I'm gonna download the update and test it out, but I'd like to say I didn't have any problems with grass (tall or block) before :wink.gif:
Glad to hear it! I got rid of 64 for now until I can settle on the terrain being finished. It didn't look "up to standards" yet, so when the pack is set, I'll work on the resizing. Might shoot for a 32x as well. D:
[quote=Bidelle;/comments/22479964]
I went with coal looking like actual coal. Not to mention the method in which I painted the other ores wouldn't work with a black coal ore.
The wild grass stuff that's been added in 1.6 has weird effects- it doesn't always turn the biome color, sometimes it just takes a pick from the provided gradient of possible colors. I do agree the "twig" needs some texture to it. Couldn't find one in game when I was testing though.
I like my TNT, pumpkin and cake. They may not be cold colored, but if everything were completely the same color, it would easily get boring. Had to add some spice here and there. Plus the TNT is the same wood as all the other wood in the pack, just lighter so the text shows up nicer (and so it looks like easily destructible cheap wood). The cake is cherry + red velvet (my favorite, so there's why that's there)- but I'm not sure what you'd want from a pumpkin. Pumpkins are uh... orange. To my knowledge. Lol.
edit: didnt post as quote
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you know, its your pack and as long as your logic is valid thats all that matters. its only my one opinion, i just wanted to share some potential different views for ya, its still an amazing pack and very different from whats out there which is what i like to use for texture packs and the main reason i would never post mine on here lol. and just because notch calls them pumpkins doesnt mean they have to look like one...names are labels, not their identity...just saying lol :tongue.gif:
and red velvet is my fav too, i got a german chocolate looking redvelvet cake on mine :biggrin.gif:
Maybe add some stripes to the birch trees. And fix the signs, they look so out of place!
The sugarcane somehow doesn't seem to fit the rest of the textures, but maybe it's just me.
And the ladder colour is a bit strange.
That's all the criticism I could come up with, everything else is just wonderful^^
Maybe add some stripes to the birch trees. And fix the signs, they look so out of place!
The sugarcane somehow doesn't seem to fit the rest of the textures, but maybe it's just me.
And the ladder colour is a bit strange.
That's all the criticism I could come up with, everything else is just wonderful^^
Signs aren't part of the terrain texture and that's the only party done so far.
I think the sugarcane/bamboo is a little.... sharper? than the rest maybe?
When I can put my finger on what to do with it, I'll fix it.
i love this pack! it does bring out a cold feeling to it. it kind of feels a little emo tbh as bad as that might sound, but i love this pack nonetheless! i can't wait to see what you do with the mobs, items, GUIs
Glad to hear it! I got rid of 64 for now until I can settle on the terrain being finished. It didn't look "up to standards" yet, so when the pack is set, I'll work on the resizing. Might shoot for a 32x as well. D:
Cool, makes sense! Good luck with the 32x one! It'll be a good challenge and if you can do it well, then you'll be awesome cuz pixel art is really hard to do well :smile.gif:
Looks amazing I will be using it but could you please make the grass a LITTLE bit brighter
The grass itself changes from Biome to Biome. If you're in a particularly dark spot, you can move elsewhere to find something lighter. The base texture is pretty light in itself (In fact it's 50% grey).
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I LOVE IT
this is the best texture pack ever lol. Definitely keep it up and animate that water!!!
*****, get in my minecart.
Workin on it!
I'm gonna download the update and test it out, but I'd like to say I didn't have any problems with grass (tall or block) before :wink.gif:
Glad to hear it! I got rid of 64 for now until I can settle on the terrain being finished. It didn't look "up to standards" yet, so when the pack is set, I'll work on the resizing. Might shoot for a 32x as well. D:
I went with coal looking like actual coal. Not to mention the method in which I painted the other ores wouldn't work with a black coal ore.
The wild grass stuff that's been added in 1.6 has weird effects- it doesn't always turn the biome color, sometimes it just takes a pick from the provided gradient of possible colors. I do agree the "twig" needs some texture to it. Couldn't find one in game when I was testing though.
I like my TNT, pumpkin and cake. They may not be cold colored, but if everything were completely the same color, it would easily get boring. Had to add some spice here and there. Plus the TNT is the same wood as all the other wood in the pack, just lighter so the text shows up nicer (and so it looks like easily destructible cheap wood). The cake is cherry + red velvet (my favorite, so there's why that's there)- but I'm not sure what you'd want from a pumpkin. Pumpkins are uh... orange. To my knowledge. Lol.
edit: didnt post as quote
_______________________________________________________________________________
you know, its your pack and as long as your logic is valid thats all that matters. its only my one opinion, i just wanted to share some potential different views for ya, its still an amazing pack and very different from whats out there which is what i like to use for texture packs and the main reason i would never post mine on here lol. and just because notch calls them pumpkins doesnt mean they have to look like one...names are labels, not their identity...just saying lol :tongue.gif:
and red velvet is my fav too, i got a german chocolate looking redvelvet cake on mine :biggrin.gif:
Maybe add some stripes to the birch trees. And fix the signs, they look so out of place!
The sugarcane somehow doesn't seem to fit the rest of the textures, but maybe it's just me.
And the ladder colour is a bit strange.
That's all the criticism I could come up with, everything else is just wonderful^^
Signs aren't part of the terrain texture and that's the only party done so far.
I think the sugarcane/bamboo is a little.... sharper? than the rest maybe?
When I can put my finger on what to do with it, I'll fix it.
MY MIND ASPLODED.
This is a very creative, actually ARTISTIC take on Minecraft!
Art in TEXTURE PACKS?! Sign me up! *downloading now*
Avatar by Parablev
Cool, makes sense! Good luck with the 32x one! It'll be a good challenge and if you can do it well, then you'll be awesome cuz pixel art is really hard to do well :smile.gif:
Also fixed in this upcoming update- ladder colors, birch bark, ice (slightly), and bamboo/sugarcane.
The grass itself changes from Biome to Biome. If you're in a particularly dark spot, you can move elsewhere to find something lighter. The base texture is pretty light in itself (In fact it's 50% grey).