- Armors for Horses (iron, gold and diamond)
- Connected textures for Hardened Clay blocks (4096 textures!)
- New funny Zombie randomobs
- New Iron Golem randomobs (steam themed)
- New Diamond item
- New Emerald item
- New Coal item
- Added New sounds for the Villagers *Utinni*
- And more to read in the changelog: http://bdcraft.net/c...log-purebdcraft
Download it on bdcraft.net: http://bdcraft.net/d...ft-texturepacks
Have fun and share your feedback on the BDcraft Community Forums
Twitter: @Sphax84 / @Cubik_Studio