Did a bit of work on the GUI, particles are about 2/3rds done, and got new buckets, feather, the new books, and a lot of cleanup done so far to the items, Tell me what you think!
New update to Chromatose x64 specifically, I have experimental CTM on it for oak wood planks, and some tiling issues have been addressed. I've also added font for 'font/Alternative.png' so check out your library and e-table setup!
Thanks for the kind words, I figured I'd rattle some bells with that one XD
Anywho, Cobblestone now has CTM support! Check it out and tell me what you think! Also still working on cleaning up some of the tiling issues, ya might wanna do some ice fishing
Wait, this pack is older than mine, yet it has less pages, and less rep?
I'm sorry but this simply can't be possible. This is amazing work, and obviously has had a lot more effort put into it than I could ever muster! AND in several resolutions!
I just can't stand for this.
BRB, advertising this everywhere.
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Theevilpplz is so fabulous, hetrosexual men turn bi when he passes by.
Much love for ya peeps. I think I understand the reasoning why my pack get's hidden a lot XD I don't update quite often enough for front page glory. Buuuuuuuuut
I figured I'd try to update a bit more frequently!
Speaking of which, Found a few flaws in the x16 and x32 Chromatose... (mostly fat that had to be trimmed) A couple things that x64 had that they didn't. So they have been updated.
And all Chromatose have been updated with Blaze (only one version atm)
Thank ya for the compliment ammar18! btw which grass you talking about? I did an overhaul on Chromatose x64's but haven't gotten to the other two, and the 'blocky' nature of Turn of the Century was deliberate, but I will accept any good criticism
Another clean-up update, worked on Chromatose x32 and x16 by giving them overhauls on their dirt and gravel and some much needed house cleaning. I also have a rough emerald ore available. I'll leave the old chest top texture as the new emerald block as I still have nostalgia with it.
I also finally got around to finishing the mycelium side dirt and found out that the x32 was missing the whole thing XD Sorry about that anyone who dl'ed prior to today.
I also updated Turn of the Century with new Creepers Hopefully they will be hard to see except their eyes and mouths XD
Did a small update today, working toward the new update. Terrain is refreshed in all three Chromatose versions with Emerald Ore, Cocoa plants (first form flower, followed by immature seedpod and mature seedpod. Hopefully it will make for some wicked looking jungles!
And tripwire, I want to make the tripwire look like it's barely there, a slight shimmer of wire that is glinting off light. Kinda like the ones used in spy movies XD I'll probably end up animating it to pull it off right but that will be for a later date.
Also got all the particles done up and ready for you all to enjoy!
Let me know what you think of it! I'm all ea... errrr... um... eyes on this!
(considering it's reading and I don't have the thing read to me XD)
Small update with Chromatose, got tired of seeing pixelated flowing lava and water, so I have the still acting as placeholder for the moment, I also believe I have solved the issue of CTM with the recent updates to MCPatcher. Please check back with me if you find out if the regular wood and cobble still aren't running right.
Brand new update fresh from my mad canvas for Chromatose, Currently redone some main elements to the HUD, namely the cursor, Health, Hunger, and Armor Bars!
Also for x64 got you some CTM'ed Jungle Planks! I tried to give them a bit more of a Wood Burned look to the edge borders!
Tell me what you all think!
You know your artists feed on criticism! XD
(pagegetyetagain... pretty bad huh XD)
-SRD
A bit of an update on "Turn of the Century"
Now the terrain has the new Cocoa Plant, Emerald Ore, and Tripwire Mechanism
I have also added a title to it
A small update on what I've been working on with Chromatose; Working on finishing up the last two plank types in CTM, Hopefully have that tomorrow. I'm making the Pine rather simple in it's edge, but the Birch will be rich and gilded.
A small update to Chromatose, added the Pine Plank CTM I'm still working on the Birch.
Don't be afraid of giving suggestions, I want to add more content to the pair of packs and I want to know that I'm appeasing your eyes appetite for content!
No problem man! It's a fantastic review and I will put it in my OP! Strange though I thought I had another mob :\
I'll check into it and see where I messed up, but ultimately I'm hoping to keep to the rules of the challenge, Honestly I would have a Massive difference if I could blend the textures. But I'm hoping to play with the Nether lighting so that they have some more of a 'Negative' Space. (If you notice the Netherrack and Dirt are polar opposites in tone. I'm hoping to make the lights turn the space black XD)
Keep up with the great work man!
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Curse PremiumAnywho got an update on here today, new lava for the x64 ver. Have fun with it!
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Curse PremiumAnywho, Cobblestone now has CTM support! Check it out and tell me what you think! Also still working on cleaning up some of the tiling issues, ya might wanna do some ice fishing
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Retired StaffI'm sorry but this simply can't be possible. This is amazing work, and obviously has had a lot more effort put into it than I could ever muster! AND in several resolutions!
I just can't stand for this.
BRB, advertising this everywhere.
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Curse PremiumI figured I'd try to update a bit more frequently!
Speaking of which, Found a few flaws in the x16 and x32 Chromatose... (mostly fat that had to be trimmed) A couple things that x64 had that they didn't. So they have been updated.
And all Chromatose have been updated with Blaze (only one version atm)
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Curse Premiumnice work tho
Carrots
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Curse PremiumAnother clean-up update, worked on Chromatose x32 and x16 by giving them overhauls on their dirt and gravel and some much needed house cleaning. I also have a rough emerald ore available. I'll leave the old chest top texture as the new emerald block as I still have nostalgia with it.
I also finally got around to finishing the mycelium side dirt and found out that the x32 was missing the whole thing XD Sorry about that anyone who dl'ed prior to today.
I also updated Turn of the Century with new Creepers Hopefully they will be hard to see except their eyes and mouths XD
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Curse PremiumSpeaking of which, 6 versions of skeletons available! Tell me what you think!
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Curse PremiumAnd tripwire, I want to make the tripwire look like it's barely there, a slight shimmer of wire that is glinting off light. Kinda like the ones used in spy movies XD I'll probably end up animating it to pull it off right but that will be for a later date.
Also got all the particles done up and ready for you all to enjoy!
Let me know what you think of it! I'm all ea... errrr... um... eyes on this!
(considering it's reading and I don't have the thing read to me XD)
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Curse PremiumThanks SRD
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Curse PremiumAlso for x64 got you some CTM'ed Jungle Planks! I tried to give them a bit more of a Wood Burned look to the edge borders!
Tell me what you all think!
You know your artists feed on criticism! XD
(pagegetyetagain... pretty bad huh XD)
-SRD
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Curse PremiumNow the terrain has the new Cocoa Plant, Emerald Ore, and Tripwire Mechanism
I have also added a title to it
A small update on what I've been working on with Chromatose; Working on finishing up the last two plank types in CTM, Hopefully have that tomorrow. I'm making the Pine rather simple in it's edge, but the Birch will be rich and gilded.
Have fun crafting and mining!
-SRD
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Curse PremiumDon't be afraid of giving suggestions, I want to add more content to the pair of packs and I want to know that I'm appeasing your eyes appetite for content!
Thanks
-SRD
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Curse PremiumI'll check into it and see where I messed up, but ultimately I'm hoping to keep to the rules of the challenge, Honestly I would have a Massive difference if I could blend the textures. But I'm hoping to play with the Nether lighting so that they have some more of a 'Negative' Space. (If you notice the Netherrack and Dirt are polar opposites in tone. I'm hoping to make the lights turn the space black XD)
Keep up with the great work man!