Anyone else get a weird GUI glitch when they use items like Crafting Tables and Chests? I don't know if this is because I am on creative, or because I used the customizer, but it is broken XD
Anyone else get a weird GUI glitch when they use items like Crafting Tables and Chests? I don't know if this is because I am on creative, or because I used the customizer, but it is broken XD
Isn't the customized under OUTDATED DOWNLOADS? That would probably be why.
Be sure to backup your current versions because I changed a lot in this update. I started work on doing new armors but only got through gold and iron. If anyone wants to post some non-edited screenshots of some interesting builds, I could use some for the OP.
[New]
+ Items: Like all of them.
+ Biomes: Apparently the 1.8 code changed things up so I had to redo all the shaders. Now supports all the interesting MCPatcher ones too.
+ Terrain: Cactus, Stone, Ores, Bedrock, Half Steps, Leaves, All the grasses, Cloth, Hatch, Web, Flowers, Saplings, Pumpkin, Cake, Repeater
+ GUI: Menu buttons and hotbar.
+ Misc: Minecart
+ Armors: Gold and Iron
Love the new update! The pack has more of a unified theme now, compared to the last update. I'm really loving the new flowers, tall grass, and fern. Glad to see you did the jungle blocks too! :biggrin.gif:
Here's two screenshots I took of a section of one of my worlds (Aerial view, and the farm):
If you want, I can get shots of each biome in the game as well.
The texture pack doesn't work well with the most recent addition to Minecraft (the jungle biome in Snapshot 12w03a). The new type of wood doesn't show at all; it's a transparent block.
Love the new update! The pack has more of a unified theme now, compared to the last update. I'm really loving the new flowers, tall grass, and fern. Glad to see you did the jungle blocks too! :biggrin.gif:
Here's two screenshots I took of a section of one of my worlds (Aerial view, and the farm):
If you want, I can get shots of each biome in the game as well.
You have a beautiful set-up there, friend. Now I really want to play my Survival world again. Thanks for the motivation. :biggrin.gif:
I like a lot of the new stuff, though I actually preferred the old trapdoors. Meh, its fine though. Good work all around.
Alright, well, after getting used to the new changes, I have some suggestions for future updates:
- The palm logs would look a lot nicer if they had a gradient to give a cylindrical effect like the rest of the logs do.
- The dark outlines on plants should be a bit darker (Minus the fern), or just removed completely.
- Stone is a bit too noisy and gritty IMO...Maybe less contrast?
- Custom sky/fog color is a bit too green for some biomes, specifically plains and forest.
- Mycelium is a bit boring, as just a recolored grass block. I remember back in a past update, it was like wavy strands of mycelium hanging down, and it looked nice. Maybe you could do a similar thing with the new mycelium?
Just some slight suggestions that'd improve the pack IMO. Other than that, the new update is nice. :biggrin.gif:
Alright, well, after getting used to the new changes, I have some suggestions for future updates:
- The palm logs would look a lot nicer if they had a gradient to give a cylindrical effect like the rest of the logs do.
- The dark outlines on plants should be a bit darker (Minus the fern), or just removed completely.
- Stone is a bit too noisy and gritty IMO...Maybe less contrast?
- Custom sky/fog color is a bit too green for some biomes, specifically plains and forest.
- Mycelium is a bit boring, as just a recolored grass block. I remember back in a past update, it was like wavy strands of mycelium hanging down, and it looked nice. Maybe you could do a similar thing with the new mycelium?
Just some slight suggestions that'd improve the pack IMO. Other than that, the new update is nice. :biggrin.gif:
I tried to avoid the cylindrical effect on the jungle wood for a couple reasons. When it's in the mega-tree form having 4 blocks tiled doesn't look so great; because of this though it can be used as some really nice wall tiling. As for the new biome gradients, they're very much a WIP. Testing them is tedious as hell and so for this update I just called it "good enough" after a while. Better mushroom grass has been on my horizon for a while, just not sure what I'm going to do with it as I don't want to rip off painterly.
If there was one thing I could change about this pack, it would have to be the lava. The animation of pulsing when it's still is WAY too fast... for my likes at least.
looks good, but im not a fan of the cobble or glowstone textures TBH, but everything else looks great! Actually, f anybody could create alts for said textures that'd be awesome, i tried to make them myself but minecraft gave me weird textures that made everything look pink O.o
Check us out on Youtube!
Isn't the customized under OUTDATED DOWNLOADS? That would probably be why.
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Curse PremiumCan't freaking wait! I've constantly been checking the forums in hopes of an update, and it's finally coming. :biggrin.gif:
I second this notion.
Be sure to backup your current versions because I changed a lot in this update. I started work on doing new armors but only got through gold and iron. If anyone wants to post some non-edited screenshots of some interesting builds, I could use some for the OP.
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Curse PremiumHere's two screenshots I took of a section of one of my worlds (Aerial view, and the farm):
If you want, I can get shots of each biome in the game as well.
I love most of the changes, with one exception. The new Stone texture looks noisy and muddled. But still it's an improvement over default!
EDIT: Also, just found this.
Looks like a missing pixel. :tongue.gif:
Holy Crap, I just noticed. There's a creeper in that there waterfall.
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Curse PremiumYou have a beautiful set-up there, friend. Now I really want to play my Survival world again. Thanks for the motivation. :biggrin.gif:
I like a lot of the new stuff, though I actually preferred the old trapdoors. Meh, its fine though. Good work all around.
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Curse Premium- The palm logs would look a lot nicer if they had a gradient to give a cylindrical effect like the rest of the logs do.
- The dark outlines on plants should be a bit darker (Minus the fern), or just removed completely.
- Stone is a bit too noisy and gritty IMO...Maybe less contrast?
- Custom sky/fog color is a bit too green for some biomes, specifically plains and forest.
- Mycelium is a bit boring, as just a recolored grass block. I remember back in a past update, it was like wavy strands of mycelium hanging down, and it looked nice. Maybe you could do a similar thing with the new mycelium?
Just some slight suggestions that'd improve the pack IMO. Other than that, the new update is nice. :biggrin.gif:
I tried to avoid the cylindrical effect on the jungle wood for a couple reasons. When it's in the mega-tree form having 4 blocks tiled doesn't look so great; because of this though it can be used as some really nice wall tiling. As for the new biome gradients, they're very much a WIP. Testing them is tedious as hell and so for this update I just called it "good enough" after a while. Better mushroom grass has been on my horizon for a while, just not sure what I'm going to do with it as I don't want to rip off painterly.