Very nice job SMP, im loving the new changes. Although it seems that the diamond ore still has a transparent pixel in the top left. Very easy to correct though :).
I am also getting the Iron Golem transparency glitch. I suppose it's because I'm using Optifine (not MCPatcher). Something about the program must be ruining the mesh. Any ideas, besides removing the iron golem from the texture pack? I'd rather keep it, as it looks pretty cool in vanilla.
I am also getting the Iron Golem transparency glitch. I suppose it's because I'm using Optifine (not MCPatcher). Something about the program must be ruining the mesh. Any ideas, besides removing the iron golem from the texture pack? I'd rather keep it, as it looks pretty cool in vanilla.
Nothing to be done on my end as far as I know. I guess let the creators of Optifine/MCPatcher know about the bug.
Good thing Iron golems are rare or else it would be a major problem.
Again thanks for the texture pack and the cats are pretty cool. You stuck to the original style and didn't make them into some strange cat beast. Diamonds bro:
Incredible looking textures, Thanks for the update done on the pack SMP!
I was also wondering, after watching a video on the mod: battlegear if you could make a texture pack for the mod since it will go so well with your medieval theme.
Loving the new update! Now that the rest of the terrain and items match the "new style," the pack is definitely one of my favorites again. Although I'm sad to see some textures go (Specifically the logs), the new textures are still great as well. Not a big fan of the birch planks and flowing lava though, and IMO, the still water could "sparkle" a bit more. Love the new mushroom island textures though...Feels very rustic for some reason, and I love it.
BTW, there's still a transparent pixel in the diamond ore texture. Other that that, great update, and I'm glad to see the pack back.
So I feel like a fool now. SMP, you haven't updated on planet minecraft in a while, so I began to update your texture pack. I had no intention of stealing your work...I give you complete credit in the description. With your permission, I will continue to update it between updates, mainly so fans (like myself) have something to work with. I hope you will agree to let me continue. I will completely update it whenever you do. I will simply be someone who updates in between updates. If you'd like to see it, go here -> http://www.planetminecraft.com/texture_pack/smps-drakegts-revival/#comments
I am truly sorry for not getting your permission first. But I still hope you'll let me update. Happy mining =)
So I feel like a fool now. SMP, you haven't updated on planet minecraft in a while, so I began to update your texture pack. I had no intention of stealing your work...I give you complete credit in the description. With your permission, I will continue to update it between updates, mainly so fans (like myself) have something to work with. I hope you will agree to let me continue. I will completely update it whenever you do. I will simply be someone who updates in between updates. If you'd like to see it, go here -> http://www.planetmin...vival/#comments
I am truly sorry for not getting your permission first. But I still hope you'll let me update. Happy mining =)
I saw your stuff on planetminecraft, I should have been better about reading my PMs though. I don't blame you for updating though because I did take forever. If I'm taking a long time to update to the latest MC version, feel free to update I suppose.
Loving the new update! Now that the rest of the terrain and items match the "new style," the pack is definitely one of my favorites again. Although I'm sad to see some textures go (Specifically the logs), the new textures are still great as well. Not a big fan of the birch planks and flowing lava though, and IMO, the still water could "sparkle" a bit more. Love the new mushroom island textures though...Feels very rustic for some reason, and I love it.
BTW, there's still a transparent pixel in the diamond ore texture. Other that that, great update, and I'm glad to see the pack back.
The non-flowing water and lava aren't really done. I spent a loooooooooooong time getting them to this point, but I gave up on them for now. Animations are hard.
You've made a lot of people happy this day! Thank you for the amazing artwork you've so graciously gifted to us.
because now it's a wooden coffee table.
Btw are you going to update the customizer?
Nothing to be done on my end as far as I know. I guess let the creators of Optifine/MCPatcher know about the bug.
Again thanks for the texture pack and the cats are pretty cool. You stuck to the original style and didn't make them into some strange cat beast. Diamonds bro:
Very well done.
EDIT:
And this is were i hit the rank "Mining God"
But the Iron Golems look a bit strange, and when they're holding roses.
Will do. It is the beta version of Optifine 1.2.4, so that may be the answer to the issue.
I was also wondering, after watching a video on the mod: battlegear if you could make a texture pack for the mod since it will go so well with your medieval theme.
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Curse PremiumBTW, there's still a transparent pixel in the diamond ore texture. Other that that, great update, and I'm glad to see the pack back.
I am truly sorry for not getting your permission first. But I still hope you'll let me update. Happy mining =)
I saw your stuff on planetminecraft, I should have been better about reading my PMs though. I don't blame you for updating though because I did take forever. If I'm taking a long time to update to the latest MC version, feel free to update I suppose.
The non-flowing water and lava aren't really done. I spent a loooooooooooong time getting them to this point, but I gave up on them for now. Animations are hard.