I saw your lp episode 42, and you showed off the new animals. I don't really like them. Would you be able to have two downloads, one with the old and one with the new? Or could you go back to the old animals? I loved how cute the pigs used to be, but now they just look scary.
The old animals are in the alt folder. Just delete the current ones and rename the alt you want "Cow" "sheep" etc. Without the qoutation marks, of course.
The old animals are in the alt folder. Just delete the current ones and rename the alt you want "Cow" "sheep" etc. Without the qoutation marks, of course.
Thanks for the tip. If you didn't say that, I would've just passed the alts and been haunted by the scary pig ears. = :sad.gif:
After visiting the nether today, I realized that the nether is TOO red. Maybe the netherrack could not be SO red? Like, it could just have some shading on it? That might take away the sudden rush of red that makes it hard to see depth in the nether.
Kudo's to you for having an awesome texture pack and listening to your fans. :biggrin.gif:
Hey Ty heres the textures that i talked about with you via PM, feel free to use them how you wish if you feel there of any use.
I didnt really like how the trapdoor seems to change angle when its either opened or closed so i scrapped my previous versions and came up with this inspired by the old gerudoku door. Ive included it on a blank texture template so the postioning is correct for transferring it in without much hassle.
The map icon is just a minor edit really as i thought it looked a bit bare as it was previously, again ive included it on a blank items template for correct positioning.
I hope that this isn't misplaced, or that I'm harping on a known issue, but the bookshelf texture in terrain.png bleeds onto the coal texture. Other than that, this is probably my favorite texture pack.
I hope that this isn't misplaced, or that I'm harping on a known issue, but the bookshelf texture in terrain.png bleeds onto the coal texture. Other than that, this is probably my favorite texture pack.
Hmm i must of messed up editing it earlier, I'll fix it, thanks.
Nice work jzus, I like the trapdoor a lot one improvement that could be made is Wrapping the green "gem" to the edge so it will transfer to the side better. like so....
And for the map I would start with this base image because it's more detailed.
Nice work jzus, I like the trapdoor a lot one improvement that could be made is Wrapping the green "gem" to the edge so it will transfer to the side better. like so....
And for the map I would start with this base image because it's more detailed.
Thanks for the feedback.
Yeah i see what you mean about the trapdoor, ill see about trying to blend it to the edge as seamlessly as possible.
The map details on that do look a bit better, i originally used the other one as it was a requested adjustment to there map but i can make the same adjustments using that one as most of them have the same issue with the rolling edges.
Ok ive finished with the edits, the trapdoor should have a more seamless edge texture now
That map icon was actually a few pixels smaller so i kept with my original one and translated some more detail in to give it a bit more of a used look.
Sorry i couldnt post some actual pics, been having some fraps issues :sad.gif:
- Any material that is the work of another individual but is being represented as original. Permission must be obtained from the original creator, and due credit must be given, before including any element of that creator's work.
This thread will be closed until permission from the original artist(s) is presented. If you have further questions, feel free to contact me via Private Messaging.
I see. Fair enough, it will remain open for now, but I need to see some proof of permission, not simply a statement indicating Doku's approval.
I asked him to please post here to prove that I wasn't lieing back when I originally got permission but I guess he's too busy. I could give you a screen shot of the message but when curse took over I lost a lot of messages.
I guess the only proof I can give is the fact that there is no angry message by doku on my thread.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumThe old animals are in the alt folder. Just delete the current ones and rename the alt you want "Cow" "sheep" etc. Without the qoutation marks, of course.
Channel
https://www.youtube.com/user/Tyken132
My Blog/Forums
http://tyken132.com/
Thanks for the tip. If you didn't say that, I would've just passed the alts and been haunted by the scary pig ears.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumFear not, the mod poll has been recorded.
Channel
https://www.youtube.com/user/Tyken132
My Blog/Forums
http://tyken132.com/
Kudo's to you for having an awesome texture pack and listening to your fans. :biggrin.gif:
Does anyone know what the "X" is used for?
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumThis actually took a while, I wanted the book shelves to look good, instead of just copy/pasting the same shelf together. I think it turned out great.
Channel
https://www.youtube.com/user/Tyken132
My Blog/Forums
http://tyken132.com/
I didnt really like how the trapdoor seems to change angle when its either opened or closed so i scrapped my previous versions and came up with this inspired by the old gerudoku door. Ive included it on a blank texture template so the postioning is correct for transferring it in without much hassle.
The map icon is just a minor edit really as i thought it looked a bit bare as it was previously, again ive included it on a blank items template for correct positioning.
Let me know what you think.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumHmm i must of messed up editing it earlier, I'll fix it, thanks.
Channel
https://www.youtube.com/user/Tyken132
My Blog/Forums
http://tyken132.com/
And for the map I would start with this base image because it's more detailed.
Thanks for the feedback.
Yeah i see what you mean about the trapdoor, ill see about trying to blend it to the edge as seamlessly as possible.
The map details on that do look a bit better, i originally used the other one as it was a requested adjustment to there map but i can make the same adjustments using that one as most of them have the same issue with the rolling edges.
Ill make some adjustments and repost something.
That map icon was actually a few pixels smaller so i kept with my original one and translated some more detail in to give it a bit more of a used look.
Sorry i couldnt post some actual pics, been having some fraps issues :sad.gif:
http://www.minecraft...ead-this-first/
This thread will be closed until permission from the original artist(s) is presented. If you have further questions, feel free to contact me via Private Messaging.
I see. Fair enough, it will remain open for now, but I need to see some proof of permission, not simply a statement indicating Doku's approval.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumI asked him to please post here to prove that I wasn't lieing back when I originally got permission but I guess he's too busy. I could give you a screen shot of the message but when curse took over I lost a lot of messages.
I guess the only proof I can give is the fact that there is no angry message by doku on my thread.
Channel
https://www.youtube.com/user/Tyken132
My Blog/Forums
http://tyken132.com/
Doku has granted permission for people to use his RPG textures.