Well.. I got a question.. I've dowloaded main texture pack and some "addons" and fan-made ones, but dont know how to place all them together.. How should I do it?
unless you are using mod texture you only need main pack from my sig, choose one resolution. mod textures have specific instruction but are usually dragged into main pack.
Well.. I got a question.. I've dowloaded main texture pack and some "addons" and fan-made ones, but dont know how to place all them together.. How should I do it?
A bit more detailed instruction on that.
1. In your Zip program of choice open (open, not extract) the archive for the main resource pack.
2. Open the zip archive of the addon as well.
3. Drag the 'assets' folder from the addon into the main resource pack. Your program may ask you to 'merge' files or folders, just tell it that's OK. If there is no 'assets' folder in the addon's zip file then that particular addon has not been updated for the newer versions of Minecraft.
4. Close all the archives and play.
delaying update. working on remaining passive mob textures...... possibly even the enderdragon, i will post pics in progress to let you guys be informed
edit . wow i just saw the horse and enderdragon templates and ..... holy crap. i'll do my best with the horse, the enderdragon may just have to be worked on over a long time. for now though i could make it a lightning ghost dragon?
edit: mostly done creepy cats
(one is skinned!)
and hellhounds.
edit sneak peek at finished hellhound with awesome collar
i am finetuning couple things then will release update before i start on horses.
edit i have made awesome power texture for powered creepers but it won't work, this is command using to spawn from command block: /summon Creeper ~ ~ ~3 {powered:1} or /summon Creeper ~ ~ ~3 {powered:true} neither work i just get normal creepers with no lightning texture, if someone can tell me what i'm doing wrong would be much apprectiated.
new release is coming very soon i will be announcing the end of beta and give rc status.
here;s a teser pics of temp dragon, new dragon health beam and endercrystal
ok guys i have uploaded new hd vdc tp.
changes include:
new creepy cats (all)
new hellhound
new flowers large and small(all)
new saddled pig texture
new explosion texture
new endercrystal and health beam
temporary lightning ghost dragon
new hay block
resource pack menu gui
new stream indicator for twitch (untested)
left to do list -
entity - creeper lightning texture (texture done but cant get it to work)
entity - enderdragon, eyes and destroy
entity - horses and horse armor
items - horse armour icons, minecart command block icon.
particle - footprint
with my new update (when fin uploading) the pack will be 90% complete. i will remove 'beta' status and label as 'rc'.
it is updated now. 32x and 64x ports will be done tomorrow
delaying update. working on remaining passive mob textures...... possibly even the enderdragon, i will post pics in progress to let you guys be informed
edit . wow i just saw the horse and enderdragon templates and ..... holy crap. i'll do my best with the horse, the enderdragon may just have to be worked on over a long time. for now though i could make it a lightning ghost dragon?
edit: mostly done creepy cats
(one is skinned!)
and hellhounds.
edit sneak peek at finished hellhound with awesome collar
Hmm. I don't really like the hellhound's eyes... It looks like he is always closing them.
Steve skins for 64x64 are still broken It's the same for the other resolutions too.
are you downloading from my sig? i was sure i fixed it. what version mc you using... one of the snapshots changed layout, you may be using older version mc.?
are you downloading from my sig? i was sure i fixed it. what version mc you using... one of the snapshots changed layout, you may be using older version mc.?
Yes I downloaded from your signature and I am using 1.7.4 with Optifine.
Hey do you think you could make an alternate diamond axe of the same design but with a larger and longer chainsaw blade? Sometimes in PVP it is hard to tell from far away that they are holding one. Thanks!
Hey do you think you could make an alternate diamond axe of the same design but with a larger and longer chainsaw blade? Sometimes in PVP it is hard to tell from far away that they are holding one. Thanks!
i'll look into it
edit: peek at finished black horse. done all color variants, just gotta do saddle and markings then horses are done
thanks man it took me nearly 3 days to do all the horse textures
and here's the saddle finished, just markings and chest to go then i'll do mule/donkey then release rc2
You want to send me what you have for the wolf and I'll take a look?
well i mainly used some of your texture, but ok, i'll send the cats to. i'm makin a folder for you to access
unless you are using mod texture you only need main pack from my sig, choose one resolution. mod textures have specific instruction but are usually dragged into main pack.
A bit more detailed instruction on that.
1. In your Zip program of choice open (open, not extract) the archive for the main resource pack.
2. Open the zip archive of the addon as well.
3. Drag the 'assets' folder from the addon into the main resource pack. Your program may ask you to 'merge' files or folders, just tell it that's OK. If there is no 'assets' folder in the addon's zip file then that particular addon has not been updated for the newer versions of Minecraft.
4. Close all the archives and play.
This should probably go on the OP at some point.
edit . wow i just saw the horse and enderdragon templates and ..... holy crap. i'll do my best with the horse, the enderdragon may just have to be worked on over a long time. for now though i could make it a lightning ghost dragon?
edit: mostly done creepy cats
edit sneak peek at finished hellhound with awesome collar
i am finetuning couple things then will release update before i start on horses.
edit i have made awesome power texture for powered creepers but it won't work, this is command using to spawn from command block: /summon Creeper ~ ~ ~3 {powered:1} or /summon Creeper ~ ~ ~3 {powered:true} neither work i just get normal creepers with no lightning texture, if someone can tell me what i'm doing wrong would be much apprectiated.
new release is coming very soon i will be announcing the end of beta and give rc status.
here;s a teser pics of temp dragon, new dragon health beam and endercrystal
changes include:
new creepy cats (all)
new hellhound
new flowers large and small(all)
new saddled pig texture
new explosion texture
new endercrystal and health beam
temporary lightning ghost dragon
new hay block
resource pack menu gui
new stream indicator for twitch (untested)
left to do list -
entity - creeper lightning texture (texture done but cant get it to work)
entity - enderdragon, eyes and destroy
entity - horses and horse armor
items - horse armour icons, minecart command block icon.
particle - footprint
with my new update (when fin uploading) the pack will be 90% complete. i will remove 'beta' status and label as 'rc'.
it is updated now. 32x and 64x ports will be done tomorrow
Hmm. I don't really like the hellhound's eyes... It looks like he is always closing them.
http://www.planetminecraft.com/member/scooterdude720/
Steve skins for 64x64 are still broken
http://www.planetminecraft.com/member/scooterdude720/
are you downloading from my sig? i was sure i fixed it. what version mc you using... one of the snapshots changed layout, you may be using older version mc.?
Yes I downloaded from your signature and I am using 1.7.4 with Optifine.
http://www.planetminecraft.com/member/scooterdude720/
ok i'll look into it again. thanks
Hey do you think you could make an alternate diamond axe of the same design but with a larger and longer chainsaw blade? Sometimes in PVP it is hard to tell from far away that they are holding one. Thanks!
http://www.planetminecraft.com/member/scooterdude720/
i'll look into it
edit: peek at finished black horse. done all color variants, just gotta do saddle and markings then horses are done
Haha that's so awesome
http://www.planetminecraft.com/member/scooterdude720/
and here's the saddle finished, just markings and chest to go then i'll do mule/donkey then release rc2