You guys have been busy! Its about to be 2 am here, so I'm going to bed. I'll respond to everyone tomorrow. But first I will show you what I was making/tweaking for the last hour and a half. Hope no one cares that I used their stuff. Don't worry credit will be given.
Going to bed now. Talk to you all tomorrow!
:wink.gif:
Very nice!
But i wish the swords would be something else. Make it more realistic. Like what is the chance of us going all ultra medieval there?
I like how you changed the saplings more. check out my beam sword for the diamond one, i tried to make it like "no more heroes".
you should have the iron sword as the mace. no one wants swords in this game i think. or maybe the mace as the cobblestone one, and the pipe as the iron one. that actually would be pretty good.
Love the repeaters too, you do such a great job.
you changed the slime guy croco? Make him red and green?
Taking lead from the box as brown wool, I did black as speaker/mesh, and the dark grey as a thicker mesh but with a frame, light grey as fan, and white as the solid iron venting but so it can be chained sideways. Then made the solid iron as a polished chrome. useful for old vaults or other relics of ancient technology.
made pink a cool old clock (old as in pre-war)
dirtied the box a bit, added croco's new medkit. fixed the redwire. added the trees, reverted the hatch.
fixed the rubble for the raw clay.
more importantly i made the planked wood a bit more wrap around friendly before it was too separated looking. this should make it flow a bit nicer.
made the tall grass the other one int he pack, but kept the flowers as garbage.
updated croc'os items in the pack
made the wooden sword a stick with nails, cobble sword, the mace still, the iron sword a pipe, and the diamond sword is a chainsword looking guy, and croco's pitchfork golden weapon, i admire stabbing weapons.
changed the stick to a plank of wood, or shingle or whatever it is. made the raiders drop back packs, and bonemeal water, so they grow tall grass.
still got the discs as tape, the dirtier clock, bricks, and drugs. also with a 3 eyed fish.
why not have a Golf Club for iron, Crowbar for stone, and the tire iron for wood. Oh and a nice Red fire ax for one of the ax sets would be cool too, This Texture-pack rocks hopefully mod support will come soon
Croco, the health pack/cake is looking particularly sexy[no homo]. the best cake I've ever seen (and most definitely NOT a lie) and halphprice, the weapons are looking good but i cant help but mention that the iron sword looks a bit iffy (if you didn't make that one, my apologies)
btw, i LOVE the dyes and i demand that you continue to make them into computer bits and stuff like that.
I think I get what you mean, since the cobble stone is metal. What if the pipe was the stone weapon (which croco ment it to be) and then a spear for the iron weapon.
Croco said he was going to do all the dyes in one go.
We saw tractors from the early 1900's and up today...then had pizza (I R notta dad either :tongue.gif:)
:tongue.gif:
Old tractors and pizza? Sounds nice! Funny thing is, I did that exact thing with my dad 2 years ago for his birthday, except instead of pizza we had subs. (And I didn't think so either lol)
croco when is overgrown updated? im desperate to use a nice normal world map texture, this is more custommapish
Well, all I can say right now is later, Last Days is making me very busy at the moment, so its going to be a while before I have the chance to mess with Overgrown again. Sorry!
I was out for fathers day with my kid, after we did an improve everywhere thing at the CN tower in Toronto. Went for a welding job today. This is why I know what beat up and industrial looks like. At the train car place I was at today, I saw **** that should be in a post-apocalyptic movie.
This made me realize there is no brick tiles in last days. this is essential, for both industrials place looking buildings and rubble of old houses. so after seeing how the dirty brick looks, I'm going to work on that, and amek the exsisting brick texture, (which is awesome) work for teh half stone, which makes more sense since it's the same texture style.
Oh I didn't know you were a father, well, I would like to wish you a very late happy fathers day! I always love seeing stuff like that too. And yes that is true, the only brick we have is that sandstone! I've already started to make a brick texture too so lets see how that goes.
and seeing as im such an attention *****, i thought i might give you this.
for the diamond armor. unless i have accidentally installed a different diamond armor and have made a sprite for that instead... which would be completely useless.
You are no such thing! Great job on this too! I was going to try tackling the armor next, so this helped out a lot! Do you mind if I include this in the next update? Its very well done.
Very nice!
But i wish the swords would be something else. Make it more realistic. Like what is the chance of us going all ultra medieval there?
Well, we are changing them. I wouldn't consider an energy sword/cattle prod thing/pipe ultra medieval at all! Now to change the last one. I'm stuck as to what to do.
