Anyone want to vote for my texture pack by making a sweet reply to it on the Contest forum? :biggrin.gif: It'd totally appreciate it. My submission is on page 6 about 3/4ths the way down the page!
I have a newer version of my texture pack up for you guys! :biggrin.gif:
{I'm gonna start naming them by which Beta version they correspond to, so as to not confuse anyone.}
So, here we go, I'm uploading LJ's Pack 1.9.4(i2) momentarily. =)
So, you're nearly finished with this apparently. I can't wait for this to be fully finished!
Lol, thanks. xP I AM working on it more, thank you. :biggrin.gif: I just started fixing the mobs {all the 'bottoms' of each part were upside down, due to the update in texture wrapping code.} I've also retexture the zombie mob, and may include alternative mobs once I finish the rest of the pack. So, if you like Random Mobs, then this texture pack WILL support it in due time! :biggrin.gif: If anyone has info on WHAT to name the other versions of each mob {and what mobs comply to the mod}, I'd really appreciate that.
Currently, I am working on THE END, and I'll finish off with the buffs/debuffs. =) Just to keep you guys in the loop, I'll upload the newest, working version I have available. =) http://www.megaupload.com/?d=57GDADWZ
Happy Minecrafting, and a Merry Thanksgiving!
Hey there! I decided to look at your texture pack when you left me a pretty comment on mine and this actually looks great! I really like the redstone ore block, where it's uniformly red :tongue.gif:
Hey there! I decided to look at your texture pack when you left me a pretty comment on mine and this actually looks great! I really like the redstone ore block, where it's uniformly red :tongue.gif:
Lol, thank you! The texture WRAPPING is definitely an important focal point for me when working on LJ's Pack. It really bothers me when lines and things don't line up in every possible way each texture can be oriented. So, I have to work not only within the 16x resolution, but also on making sure things like cobblestone wrap every way possible.
I do find it a bit hindering when it comes to brick, however. =/ I haven't been able to really find a wrap design that I'm fully happy with. I'm extrEmely close to finishing this pack, but there's always room for change, improvement, and revised textures.
Glad to hear you like the pack. And it IS fully compatible with 1.0.0, the little bits that are left are only default placeholders; nothings invisible or a solid color. :tongue.gif:
I've been doing a whole lot of color-tinting and pixel-tweaking since the last update. If you guys have suggestions on the following textures, or concerns for any texture in general, please post a reply asap. Thanks everyone!
{In order of recognition, not importance}: 1 - Glass 2 - Glowstone
3 - Glowstone Powder 4 - All User Interface [Color conflicts seem to make certain items hard to see.]
5 - Gold Armor
6 - Emblem on Iron Breastplate 7 - Squids
8 - Random Mobs support
9 - Default Character 10 - Dragon colors/style/type
11 - Pine [Needles] Block 12 - Pattern Variation between Gold and Iron ores
13 - Shimmer on still water
14 - Wolves [Considering changing to tan dogs.] 15 - The End background [Not the credits.]
16 - Change Font [Yes/No] 17 - Buff/Debuff particle affects
18 - Explosive Potion particle affects
19 - Food Bar
20 - Boat 21 - Pumpkinblur
22 - Underwater texture [semi-transparent]
23 - The End crystal
24 - Ghast 25 - Enderman
26 - Sun and Moon
27 - Lava Flowing
The textures are all complete or close to it, but all are being considered for retexturing. Please let me know what you guys think. I am definitely going to continue to work on this texture pack, even if slowly, but you will see it improve over time, none-the-less. =)
I've got a sweet new update for you guys! 1.0.0 installation 3 is ready for you slurp up and ingest!
{See first page}
Let me know what you think of it.
*Things I changed from my suggestions-inquiry list:
1 - Glass
2 - Glowstone
12 - Pattern Variation between Gold and Iron ores
25 - Enderman
I see what you mean, yeah. I actually just changed the smooth stone slabs to have a subtle difference. I didn't like stairways, rooftops, etcetera to show up as stripes. =P
And, I think your lava, fire, water, and portal textures rendered as default because you didn't install the HD texture mod. If you did do that and it's still not working, then I'll to see what's going on. It runs fine on mine and 2 other friends, but my brother {on a Mac} can't get the custom files of my texture pack, only, to work. =P
Thanks so much, again. It's much appreciated. And I was so glad to see that my initial 1.0.0 upload had 97 downloads! :biggrin.gif: With any luck, and some help from all you guys and girls, I'm sure I can make this pack truly unique and enjoyable to all 16x lovers. :biggrin.gif:
As for the texture pack, expect a little Random Mobs support. =) Started messing around with the wool textures and may come out with something slightly different, but will need to do some further testing and editing.
If there's anything you guys think needs changed/fixed/improved upon, please let me know. Thank you!
I recommend getting some new pictures for the first post, that show more blocks. So that others can see the true awesomeness they have stumbled upon.
Lol, well said, 42ofChaos. I should definitely get on that asap. I'm sure a good, clear display of my texture pack will bring in many more people. I wanna do stuff like Jolicraft has done and make it full-encompassing, providing mobs, example terrain, and such things as particles, items, and animation reels. =)
Hey guys! Got a big update for everyone! LJ's Pack 1.1 is finally out! Most everything I was working on for 1.0.0 was taking a while, but I was really for upload when 1.1 came out. :tongue.gif: So, I went ahead and completed those textures as well, and now it's ready for you to bippidy bop and click the download link on the front page of this thread! :biggrin.gif: Enjoy!
Hey guys! Got a big update for everyone! LJ's Pack 1.1 is finally out! Most everything I was working on for 1.0.0 was taking a while, but I was really for upload when 1.1 came out. So, I went ahead and completed those textures as well, and now it's ready for you to bippidy bop and click the download link on the front page of this thread! Enjoy!
EDIT: Megaupload has gone down, so I'll have to find an alternative, free website to upload my texture pack to you guys for download. =/ FIXED! :biggrin.gif:
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Curse Premiumhttp://www.minecraftforum.net/news/290-weekly-content-contest-theme-chosen/page__st__160/
Thank you all so much, guys. =)
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Curse Premium{I'm gonna start naming them by which Beta version they correspond to, so as to not confuse anyone.}
So, here we go, I'm uploading LJ's Pack 1.9.4(i2) momentarily. =)
EDIT: Done. :wink.gif:
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Curse PremiumLol, thanks. xP I AM working on it more, thank you. :biggrin.gif: I just started fixing the mobs {all the 'bottoms' of each part were upside down, due to the update in texture wrapping code.} I've also retexture the zombie mob, and may include alternative mobs once I finish the rest of the pack. So, if you like Random Mobs, then this texture pack WILL support it in due time! :biggrin.gif: If anyone has info on WHAT to name the other versions of each mob {and what mobs comply to the mod}, I'd really appreciate that.
Currently, I am working on THE END, and I'll finish off with the buffs/debuffs. =) Just to keep you guys in the loop, I'll upload the newest, working version I have available. =)
http://www.megaupload.com/?d=57GDADWZ
Happy Minecrafting, and a Merry Thanksgiving!
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Curse PremiumLol, thank you! The texture WRAPPING is definitely an important focal point for me when working on LJ's Pack. It really bothers me when lines and things don't line up in every possible way each texture can be oriented. So, I have to work not only within the 16x resolution, but also on making sure things like cobblestone wrap every way possible.
I do find it a bit hindering when it comes to brick, however. =/ I haven't been able to really find a wrap design that I'm fully happy with. I'm extrEmely close to finishing this pack, but there's always room for change, improvement, and revised textures.
Glad to hear you like the pack. And it IS fully compatible with 1.0.0, the little bits that are left are only default placeholders; nothings invisible or a solid color. :tongue.gif:
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Curse PremiumLet me know what you think of it. :biggrin.gif:
*Things I changed from my suggestions-inquiry list:
1 - Glass
2 - Glowstone
12 - Pattern Variation between Gold and Iron ores
25 - Enderman
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Curse Premium{In order of recognition, not importance}:
1 - Glass2 - Glowstone3 - Glowstone Powder
4 - All User Interface [Color conflicts seem to make certain items hard to see.]5 - Gold Armor
6 - Emblem on Iron Breastplate
7 - Squids8 - Random Mobs support
9 - Default Character
10 - Dragon colors/style/type11 - Pine [Needles] Block
12 - Pattern Variation between Gold and Iron ores13 - Shimmer on still water
14 - Wolves [Considering changing to tan dogs.]
15 - The End background [Not the credits.]16 - Change Font [Yes/No]
17 - Buff/Debuff particle affects18 - Explosive Potion particle affects
19 - Food Bar
20 - Boat
21 - Pumpkinblur22 - Underwater texture [semi-transparent]
23 - The End crystal
24 - Ghast
25 - Enderman26 - Sun and Moon
27 - Lava Flowing
The textures are all complete or close to it, but all are being considered for retexturing. Please let me know what you guys think. I am definitely going to continue to work on this texture pack, even if slowly, but you will see it improve over time, none-the-less. =)
I've got a sweet new update for you guys! 1.0.0 installation 3 is ready for you slurp up and ingest!
{See first page}
Let me know what you think of it.
*Things I changed from my suggestions-inquiry list:
1 - Glass
2 - Glowstone
12 - Pattern Variation between Gold and Iron ores
25 - Enderman
http://www.youtube.com/user/TheAJCraft?feature=mhee.
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Curse PremiumHey, awesome! Thanks so much! :happy.gif:
I see what you mean, yeah. I actually just changed the smooth stone slabs to have a subtle difference. I didn't like stairways, rooftops, etcetera to show up as stripes. =P
And, I think your lava, fire, water, and portal textures rendered as default because you didn't install the HD texture mod. If you did do that and it's still not working, then I'll to see what's going on. It runs fine on mine and 2 other friends, but my brother {on a Mac} can't get the custom files of my texture pack, only, to work. =P
Thanks so much, again. It's much appreciated. And I was so glad to see that my initial 1.0.0 upload had 97 downloads! :biggrin.gif: With any luck, and some help from all you guys and girls, I'm sure I can make this pack truly unique and enjoyable to all 16x lovers. :biggrin.gif:
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Curse PremiumAs for the texture pack, expect a little Random Mobs support. =) Started messing around with the wool textures and may come out with something slightly different, but will need to do some further testing and editing.
If there's anything you guys think needs changed/fixed/improved upon, please let me know. Thank you!
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Curse PremiumLol, well said, 42ofChaos. I should definitely get on that asap. I'm sure a good, clear display of my texture pack will bring in many more people. I wanna do stuff like Jolicraft has done and make it full-encompassing, providing mobs, example terrain, and such things as particles, items, and animation reels. =)
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Curse PremiumHaha, no no, I like it! :biggrin.gif: Thank you very much, and no problem! :wink.gif:
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Curse PremiumEDIT:
Megaupload has gone down, so I'll have to find an alternative, free website to upload my texture pack to you guys for download. =/FIXED! :biggrin.gif: