So I don't know if this is a bug or you have just simply not textured it yet but I wanted to let you know that the Spider Eyes on the Spider model are the default ones.
Yes, I know, it's a bug from PureBDcraft and Minecraft. The "spider_eyes.png" is misplaced in the resources of Minecraft... So it won't load correctly. You can fix this by put the spider_eyes.png out of its folder "spider" in the PureBDcraft ZIP file.
I'm trying to select the 128x resource pack for 1.6.2, but it isn't selecting the resource pack for some reason. Is this a client-side issue or are other people having the same problem?
I don't have this issue with Minecraft unpatched. It's probably a client issue caused by Optifine or MCPatcher?
Yes, I know, it's a bug from PureBDcraft and Minecraft. The "spider_eyes.png" is misplaced in the resources of Minecraft... So it won't load correctly. You can fix this by put the spider_eyes.png out of its folder "spider" in the PureBDcraft ZIP file.
I don't have this issue with Minecraft unpatched. It's probably a client issue caused by Optifine or MCPatcher?
I am now running OptiFine on my 1.6.2 MC Patcher, yet, when I try clicking on the Sphax texture pack, I doesnt select it?
New version of PureBDcraft is available for Minecraft 1.6.2! In all resolutions!
Lots of new things in this update, such as:
- Armors for Horses (iron, gold and diamond)
- Connected textures for Hardened Clay blocks (4096 textures!)
- New funny Zombie randomobs
- New Iron Golem randomobs (steam themed)
- New Diamond item
- New Emerald item
- New Coal item
- Added New sounds for the Villagers *Utinni*
- And more to read in the changelog: http://bdcraft.net/c...log-purebdcraft
I just downloaded the 256x version for 1.6.2 (been using the 128x for 1.6.1) and it looks like the fonts are different. They are "thicker" and not at all crisp like they were before.
Was this intentional? If so, is there a way to change it back? It's driving me batty.
Also, the outlines of things like Coal are "chubby" and fuzzy looking, both in MC Patcher AND Optifine.
This is my favorite pack in the history of the planet, but the new look has me really spooked and I'm not liking it at all, even though I applaud all the hard work you have done over the years.
UPDATE: I had a thought. Would it be possible to maintain a "Classic" version for 1.6.x as well as the "Enhanced" version that you have started working on? That way, you cover all the bases. Loyal fans who are afraid or change, as well as the more progressive folks who embrace change. Thoughts on that? I hope it would not be too much to ask.
Whats the pc spec for someone who wants to use the 512x resource pack?
I have some MONSTER PC's and I have never been able to get 512x to work reliably at all. Most I can get is 256x, and that's only with MCPatcher. With Optifine, it lags from time to time.
Good luck on the 512x. I hope you are able to get it working for you, if that is truly what you wish.
Plenty of CTM... and for some reason mcpatcher isnt connecting the textures.
-facepalm-
Are you sure you have patched with the very latest version of MCPatcher? If you need more help, be sure to ask on the official support forum: http://bdcraft.net/community
[...]
UPDATE: I had a thought. Would it be possible to maintain a "Classic" version for 1.6.x as well as the "Enhanced" version that you have started working on? That way, you cover all the bases. Loyal fans who are afraid or change, as well as the more progressive folks who embrace change. Thoughts on that? I hope it would not be too much to ask.
If you would like to use old textures or other laternative textures, you can look in the ZIP file of the version of PureBDcraft you have and move the textures you want back from the folder "items_alt1" to "items" folder (for items), or "blocks_alt1", "blocks_alt_static" to "blocks" folder (for blocks) or rename "ascii_alt1.png" to "ascii.png" in "font" folder to use previous font.
I have some MONSTER PC's and I have never been able to get 512x to work reliably at all. Most I can get is 256x, and that's only with MCPatcher. With Optifine, it lags from time to time.
Good luck on the 512x. I hope you are able to get it working for you, if that is truly what you wish.
To run 512x, you must allocate 8GB of RAM to JAVA and Minecraft and it's recommened to use Optifine or MCPatcher. You also need a very good graphic card with enough dedicated RAM.
If you would like to use old textures or other laternative textures, you can look in the ZIP file of the version of PureBDcraft you have and move the textures you want back from the folder "items_alt1" to "items" folder (for items), or "blocks_alt1", "blocks_alt_static" to "blocks" folder (for blocks) or rename "ascii_alt1.png" to "ascii.png" in "font" folder to use previous font.
First, the FONT thing is very easy to do. I just copied the "ascii_alt1.png" file to "ascii.png" in that font folder and that was ALL that I needed to do to get my font back!
That was well thought out on your part. It was bone-stock-easy, and the font was the single biggest concern I had regarding the changes.
I sincerely appreciate the response and the fact that you did in fact make it so easy to change back.
The other graphics / textures, I'll explore this weekend and hopefully get that figured out. I'll try to adjust to most new textures, but I may change back the Coal and Diamond Sword texture, both of which are a bit overwhelming at first, at least to me.
EDIT: I just thought of something else. Would you be able / willing to make a full set of 1.6.1 packs so that I (and others) can copy the textures from 1.6.1 into 1.6.2 for the resolution we will be using? For instance, the 1.6.1 only came out in 128x, but I'd like to be able to copy over 256x textures from 1.6.1 to 1.6.2. Hope that makes sense. Please let me know on this. It would be helpful, in part because I try to always use the 256x texture pack and would like to use the full resolution replacements.
Again, thanks for all your work, and for taking the time to reply.
Yes, I know, it's a bug from PureBDcraft and Minecraft. The "spider_eyes.png" is misplaced in the resources of Minecraft... So it won't load correctly. You can fix this by put the spider_eyes.png out of its folder "spider" in the PureBDcraft ZIP file.
I don't have this issue with Minecraft unpatched. It's probably a client issue caused by Optifine or MCPatcher?
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
Nope, I tried it without Optifine, and I still can't select it.
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I think you missed my request, sorry for bothering.
In all resolutions!
Lots of new things in this update, such as:
- Armors for Horses (iron, gold and diamond)
- Connected textures for Hardened Clay blocks (4096 textures!)
- New funny Zombie randomobs
- New Iron Golem randomobs (steam themed)
- New Diamond item
- New Emerald item
- New Coal item
- Added New sounds for the Villagers *Utinni*
- And more to read in the changelog: http://bdcraft.net/c...log-purebdcraft
Download it on bdcraft.net: http://bdcraft.net/d...ft-texturepacks
Have fun and share your feedback on the BDcraft Community Forums
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
let me ask for the third time
Was this intentional? If so, is there a way to change it back? It's driving me batty.
Also, the outlines of things like Coal are "chubby" and fuzzy looking, both in MC Patcher AND Optifine.
This is my favorite pack in the history of the planet, but the new look has me really spooked and I'm not liking it at all, even though I applaud all the hard work you have done over the years.
UPDATE: I had a thought. Would it be possible to maintain a "Classic" version for 1.6.x as well as the "Enhanced" version that you have started working on? That way, you cover all the bases. Loyal fans who are afraid or change, as well as the more progressive folks who embrace change. Thoughts on that? I hope it would not be too much to ask.
Thank you much. I look forward to a reply.
-facepalm-
I have some MONSTER PC's and I have never been able to get 512x to work reliably at all. Most I can get is 256x, and that's only with MCPatcher. With Optifine, it lags from time to time.
Good luck on the 512x. I hope you are able to get it working for you, if that is truly what you wish.
Are you sure you have patched with the very latest version of MCPatcher? If you need more help, be sure to ask on the official support forum: http://bdcraft.net/community
If you would like to use old textures or other laternative textures, you can look in the ZIP file of the version of PureBDcraft you have and move the textures you want back from the folder "items_alt1" to "items" folder (for items), or "blocks_alt1", "blocks_alt_static" to "blocks" folder (for blocks) or rename "ascii_alt1.png" to "ascii.png" in "font" folder to use previous font.
To run 512x, you must allocate 8GB of RAM to JAVA and Minecraft and it's recommened to use Optifine or MCPatcher. You also need a very good graphic card with enough dedicated RAM.
Creator of PureBDcraft and other things... https://BDcraft.net / @Sphax84 / @Cubik_Studio
Sphax has make pocket bdcraft no need for more ports
Right Sphax ??
First, the FONT thing is very easy to do. I just copied the "ascii_alt1.png" file to "ascii.png" in that font folder and that was ALL that I needed to do to get my font back!
That was well thought out on your part. It was bone-stock-easy, and the font was the single biggest concern I had regarding the changes.
I sincerely appreciate the response and the fact that you did in fact make it so easy to change back.
The other graphics / textures, I'll explore this weekend and hopefully get that figured out. I'll try to adjust to most new textures, but I may change back the Coal and Diamond Sword texture, both of which are a bit overwhelming at first, at least to me.
EDIT: I just thought of something else. Would you be able / willing to make a full set of 1.6.1 packs so that I (and others) can copy the textures from 1.6.1 into 1.6.2 for the resolution we will be using? For instance, the 1.6.1 only came out in 128x, but I'd like to be able to copy over 256x textures from 1.6.1 to 1.6.2. Hope that makes sense. Please let me know on this. It would be helpful, in part because I try to always use the 256x texture pack and would like to use the full resolution replacements.
Again, thanks for all your work, and for taking the time to reply.
Best wishes!
I'm having a problem with some of the Zombie Pigman textures. Don't know if it's optifine of resource pack related
optifine HD A4
Latest Sphax PureBDcraft 128x128 mc 1.6.2