most excellent Dyz, no complaints about the changes whatsoever. :biggrin.gif: and no worries about the name change, it's fine.
who wanted it changed btw? Just curious so I can pay them a beatin... errr.... visit and hit... errr... talk with them :biggrin.gif:(j/k I am perfectly fine with the name change)
Give the man some time! The texture for the ender dragon by itself is as large as the file used for Minecraft's terrain. :smile.gif:
hehe thanks for the understanding and im still trying to figure how the dragon works o3o, i think i got an idea but mob re-skins will take the longest as items and terrain are the most important to update above all :3
most excellent Dyz, no complaints about the changes whatsoever. :biggrin.gif: and no worries about the name change, it's fine.
who wanted it changed btw? Just curious so I can pay them a beatin... errr.... visit and hit... errr... talk with them :biggrin.gif:(j/k I am perfectly fine with the name change)
well some reviewers go like "Qazz o3o? why qazz i dont get it" and others pm me what "Qazz" had to do with castlevania hehe this is all comming from Planet Minecraft where my texture pack is doing really good :3
+ new items are now available, glistening melon, splash bottle AKA: Finaly notch added a holy bottle we can toss 8D! but due to the potion desing i model the texture after the one that always appears when you actually throw the holy water so hope you guys enjoy that little detail :3
+ new desing for the cauldron, enchantment table and Ender block ( thats how im gonna call it for now XD ) Brewing stand ( in beta right now still testing it )
+ changes to the blaze cream or magma cream? i forgot hehe to lazy to look it up at the moment but in classic its an imp, while in modern its a burning orb, speaking of classic i fixed the snowball daggers XD, i also fixed the red bed, and also added a new redstone repeated texture :3
+ new simon belmont skin but this one is added to the skin folder instead :3, also all particles have been added aswell but i will be changing these as well very soon
thats all i can remember right now o3o, i changed the endermen eye just to be reddish until i find what looks good to be an Eye of Death and at the same time fits in the pedestal to acitvate the End portal, but other than that hope you guys enjoy if notch doesnt add anymore items and terrain, maybe finaly i cant start working on those mob skins :3
just played on offline mode and just found out Richter is in modern and Julius is in classic why? Julius is modern and Richter is more classic.(btw is ent simon sow pose to be in classic and Richter in modern becuse this is a 16 bit pack and they are from 16 bit games/......)
ok quick review love just about every thing the only thing i don't like are the snow balls in cv classic the new melon's(i forget what they were called at the moment)are just about the something from the default so maybe make it the same as your regular melon thing and put some skull's on it to make it look cooler :smile.gif: and maybe we can make the eye of the ender different for the two texture's (this item seem's very important and deserve's to have more then just one texture)so maybe we keep in the modern pack the red thing we already have and in classic make it like the red orb from the origanle castlevania with a eye on it of some sort :biggrin.gif: happy gaming have a good day :smile.gif: btw i have a post above this one about the default witch should be added with this review :smile.gif:
just played on offline mode and just found out Richter is in modern and Julius is in classic why? Julius is modern and Richter is more classic.(btw is ent simon sow pose to be in classic and Richter in modern becuse this is a 16 bit pack and they are from 16 bit games/......)
yes man, but i forgot to make the swap i was running out of time so i simply put the simon skin in the Skins folder so that people could edit them anytime they want, since just rename any of those skins into "char" and send it to the pack folder, most people dont play offline so i didnt bothered much with changing that, however later on in the future or in the next update this will be fixed :3
ok quick review love just about every thing the only thing i don't like are the snow balls in cv classic the new melon's(i forget what they were called at the moment)are just about the something from the default so maybe make it the same as your regular melon thing and put some skull's on it to make it look cooler :smile.gif: and maybe we can make the eye of the ender different for the two texture's (this item seem's very important and deserve's to have more then just one texture)so maybe we keep in the modern pack the red thing we already have and in classic make it like the red orb from the origanle castlevania with a eye on it of some sort :biggrin.gif: happy gaming have a good day :smile.gif: btw i have a post above this one about the default witch should be added with this review :smile.gif:
from the sounds of it you used modern a lot, while classic is like a secondary and some people dont mind the snowballs because again hardly anyone uses them because they are useless its the perfect inside joke, yeah i noticed the new melon looks bad when i flipped it around so im going to have to fix that, also its suposed to be un-eatable so if i make it look the same it may appear eatable i am wondering if i should just find an item to slap in there also its weird to have a skull on a melon o3o...it would remind me of a mexican candy we have in halloween hehe XD which wouldnt be a bad idea XDDD
the classic endereye sounds perfect i will get to doing it like that, while i also what to make with the pedestals in which they go in but anyways thanks for the suggestions and the offline skin will be fixed in the next update
i prefer the 8-bit version better, because of minecrafts default 8-bit esque graphics
its ok everyone has their own prefference but, just keep in mind the 8-bit version has been discontinued so you will never be able to use it for 1.9 and beyond, so its either having a 16x16 texture or a incomplete 8-bit texture D:...or none at all as you may use a higher resolution texture pack hehe XD
im still in the corner...>:3.....iiim waaatching youuuuuu, also when 1.9 comes out after pre release 1099 i may do a video of it...in HD >:ohmy.gif:
why are you in the corner? theres an empty chair right here so sit here >:V! heheh XDD, and YESH a video would be very sweet 83! what would it be about? because i already got 3 video reviews of the texture pack, videos of normal minecraft with the texture pack, and like 6? reviews of my custom map XD, though sometimes i wish i had more because i keep seeing criswelvania videos instead of mine Rawr D:<! i will go to criswelvania and destroy it heheh XD
but jokes aside, any videos you make would be awesome <:3
well about the skull being weird don't you think it's weird the original has ****ing gold inside of it lololololol but I was thinking golden skull's inside the melon(and the melon look's the same as your melon you made for the pack not like the default one)
idk, im kinda making a video of a world im making or sumethin, i dont really know, i dont play minecraft so much anymore :/
awww >: well i guess people do move on eventually <:3 i know ill keep playing minecraft until i finish this custom map and my texture pack after that i got nothing >:
well about the skull being weird don't you think it's weird the original has ****ing gold inside of it lololololol but I was thinking golden skull's inside the melon(and the melon look's the same as your melon you made for the pack not like the default one)
well qazz hasnt posted at all about this idea and i really dong have any of my own however adding skulls in the melon is going to be hard because skulls need a lot of pixels to even look like one, so if anything i will only be able to add one skull, but i will give it a shot and see how it looks since once i do it thats when i really find out if something is a good idea or not
also on a side note im making a change to the classic pack, what does this mean? well it means that its literly going to be a classic pack :3 more on that soon as i finish up the details, until then take care and Latz~
ok i was thinking about what you sad "also on a side note im making a change to the classic pack, what does this mean? well it means that its literly going to be a classic pack :3 more on that soon as i finish up the details, until then take care and Latz~" and i have an idea :smile.gif: why not make the symbol foe classic into soothing like this and keep the modern one :smile.gif:
ok i was thinking about what you sad "also on a side note im making a change to the classic pack, what does this mean? well it means that its literly going to be a classic pack :3 more on that soon as i finish up the details, until then take care and Latz~" and i have an idea :smile.gif: why not make the symbol foe classic into soothing like this and keep the modern one :smile.gif:
hey your right that would be a great way to seperate these two, thanks for that ill make those changes, im working on it right now but i got sidetracked recording part2 of the castlevania fighter, and a new animation intro for my youtube channel hehe XD but ill get these done and ready very soon <:3
not much just Classic pack looks a bit more classic with simple textures on stone and all of the colored wools and a new death particle effect and a new title and pack logo :3 hope you guys enjoy X3
this wont go official until the full 1.9 is released :3
what i mean is when you press esc to save and quit the background is blue like the background of cv modern and i think it would like more "classic like" if it was red
what i mean is when you press esc to save and quit the background is blue like the background of cv modern and i think it would like more "classic like" if it was red
oh the menu color hehe ok now i know what you mean XD, and well it turns red when you hover your mouse on it though o3o, if anything if i was to make it classic i should make it pitch black with a cross or arrow to point your selection much like it did in the NES castlevanias, which come to think about it that does sound better hehe ok im going to do that, thanks for the inspiration though :3
[quote=Dyz-69;/comments/22495138]
oh the menu color hehe ok now i know what you mean XD, and well it turns red when you hover your mouse on it though o3o, if anything if i was to make it classic i should make it pitch black with a cross or arrow to point your selection much like it did in the NES castlevanias, which come to think about it that does sound better hehe ok im going to do that, thanks for the inspiration though :3
oh oh well that's ......that's a great idea :biggrin.gif:
pre relesse 5 so i am not going to rush you....(do it right now!!!!!!!!!!!!!!)but can you add the red skull head from the pack :smile.gif: that would be cool :biggrin.gif:
Give the man some time! The texture for the ender dragon by itself is as large as the file used for Minecraft's terrain. :smile.gif:
who wanted it changed btw? Just curious so I can pay them a beatin... errr.... visit and hit... errr... talk with them :biggrin.gif:(j/k I am perfectly fine with the name change)
the ender dragon is not even in the game yet(there is a mod but thats it)
You dare Rush me!? Now you will DAI! "shots thunders from finger tips" XD
hehe thanks for the understanding and im still trying to figure how the dragon works o3o, i think i got an idea but mob re-skins will take the longest as items and terrain are the most important to update above all :3
well some reviewers go like "Qazz o3o? why qazz i dont get it" and others pm me what "Qazz" had to do with castlevania hehe this is all comming from Planet Minecraft where my texture pack is doing really good :3
yup so theres no need to rush it XD....but anyways thats not all im going to post >:3
UPDATE AVAILABLE
http://www.mediafire.com/?ip1o1obuguodun9
but alas theres really only one important question right? so whats new?
