The problem with the endermen/spiders is caused by their special eye texture, which has different lighting conditions than their body texture (which is what causes their eyes to glow in the dark).
So in order to get their new SMP textures to work, you need to drag the spider_eyes.png and the enderman_eyes.png into the texture pack and NOT the enderman.png and cavespider.png!
Where are the _eye.png files? I can't see them anywhere.
Could you make alternates for steak and pork chop textures please ? They look too flat and identical IMO.
Apart from that, it's still one of the best 16x pack ! :smile.gif:
Heya SMP. Long-time fan of your work. :smile.gif: I've used all your texture packs / textures at one point or another, I think. Currently using Revival which is by far the highest quality 16x texture pack out there.
I know you're probably a busy guy, but I have a request. Could you possibly add Equivalent Exchange to your queue of Mods to support? After using the tools in Revival (and your YogBox texture pack) I can't see myself using anything else.
Hell, I may try to imitate your style myself for EqEx. :tongue.gif:
Anyway, keep up the awesome work! And I'm looking forward to any future packs you might release.
I got some good news and some bad news relating to the future of mod and alt support.
The Good:
* I have fixed the furnace gui on the customizer!
* I am redoing the following alts: Doors (Asian), Glowstone (Paper Lantern), Netherrack (Honeycomb).
* Going to add some real effort, high quality and unique mob and armor alts!
The Bad:
* I am discontinuing support for the following mods: Aether, BetterThanWolves, Clay Soldiers, PremiumWood and Randomobs**.
* I am removing some of the useless alts from my customizer: Chest (Crate), Inventory GUI (Leather), Flint (Tiny), Bone (Skull & Skull/Bone), Sugar (Bag), Flint/Steel (Torch).
** I will be taking some of the skins from this and making them official alts.
I will still provide the textures I made for the discontinued mods for those who still want them. This will all go into effect after I finish up work on my scifi pack.
Would it be possible for me to get a link to a 1.7.3 Version of this texture pack? I dislike your new sand textures. (Or if you were really nice, send me a copy of your 1.7.3 Dark sand texture in a png or something)
-Thank you in advance
Rollback Post to RevisionRollBack
// i7-3770k // MSi GTX 660 Ti 2GB // Asrock Z77 Extreme6 // Ripjaws X 8GB // Xigmatek Dark Knight II //
// Corsair TX650 v2 // OCZ Vertex 4 128GB // WD Blue 500GB // NZXT Phantom 410 Gunmetal Grey //
Hey yeah sure buddy, let me just go ahead and make a completely new 32x version of a texture pack I already made once. Don't worry, it'll only take a few min.
Would it be possible for me to get a link to a 1.7.3 Version of this texture pack? I dislike your new sand textures. (Or if you were really nice, send me a copy of your 1.7.3 Dark sand texture in a png or something)
Hey yeah sure buddy, let me just go ahead and make a completely new 32x version of a texture pack I already made once. Don't worry, it'll only take a few min.
Hey yeah sure buddy, let me just go ahead and make a completely new 32x version of a texture pack I already made once. Don't worry, it'll only take a few min.
My sand is the same as it was in 1.7.3...
Really? It seems different. I thought it had a wavy texture? Anyways, could you still please send me all the 1.7.3 Sandstone and Sand textures?
Rollback Post to RevisionRollBack
// i7-3770k // MSi GTX 660 Ti 2GB // Asrock Z77 Extreme6 // Ripjaws X 8GB // Xigmatek Dark Knight II //
// Corsair TX650 v2 // OCZ Vertex 4 128GB // WD Blue 500GB // NZXT Phantom 410 Gunmetal Grey //
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Where are the _eye.png files? I can't see them anywhere.
Apart from that, it's still one of the best 16x pack ! :smile.gif:
http://www.minecraftforum.net/topic/10790-texture-pack-central-mods-tools-maps-list/
-Nikola Tesla
What download are you guys using?
I agree, something is wrong with the furnace GUI
Thanks!
I know you're probably a busy guy, but I have a request. Could you possibly add Equivalent Exchange to your queue of Mods to support? After using the tools in Revival (and your YogBox texture pack) I can't see myself using anything else.
Hell, I may try to imitate your style myself for EqEx. :tongue.gif:
Anyway, keep up the awesome work! And I'm looking forward to any future packs you might release.
Yeah, last time I used the customizer, I had a furnace issue too. The texture is kind of upside down...
The Good:
* I have fixed the furnace gui on the customizer!
* I am redoing the following alts: Doors (Asian), Glowstone (Paper Lantern), Netherrack (Honeycomb).
* Going to add some real effort, high quality and unique mob and armor alts!
The Bad:
* I am discontinuing support for the following mods: Aether, BetterThanWolves, Clay Soldiers, PremiumWood and Randomobs**.
* I am removing some of the useless alts from my customizer: Chest (Crate), Inventory GUI (Leather), Flint (Tiny), Bone (Skull & Skull/Bone), Sugar (Bag), Flint/Steel (Torch).
** I will be taking some of the skins from this and making them official alts.
I will still provide the textures I made for the discontinued mods for those who still want them. This will all go into effect after I finish up work on my scifi pack.
-Thank you in advance
// Corsair TX650 v2 // OCZ Vertex 4 128GB // WD Blue 500GB // NZXT Phantom 410 Gunmetal Grey //
Hey yeah sure buddy, let me just go ahead and make a completely new 32x version of a texture pack I already made once. Don't worry, it'll only take a few min.
My sand is the same as it was in 1.7.3...
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Really? It seems different. I thought it had a wavy texture? Anyways, could you still please send me all the 1.7.3 Sandstone and Sand textures?
// Corsair TX650 v2 // OCZ Vertex 4 128GB // WD Blue 500GB // NZXT Phantom 410 Gunmetal Grey //