@ yaomon17 - You might want to switch the direction of the curve/blade on the wooden and stone swords, as in-game, they resemble a mantis' arm rather than a bokken or scimitar. a simple flip should fix them.
@ yaomon17 - You might want to switch the direction of the curve/blade on the wooden and stone swords, as in-game, they resemble a mantis' arm rather than a bokken or scimitar. a simple flip should fix them.
thanks! i never would have known that without that comment! if yaomon doesn't fix it, i will in the final version.
Well i completely understand it your requesting a texture pack for your map well i hope its worth the work for the guy whoever made the texture :smile.gif: also give a link to the map when your done
Well i completely understand it your requesting a texture pack for your map well i hope its worth the work for the guy whoever made the texture :smile.gif: also give a link to the map when your done
it's the first link in my sig. It's not done yet though.
@ yaomon17 - You might want to switch the direction of the curve/blade on the wooden and stone swords, as in-game, they resemble a mantis' arm rather than a bokken or scimitar. a simple flip should fix them.
No you actually have to redraw them.
Idk what the kunai angle should be or how to undetail the bottles so I removed the antialiasing and I eased up on the dithering of the dust.
Will work on armour and stuff next.
(Btw: a "Thanks" or "I really appreciate you taking time off of your busy schedule to volunteer for drawing this when you could be doing a job with pay that gets you millions of dollars". Jk)
It might have been a better idea to make slime balls the kunai, as now chickens lay kunai (and can hatch from them).
Oh, and I read that the armor.png can be overlaid on top of the default skin.png to find what goes where. haven't actually tried it though.
It might have been a better idea to make slime balls the kunai, as now chickens lay kunai (and can hatch from them).
Oh, and I read that the armor.png can be overlaid on top of the default skin.png to find what goes where. haven't actually tried it though.
but i don't think you can throw slimeballs. besides the glowing on the kunai means that they're magic, so they can create chickens. =3
and yaomon... THANK YOU SO MUCH FOR THIS!!! even though i will probably use some of your texture pack with parts of other artist's.
thanks! i never would have known that without that comment! if yaomon doesn't fix it, i will in the final version.
I am too. As soon as Chip is done with the castle, i will be working on the next town: town needsaname! (the japanese one.)
it's the first link in my sig. It's not done yet though.
No you actually have to redraw them.
Idk what the kunai angle should be or how to undetail the bottles so I removed the antialiasing and I eased up on the dithering of the dust.
Will work on armour and stuff next.
(Btw: a "Thanks" or "I really appreciate you taking time off of your busy schedule to volunteer for drawing this when you could be doing a job with pay that gets you millions of dollars". Jk)
Oh, and I read that the armor.png can be overlaid on top of the default skin.png to find what goes where. haven't actually tried it though.
but i don't think you can throw slimeballs. besides the glowing on the kunai means that they're magic, so they can create chickens. =3
and yaomon... THANK YOU SO MUCH FOR THIS!!! even though i will probably use some of your texture pack with parts of other artist's.
that's epic. it will look even better to the players because it will bestow a certain "special ability" on them.
This is what I think this is why it won't work, easily confusable with Redstone.
[Green] [Green] [Green] [Green] [Green] [Green] [Green] [Green]
[Green] [Green] [Green] [Green] [Green] [Green] [Green] [Green]
[Green] [Black] [Black] [Green] [Green] [Black] [Black] [Green]
[Green] [Black] [Black] [Green] [Green] [Black] [Black] [Green]
[Green] [Green] [Green] [Black] [Black] [Green] [Green] [Green]
[Green] [Green] [Black] [Black] [Black] [Black] [Green] [Green]
[Green] [Green] [Black] [Black] [Black] [Black] [Green] [Green]
[Green] [Green] [Black] [Green] [Green] [Black] [Green] [Green]
which s why redstone won't be given to the player.
What if they make a mine and find it?