- 2 new old wooden Doors
(I couldn't decide between the 2 so I added them both. One quirk, though. Opposite sides of the door are different. See what you reckon.)
- new connected Bricks
RedPower 2 changes...
- added the 32x textures for RedPower Machine (32x now has the same textures as 64x. 32x looks much better than I expected)
- added Sorting Machine, Ejector, Relay
- new textures for Frames
- changed wood and tweaked Buffer
Hello ozBillo, I am writing this comment to let you know i did a texture pack review/preview on your texture pack :3 Not sure if you actually care or not but i shall leave you the link to the video here http://www.youtube.com/watch?v=tO2t7Z-6vFQ
I hope you enjoy
Hello ozBillo, I am writing this comment to let you know i did a texture pack review/preview on your texture pack :3 Not sure if you actually care or not but i shall leave you the link to the video here hope you enjoy
-Joshua
Thanks, Joshua
I like that it had both a blocks showcase and the village walkthru.
Watching your video reminds me I need to spend a bit less time texturing the mods and more time fixing the core Minecraft textures!
RedPower changes...
- added textures for RedPower Filter and Assembler
- new textures for RedPower Transposer and Deployer
- grungier texture for Frames
- tweaks to RedPower Sorter and Block Breaker
BuildCraft change...
- added texture for BuildCraft Robot
A couple more RedPower changes...
- added textures for RedPower Retriever and Igniter
(only the Frame Motor and Accelerator left to do in RedPower Machine)
We all know both sides of the Tekkit argument. If you want to spout that stuff, and bring it all up (again!) then how about you do it elsewhere where its relevant.
If you dont want this pack to support Tekkit, or even if you do, its not gonna matter in the end. What's gonna matter is what ozBillo wants/feels like making textures for. Most of the mods in tekkit/technic are perfectly suited to being textured in this style, and not texturing them just in case it got used with tekkit (if that was even part of the agenda, which I doubt it is) would hurt all the people who use all those same mods without the, might I add very useful, launcher app, just as much as those with. Before you say I'm pro tekkit, I'm not, I'm pro easier access to the amazing mods out there for people who are intimidated by the idea of installing and configuring them all themselves.
Sorry ozBillo, I really don't mean to sound like I'm talking on your behalf, this argument and people being belligerent about it one way or the other just rubs me the wrong way. Still loving the pack, cant wait to see what you do next!
You're right, I apologize to all involved and especially ozBillo for bringing it to his topic.
I wasn't trying to start an argument or even a discussion. I refrained from replying to RadioactivFly for that reason.
But alas I am a smart-ass and can't help myself sometimes.
ozBillo can (and should!) add textures to support any and all mods he wishes.
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Time flies like an arrow; fruit flies like a banana.
diamonds for you my friend. This (so far) is one of the best texture packs I've ever seen. after you finish the mobs, emeralds, enchanting table, items, and brewing stand, I will be sure to reccommend this to my friends =)
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"Some may say I'm 10 pounds of crap, but I'd say it's more like 11 and a half..."
this... is definatly my new favorite texture pack once it has all the items done T_T
anyway, it's an awesome pack, really cool to make huge mafia-styled buildings that have pepsi-ads all over it
keep up the great job, ozBillo, can't wait 'till it's full release :DDD
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"Only two things are infinite, the universe and human stupidity, not sure about the universe." - Albert Einstein
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- 2 new old wooden Doors
(I couldn't decide between the 2 so I added them both. One quirk, though. Opposite sides of the door are different. See what you reckon.)
- new connected Bricks
RedPower 2 changes...
- added the 32x textures for RedPower Machine (32x now has the same textures as 64x. 32x looks much better than I expected)
- added Sorting Machine, Ejector, Relay
- new textures for Frames
- changed wood and tweaked Buffer
http://www.minecraftforum.net/topic/1251882-puz-park-1718-test-madman-revamped
Thank you, CrazyShadowDude!
Thanks, imnumberfour! It's great to hear that
..and, congratulations on thread post #1000!
I hope you enjoy
-Joshua
Thanks, Joshua
I like that it had both a blocks showcase and the village walkthru.
Watching your video reminds me I need to spend a bit less time texturing the mods and more time fixing the core Minecraft textures!
The BuildCraft Robot...
I'll include him in the next update
RedPower changes...
- added textures for RedPower Filter and Assembler
- new textures for RedPower Transposer and Deployer
- grungier texture for Frames
- tweaks to RedPower Sorter and Block Breaker
BuildCraft change...
- added texture for BuildCraft Robot
Yep.
IC2 is probably the next mod I'll do textures for.
Not sure when I'll start, though.
Thanks, I look forward to see the full atmosphere of industrialization
Then lets hope it never does.
What's wrong with Tekkit, or wrong with the idea of this pack supporting it?
A couple more RedPower changes...
- added textures for RedPower Retriever and Igniter
(only the Frame Motor and Accelerator left to do in RedPower Machine)
You're right, I apologize to all involved and especially ozBillo for bringing it to his topic.
I wasn't trying to start an argument or even a discussion. I refrained from replying to RadioactivFly for that reason.
But alas I am a smart-ass and can't help myself sometimes.
ozBillo can (and should!) add textures to support any and all mods he wishes.
"HARRRYYYY"
Great!
anyway, it's an awesome pack, really cool to make huge mafia-styled buildings that have pepsi-ads all over it
keep up the great job, ozBillo, can't wait 'till it's full release :DDD