Some packs, like this one, do sort of a pseudo bloom kind of thing darkening the screen further in darker places and it's extremely annoying. How can I change that?
I installed ur pak with da patcha but the water and lava are there but they are not animated there completely still and the water says no patch? wot happened?
Actually I think he's talking about how one of the waves in the water texture is slightly off and doesn't tile well. It's the second wave from the left and right.
theres are 128x128 based off sphax purebd texture pack. Most credit goes to him/her and Amon, Ruyan, and CadenDounts for the addons. If you want lower resolutions just resize in gimp or shoot me a pm. For the original textures ill upload a bit later.
Readme
Hi
Buildcraft-zAdditionalPipesv31-1
put the block_textures.png & block_textures_override.png inside the zeldo folder
"net\minecraft\src\buildcraft\zeldo\gui\"
The others are for Buildcraft-Logisticspipes0.1.2A.zip
"net\minecraft\src\buildcraft\krapht\gui\"
The items.png is has only the walkie talkie thingy dont know what it is yet but i retextured it and rescaled it to fit with the other sexy sphaxy stuff
Replace that for logisitcs pipes as well.
Enjoy : )
Made by my girlfriend, Edited by Me, Streetstar5
I made and/or updated tons of other mods that needed it so pm me on the minecraft forums.
heres a peek
I also updated the sphaxy version of clay soldiers v4 mod(cept pegasus) if anyone wants that as well
Actually I think he's talking about how one of the waves in the water texture is slightly off and doesn't tile well. It's the second wave from the left and right.
I was talking about the tiling, but now that I look at the lighting.....
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Due to the new forum layout I am forced to leave a Link to my about me page so you can my mods/texture packs I support along with my Dragons, Just click on the image
Humm... I would love it of you improved the cobblestone, right now it looks really bad, and I would love to have it changed (Maybe make it a little RPGish, but keep the cartoony feel?)
Humm... I would love it of you improved the cobblestone, right now it looks really bad, and I would love to have it changed (Maybe make it a little RPGish, but keep the cartoony feel?)
I feel as it is perfect as it is
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Due to the new forum layout I am forced to leave a Link to my about me page so you can my mods/texture packs I support along with my Dragons, Just click on the image
Hey guys, I installed the texture pack (128x version) and now I'm having a problem with the borders of the wildgrass:
Is this normal? I already patched the .jar with MCpatcher 2.3.0_01 (only checked for HDfont and HDtextures).
Turn on "fancy graphics" to avoid this problem... I'm trying to fix it but it's a bug of Minecraft itself (it don't like semi-transparent pixels for textures in "fast" graphics)... :sad.gif:
Yes of course I've read your suggestion but test it yourself and you'll see that you also have the problem. This bug has already been reported before and have fixed it by cleaning the borders of my textures... :smile.gif:
Hey, Kodaichi here. I know I've never really publically mentioned this texture pack before, mostly because I was largely unaware of it. You might have mentioned it to me once via PM a long time ago, but I can't even remember. Anyway, I just recently discovered this texture pack, and I've gotta say, it looks amazing. I love any and all kinds of fan-generated content related to my mods (with perhaps a few exceptions), even if I don't have the time to check these things out myself. Sadly, my passion for the clay soldiers mod has faded and I no longer have the desire to keep working on it anymore (in favor of new mods), but it's nice to know that it will still live on in the hearts of fans everywhere. Anyway, here's what I meant to say all along:
Turn on "fancy graphics" to avoid this problem... I'm trying to fix it but it's a bug of Minecraft itself (it don't like semi-transparent pixels for textures in "fast" graphics)... :sad.gif:
I turned the fancy graphics on but it didn't solved the problem. So I switched the other options and discovered the problem was with the Render Distance. When in Short distance, the grass would be "buggy", so I had to turn to Normal Distance. Anyway, thnaks for the help! :smile.gif:
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lol
Randomobs, now included in the latest MCPAtcher :biggrin.gif:
Randomises skins of all mobs for variety
Thats just the lighting system, don't blame sphaxlets see use a thing called GOOGLE and type in "MCPatcher" download it and click "Patch" ok baby
Actually I think he's talking about how one of the waves in the water texture is slightly off and doesn't tile well. It's the second wave from the left and right.
The textures don't connect perfectly ;D
http://www.mediafire...ciz1bzbw3xx7vac
theres are 128x128 based off sphax purebd texture pack. Most credit goes to him/her and Amon, Ruyan, and CadenDounts for the addons. If you want lower resolutions just resize in gimp or shoot me a pm. For the original textures ill upload a bit later.
Readme
Hi
Buildcraft-zAdditionalPipesv31-1
put the block_textures.png & block_textures_override.png inside the zeldo folder
"net\minecraft\src\buildcraft\zeldo\gui\"
The others are for Buildcraft-Logisticspipes0.1.2A.zip
"net\minecraft\src\buildcraft\krapht\gui\"
The items.png is has only the walkie talkie thingy dont know what it is yet but i retextured it and rescaled it to fit with the other sexy sphaxy stuff
Replace that for logisitcs pipes as well.
Enjoy : )
Made by my girlfriend, Edited by Me, Streetstar5
I made and/or updated tons of other mods that needed it so pm me on the minecraft forums.
I also updated the sphaxy version of clay soldiers v4 mod(cept pegasus) if anyone wants that as well
I was talking about the tiling, but now that I look at the lighting.....
I would really like to see sphax do something with this :biggrin.gif:
I feel as it is perfect as it is
Is this normal? I already patched the .jar with MCpatcher 2.3.0_01 (only checked for HDfont and HDtextures).
But why if i use 256x256 The image is green and white?
Turn on "fancy graphics" to avoid this problem... I'm trying to fix it but it's a bug of Minecraft itself (it don't like semi-transparent pixels for textures in "fast" graphics)... :sad.gif:
Twitter: @Sphax84 / @Cubik_Studio
MCPatcher
Yes of course I've read your suggestion but test it yourself and you'll see that you also have the problem. This bug has already been reported before and have fixed it by cleaning the borders of my textures... :smile.gif:
Twitter: @Sphax84 / @Cubik_Studio
Thanks so much for all your work!
I turned the fancy graphics on but it didn't solved the problem. So I switched the other options and discovered the problem was with the Render Distance. When in Short distance, the grass would be "buggy", so I had to turn to Normal Distance. Anyway, thnaks for the help! :smile.gif: