Note: I did not make this texture pack.
I am simply updating it since the creator, Xaoss, has taken a break from working on it. You can see his original thread HERE.
Changed powered rails to match actual redstone wires
-update for 1.0
added everything new to terrain.png
added everything new to items.png
added Alchemy gui
added Enchanting gui
added moon phases
updated inventory
updated icons
did the base for Ender Crystals
updated splashes text
Update 0.8.5:
added stripes to map background
changed cocoa sprite
-update for Beta1.8
added everything new to terrain.png
added allitems gui
updated icons
updated items
added item textures for the new 3D moving chests
added enderman skin (just removed noise to make it pure black)
added panorama background for start menu (it was pretty fun to do)
updated the splashes text; it was probably outdated for a while actually
Update 0.8.4:
added creeper skin (done by EcoMaiden)
-update for Beta1.7
added pistons
adjusted cake and bed to work with 1.7
added shears sprite (done by EcoMaiden)
added the new stringless fishing rod sprite
Update 0.8.3:
added stats icons
added map background
added noiseless water.png(gets put over your screen when under water)
fixed a stray pixel that got left on the ladder because of the trapdoor
Update 0.8.2:
-update for Beta1.6
added trap door
added tall grass, bushes, and mysterious second grass
added map sprite
Update 0.8.1:
updated the terrain.png
added the two new saplings based on Xaoss' sapling
added the three new track pieces based on Xaoss' track
replaced the second, obsolete obsidian with the new grass overlay
made the two squares under the redstone wire transparent (redstone wire overlay)
took the liberty of changing the top of sandstone from being exactly the same as sand to being sand colored zigzags (It was confusing not being able to tell them apart, and it makes a lot of sense, doesn't it?)
added acheivement gui
added cookie sprite
fixed furnace overlays being offset
fixed the border of the container gui being one pixel too low
corrected a stray pixel that found its way into every gui element
fixed an issue with the clock where a transparent pixel was showing the dial
I also deleted a bunch of redundant files and DS_stores, so it's like one sixth the size now(not like that really matters when you're talking 700KB)[/spoiler]
Thanks for updating this awesome texture pack. But have you ever thought about making a sign, boat and minecart for this texture pack? I really miss those since I don't like the default ones. :sad.gif:
Yeah, I mentioned in the first post I'm working on doing that c:
Just wanted to show my face and say that i greatly appreciate that people like this pack enough to carry it on... and that this is Xaoss approved! thumbs up
Xaoss, you're alive! What happened?
Are you going to continue working on Linecraft? You should! You're definitely better at this than me.
Anyway, I've finished updating it for 1.6, so everyone can keep using it right now. I'll add that in the OP.
But Xaoss, I think you should take over from here.
Dude! This was my favorite texture pack, and I was supposed to continue it (But got super busy and couldn't! Sorry guys! D:) anyway, you did a much better job than I was doing anyway =P Thank you very much!
Ha, well maybe i will continue to work on this in the future, but i wont be touching it for a couple of months. We have just had a complete s*it storm of work coming in constantly to the studio so i really have no time for it. (working right now on something thats going to be showcased to about 20,000 screaming people in 2 weeks and we are nowhere near done...)
so yeah i have just been lurking around somewhat. you / all you guys keep it up.
Good luck with what you're working on, and thank you for this pack and for your support.
Oh wow, you guys have really done some nice things with the pack.
Rollback Post to RevisionRollBack
I'm a decent Java programmer learning Python, and I'm skilled with server administration, WorldEdit, redstone circuitry, etc. Feel free to show me mod ideas, I'm thinking about starting to make mods, and I'd be happy to give insight as to how a mod could be implemented in Minecraft.
Firstly I want to say that this is my favorite texture pack and I'm so glad to see someone picked it up, Minecraft just wouldn't be the same for me without it.
I had a small suggestion relating to the dyes. Because the bottles are small/partly filled when you have a stack of dye it's almost impossible to see which color is which because the number blocks the color. Perhaps you could make the bottles a bit larger or more full? Also it seems strange that Coco Beans appear as a dye bottle and not as a pile of beans. For items that are just dye such as Cactus Green it makes sense but it doesn't seem right for Coco Beans.
Zephyrz, already got you covered man. Here's a link for an update I did when the new terrain.png and items.png was released. I have also retextured the creeper and am working on the other mobs.
Okay, sorry it took so long, but I finished 0.8.5
It'll be added to the OP in a few minutes
I might mess around with it a little more later, and release it as 0.8.6
Maybe I'll finally get around to adding all the item textures too.
Btw, does anyone know what the new things at the bottom of of the terrain.png are?
I just copy pasted them because I don't know what they are supposed to be
Absolutely FANTASTIC texture pack. Although, I only have one problem.
For a large amount of stone, I don't prefer the lines.
Anyways, thanks for the BEST texture pack I have seen in a long time.
MR<3
Hey zephyrz, thanks for updating this pack. I've been through a million texture packs and this has always been my favorite. Excited to see linecraft in 1.8! Thanks again.
Note: I did not make this texture pack.
I am simply updating it since the creator, Xaoss, has taken a break from working on it. You can see his original thread HERE.
DOWNLOAD
Linecraft 0.8.7.zip
Pictures
[spoiler]
[/spoiler]
Changelog
[spoiler]Update 0.8.7:
-update for 1.1
- Added language icon
- Added eggs
- removed noise from enderdragon crystal
[spoiler]Update 0.8.6:-update for 1.0
- added everything new to terrain.png
- added everything new to items.png
- added Alchemy gui
- added Enchanting gui
- added moon phases
- updated inventory
- updated icons
- did the base for Ender Crystals
- updated splashes text
Update 0.8.5:-update for Beta1.8
- added everything new to terrain.png
- added allitems gui
- updated icons
- updated items
- added item textures for the new 3D moving chests
- added enderman skin (just removed noise to make it pure black)
- added panorama background for start menu (it was pretty fun to do)
- updated the splashes text; it was probably outdated for a while actually
Update 0.8.4:-update for Beta1.7
- added pistons
- adjusted cake and bed to work with 1.7
- added shears sprite (done by EcoMaiden)
- added the new stringless fishing rod sprite
Update 0.8.3:-update for Beta1.6
- added trap door
- added tall grass, bushes, and mysterious second grass
- added map sprite
Update 0.8.1:Yeah, I mentioned in the first post I'm working on doing that c:
Btw, anyone have some suggestions about how to make grass fit in with the pack? I have some ideas, but more are welcome.
no, I meant the tall grass that's been added in 1.6
http://www.minecraftwiki.net/wiki/Tall_Grass
Xaoss, you're alive! What happened?
Are you going to continue working on Linecraft? You should!
You're definitely better at this than me.
Anyway, I've finished updating it for 1.6, so everyone can keep using it right now. I'll add that in the OP.
But Xaoss, I think you should take over from here.
Good luck with what you're working on, and thank you for this pack and for your support.
I had a small suggestion relating to the dyes. Because the bottles are small/partly filled when you have a stack of dye it's almost impossible to see which color is which because the number blocks the color. Perhaps you could make the bottles a bit larger or more full? Also it seems strange that Coco Beans appear as a dye bottle and not as a pile of beans. For items that are just dye such as Cactus Green it makes sense but it doesn't seem right for Coco Beans.
I'm starting work on it now
I understand, and I appreciate it.
I actually liked your shears and kept them, and I'm keeping the creeper skin in too.
Thank you.
Anyway, working on it now, but there's a lot of new stuff so it might take a little while.
It'll be added to the OP in a few minutes
I might mess around with it a little more later, and release it as 0.8.6
Maybe I'll finally get around to adding all the item textures too.
Btw, does anyone know what the new things at the bottom of of the terrain.png are?
I just copy pasted them because I don't know what they are supposed to be
For a large amount of stone, I don't prefer the lines.
Anyways, thanks for the BEST texture pack I have seen in a long time.
MR<3