Please leave feedback for this texture pack.
It'd be greatly appreciated!
Description
A pack with hopes for amazingness..if that's a word. Rolling hills of sand will make deserts look good. Creepers will fear you more now that you wield a diamond scimitar, maybe not as much with your broken wooden paddle.
Current Version Info
In version 0.9_04 I've added new zombies, new TNT, fixed the obsidian tiling problem, new torches(subject to change), new bricks, new jukebox top and sides, and fancy new noteblocks.
Next Version Info
In version 0.9_05, expect more mobs redone, some edits to the wood terrain texture, fix of the door icons, and hopefully re-designed bed.
UPDATE! New update information included below, along with download.
Update Screenshot:
Update Info
Version 0.9_02 now has new wooden doors, which I need feedback on. Also, added new paper icon, along with new map icon. Simply copied the new stuff in, will be editing it later..
Looks pretty good Shoveller. I like the windows (I'm not one of those who hate the frames. I like designs) Might use a bit of design on the wooden door. Something to match the windowed part maybe. Oh, and I voted for mobs. Mobs can really spice up a pack and draw attention to it.
Looks pretty good Shoveller. I like the windows (I'm not one of those who hate the frames. I like designs) Might use a bit of design on the wooden door. Something to match the windowed part maybe. Oh, and I voted for mobs. Mobs can really spice up a pack and draw attention to it.
:wink.gif:
Yeah, the door could use some work.. Thanks for the feed back :wink.gif:
Current Version Info
In version 0.9_03, modified doors (patterns on the bottom), new leather hat (feathered hat ftw), darkened rope (aka rope), and new obsidian.
Hmmm... those obsidian blocks don't seem to be tiling very well in that picture. Perhaps you could try to make it look more seamless by cutting the right side, pasting it onto the left side and doing some touch-up with the appropriate colors?
Don't get me wrong, that texture is beautiful. But one of the things that tiles should always try to do is to tile neatly somehow with themselves.
Also, those are some nice windows there. It would be nice if the door windows had the white corners too. And perhaps the lower part of the door could have a rectangular inlay thingie for some variety.
The path to a completed pack is a long one and you mustn't lose hope. (I haven't updated mine quite yet because I've been working on a sprite movie for the past month and haven't had the time to work on my pack lately)As long as you have the determination to continue working on pixel art, you will have the opportunity to succeed at your goal.
Hmmm... those obsidian blocks don't seem to be tiling very well in that picture. Perhaps you could try to make it look more seamless by cutting the right side, pasting it onto the left side and doing some touch-up with the appropriate colors?
Don't get me wrong, that texture is beautiful. But one of the things that tiles should always try to do is to tile neatly somehow with themselves.
Also, those are some nice windows there. It would be nice if the door windows had the white corners too. And perhaps the lower part of the door could have a rectangular inlay thingie for some variety.
The path to a completed pack is a long one and you mustn't lose hope. (I haven't updated mine quite yet because I've been working on a sprite movie for the past month and haven't had the time to work on my pack lately)As long as you have the determination to continue working on pixel art, you will have the opportunity to succeed at your goal.
Thanks for the feedback! :3
In 0.9_04, obsidian tiling should be fixed.
Speaking of which..
(I'm amazing at transitions..) What to expect in 0.9_04
That's tiled, I'll be posting a better shot of it later on.
SMP-worthy glowstone(stain glass, and lightposts, not for the nether), possible torch (opinions), and cobwebs are vines. That means your ruins can be more ruined..You just need a block below it or above it(It's for building; currently not implemented, and as such I'm leaving it like that..).
bottom left corner is the new jukebox top.
Sides of jukebox and new note blocks.
Looky here... VERSION 0.9_04 HAS BEEN RELEASED
In this update of 16x Hero, new TNT textures, new brick textures, new zombies, and some other things!
Download is in the topic post, get it now!
And post some comments...
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Please leave feedback for this texture pack.
It'd be greatly appreciated!
Description
A pack with hopes for amazingness..if that's a word. Rolling hills of sand will make deserts look good. Creepers will fear you more now that you wield a diamond scimitar, maybe not as much with your broken wooden paddle.
Current Version Info
In version 0.9_04 I've added new zombies, new TNT, fixed the obsidian tiling problem, new torches(subject to change), new bricks, new jukebox top and sides, and fancy new noteblocks.
Next Version Info
In version 0.9_05, expect more mobs redone, some edits to the wood terrain texture, fix of the door icons, and hopefully re-designed bed.
Downloads
16x Hero 0.9_04
16x Hero v. 0.9_03
16x Hero v. 0.9_02
Screenshots(In no particular order)
New update information included below, along with download.
Update Screenshot:
Update Info
Version 0.9_02 now has new wooden doors, which I need feedback on. Also, added new paper icon, along with new map icon. Simply copied the new stuff in, will be editing it later..
Download:
http://bit.ly/li3CUW
The texture pack looks great though!:biggrin.gif:
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Retired Staff:wink.gif:
"This may hurt a little, but it's something you'll get used to...."
Alright, link should be working now.
Yeah, the door could use some work.. Thanks for the feed back :wink.gif:
Piggies :biggrin.gif: It's a shame they wouldn't stand still..
That 'sssss' noise is not the meat cooking in the furnace..
In version 0.9_03, modified doors (patterns on the bottom), new leather hat (feathered hat ftw), darkened rope (aka rope), and new obsidian.
Downloads
16x Hero v. 0.9_03
Update Picture
Don't get me wrong, that texture is beautiful. But one of the things that tiles should always try to do is to tile neatly somehow with themselves.
Also, those are some nice windows there. It would be nice if the door windows had the white corners too. And perhaps the lower part of the door could have a rectangular inlay thingie for some variety.
The path to a completed pack is a long one and you mustn't lose hope. (I haven't updated mine quite yet because I've been working on a sprite movie for the past month and haven't had the time to work on my pack lately)As long as you have the determination to continue working on pixel art, you will have the opportunity to succeed at your goal.
Thanks for the feedback! :3
In 0.9_04, obsidian tiling should be fixed.
Speaking of which..
(I'm amazing at transitions..)
What to expect in 0.9_04
That's tiled, I'll be posting a better shot of it later on.
SMP-worthy glowstone(stain glass, and lightposts, not for the nether), possible torch (opinions), and cobwebs are vines. That means your ruins can be more ruined..You just need a block below it or above it(It's for building; currently not implemented, and as such I'm leaving it like that..).
bottom left corner is the new jukebox top.
Sides of jukebox and new note blocks.
Comments?
VERSION 0.9_04 HAS BEEN RELEASED
In this update of 16x Hero, new TNT textures, new brick textures, new zombies, and some other things!
Download is in the topic post, get it now!
And post some comments...