hey my dads the one who has photoshop and hes really busy so he might not be able to change the textures to my fav ones and also he might just not care and overwrite the cobblestone with the pine sapling and my house will be made of pine saplings D:
so can you just add a seperate .png file called terrainoriginal.png and itemsoriginal.png because it has the original terrain and items for saplings and detector and booster tracks thnx!
EDIT:I just realized the normal pistons and sticky pistons are slightly gerudoku style already xDDD
EDIT2:I see the Alts but I dont have Photoshop, only Paint D:
(PAINt causes me pain xDDDDDD)
Can you PLEASE add in the halo like helmet for when you put on a pumpkin? I LOVED that in the original.
Ok sorry I made a mistake, I thought in the original Gerudoku it was that pumpkin head but it turns out it is not. You can find it in the misc folder(?) called pumpkinblurHUD.png later I will switch it back to normal.
hey my dads the one who has photoshop and hes really busy so he might not be able to change the textures to my fav ones and also he might just not care and overwrite the cobblestone with the pine sapling and my house will be made of pine saplings D:
so can you just add a seperate .png file called terrainoriginal.png and itemsoriginal.png because it has the original terrain and items for saplings and detector and booster tracks thnx!
EDIT:I just realized the normal pistons and sticky pistons are slightly gerudoku style already xDDD
EDIT2:I see the Alts but I dont have Photoshop, only Paint D:
(PAINt causes me pain xDDDDDD)
I think it is possible to do in paint, also the thing is I don't want to make more then 2 terrain.png because every update I have to change both and I don't want a third one. I will try to do it in paint and if I can't do it I will make a alt terrain
I would do it in paint but i read the other replies and they said it caused a hard white/black background and I dont know how to zoom into the picture in order to move it pixel by pixel and that would be especially hard because its 32x, not 16x, and that would mean moving 4 times the pixels and I dont think I could even cover up the new saplings pixels with the old saplings pixels - the new saplings pixels would still stick out of the sides of the old sapling.
Also shears and map arent in items16, and the map icon for in hand is the same as the normal items, its 32x.
Also #2, that was a run-on sentence, I should break it up into small sentences but im too busy trying to see if the 1.7_02 update made my water and lava still again D:: :dry.gif: :sleep.gif: D:<
EDIT:CRAP MAH PORTALZ ARZ STILZ! (Excuse my n00biness, im fixing the moving portal and water and lava soon, I know how bcuz im MLG pro xD)
For some reason my bricks, pumpkins, and gold blocks are broken. They have the portal texture and the fire texture on them. Also, the netherack is water. Do you or anyone else know about this? Please reply back.
For some reason my bricks, pumpkins, and gold blocks are broken. They have the portal texture and the fire texture on them. Also, the netherack is water. Do you or anyone else know about this? Please reply back.
You need to install the HD textures mod.
Click here to download MCPatcher, which will install the mod for you.
For some reason my bricks, pumpkins, and gold blocks are broken. They have the portal texture and the fire texture on them. Also, the netherack is water. Do you or anyone else know about this? Please reply back.
UMMM Everything seems the same exept the armor and the weapons and the wolf...can you make them all look like the one in the newest yogcast texturepack? the armor and swords and wolf? caaause yeah it makes it wierd
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zu'u los in do keizaal, al do dov, in do pah zir, dii haal fent al pah tol kriz zey....
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so can you just add a seperate .png file called terrainoriginal.png and itemsoriginal.png because it has the original terrain and items for saplings and detector and booster tracks thnx!
EDIT:I just realized the normal pistons and sticky pistons are slightly gerudoku style already xDDD
EDIT2:I see the Alts but I dont have Photoshop, only Paint D:
(PAINt causes me pain xDDDDDD)
I don't like the blue with piston look.
Ok sorry I made a mistake, I thought in the original Gerudoku it was that pumpkin head but it turns out it is not. You can find it in the misc folder(?) called pumpkinblurHUD.png later I will switch it back to normal.
I think it is possible to do in paint, also the thing is I don't want to make more then 2 terrain.png because every update I have to change both and I don't want a third one. I will try to do it in paint and if I can't do it I will make a alt terrain
Also shears and map arent in items16, and the map icon for in hand is the same as the normal items, its 32x.
Also #2, that was a run-on sentence, I should break it up into small sentences but im too busy trying to see if the 1.7_02 update made my water and lava still again D:: :dry.gif: :sleep.gif: D:<
EDIT:CRAP MAH PORTALZ ARZ STILZ! (Excuse my n00biness, im fixing the moving portal and water and lava soon, I know how bcuz im MLG pro xD)
When I cast the fishing rod there is no texture for it
Thanks :smile.gif:
You need to install the HD textures mod.
Click here to download MCPatcher, which will install the mod for you.
You should keep them this way
patch your game with mc patcher
It will work, but you need to repatch to fix moving water/lava/portal :DDDD your welcome!!!!!!!!!!!!!!
I think you should just use the anti biome