+ new items are now available, glistening melon, splash bottle AKA: Finaly notch added a holy bottle we can toss 8D! but due to the potion desing i model the texture after the one that always appears when you actually throw the holy water so hope you guys enjoy that little detail :3
+ new desing for the cauldron, enchantment table and Ender block ( thats how im gonna call it for now XD ) Brewing stand ( in beta right now still testing it )
+ changes to the blaze cream or magma cream? i forgot hehe to lazy to look it up at the moment but in classic its an imp, while in modern its a burning orb, speaking of classic i fixed the snowball daggers XD, i also fixed the red bed, and also added a new redstone repeated texture :3
+ new simon belmont skin but this one is added to the skin folder instead :3, also all particles have been added aswell but i will be changing these as well very soon
thats all i can remember right now o3o, i changed the endermen eye just to be reddish until i find what looks good to be an Eye of Death and at the same time fits in the pedestal to acitvate the End portal, but other than that hope you guys enjoy if notch doesnt add anymore items and terrain, maybe finaly i cant start working on those mob skins :3
yes man, but i forgot to make the swap i was running out of time so i simply put the simon skin in the Skins folder so that people could edit them anytime they want, since just rename any of those skins into "char" and send it to the pack folder, most people dont play offline so i didnt bothered much with changing that, however later on in the future or in the next update this will be fixed :3
from the sounds of it you used modern a lot, while classic is like a secondary and some people dont mind the snowballs because again hardly anyone uses them because they are useless its the perfect inside joke, yeah i noticed the new melon looks bad when i flipped it around so im going to have to fix that, also its suposed to be un-eatable so if i make it look the same it may appear eatable i am wondering if i should just find an item to slap in there also its weird to have a skull on a melon o3o...it would remind me of a mexican candy we have in halloween hehe XD which wouldnt be a bad idea XDDD
the classic endereye sounds perfect i will get to doing it like that, while i also what to make with the pedestals in which they go in but anyways thanks for the suggestions and the offline skin will be fixed in the next update
its ok everyone has their own prefference but, just keep in mind the 8-bit version has been discontinued so you will never be able to use it for 1.9 and beyond, so its either having a 16x16 texture or a incomplete 8-bit texture D:...or none at all as you may use a higher resolution texture pack hehe XD
why are you in the corner? theres an empty chair right here so sit here >:V! heheh XDD, and YESH a video would be very sweet 83! what would it be about? because i already got 3 video reviews of the texture pack, videos of normal minecraft with the texture pack, and like 6? reviews of my custom map XD, though sometimes i wish i had more because i keep seeing criswelvania videos instead of mine Rawr D:<! i will go to criswelvania and destroy it heheh XD
but jokes aside, any videos you make would be awesome <:3
awww >: well i guess people do move on eventually <:3 i know ill keep playing minecraft until i finish this custom map and my texture pack after that i got nothing >:
well qazz hasnt posted at all about this idea and i really dong have any of my own however adding skulls in the melon is going to be hard because skulls need a lot of pixels to even look like one, so if anything i will only be able to add one skull, but i will give it a shot and see how it looks since once i do it thats when i really find out if something is a good idea or not
also on a side note im making a change to the classic pack, what does this mean? well it means that its literly going to be a classic pack :3 more on that soon as i finish up the details, until then take care and Latz~
hey your right that would be a great way to seperate these two, thanks for that ill make those changes, im working on it right now but i got sidetracked recording part2 of the castlevania fighter, and a new animation intro for my youtube channel hehe XD but ill get these done and ready very soon <:3
im not entirely sure what you mean but i think i made that change with this new update
http://www.mediafire.com/?ilx3ed5pqic11jr
not much just Classic pack looks a bit more classic with simple textures on stone and all of the colored wools and a new death particle effect and a new title and pack logo :3 hope you guys enjoy X3
this wont go official until the full 1.9 is released :3
oh the menu color hehe ok now i know what you mean XD, and well it turns red when you hover your mouse on it though o3o, if anything if i was to make it classic i should make it pitch black with a cross or arrow to point your selection much like it did in the NES castlevanias, which come to think about it that does sound better hehe ok im going to do that, thanks for the inspiration though :3
fixed, hehe its hard to keep up with updates from two seperate websites that i keep forgetting XD
oh the menu color hehe ok now i know what you mean XD, and well it turns red when you hover your mouse on it though o3o, if anything if i was to make it classic i should make it pitch black with a cross or arrow to point your selection much like it did in the NES castlevanias, which come to think about it that does sound better hehe ok im going to do that, thanks for the inspiration though :3
oh oh well that's ......that's a great idea :biggrin.gif: