I seem to have a problem with the golem texture, a third of it is missing (like the right arm and some), the back seems to be is on the front, and he has retain his original nose. Everything else like the siamese cat look fine. Tried restarting the game with same results.
Did I missed a option in MC patcher ? Using the 128 version btw
I seem to have a problem with the golem texture, a third of it is missing (like the right arm and some), the back seems to be is on the front, and he has retain his original nose. Everything else like the siamese cat look fine. Tried restarting the game with same results.
Did I missed a option in MC patcher ? Using the 128 version btw
Yes, the bug has already been reported. I currently reupload the update of PureBDcraft... That was just bug (due to a difference between snapshots and MC1.2).
You'll be able to re-download it in some minutes.
Yes, the bug has already been reported. I currently reupload the update of PureBDcraft... That was just bug (due to a difference between snapshots and MC1.2).
You'll be able to re-download it in some minutes.
I've been using the 128 texture pack and it's various extentions with 1.1 and love it.
Just tried 1.2 today. I downloaded a fresh version of the pack.
I am getting bleed through on stone inside caves... It is not apparent on stone used on buildings ?.
One corner of the stone looks like its a small version of the nether protal vortex, and a small square of flame.. Wierd.
Tried it a couple of times. Even loading new maps (try using seed:junglerama by the way) anyway, looks like it's my problem as none of the others seem to mention it
Thanks for all your hard work and it really is greatly appritiated. My 5 year old son LOVES the monsters
I've been using the 128 texture pack and it's various extentions with 1.1 and love it.
Just tried 1.2 today. I downloaded a fresh version of the pack.
I am getting bleed through on stone inside caves... It is not apparent on stone used on buildings ?.
One corner of the stone looks like its a small version of the nether protal vortex, and a small square of flame.. Wierd.
Tried it a couple of times. Even loading new maps (try using seed:junglerama by the way) anyway, looks like it's my problem as none of the others seem to mention it
Thanks for all your hard work and it really is greatly appritiated. My 5 year old son LOVES the monsters
Tks
Jaitt
PATCH YOUR GAME!
Anyways,
PLEASE FIX SANDSTONE AND WOOL! THE NEW WOOL AND SANDSTONE IS... bad. The new textures for everything else is good but sandstone and wool is bad, especially wool.
PLEASE FIX SANDSTONE AND WOOL! THE NEW WOOL AND SANDSTONE IS... bad. The new textures for everything else is good but sandstone and wool is bad, especially wool.
Have you even SEEN the wool textures? They have lines on them, when before they had curvy lines, like wool normally has. I'm ok with the sandstone but the wool really stuffed it up! Pics are up:
1st pic is the wool (white on the left and black on the right) in the 1.1 (the better) version, with the cloud-like lines.
2nd pic is in the 1.1 version, sandstone on the left and endstone on the right. They hardly reassemble each other. I guess i didn't see how bad sandstone looked in 1.1. My mistake. The 1.2 version isn't very good either.
3rd pic is in the 1.2 version (same layout as 1.1) with no cloud-like lines, just unvector, uncomic (if those two are words) straight lines.
4th pic is in the 1.2 version (same layout as 1.1). The sandstone closely reassembles endstone (too much). It's good that Sphax made it not look like double slabs, but make it look original.
I think that Sphax should scrap the sandstone texture and put the 1.1 wool back. If anyone could argue against my post, feel free to do so.
PS: I know that it takes a LONG time and effort to make textures, which is why i ALWAYS use this pack.
I downloaded the newest 512x version but it doesn't work.When i try to open the zip it tells me it's invalid.I can see the size (71.5 mb) and when i try to view it with 7zip it works but can't take any file from it , copy it etc. With previous version it was working
Did I missed a option in MC patcher ? Using the 128 version btw
Yes, the bug has already been reported. I currently reupload the update of PureBDcraft... That was just bug (due to a difference between snapshots and MC1.2).
You'll be able to re-download it in some minutes.
Twitter: @Sphax84 / @Cubik_Studio
Cool, Thanks !
Which download?
Twitter: @Sphax84 / @Cubik_Studio
That was just a problem probably due to the fact I was re-uploading everything.
Twitter: @Sphax84 / @Cubik_Studio
Great job sphax! (as usual)
wouldn't mind you texturing the mo creatures mobs if you get time.
Doesn't matter got it working.
Twitter: @Sphax84 / @Cubik_Studio
If you use trial and error you'll find a good one soon enough. Otherwise, how much ram have you got?
I've been using the 128 texture pack and it's various extentions with 1.1 and love it.
Just tried 1.2 today. I downloaded a fresh version of the pack.
I am getting bleed through on stone inside caves... It is not apparent on stone used on buildings ?.
One corner of the stone looks like its a small version of the nether protal vortex, and a small square of flame.. Wierd.
Tried it a couple of times. Even loading new maps (try using seed:junglerama by the way) anyway, looks like it's my problem as none of the others seem to mention it
Thanks for all your hard work and it really is greatly appritiated. My 5 year old son LOVES the monsters
Tks
Jaitt
PATCH YOUR GAME!
Anyways,
PLEASE FIX SANDSTONE AND WOOL! THE NEW WOOL AND SANDSTONE IS... bad. The new textures for everything else is good but sandstone and wool is bad, especially wool.
DON'T
did, done before I posted. I've also tried the 64 textures and the problem moves to the soil texture ??
Doh! OK, used MCpatcher and works fine now.... Don't usually use it as it conflicts with forge ATM.
Thanks
Have you even SEEN the wool textures? They have lines on them, when before they had curvy lines, like wool normally has. I'm ok with the sandstone but the wool really stuffed it up! Pics are up:
http://imgur.com/8yMWL,af3DE,Q0kjS,a0WS2#0
1st pic is the wool (white on the left and black on the right) in the 1.1 (the better) version, with the cloud-like lines.
2nd pic is in the 1.1 version, sandstone on the left and endstone on the right. They hardly reassemble each other. I guess i didn't see how bad sandstone looked in 1.1. My mistake. The 1.2 version isn't very good either.
3rd pic is in the 1.2 version (same layout as 1.1) with no cloud-like lines, just unvector, uncomic (if those two are words) straight lines.
4th pic is in the 1.2 version (same layout as 1.1). The sandstone closely reassembles endstone (too much). It's good that Sphax made it not look like double slabs, but make it look original.
I think that Sphax should scrap the sandstone texture and put the 1.1 wool back. If anyone could argue against my post, feel free to do so.
PS: I know that it takes a LONG time and effort to make textures, which is why i ALWAYS use this pack.