1.What about replasing the clay with dyed wood.It will look strange in mesa biome but it will be more like alpha.
2.Also can we get a beta pack with greener grass?By that i mean grass that won't be that bright like in beta/it's looking like the jungle grass
I know these ideas sound stupid but hey i'm trying.
1. Dyed wood? I'm assuming you meant wool. Anyways, since stained clay and the mesa biomes are additions to the game rather than a change of something existing, it shouldn't be changed just for the sake of changing it.
2. The beta pack has the same color as grass in the game right now, it just uses a different texture, but the same color map. The grass was greener in some biomes back in beta, but that was because the game used the color map differently than it does now. The only solution would be to go into the colormap and change it directly, which wouldn't be the most accurate way of dealing with the colors, seeing as pre-beta 1.8 the game used smooth and slow variations between the colors, while the new biomes are centered around one specific color.
It could be done, sure, but I would say the current grass colors fit the game alright, since there are more biomes now (for instance, there were no dedicated "extreme hills"/mountain biomes before beta 1.8, mountains just sort of cropped up whereever).
Dave 10246:
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so i had to leave the planet and leaved everyone, i moved to a small rock on space that humans call ''Pluto'' and lived there, so from beeing a Lorien i became a Plutoniam i guess, Im planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that i might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... thats my story... What is yours?
Dave 10246:
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so i had to leave the planet and leaved everyone, i moved to a small rock on space that humans call ''Pluto'' and lived there, so from beeing a Lorien i became a Plutoniam i guess, Im planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that i might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... thats my story... What is yours?
For 1.12, you should change the advancements menu to be more similar to the Achievements menu. I did so myself, but if it was in this pack it'd be great.
Can i suggest you make a Pocket Edition styled beta pack? If you look into old Pocket Edition versions, the menu buttons are different, grass isn't brighter but more saturated, same probably goes for leaves- i can't remember- different icons, the main menu's background is different, and the changes in the beta pack and some in the Classic pack (Like outlined foods or something) can apply to this version i'm suggesting, too.
I am seeing your missing alot of stuff. Physically download the alpha jar and check out the stuff. Your missing the mobs, rain and alot more. Just fix this please
1. Dyed wood? I'm assuming you meant wool. Anyways, since stained clay and the mesa biomes are additions to the game rather than a change of something existing, it shouldn't be changed just for the sake of changing it.
2. The beta pack has the same color as grass in the game right now, it just uses a different texture, but the same color map. The grass was greener in some biomes back in beta, but that was because the game used the color map differently than it does now. The only solution would be to go into the colormap and change it directly, which wouldn't be the most accurate way of dealing with the colors, seeing as pre-beta 1.8 the game used smooth and slow variations between the colors, while the new biomes are centered around one specific color.
It could be done, sure, but I would say the current grass colors fit the game alright, since there are more biomes now (for instance, there were no dedicated "extreme hills"/mountain biomes before beta 1.8, mountains just sort of cropped up whereever).
Um beta had montains they just were not called extreme hills. I don't know about beta 1.8 though. I would suggest just re-create the colormap best you can and have a swamp foliage and swamp grass color maps as well. I also described the colormap issues above with the alpha texture pack.
I am seeing your missing alot of stuff. Physically download the alpha jar and check out the stuff. Your missing the mobs, rain and alot more. Just fix this please
The reason why those textures are missing is because they haven't been changed since Alpha, it would be unnecessary and a waste of space.
If the vanilla Zombie texture for example, was changed in 1.13, then he will add the old Zombie texture to the pack.
Also, the original redstone is not working on both texture packs for PC, and the Nostalgia Craft Beta for PC doesnt have original grass side, plz fix it :'(
There must be something wrong with your game. I cannot reproduce the issue; the side grass and redstone works just fine in my game.
Hey! I have little problem with classic chest... a don't have it.. this is a problem... on 1.12 and 1.11.2... a don't check this in older versions, but i play 1.11.2/1/12...I don't know what to set in the settings to have it. Please help(or update this to newer versions). :C
Should work so long as you have custom entity models enabled in video settings -> quality.
The Meaning of Life, the Universe, and Everything.
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It really doesn't want me to get the pack that's for sure. My computer is literally doing EVERYTHING in it's power to not install this pack because life doesn't want us to be happy, and wants to see us fail and suffer
It really doesn't want me to get the pack that's for sure. My computer is literally doing EVERYTHING in it's power to not install this pack because life doesn't want us to be happy, and wants to see us fail and suffer
I don't know if you're trying to ask for help because it doesn't seem like it. What is the issue?
During the infdev update, the item texture of the door was, which have no holes. When alpha was introduced, the door changed to, it have holes. When 14w32d(1,8) introduced, other wooden door was introduced as , please update it, currently the resource pack is using the latest one, which is 14w33b, where every door item texture get overhaul including wooden and iron one.
Can you update the Minecraft Nostalgia Beta resource pack to have the OOF sound whenever Steve takes fall damage? Can you? Cause that was in the Beta of Minecraft. Would mean a lot to me if you did that. Thanks!
I need another favor I didn't ask of you. Please make the Beta resource packs graphics look green, the way you did the Alpha pack. Please? There are still loads of things you didn't make in the Alpha or Beta pack for minecraft. I would like it all to be OLD minecraft. Pls.
Okay! Forget about what I said about changing the graphics color to really green, yeah, no. The original Minecraft didn't have the really green light colors. I don't think anyways, that is.. Just make the game look and sound like the beta version of minecraft. I want everything changed, including the fall damage sounds of steve when he goes OOF! Pls and thank you!
Also, the music in the Beta pack has the original soundtrack. The Alpha pack doesn't, I need the Alpha pack to have the original soundtrack. And for some reason, the leather armor, it's not as orange as it should be, plus the doors aren't original, I just need everything in the game to be original. If you can make every detail and block and sound and music and just everything original, I'd be more happy with the pack. I hope you can do this. I'll say it again, just once more, for the beta, the soundtrack is great! But the fall damage sound isn't the OOF sound, I need that too.
Oh, cool.
1. Dyed wood? I'm assuming you meant wool. Anyways, since stained clay and the mesa biomes are additions to the game rather than a change of something existing, it shouldn't be changed just for the sake of changing it.
2. The beta pack has the same color as grass in the game right now, it just uses a different texture, but the same color map. The grass was greener in some biomes back in beta, but that was because the game used the color map differently than it does now. The only solution would be to go into the colormap and change it directly, which wouldn't be the most accurate way of dealing with the colors, seeing as pre-beta 1.8 the game used smooth and slow variations between the colors, while the new biomes are centered around one specific color.
It could be done, sure, but I would say the current grass colors fit the game alright, since there are more biomes now (for instance, there were no dedicated "extreme hills"/mountain biomes before beta 1.8, mountains just sort of cropped up whereever).
(the grass was greener in Alpha)
you know what you need with this? a Old World Generator! i made one for You! Here You Go!
Edited For New Update.
{"coordinateScale":684.412,"heightScale":700.0,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":80.0,"mainNoiseScaleY":160.0,"mainNoiseScaleZ":80.0,"baseSize":8.5,"stretchY":15.147818,"biomeDepthWeight":1.0,"biomeDepthOffset":0.0,"biomeScaleWeight":1.0,"biomeScaleOffset":0.0,"seaLevel":68,"useCaves":true,"useDungeons":false,"dungeonChance":100,"useStrongholds":false,"useVillages":false,"useMineShafts":false,"useTemples":false,"useMonuments":false,"useMansions":false,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":false,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":1,"biomeSize":1,"riverSize":5,"dirtSize":31,"dirtCount":9,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":37,"gravelCount":14,"gravelMinHeight":75,"gravelMaxHeight":256,"graniteSize":1,"graniteCount":0,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":1,"dioriteCount":0,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":1,"andesiteCount":0,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":10,"goldCount":3,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":21,"lapisSize":2,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":3}
Too Lazy To Make Signature... Deal with it...
Can you try to put that in a spoiler...?
I have been playing since 2014. I own the Java, Xbox 360, and Windows 10 Edition of this game
Motion designed 20+ animated Minecraft intros
sorry im new to minecraft forums. il update it in a second
Too Lazy To Make Signature... Deal with it...
For 1.12, you should change the advancements menu to be more similar to the Achievements menu. I did so myself, but if it was in this pack it'd be great.
Can i suggest you make a Pocket Edition styled beta pack? If you look into old Pocket Edition versions, the menu buttons are different, grass isn't brighter but more saturated, same probably goes for leaves- i can't remember- different icons, the main menu's background is different, and the changes in the beta pack and some in the Classic pack (Like outlined foods or something) can apply to this version i'm suggesting, too.
You are missing your swamp foliage overrides with mcpatcher and they don't look alpha like.
assets\minecraft\mcpatcher\colormap\swampfoliagecolor.png
assets\minecraft\mcpatcher\colormap\swampgrasscolor.png
I am seeing your missing alot of stuff. Physically download the alpha jar and check out the stuff. Your missing the mobs, rain and alot more. Just fix this please
Um beta had montains they just were not called extreme hills. I don't know about beta 1.8 though. I would suggest just re-create the colormap best you can and have a swamp foliage and swamp grass color maps as well. I also described the colormap issues above with the alpha texture pack.
Just updated Nostalgia-Craft for MCPE. It supports MCPE 1.1.
And the pack file is now .mcpack instead of .zip so both iOS and Android users can use it easily.
Some other changes were:
Classic Pig snout
Removed old 2D title screen due to bugs and errors
More sounds are added such as doors, explosions, etc.
Fixed isotropic issues.
Alpha for MCPE 1.1
Link: https://www.dropbox.com/s/mwd837ac4imygpw/NostalgiaCraft Alpha MCPE 1.1.x.mcpack?dl=0
Beta for MCPE 1.1
Link: https://www.dropbox.com/s/ds52n708xtwkl0h/NostalgiaCraft Beta MCPE 1.1.x.mcpack?dl=0
Again, please update the links on the thread so players on 1.1 can use it.
The reason why those textures are missing is because they haven't been changed since Alpha, it would be unnecessary and a waste of space.
If the vanilla Zombie texture for example, was changed in 1.13, then he will add the old Zombie texture to the pack.
Thanks a lot! Added the new links to the post.
There must be something wrong with your game. I cannot reproduce the issue; the side grass and redstone works just fine in my game.
(the grass was greener in Alpha)
Should work so long as you have custom entity models enabled in video settings -> quality.
It really doesn't want me to get the pack that's for sure. My computer is literally doing EVERYTHING in it's power to not install this pack because life doesn't want us to be happy, and wants to see us fail and suffer
I don't know if you're trying to ask for help because it doesn't seem like it. What is the issue?
During the infdev update, the item texture of the door was, which have no holes. When alpha was introduced, the door changed to, it have holes. When 14w32d(1,8) introduced, other wooden door was introduced as , please update it, currently the resource pack is using the latest one, which is 14w33b, where every door item texture get overhaul including wooden and iron one.
Can you update the Minecraft Nostalgia Beta resource pack to have the OOF sound whenever Steve takes fall damage? Can you? Cause that was in the Beta of Minecraft. Would mean a lot to me if you did that. Thanks!
I need another favor I didn't ask of you. Please make the Beta resource packs graphics look green, the way you did the Alpha pack. Please? There are still loads of things you didn't make in the Alpha or Beta pack for minecraft. I would like it all to be OLD minecraft. Pls.
Okay! Forget about what I said about changing the graphics color to really green, yeah, no. The original Minecraft didn't have the really green light colors. I don't think anyways, that is.. Just make the game look and sound like the beta version of minecraft. I want everything changed, including the fall damage sounds of steve when he goes OOF! Pls and thank you!
Also, the music in the Beta pack has the original soundtrack. The Alpha pack doesn't, I need the Alpha pack to have the original soundtrack. And for some reason, the leather armor, it's not as orange as it should be, plus the doors aren't original, I just need everything in the game to be original. If you can make every detail and block and sound and music and just everything original, I'd be more happy with the pack. I hope you can do this. I'll say it again, just once more, for the beta, the soundtrack is great! But the fall damage sound isn't the OOF sound, I need that too.