I like how you changed the saplings more. check out my beam sword for the diamond one, i tried to make it like "no more heroes".
you should have the iron sword as the mace. no one wants swords in this game i think. or maybe the mace as the cobblestone one, and the pipe as the iron one. that actually would be pretty good.
Love the repeaters too, you do such a great job.
you changed the slime guy croco? Make him red and green?
Your diamond sword looks very cool, I might just change it. I'll have to play with it a little first though.
The sword is what I'm stuck on. I want the pipe to be the "stone" sword, since its very crude, but I don't know what I want the iron sword to be. Perhaps a sledgehammer?
Thanks!
And yeah, the slime is already red and green. Green with meat inside, so I decided to do the exact thing with the slime ball. Hopefully it looks gooey enough!
Taking lead from the box as brown wool, I did black as speaker/mesh, and the dark grey as a thicker mesh but with a frame, light grey as fan, and white as the solid iron venting but so it can be chained sideways. Then made the solid iron as a polished chrome. useful for old vaults or other relics of ancient technology.
made pink a cool old clock (old as in pre-war)
dirtied the box a bit, added croco's new medkit. fixed the redwire. added the trees, reverted the hatch.
fixed the rubble for the raw clay.
more importantly i made the planked wood a bit more wrap around friendly before it was too separated looking. this should make it flow a bit nicer.
made the tall grass the other one int he pack, but kept the flowers as garbage.
updated croc'os items in the pack
made the wooden sword a stick with nails, cobble sword, the mace still, the iron sword a pipe, and the diamond sword is a chainsword looking guy, and croco's pitchfork golden weapon, i admire stabbing weapons. The bricks and rubble are also very cool,
changed the stick to a plank of wood, or shingle or whatever it is. made the raiders drop back packs, and bonemeal water, so they grow tall grass.
still got the discs as tape, the dirtier clock, bricks, and drugs. also with a 3 eyed fish.
SO MUCH NEW STUFF!
:tongue.gif:
Looking good as always HalphPrice! I haven't tested any of it out yet, but once I do that I'll put what I think fits in the pack! And whatever isn't used will go in the alternate item.png/terrain.png. I really all of the cloths, although I think we should keep white wool as it is, since it doesn't really make sense getting a fan straight off a sheep.
I liked the stick idea and expanded it a little more. Hopefully for the better. The backpack is amazing too! Way better then I could have done I think. Rubbles very well done too. I also reeeaaally liked the flamethrower and tweaked it a little more.
Here's the new weapons anyway. Any ideas anyone? I'm still not sure where the pipe should go.
P.S. Forgot to include your wood plank in there! I'll do that now so that it will be in the next one.
The wooden weapons need to be tribal-ish and stone urban. like maybe that fir eaxe... the gold as futuristic, like old HIVE technology would be preferable.
i made the hammer look like the super sludge! and the shovel a crude cricket bat, for that other dude.
THIS IS MY LATEST PACK: http://www.multiupload.com/5GGJX1S1DA
all of the terrain and items and stuff updated. particles and lava, and ****. mixed with the audio, it's good.
feel free to change the stone ax, hoe and shovel. if you can come up with a better wooden pick do it. the buckets, and croco, please do all the dye up, and redo my shitty stuff. the only thing i like is the red valve tube.
the sheep are electirc. i think someones else suggested it as make the wool on them packs like they were used to haul carvan stuff.
I realize now, I have the fan in the white spot, in the wrong spot, oops.
The wooden weapons need to be tribal-ish and stone urban. like maybe that fir eaxe... the gold as futuristic, like old HIVE technology would be preferable.
i made the hammer look like the super sludge!
I still think the wooden weapon should be a cricket bat
The wooden weapons need to be tribal-ish and stone urban. like maybe that fir eaxe... the gold as futuristic, like old HIVE technology would be preferable.
i made the hammer look like the super sludge! and the shovel a crude cricket bat, for that other dude.
THIS IS MY LATEST PACK: http://www.multiupload.com/5GGJX1S1DA
all of the terrain and items and stuff updated. particles and lava, and ****. mixed with the audio, it's good.
feel free to change the stone ax, hoe and shovel. if you can come up with a better wooden pick do it. the buckets, and croco, please do all the dye up, and redo my shitty stuff. the only thing i like is the red valve tube.
the sheep are electirc. i think someones else suggested it as make the wool on them packs like they were used to haul carvan stuff.
I realize now, I have the fan in the white spot, in the wrong spot, oops.
The swords' looks don't really fit in. That pipe is too angular, for example.
Jus' sayin'.
Well forum was dead, and just moved, but I still was working on this. not much else to do in my life till new job on Monday...
I updated all GUI to show the font with better contrast, as well as fix a small pixel error with the items at the bottom on almost every menu, almost unnoticeable. (did the new equipment icons one that croco made up)
Updated the terrain, the snow, used the brick croco made but fixed the color for the clay bricks. fixed up the contract and brightness on the half-slabs, made the light grey a broken looking glowstone light, and the dark gray the fan, and white is fan shutters. added a small dial to the gold ore, just to help find it in the dark, i hope. also made moistened and moistened farmland a bit more noticeable. also fixed my chipping, animation a bit too, there was one part i didn't like at the end. changed colors on saplings a bit.
I really love having the tree logs open side as the 4 bars of what looks like light, makes furniture look cool.
Icons updated to show O2 levels and when injured or reduced they flash red. a bit more noticeable.
gave the pumpkin blur a bit of a glitched image from fallout3
updated mapicons to look more suitable
fixed particles, so smoke and bubbles look more realistic, less cartoonish
made the unknown_icon(goes in gui not rot folder unlike pack icon, hmm)
also, made the portal texture a bit see through, as they can be, but also fixed the contrast on it so it looks a bit grainier, and easier to see the texture with the opacity changed.
made some new icons, the boxes made them look like they have a radiation detector on the front for measuring the contents rad levels, the bucket is made of gears, so it makes sense, what else can hold toxic waste better. made cookie look like JET, from fallout 2.
shitty internet int eh new place, hope everything uploaded good.
I'll upload as a usable pack later. my Internet's messed.
I dunno what all of them are for, one is for you, the other for compass, the cross for where map was made. the map has a lot of stuff still to come like markers, and other players on it.
and as far as i know, this is just going for the basic texture pack, and the sound. mods later.
i see an error with the furnace GUI, and fixed it but internet won't let me edit it, so ignore the furnace gui, all of them are fixed the same as the equipment screen. and so is furnace now. it was a consistent enough error that it's flawless looking now on all of them.
Very nice!
But i wish the swords would be something else. Make it more realistic. Like what is the chance of us going all ultra medieval there?
you should have the iron sword as the mace. no one wants swords in this game i think. or maybe the mace as the cobblestone one, and the pipe as the iron one. that actually would be pretty good.
Love the repeaters too, you do such a great job.
you changed the slime guy croco? Make him red and green?
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
made pink a cool old clock (old as in pre-war)
dirtied the box a bit, added croco's new medkit. fixed the redwire. added the trees, reverted the hatch.
fixed the rubble for the raw clay.
more importantly i made the planked wood a bit more wrap around friendly before it was too separated looking. this should make it flow a bit nicer.
made the tall grass the other one int he pack, but kept the flowers as garbage.
updated croc'os items in the pack
made the wooden sword a stick with nails, cobble sword, the mace still, the iron sword a pipe, and the diamond sword is a chainsword looking guy, and croco's pitchfork golden weapon, i admire stabbing weapons.
changed the stick to a plank of wood, or shingle or whatever it is. made the raiders drop back packs, and bonemeal water, so they grow tall grass.
still got the discs as tape, the dirtier clock, bricks, and drugs. also with a 3 eyed fish.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
Also check me out on:
WordPress, Etsy, and Spore.
I think I get what you mean, since the cobble stone is metal. What if the pipe was the stone weapon (which croco ment it to be) and then a spear for the iron weapon.
Croco said he was going to do all the dyes in one go.
I think this is better
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
:tongue.gif:
Old tractors and pizza? Sounds nice! Funny thing is, I did that exact thing with my dad 2 years ago for his birthday, except instead of pizza we had subs. (And I didn't think so either lol)
Well, all I can say right now is later, Last Days is making me very busy at the moment, so its going to be a while before I have the chance to mess with Overgrown again. Sorry!
Oh I didn't know you were a father, well, I would like to wish you a very late happy fathers day! I always love seeing stuff like that too. And yes that is true, the only brick we have is that sandstone! I've already started to make a brick texture too so lets see how that goes.
That is awesome. Love how creepy and dead it makes the world look.
Well, HalphPrice made a awesome new flamethrower and I just tweaked it a little. You should check it out!
Lol! He does look like him doesn't he? Didn't notice that before. :tongue.gif:
You are no such thing! Great job on this too! I was going to try tackling the armor next, so this helped out a lot! Do you mind if I include this in the next update? Its very well done.
Well, we are changing them. I wouldn't consider an energy sword/cattle prod thing/pipe ultra medieval at all! Now to change the last one. I'm stuck as to what to do.
Your diamond sword looks very cool, I might just change it. I'll have to play with it a little first though.
The sword is what I'm stuck on. I want the pipe to be the "stone" sword, since its very crude, but I don't know what I want the iron sword to be. Perhaps a sledgehammer?
Thanks!
And yeah, the slime is already red and green. Green with meat inside, so I decided to do the exact thing with the slime ball. Hopefully it looks gooey enough!
SO MUCH NEW STUFF!
:tongue.gif:
Looking good as always HalphPrice! I haven't tested any of it out yet, but once I do that I'll put what I think fits in the pack! And whatever isn't used will go in the alternate item.png/terrain.png. I really all of the cloths, although I think we should keep white wool as it is, since it doesn't really make sense getting a fan straight off a sheep.
I liked the stick idea and expanded it a little more. Hopefully for the better. The backpack is amazing too! Way better then I could have done I think. Rubbles very well done too. I also reeeaaally liked the flamethrower and tweaked it a little more.
Here's the new weapons anyway. Any ideas anyone? I'm still not sure where the pipe should go.
P.S. Forgot to include your wood plank in there! I'll do that now so that it will be in the next one.
i made the hammer look like the super sludge! and the shovel a crude cricket bat, for that other dude.
THIS IS MY LATEST PACK: http://www.multiupload.com/5GGJX1S1DA
all of the terrain and items and stuff updated. particles and lava, and ****. mixed with the audio, it's good.
feel free to change the stone ax, hoe and shovel. if you can come up with a better wooden pick do it. the buckets, and croco, please do all the dye up, and redo my shitty stuff. the only thing i like is the red valve tube.
the sheep are electirc. i think someones else suggested it as make the wool on them packs like they were used to haul carvan stuff.
I realize now, I have the fan in the white spot, in the wrong spot, oops.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
I still think the wooden weapon should be a cricket bat
Also check me out on:
WordPress, Etsy, and Spore.
it's the shovel, and ti's a stabbing weapon.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
The swords' looks don't really fit in. That pipe is too angular, for example.
Jus' sayin'.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffI love the new bricks and clay. You did a great job with those. :smile.gif:
I wish I was in this :C
Visit him, and he will be happy. Don't, and a plague of Creepers will rain upon your house.
I updated all GUI to show the font with better contrast, as well as fix a small pixel error with the items at the bottom on almost every menu, almost unnoticeable. (did the new equipment icons one that croco made up)
Updated the terrain, the snow, used the brick croco made but fixed the color for the clay bricks. fixed up the contract and brightness on the half-slabs, made the light grey a broken looking glowstone light, and the dark gray the fan, and white is fan shutters. added a small dial to the gold ore, just to help find it in the dark, i hope. also made moistened and moistened farmland a bit more noticeable. also fixed my chipping, animation a bit too, there was one part i didn't like at the end. changed colors on saplings a bit.
I really love having the tree logs open side as the 4 bars of what looks like light, makes furniture look cool.
Icons updated to show O2 levels and when injured or reduced they flash red. a bit more noticeable.
gave the pumpkin blur a bit of a glitched image from fallout3
updated mapicons to look more suitable
fixed particles, so smoke and bubbles look more realistic, less cartoonish
made the unknown_icon(goes in gui not rot folder unlike pack icon, hmm)
also, made the portal texture a bit see through, as they can be, but also fixed the contrast on it so it looks a bit grainier, and easier to see the texture with the opacity changed.
made some new icons, the boxes made them look like they have a radiation detector on the front for measuring the contents rad levels, the bucket is made of gears, so it makes sense, what else can hold toxic waste better. made cookie look like JET, from fallout 2.
shitty internet int eh new place, hope everything uploaded good.
I'll upload as a usable pack later. my Internet's messed.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
and as far as i know, this is just going for the basic texture pack, and the sound. mods later.
i see an error with the furnace GUI, and fixed it but internet won't let me edit it, so ignore the furnace gui, all of them are fixed the same as the equipment screen. and so is furnace now. it was a consistent enough error that it's flawless looking now on all of them.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK