Minecraft's most frightening texturepack invades L4D2!
Includes:
- Replacements for all 8 survivors, include Steve, Deadpool, Ash, and more!
- Replacements for all Special Infected, including an exclusive Witch texture!
- Dozens of zombie variants!
- Glowing and Animated textures!
- Blood and Gore galore!
What are you waiting for?
The zombie holocaust waits for no one!
Hi I could need some help her, have bin using this amassing TP for almost a year now... I updated to Win8 and did not have the time to play Minecraft for a wile... just got it back up and running yesterday... all worked out except for the text only when i turn on vondoomcraft I can no longer read it it just a white blur of large white pixel...
I could think of multiple reasons why it's not working, use mc patcher or optifine for the HD font feature, maybe you need to give MC more RAM and if none of this helps you could delete the "font" folder that can be found in your vonDoomCraft.rar.
OK thx... mc patcher with or without just gave me a black screen... but deleting the font folder helped...
i took them mountains off in optifine but lost the stars i didnt even realize it till you said something about that. ive played around with this pack an awful lot and i remember seeing them mountains in the custom skies folder and deleted it and guess what. now i have the stars back with no mountains yay!
this is what i did
environment/ sky0/ sky1.properties is for the stars. you want to delete sb.png sb2.png and also sky2.properties and sky3.properties. im not fully aware of any problems it may cause but it does help speed stuff up and works great for me.
I'm using this texture pack with FTB and since FTB is not yet updated to 1.5.1 I wondered if there was any chance to get an 1.4.7 128x edition reuploaded? Especially if I'm able to use the shaders "mod" with that edition
check my low res ports link in op. there is pre 1.4.7 pack and shader support. (pre 1.4.7)
hoy doom how are things going for you. i just wanted to run some things by you and see what you think. im learning how to make hd skins by using yours to edit because they are so awesome. ive been working on the venom skin and i did some pretty neat stuff and rightnow im just using them for personal use but i want to send them to you and see what you think about them i have 2 edits of venom and im going to do carnage and antivenom next. mostly just compacting the face so its more below the top of the head and i took the venom armor and worked it in with the venom skin which i think looks amazing when i put it on a custom npc. i also put a venom emblem on the venom armor
Sorry for the complete lack of news lately, guys; My work schedule/sleep cycle/etc has been crazy!
But I think it should all be smoothing out now, as I've finally had more than a hour or two at a time to get some texturing in, so hopefully the pack should be getting back on track now!
Anywho, gonna hit up responses tonight or tomorrow (oof, this one'll take a while); but in the meantime here are some WIPs:
Pretty much finished Wither-
Very early WIP Witch- (wasn't happy with the other WIP one. I'll turn her into a zombie or such)
im glad to see your back and doing better for yourself. and yea the ash toon would be awesome for minecraft but who is the brown guy with the red swirly eyes on the bottom middle picture. he is awesome looking i want him lol.
i also have an idea for a witch use either the original or new Freddy Kruger face texture to give it a terrifying look. and tweak it some and maybe change the color some and it would make a really creepy witch or zombie if it don't work. instead of trying to make the regular type wizard of ozz witch fit your style. i think its mostly because of the type of witch you are using just don't work with your style and that's why they end up looking like better zombies but there are so many different kinds that might click. i will try making one from scratch and show you when im done. but yea that witch above is pretty cool looking i think the only thing missing that would make her look more like a witch is if you put a big nose on it i love the eyes, hair and teeth. but maybe a different color skin like a grey purple or grey blue dark or light don't matter but the green screams zombie. or you could use it to make an evil leprechaun from the movie if your planning on doing another witch.
im glad to see your back and doing better for yourself. and yea the ash toon would be awesome for minecraft but who is the brown guy with the red swirly eyes on the bottom middle picture. he is awesome looking i want him lol.
i also have an idea for a witch use either the original or new Freddy Kruger face texture to give it a terrifying look. and tweak it some and maybe change the color some and it would make a really creepy witch or zombie if it don't work. instead of trying to make the regular type wizard of ozz witch fit your style. i think its mostly because of the type of witch you are using just don't work with your style and that's why they end up looking like better zombies but there are so many different kinds that might click. i will try making one from scratch and show you when im done. but yea that witch above is pretty cool looking i think the only thing missing that would make her look more like a witch is if you put a big nose on it i love the eyes, hair and teeth. but maybe a different color skin like a grey purple or grey blue dark or light don't matter but the green screams zombie. or you could use it to make an evil leprechaun from the movie if your planning on doing another witch.
Thanks!
I'll have the Ash HD skin up and usable (as well as the unreleased ones I've had for a while) once the HD skin site is back up and running. I just read that the site creator/modder's brother recently passed away, so I suspect that it may be a while. Though, it appears that he's busying himself with updating the site; Which can only be a good thing for him! Working on this texturepack is what kept me semi-sane during a series of disasters in my own life, so hopefully his mod/website will be able to do the same for him. I still have to do so myself, but if any of you are fans/users of the HD skin mod, please let AngryKahn know that he has your support!
The swirly-eye dude was actually the remnants of the crappy Witch I was working on for a while. I'm going to remove the hair, add some eyeballs, do a few other tweaks, and make it into a new zombie (of which I've been meaning to add more anyways).
As for the current Witch, surprisingly the problem hasn't been making it fit my style, so much as having it fit the goofy Villager-esque model. I've actually been trying to making a non-Oz witch, but nothing else really works with the it. The giant hat, as stupid as it is, it basically the Witch's most prominent feature, so every time I removed it the skin just wouldn't work.
As is, I've just given up and decided to go for the classic Oz witch look.
Only the basic facial features are finalized, so the skin color and such will change. I have to toy with it a bit, but if I do end up going with green skin, I'm not too worried about her getting confused with zombies because of her massive ugly hat.
Also, she will have a nose! You can see the basic shape of it on the brownish blob where the villager nose usually is. The parts that aren't green will be transparent, so once the nose is oragamied onto the nose model, hopefully it'll look nice and hooked. (if it works well, I'd like to do something similar with the Chicken beak)
Anywho, I think the basics of this Witch look good so far. It mostly just needs some extra details tossed in; bone necklace, stuff dangling from the "belt", maybe spider webs on the hat, etc.
OH! by the way, thanks for bringing up the freddy skin texture! I had completely forgotten that I'd made it (Maskless Deadpool's face).
I'm thinking it'd probably be pretty easy to throw together a Freddy Krueger HD skin once I get the chance. At the moment I have 3 HD skins that need to be made first, but are kind of on hold so I can work on vDC some; but seeing as how the HD skin site is down, I think I can hold off on them for now...
Anywho, Flowing animations are still giving me a world of trouble, so they may not be done for the next update. I'm eager to give the fire animations another shot soon though! This time, I think I'm just going to print out the default fire, draw over it, and work from there. It's a real pain in the ass having to draw the animation from scratch, so this will at least give me a shape to go off of.
Quartz is still being a pain too. Making a marble texture is easy. Making a marble texture that tiles well, not so much. =)
Plus, I'm not quite sure what to do with the chiseled quartz (or whatever they call the fancy one). Any idea are welcomed!
sweet thanx for that awesome reply man you got me really exited about seeing theez projects im a huge fan of yours.
had to spoil this i dont want to take up your whole page lol
i seen this movie called ra.one that had an awesome villain the movie was corny but pretty awesome but the villain looked like a black and red doom which made me think about you and would be a super awesome skin.
but yea i was wanting to learn a bunch of things and im teaching myself . im learning java, modeling and texturing. and you got me into texturing and im loving it. i spent 14 hrs working on venom and have 10 diff models and an armor with 3 different outcomes and that's my very first job im really proud of it and hope you like them. but ive never started from scratch. im pretty intimidated to try and was hoping you could give me a few tips on that part caz im pretty lost from the start lol.
but yea i think your idea with the witch is sounding pretty good but if u change the eyes you gotta use them in another skin because they are awesome and probably the best set of eyes ive seen on a minecraft skin besides the swirls and cant forget the zombies eyes.
and i see what you mean with having to use the ozz witch because of the hat and matching with the cookie villager skin ive never liked the villager model and replaced them all with custom npc's and also all of the mobs. so maybe you dont need to use the villager model it works better as the player model because i can put it on alot of different model types that way. and thats what got me into messing with your skins to make them fit the right canvas. and had to move things around to fit the char model then edited the texture to my liking.
and ill soon be making my own models ive been trying to make the dead ichigo hollow form but i have 1 problem i cant make the horns 3d. im afraid i might need to make a new model or make the mask mod forge compatible in order to do it. so if you know a better way id love to see your outlook on it.
ive just recently ran into the hd skin mod but i don't know if i need it because i already have hd skins for my char so if you know something i don't id like to know. but his work is pretty awesome so ill support him weather i use the mod or not.
and the best for last. so you are doing a freddy skin i would love to see your progress and i hope its the original. i didn't like the new freddy i think he looks like a witch lol. i could go on and on with a full series of different freddy skins. and i know by messing up skins you can make claws with going out of the lines somehow. otherwise i have no idea how unless there is a glove mod or something lol but im betting you will need to use the villager model just to get his hat to work from what im thinking. sorry for the randomness lol im just exited and full of idea's.
Gonna break down the response for easier typing:
- Ra.One villain looks pretty cool! Like a cross between Doom and the Crysis suit! Honestly though, with the massive amount of back-logged HD skins I have to do, I'm not sure it's one add to the list; if only because I don't know the character and intricate skins take forever to draw. I may do a similar looking skin at some point though, as I'd like to do a small pack of original super villains.
- Starting a texture from scratch can be done a number of ways, depending on what style you're looking to use.
For mine, (outlining aside) I usually start with a number of stock photos of a various materials that the texture will need (IE: burlap, sheet metal, etc). Most of the time I make them grayscale and try to mess with the contrast/brightness so that they're a middle-tone gray.
From there, most of the shaping (adding height, shadows, etc) is done using the brighten/darken tool.
Color is added later, after which I make the materials look cartoony or painted (can't really describe this portion. It's a huge part of my process and it's different almost every time).
The stock photos aren't really needed though. You can start with a plain gray canvas and do the same thing; the most important part is simply the shaping with brighten/darken. (the gray canvas is important, as with a white one you can't brighten any highlights or bumps)
The "muscle layer" I use with all my HD skins was done completely from scratch this way.
- (about learning modeling) VERY cool! If you ever get to a point where you're confident in your abilities with it, I'd love to collaborate on some sort of mini mod. I don't have any ideas at the moment, but I'm sure something cool could be done.
- For the dead ichigo horns, I think the easiest (and possibly cooelst) way to do them would be to not even have them as 3d models.
instead, just add a large 2D plane cutting through the head and draw the horns on, so you have a flat sprite horns.
Here's a quick diagram. Pretend my angles are correct and it'll give you an idea:
I put the plane at a downward angle, as it'll make them show up better on the model.
- Yeah, Freddy would be modeled after Robert Englund instead of the new Freddy. unfortunately, Minecraft mirrors the arm skins, so he's have to be either gloveless or have two gloves. I'd probably go with glovesless.
vonDoomCraft Left 4 Dead 2 mods
Now Available!!
★★★★★★★★★★★★★★★★★★★★★
Minecraft's most frightening texturepack invades L4D2!
Includes:
- Replacements for all 8 survivors, include Steve, Deadpool, Ash, and more!
- Replacements for all Special Infected, including an exclusive Witch texture!
- Dozens of zombie variants!
- Glowing and Animated textures!
- Blood and Gore galore!
What are you waiting for?
The zombie holocaust waits for no one!
Steam Workshop Page:
http://steamcommunit...s/?id=139926912
---------------------------------------------
SEPaRATE DOWNLOADS-
vDC Zombies:
http://l4d2.gamebana...om/skins/125704
http://www.l4dmaps.c....php?file=24620
vDC Survivors:
http://l4d2.gamebana...om/skins/125705
http://www.l4dmaps.c....php?file=24622
...aaaand I have to update the image host for the thread. BAH!
Unluckily, I can't see most of the pictures, you should get another image host
So is there a fix or am doing something wrong?
OK thx... mc patcher with or without just gave me a black screen... but deleting the font folder helped...
Cool, thanks.
check my low res ports link in op. there is pre 1.4.7 pack and shader support. (pre 1.4.7)
my first venom edit
But I think it should all be smoothing out now, as I've finally had more than a hour or two at a time to get some texturing in, so hopefully the pack should be getting back on track now!
Anywho, gonna hit up responses tonight or tomorrow (oof, this one'll take a while); but in the meantime here are some WIPs:
Pretty much finished Wither-
Very early WIP Witch- (wasn't happy with the other WIP one. I'll turn her into a zombie or such)
@ ZuperZam - https://www.dropbox.com/home/Public/vonDoomCraft/Outdated <- should all be pre-1.5
i also have an idea for a witch use either the original or new Freddy Kruger face texture to give it a terrifying look. and tweak it some and maybe change the color some and it would make a really creepy witch or zombie if it don't work. instead of trying to make the regular type wizard of ozz witch fit your style. i think its mostly because of the type of witch you are using just don't work with your style and that's why they end up looking like better zombies but there are so many different kinds that might click. i will try making one from scratch and show you when im done. but yea that witch above is pretty cool looking i think the only thing missing that would make her look more like a witch is if you put a big nose on it i love the eyes, hair and teeth. but maybe a different color skin like a grey purple or grey blue dark or light don't matter but the green screams zombie. or you could use it to make an evil leprechaun from the movie if your planning on doing another witch.
Thanks!
I'll have the Ash HD skin up and usable (as well as the unreleased ones I've had for a while) once the HD skin site is back up and running. I just read that the site creator/modder's brother recently passed away, so I suspect that it may be a while. Though, it appears that he's busying himself with updating the site; Which can only be a good thing for him! Working on this texturepack is what kept me semi-sane during a series of disasters in my own life, so hopefully his mod/website will be able to do the same for him.
I still have to do so myself, but if any of you are fans/users of the HD skin mod, please let AngryKahn know that he has your support!
The swirly-eye dude was actually the remnants of the crappy Witch I was working on for a while. I'm going to remove the hair, add some eyeballs, do a few other tweaks, and make it into a new zombie (of which I've been meaning to add more anyways).
As for the current Witch, surprisingly the problem hasn't been making it fit my style, so much as having it fit the goofy Villager-esque model. I've actually been trying to making a non-Oz witch, but nothing else really works with the it. The giant hat, as stupid as it is, it basically the Witch's most prominent feature, so every time I removed it the skin just wouldn't work.
As is, I've just given up and decided to go for the classic Oz witch look.
Only the basic facial features are finalized, so the skin color and such will change. I have to toy with it a bit, but if I do end up going with green skin, I'm not too worried about her getting confused with zombies because of her massive ugly hat.
Also, she will have a nose! You can see the basic shape of it on the brownish blob where the villager nose usually is. The parts that aren't green will be transparent, so once the nose is oragamied onto the nose model, hopefully it'll look nice and hooked. (if it works well, I'd like to do something similar with the Chicken beak)
Anywho, I think the basics of this Witch look good so far. It mostly just needs some extra details tossed in; bone necklace, stuff dangling from the "belt", maybe spider webs on the hat, etc.
OH! by the way, thanks for bringing up the freddy skin texture! I had completely forgotten that I'd made it (Maskless Deadpool's face).
I'm thinking it'd probably be pretty easy to throw together a Freddy Krueger HD skin once I get the chance. At the moment I have 3 HD skins that need to be made first, but are kind of on hold so I can work on vDC some; but seeing as how the HD skin site is down, I think I can hold off on them for now...
Anywho, Flowing animations are still giving me a world of trouble, so they may not be done for the next update. I'm eager to give the fire animations another shot soon though! This time, I think I'm just going to print out the default fire, draw over it, and work from there. It's a real pain in the ass having to draw the animation from scratch, so this will at least give me a shape to go off of.
Quartz is still being a pain too. Making a marble texture is easy. Making a marble texture that tiles well, not so much. =)
Plus, I'm not quite sure what to do with the chiseled quartz (or whatever they call the fancy one). Any idea are welcomed!
had to spoil this i dont want to take up your whole page lol
but yea i was wanting to learn a bunch of things and im teaching myself . im learning java, modeling and texturing. and you got me into texturing and im loving it. i spent 14 hrs working on venom and have 10 diff models and an armor with 3 different outcomes and that's my very first job im really proud of it and hope you like them. but ive never started from scratch. im pretty intimidated to try and was hoping you could give me a few tips on that part caz im pretty lost from the start lol.
but yea i think your idea with the witch is sounding pretty good but if u change the eyes you gotta use them in another skin because they are awesome and probably the best set of eyes ive seen on a minecraft skin besides the swirls and cant forget the zombies eyes.
and i see what you mean with having to use the ozz witch because of the hat and matching with the cookie villager skin ive never liked the villager model and replaced them all with custom npc's and also all of the mobs. so maybe you dont need to use the villager model it works better as the player model because i can put it on alot of different model types that way. and thats what got me into messing with your skins to make them fit the right canvas. and had to move things around to fit the char model then edited the texture to my liking.
and ill soon be making my own models ive been trying to make the dead ichigo hollow form but i have 1 problem i cant make the horns 3d. im afraid i might need to make a new model or make the mask mod forge compatible in order to do it. so if you know a better way id love to see your outlook on it.
ive just recently ran into the hd skin mod but i don't know if i need it because i already have hd skins for my char so if you know something i don't id like to know. but his work is pretty awesome so ill support him weather i use the mod or not.
and the best for last. so you are doing a freddy skin i would love to see your progress and i hope its the original. i didn't like the new freddy i think he looks like a witch lol. i could go on and on with a full series of different freddy skins. and i know by messing up skins you can make claws with going out of the lines somehow. otherwise i have no idea how unless there is a glove mod or something lol but im betting you will need to use the villager model just to get his hat to work from what im thinking. sorry for the randomness lol im just exited and full of idea's.
- Ra.One villain looks pretty cool! Like a cross between Doom and the Crysis suit! Honestly though, with the massive amount of back-logged HD skins I have to do, I'm not sure it's one add to the list; if only because I don't know the character and intricate skins take forever to draw. I may do a similar looking skin at some point though, as I'd like to do a small pack of original super villains.
- Starting a texture from scratch can be done a number of ways, depending on what style you're looking to use.
For mine, (outlining aside) I usually start with a number of stock photos of a various materials that the texture will need (IE: burlap, sheet metal, etc). Most of the time I make them grayscale and try to mess with the contrast/brightness so that they're a middle-tone gray.
From there, most of the shaping (adding height, shadows, etc) is done using the brighten/darken tool.
Color is added later, after which I make the materials look cartoony or painted (can't really describe this portion. It's a huge part of my process and it's different almost every time).
The stock photos aren't really needed though. You can start with a plain gray canvas and do the same thing; the most important part is simply the shaping with brighten/darken. (the gray canvas is important, as with a white one you can't brighten any highlights or bumps)
The "muscle layer" I use with all my HD skins was done completely from scratch this way.
- (about learning modeling) VERY cool! If you ever get to a point where you're confident in your abilities with it, I'd love to collaborate on some sort of mini mod. I don't have any ideas at the moment, but I'm sure something cool could be done.
- For the dead ichigo horns, I think the easiest (and possibly cooelst) way to do them would be to not even have them as 3d models.
instead, just add a large 2D plane cutting through the head and draw the horns on, so you have a flat sprite horns.
Here's a quick diagram. Pretend my angles are correct and it'll give you an idea:
I put the plane at a downward angle, as it'll make them show up better on the model.
- Yeah, Freddy would be modeled after Robert Englund instead of the new Freddy. unfortunately, Minecraft mirrors the arm skins, so he's have to be either gloveless or have two gloves. I'd probably go with glovesless.
--------------------------
(the shield effect looks better in motion)
...the pigtits aren't visible ingame...