can u tell me what files to use? i see some in misc folder and the colour.properties, is that it? and will they only work with 64x? ..... maybe i'll resize for 512x see what happens.
also... thanx sphax for the new zombie and pig-zombie they look great
Ok so far I haven't used the "colour properties" and everything seems to be working, the files I copied are all from the misc folder and they are...
birchcolor
foliagecolor
grasscolor
gravelcolor
lavadropcolor
pinecolor
stemcolor
stonecolor
swampfoliagecolor
swampgrasscolor
watercolor
and watercolorX
I'm using 512x pack and it all works, I'm gonna see if the properties file makes a difference now ;D
Ok so far I haven't used the "colour properties" and everything seems to be working, the files I copied are all from the misc folder and they are...
birchcolor
foliagecolor
grasscolor
gravelcolor
lavadropcolor
pinecolor
stemcolor
stonecolor
swampfoliagecolor
swampgrasscolor
watercolor
and watercolorX
I'm using 512x pack and it all works, I'm gonna see if the properties file makes a difference now ;D
ok thanks i'll try it out.
edit. water colour transition is almost perfect, cant wait till sphax officially supports this
Hello :smile.gif: I just wanted to say thankyou very much Sphax for creating such a brilliant looking texture pack, I played minecraft roughly around version 1.7 and stopped for what ever reason it was (probably a new mmo release) but have recently come back to it now that it's version 1.0 and I would love to use your pack again. Just one thing I noticed is that the pumpkin and jack' o lanturn has changed, I really loved the way you had it as a rune and I have tried my hardest to find out how to change it back myself (I'm not very good at this sort of thing) because I read in your patch notes you left it as an alternitive. If Sphax or anyone else with the knowledge on how to change that specific skin back I would greatly apretiate it!
You can download Spahx's Lights Mod and craft Runes independent of pumpkins as well as some really cool lanterns . The link is in the OP.
On another note Aether for 1.0.0 has been released and since they've gone Forge the blocks and items are now in sprite sheets so Sphax's stuff won't work in their current form. If I can get the mod to work I'll put together a set of compatible sprite sheets but they won't include any of the new blocks or items.
If you already have it working you can make your own sprite sheets using GlueIT
Are there any plans on making textures for Fancy Pack? (The mod already does use a lot of vanilla textures, but some of it doesn't. Like the road and flags)
I've been so busy working on making sculptures and reliving my childhood through 16x texture design that I had almost forgotten how much I love vector artwork (and doing vector art). *tears of pure joy*
The designs for this texture pack are beautiful beyond words (although personally, I would have gone a different route with the glowstone texture). I also find it interesting how you've worked the whole angular motif into your style for this pack. Kinda feels like a homage to the pixelated roots of the game, which I can appreciate on more than one level since that's what I've been trying to do with the 16x textures I'm doing for my own mod.
Truth be told, I started off with 16x since it brings back such fond memories of studying the 16bit art styles from older games (like the Metal Slug series and some of the early Donkey Kong games). After seeing your texture pack and looking through the images up close I'm strongly considering doing some HD versions of my textures sooner than originally planned, but in vector format.
On another more on topic note, I was a little disappointed about not seeing your take on the textures for more mods. It's not your fault of course (not that it needs saying :laugh.gif: ), I just enjoy seeing the ways you've applied your art style to the textures of so many of the various popular mod packs. Actually, if I had to pick a mod I would most enjoy seeing your take on the textures of it would probably be the Railcraft mod. I've seen various other alternate texture packs for it (including the HD packs), but it seems like many of them are just missing something in regards to easy on the eyes feel that vector art can have when done right like in your pack.
Oh well, I guess I'll just have to try my hand at cooking something up for myself in regards to that mod (and then my OCD will probably kick in and I'll end up making a whole HD vector version of the default pack and the textures for the other mods I use to go with it. Makes me think of that "If You Give A Mouse A Cookie" story. lol). :tongue.gif:
Anyways, overall you've done a spectacular job on this texture pack.
I really do like this texture pack, I don't use it much, but when I do, I just explode from the awesomeness. But there is one problem: it looks a tad bit to cartoony... Maybe scale down on the crazy zigzags a bit? But nonetheless, I really like it.
You can download Spahx's Lights Mod and craft Runes independent of pumpkins as well as some really cool lanterns . The link is in the OP.
On another note Aether for 1.0.0 has been released and since they've gone Forge the blocks and items are now in sprite sheets so Sphax's stuff won't work in their current form. If I can get the mod to work I'll put together a set of compatible sprite sheets but they won't include any of the new blocks or items.
If you already have it working you can make your own sprite sheets using GlueIT
I know I don't have enough RAM...we haven't had a better computer in a while.
I did close Minecraft and tried to delete it before you told me, and it didn't work. That's what I need help on.
Have you tried backing up your saves and then doing a force update?
hello! I have an issue....how do i install this if Mcpatcher kills my mods...I want to install this texture pack but I can't patch it or else mcpatcher kills my mods. If I install it before I install mods, then my META-INF disappears....does anyone have a step by step instruction on how to install this(any) texture pack using mcpatcher if you have other mods installed?
Thanks forum!
Oh also, it seems as if this isn't compatible with the 1.0 Aether mod yet :wink.gif: haha
the best texture pack ever. recomended for all of you!!!this mod isn't compatible again for the newest aether mod 1.03 for minecraft 1.0.0 . the block and the item doesn't change. when i reveal, the problem is aether 1.03 no longer have block and item folder
Great texture pack my only gripe is that the ender portals look lke pools of lava which is a little odd other that i this texture pack and the amazo mod support
i have down loaded your texture pack with the other stuff and followed the instrutions and everything.
its all fine i can choose my texture pack and its all fine until i choose my world then it says its saving when it should be loading then flashes a error code then just black screens (note: only the game black screens not the computer) (note: i'm using minecraft portable) i prevoisly used mods on the same worlds but i reinstalled all of them (i think) ummm i can't think of any thing else you need to know
I love the texture pack! but I had to stop using it because it didn't support a lot of mods I use.
They aren't mods that I made, but would you be willing to look at them if I gave you a link to them?
On the contary, this TP is one of the few ones i know with extensive mod suppourt - some of it done by third parties though.
Rollback Post to RevisionRollBack
Playing since Beta 1.3_01. Yeah. I like BTW. Or used to. Still do. ÂStuff Technic. (Back in the day...)
*Plays Minecraft on a craptop* *Optifine user since Optimine* *Using mods since Beta 1.5_01*
Ok so far I haven't used the "colour properties" and everything seems to be working, the files I copied are all from the misc folder and they are...
birchcolor
foliagecolor
grasscolor
gravelcolor
lavadropcolor
pinecolor
stemcolor
stonecolor
swampfoliagecolor
swampgrasscolor
watercolor
and watercolorX
I'm using 512x pack and it all works, I'm gonna see if the properties file makes a difference now ;D
ok thanks i'll try it out.
edit. water colour transition is almost perfect, cant wait till sphax officially supports this
128X dont run in my pc .-.
safety and peace brother
You can download Spahx's Lights Mod and craft Runes independent of pumpkins as well as some really cool lanterns
On another note Aether for 1.0.0 has been released and since they've gone Forge the blocks and items are now in sprite sheets so Sphax's stuff won't work in their current form. If I can get the mod to work I'll put together a set of compatible sprite sheets but they won't include any of the new blocks or items.
If you already have it working you can make your own sprite sheets using GlueIT
The designs for this texture pack are beautiful beyond words (although personally, I would have gone a different route with the glowstone texture). I also find it interesting how you've worked the whole angular motif into your style for this pack. Kinda feels like a homage to the pixelated roots of the game, which I can appreciate on more than one level since that's what I've been trying to do with the 16x textures I'm doing for my own mod.
Truth be told, I started off with 16x since it brings back such fond memories of studying the 16bit art styles from older games (like the Metal Slug series and some of the early Donkey Kong games). After seeing your texture pack and looking through the images up close I'm strongly considering doing some HD versions of my textures sooner than originally planned, but in vector format.
On another more on topic note, I was a little disappointed about not seeing your take on the textures for more mods. It's not your fault of course (not that it needs saying :laugh.gif: ), I just enjoy seeing the ways you've applied your art style to the textures of so many of the various popular mod packs. Actually, if I had to pick a mod I would most enjoy seeing your take on the textures of it would probably be the Railcraft mod. I've seen various other alternate texture packs for it (including the HD packs), but it seems like many of them are just missing something in regards to easy on the eyes feel that vector art can have when done right like in your pack.
Oh well, I guess I'll just have to try my hand at cooking something up for myself in regards to that mod (and then my OCD will probably kick in and I'll end up making a whole HD vector version of the default pack and the textures for the other mods I use to go with it. Makes me think of that "If You Give A Mouse A Cookie" story. lol). :tongue.gif:
Anyways, overall you've done a spectacular job on this texture pack.
Thankyou very much!
Have you tried backing up your saves and then doing a force update?
Thanks forum!
Oh also, it seems as if this isn't compatible with the 1.0 Aether mod yet :wink.gif: haha
its all fine i can choose my texture pack and its all fine until i choose my world then it says its saving when it should be loading then flashes a error code then just black screens (note: only the game black screens not the computer) (note: i'm using minecraft portable) i prevoisly used mods on the same worlds but i reinstalled all of them (i think) ummm i can't think of any thing else you need to know
They aren't mods that I made, but would you be willing to look at them if I gave you a link to them?
On the contary, this TP is one of the few ones i know with extensive mod suppourt - some of it done by third parties though.
*Plays Minecraft on a craptop* *Optifine user since Optimine* *Using mods since Beta 1.5_01*
Sorry if I don't say or understand something correctly, English isn't my first language.
Btu what do you mean by 'extensive mod support'? Are you saying there's a chance my mods could work?
No he means that it supports a lot of mods with textures that fit the pack