So one day a few weeks ago, I was messing around with GIMP's filter options and seeing how they'd effect Minecraft's terrain. None of them really worked, until I found the clothify feature. And man, did it look great! But I didn't really feel comfortable just clothifying the original terrain and calling it a texture pack, so I decided to make some original textures to clothify. This spawned Clothified and ModeleCraft.
Note that Clothified is heavily WIP, as I'm mainly focusing on getting the base textures (ModeleCraft) done before I finish this. Right now, only the original textures have the clothify effect on them, and not all textures tile well. Anyway, here are some pictures:
I find it slightly too similar to the default for my liking, but it's good!
EDIT: The first screenshot of Modelecraft... it's the same as one of Billycraft's shots.
Oh, the nostalgia :biggrin.gif:
EDIT 2: I just saw the "only the default textures are clothified right now" thing. I guess that explains that.
When there's new textures, I shall re-evaluatem my opinion. Promise.
Aye, it does end up being a bit similar, but I just love the sort of arcane or swampy look it gives things.
I'm glad I could give nostalgia! I didn't even realize people liked my texture pack that much...
Welp, I'll be done soon. I just finished bookshelves, biome colors, and wild grass for ModeleCraft! I really like how the biome colors came out myself, but I'll need feedback, as it is rather different (though it was as simple as coloring things a bit bluer and adding HSV noise).
UPDATE: I added note blocks and iron doors to ModeleCraft. I'm getting closer, but now I'm on to the texture I don't want to do (pumpkins, furnaces, cacti). :dry.gif: