Ok, I am not saying I can do any better, but why make something the texture pack forum has way to much of? If you want a texture pack to sand out, make one using no borrowed textures. It will increase your skill and make it more noticeable.
I would just like to say that this is an awesome texture pack. i would also like to suggest that you do a texture for Zan's Minimap Mod. Thanks, The Quickest TaC0
I would just like to say that this is an awesome texture pack. i would also like to suggest that you do a texture for Zan's Minimap Mod. Thanks, The Quickest TaC0
I will try my best to do so :biggrin.gif: although it already looks good hopefully expect it mabye in the next update or a few after that idk :biggrin.gif:
I know that there was an update in the aether mod with new mobs and stuff like that and I am working hard on the new textures so please be patient. thanks :biggrin.gif:
Meh did you just take Tykens Aether work? and GERODKU and changed the name? srry i dont see any differences :/ they all look the same textures
Both me and Tyken did indeed give full permission for use of the Aether textures, rapidninja had a lot of work done but it was unfortunatly lost if i recall.
Both me and Tyken did indeed give full permission for use of the Aether textures, rapidninja had a lot of work done but it was unfortunatly lost if i recall.
that is correct jzus I was nearly finished with the textures but sadly they were lost for reasons I am not aware of at this time ._. after I got out of rage mode that day, I PM'd Tyken and jzus, told them what happened, then asked if I could use the aether textures in this pack. Thankfully, they said yes and I shall be forever grateful :biggrin.gif:
that is correct jzus I was nearly finished with the textures but sadly they were lost for reasons I am not aware of at this time ._. after I got out of rage mode that day, I PM'd Tyken and jzus, told them what happened, then asked if I could use the aether textures in this pack. Thankfully, they said yes and I shall be forever grateful :biggrin.gif:
I am currently working on textures for 1.8 on my own because now I really want to make this pack my own instead of just a simple copy and paste pack. When 1.8 comes out in the next few weeks or days or whatever, expect the TP update to follow mabye a few minutes or hours after the MC update. I still have a few more things to texture such as the rotten flesh, the giant mushrooms, the melon slice, the silverfish and Enderman, the chicken, the new porkchop, and if I have to, the new bow animations. if anyone would like to help me out with some of these, please feel free to message me with models. cya :biggrin.gif:
I am currently working on textures for 1.8 on my own because now I really want to make this pack my own instead of just a simple copy and paste pack. When 1.8 comes out in the next few weeks or days or whatever, expect the TP update to follow mabye a few minutes or hours after the MC update. I still have a few more things to texture such as the rotten flesh, the giant mushrooms, the melon slice, the silverfish and Enderman, the chicken, the new porkchop, and if I have to, the new bow animations. if anyone would like to help me out with some of these, please feel free to message me with models. cya :biggrin.gif:
Always here to help Rapidninja, as im sure your already aware just click the link in my sig to check out anything from the rpg texture thread :smile.gif:
Always here to help Rapidninja, as im sure your already aware just click the link in my sig to check out anything from the rpg texture thread :smile.gif:
thanks man, that's why you da bestest! :biggrin.gif:
oh yeah forgot to put the RPG Texture Thread into the OP, doing it now :smile.gif:
I am just about to start updating my pack to 1.8 WOO!!! All I need to do is get the melon slice, rotten flesh, and the bow charges and then i'm done :smile.gif:
Almost done with the 1.8 update, I just have a few more things left to put in the terrain and then i'm done WOO :biggrin.gif: now for this I would like to put out that this coming up TP update, will have more than half of my own work for the pack now, but alot of the credit goes to my bud jzus who is an excellent texture creator and without him, most of this update wouldn't happen so thank you jzus for all your hard work. :smile.gif:
Almost done with the 1.8 update, I just have a few more things left to put in the terrain and then i'm done WOO :biggrin.gif: now for this I would like to put out that this coming up TP update, will have more than half of my own work for the pack now, but alot of the credit goes to my bud jzus who is an excellent texture creator and without him, most of this update wouldn't happen so thank you jzus for all your hard work. :smile.gif:
it should already be compatible cuz I thought that it just depended on the block textures (forgive me if that didn't make sense :biggrin.gif:)
I will try my best to do so :biggrin.gif: although it already looks good hopefully expect it mabye in the next update or a few after that idk :biggrin.gif:
thank you :biggrin.gif:
well 1: Tyken gave me permission to use the aether textures
and 2: I have changed a few things around from Gerudoku like the bed, cake, and alot of the items.
Both me and Tyken did indeed give full permission for use of the Aether textures, rapidninja had a lot of work done but it was unfortunatly lost if i recall.
that is correct jzus I was nearly finished with the textures but sadly they were lost for reasons I am not aware of at this time ._. after I got out of rage mode that day, I PM'd Tyken and jzus, told them what happened, then asked if I could use the aether textures in this pack. Thankfully, they said yes and I shall be forever grateful :biggrin.gif:
Your very welcome :smile.gif:
Always here to help Rapidninja, as im sure your already aware just click the link in my sig to check out anything from the rpg texture thread :smile.gif:
thanks man, that's why you da bestest! :biggrin.gif:
oh yeah forgot to put the RPG Texture Thread into the OP, doing it now :smile.gif:
Careful rapid youll make me blush :tongue.gif:
:tongue.gif: