Your chests were a little messed up so I fixed them up. Because the chest model overlays itself when it's closed, the textures where they overlap have to be the same so they don't glitch up. Here's the fixed chest images:
How would you go about integrating these? I'm trying to patch them into terrain.png, but your long chest seems to be two pixels narrower than the one in the texture pack... Am I trying to add them to the wrong file?
EDIT: Nevermind, was overthinking it. Just have to replace the files of the same name. Thanks anyways!
Love this texture pack so far.
There's only one problem and that's when I use MCPatcher on a clean .jar.
There's my usual 30ish FPS.
And there's the game with the patcher(all options enabled) used.
Dunno what's going on here.
So far, this is the only texture pack that actually gave me an FPS drop when using MCPatcher.
But yeah, thanks for this great pack.
Pretty big update this time around. Overhauled all my alts, focusing on quality and uniqueness over general choice. Added a lot of cool new mob alts, be sure to check them out! I'm going to be working on overhauling the OP with updated images in the near future.
Changelog:
* New Defaults
+ Blocks
+ Grass
+ Snow
+ Ice
+ Soul sand: Remade
+ Netherrack: Remade
+ Red Mushroom: Lowered amount of white spots.
+ Tall Grass
+ Cake
+ Sticky Piston Top
+ Melon Top
+ Cobweb
+ Reeds
+ White Wool: Darkened.
+ Side Snow Grass
+ Mobs
+ Squid
+ Blaze
+ Sheep
+ Cow
+ Skeleton
+ Mooshroom
+ Pig Zombie
+ Items
+ Blaze Rod: Changed to eye.
+ Misc
+ Background panorama
+ Sun & Moon
+ GUI
+ Redid all GUIs
+ Food Bar: Tweaked
* New Alts
+ Blocks
+ Borderless White Wool: Darkened.
+ Mobs
+ Chicken: Crow, Duck.
+ Cow: Holstein Cow
+ Enderman: Skinwalker
+ Pig: Boar, Smug Pig
+ Pigman: Boarman
+ Skeleton: Armored Skeleton
+ Villagers: Orcs
+ Wolf: Black Wolf, White Wolf
+ Zombie: Goblins
* New Mod Support & Updates
* New Fixes
+ Pumpkin Stalk: Level 1 should now show up properly
+ Chest: Fixed the glitching borders.
+ Dirt: Fixed a tiling issue
+ Snowman
+ Eye files: Fixed the white issue.
+ Armors
Wondering the same thing at this moment. I have tried a few things myself and tried to find some info on how to properly install these texture for the mod but I can't find anything. How do we go about installing these mod support textures?
I think it's great you do these extra textures but without any instructions I won't be able to enjoy them!
EDIT: I've been puzzled over this for quite a while and I've had to play with the crappy default textures. And also how come NO ONE AT ALL is posting here?
For some reason, I'm having trouble downloading the planet minecraft link. When ever Id ownlaod the texture pack only the 1 file comes up with an error from WinRAR. Is it just me? If so would someone please be kind to put up a link to a mirror? I've had this texturepakc in 1.8 before somehow and it worked great but then my computer had to be repaired and restarted. So any help?
The 1.9 already IS compatible with 1.8. How could it be 1.9 compatible WITHOUT being 1.8 compatible?
If the terrain.png or items.png were changed and had graphics moved around, then it wouldn't be. Like when the bed textures were moved in 1.7, 1.7 texture packs weren't compatible with 1.6. That's what I mean. I don't have 1.9 so I don't know if this is the case.
If the terrain.png or items.png were changed and had graphics moved around, then it wouldn't be. Like when the bed textures were moved in 1.7, 1.7 texture packs weren't compatible with 1.6. That's what I mean. I don't have 1.9 so I don't know if this is the case.
It seems as if this is the way that the stages are displayed:
Only one texture.
Your stem, being one pixel shorter than the default, doesn't show the first stage.
Tricky, I'll have this fixed for the next version.
How would you go about integrating these? I'm trying to patch them into terrain.png, but your long chest seems to be two pixels narrower than the one in the texture pack... Am I trying to add them to the wrong file?
EDIT: Nevermind, was overthinking it. Just have to replace the files of the same name. Thanks anyways!
There's only one problem and that's when I use MCPatcher on a clean .jar.
There's my usual 30ish FPS.
And there's the game with the patcher(all options enabled) used.
Dunno what's going on here.
So far, this is the only texture pack that actually gave me an FPS drop when using MCPatcher.
But yeah, thanks for this great pack.
http://www.youtube.c...ce?feature=mhee
Dude, snip that.
I want to customize this pack! | I want to download the regular pack! | I want to download the mod support! (1.7.3)
Pretty big update this time around. Overhauled all my alts, focusing on quality and uniqueness over general choice. Added a lot of cool new mob alts, be sure to check them out! I'm going to be working on overhauling the OP with updated images in the near future.
Changelog:
e: fixed mobs in the vanilla DL.
I think it's great you do these extra textures but without any instructions I won't be able to enjoy them!
...This.
I honestly have ABSOLUTELY NO IDEA OF WHAT TO DO GAHHGGHHHHHHHHHHHHHHHHHHHHhhh!!!!!!!!!!!1111111111111
Call me a dumbass, but halp pl0x.
EDIT: I've been puzzled over this for quite a while and I've had to play with the crappy default textures. And also how come NO ONE AT ALL is posting here?
The 1.9 already IS compatible with 1.8. How could it be 1.9 compatible WITHOUT being 1.8 compatible?
If the terrain.png or items.png were changed and had graphics moved around, then it wouldn't be. Like when the bed textures were moved in 1.7, 1.7 texture packs weren't compatible with 1.6. That's what I mean. I don't have 1.9 so I don't know if this is the case.
Well, as far as I know, nothing was moved around.
i want to know too