i have uploaded new vondoomPE versions one for android. and test one for ios. get them from my dropbox. will add more instruction etc tomorrow when i get internet back at home.
Hey Dude, please continuing the Alien Vs Predator Mod Texture Pack! It already looks amazing! But when its finished, then it will be awesome!
its on backburner for a while atm. been focused on shader and pocket edition lately. i'm not actually using that mod atm either. if someone else wants to continue it then go ahead.
Can you make pigs to cute little piggeehs? Or something else than zombie pigmen, i hate their texture. But really cool texturepack!
the 'zombie' pig is the pigman skin i just altered for myself. i only release it as part of shader support. and blood rain
i'm sure doom will come up with a better one but it won't be 'cute' (i hope)
VonDoomPE has been 95% completed and i finally worked out how to take screenshots on this android device. (not mine)
so here's some pics of original version (64x) i will make a 128x one shortly. the ios version i am unable to test and have no idea how to install on ios. to install on android you just need pocket tool but the latest version doesn't support armour so you must download this version, and rename to PocketTool.apk
instructions for pocket tool are here.
Directions: You must have Minecraft PE or Minecraft PE Demo installed in order for PocketTool to run. Launch PocketTool.
Install Downloaded Skins/Texture Packs: Click "Install Downloaded Content" You may install a skin by long pressing the skin you wish to install and click "Install" You may install a texture pack by long pressing the texture pack name you wish to install and click "Install" Return to the MainScreen (hit Back button)
Use Installed Skins/Texture Packs: Click "Change Textures/Skins" You may install a skin by long pressing the skin you wish to install and click "Use" You may install a texture pack by long pressing the texture pack name you wish to install and click "Use"
Install: Press your device's "Menu" button/key then click "Apply Changes" Confirm the uninstall. Confirm the install. Launch Minecraft PE (or Demo) and enjoy your new skin and texture pack!
remember to use the apply button before exiting (you may have to wait a while or hit apply multipile times, its tricky but it works eventually.
ok here some pics finally!
had to use volume button and power to get screens thats why image in 3rd pic
and last but by no means least here is thedownload link
and zomb pretty much what i meant, sadly didn't know how to tell you really...
thats ok, i figured from what was said that it had something todo with the buttons, the problem i had i was not pressing both simultanously
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also i've done 128x version for better tabs, will test this arvo then release. still need someone with ios (ipad) to test, from what i've gathered i think it must be jailbreak (after v6). look in pocket edition textures section of forum as i won't link to jailbreak instructions. get an android device is my best advice.
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also Doom, do you want me to post vondoomPE in PE section of forums (or do you want too?)?
which link?, did you wait 5 seconds then click 'skip ad' ? don't click the ad
--------
i like the 'cartoon horror extravaganza' in description, makes the title stand out more.
i usualy know how to work adfly but this time browser tells me its unable to connect, i went to research and seems like adfly is down to some users, ill try again and see what happens
i usualy know how to work adfly but this time browser tells me its unable to connect, i went to research and seems like adfly is down to some users, ill try again and see what happens
never mind i got it, apparently it doesn't work when im tethering over my phone. i appreciate the quick responses, thanks!
ok i've uploaded 128x vondoomPE seems to be minimal-none performance decrease. refer to post above for instructions.i still need to do icons but here's some more pics...
I need some help please! I follow the instruction and have retried 5 times now. everytime i select the texture pack it like lags it/slows it down and i am un able to connect to multiplayer. Any idea or help? please!!
Well took my 10 mins to figure out but i had the x32 when im running x64 >_<
Woof!
Don't worry folks, I'm not dead! My internet's just been in a coma since my town got buried in snow. It appears to be back in working order now though, soooo let's spend an hour or two finally getting to responses!
(gonna try and be quick about this one, so apologies if I miss any important ones!)
I created a texture add on in the vonDoom style for AtomicStryker's Battle Towers. It could use with some polishing but whatever.
Link: http://systemvoltra....attleTowers.zip
Very cool!
I didn't realize the BT mod actually added a mob! I'll have to sketch to some up some designs for it some time.
In the meantime, I'd be more than happy to add your textures to the "Mod Support" bit in the OP!
here's pics of shiny armour.. (better seen in-game)
expect a new shader release in a couple hours. new stuff will include shiny iron golems, some shiny items, shiny armours, bumpmapped villagers and everything else, and a new lightmap for the end. the tunnel animation still needs to be deleted but it looks alot better even if a bit bright. the nether is way too bright though.
32x and 64x ports altered to 3.5 release... will update blood rain and alternates tomorrow
Wow, those look excellent!! (actually, everything you posted does, I'm just cutting them down to this one quote )
Seriously, great job!
I'm going to re-try and get shaders working for me again either tonight or tomorrow; I've been dying to see all the progress you made on it!
hi doom hope all is well. i have had over 1200 views in 4days and at least 111 downloads of vondoomPE.
this is my fav quote so far ~~~~~~~~~
herobrine skin with tv static eyes
ok everyone with android (and maybe ios)...... VonDoomPE has been 95% completed and i finally worked out how to take screenshots on this android device. (not mine)
so here's some pics of original version (64x) i will make a 128x one shortly. the ios version i am unable to test and have no idea how to install on ios. to install on android you just need pocket tool but the latest version doesn't support armour so you must download this version, and rename to PocketTool.apk
remember to use the apply button before exiting (you may have to wait a while or hit apply multipile times, its tricky but it works eventually.
ok here some pics finally!
had to use volume button and power to get screens thats why image in 3rd pic
and last but by no means least here is thedownload link
HA!
I'm thinking "Stevie Casualty", as a little Misfits homage.
Also, AWESOME work on the pocket edition!!
I don't have a smartphone, so I didn't really look into the PE at all, so I'm quite surprised how good it looks with the textures in!
As always, if you need anything made, just let me know!
(If anyone has managed to extract the PE-specific textures, please let me know)
Oh! And now that I think of it... I'm going to have to do some thread tweaks and fit a big link to the PE thread in it; Would it be cool if I also threw together some images/HTML for the PE thread, so it more matches the style of this OP & the HD Skins one?
How about posting the terrain.png and items.png, or in the case of the new snapshots, stitched_terrain.png and stitched_items.png?
I was planning on doing this sooner or later, just never got around to it. But seeing as how I may have to switch up a lot of stuff for the 1.5 update, I'm going to wait on this one.
I'd hae to post the 256x items, and the next day have to lower their resolution.
Hi Doom. Normally I'm using only a 64x faithfull pack but this is the first pack that I REALLY like. I'm definitely using this one from now on. In fact I'm liking this one so much, I just donated $15. Hopefully I'm not the only one doing this so you keep maintaining this
I only hope you have a creative idea at some point in the near future for designing awesome friendly mobs. The pigs, cows and chickens don't really fit into this awesome pack... Maybe you could make them look like undead animals, just bitten by the zombies? This way you don't have do design boring "normal" ones. And they will fit into the theme.
Thank you very much!! I'm currently unemployed, so your donation actually just helped a lot! And I'm glad you're liking the pack! If you've got any more ideas, critiques, etc, you should always feel free to post 'em!
As for the animals, I may toss in some more mosterous ones as randommobs (or maybe height/biome-specific mobs), but I think I want to try and keep the main ones as normal animals. I've pretty much figured out exactly how I want all thir bodies done, I'm just still having a hell of a time coming up with good faces for them all.
I'm getting closer to something usable though, so I'm quit confident that I can finally start working on them soon!
OH! An the Mooshroom, at least, will be something horrific.
It would be nice if nether quartz ore's background was similar to Netherrack's. Just a suggestion.
I may just do that. Not entirely sure on all the Quartz stuff yet; but since it's 1.5 stuff, I'm putting it on the back burner until more people have had a chance to play with them and figure out what to use them for.
finally got my comp last week and played with this awesome pack
heres some feedback
1. i dont like the stone sword because it gets confused with axe but the electric animation on it is EPIC
2. seeds, gunpowder, redstone packet stuff, i dont like because it looks weird when im mining or farming and packets come out
3. i dont like depleted look of health and hunger bar which is a black circle
4. i dont like rotten flesh which is zombie hand, i want brains!!! i remember u made file for brain but i cant find it
5. the stone might get confusing because some looks like it has moss on it
6. you should make the sun have a badas face like the moon cuz i love lookin at the moon!
7. ANIMALSSSSS!!!!!!!!!!!!!!
8. tnt would loook a lot better as something more noticeable and dangerous looking like red block with skull face instead of brown which blends with everything else
9.i like the diamond sword that looked like sword more
other than that , i really love this pack ,
you are doing a fantastic job
Great critiques! I'm just going to run through quickly, before my fingers fall off.
1. I think they're easy enough to tell apart, and people love the Mjolnir too much to change it in the pack, bu there's a Spear variant for the Stone Sword in the Alt tex.
2. But it also makes them easy to find in the inventory. If I was to draw little black seeds, they'd be lost. And, frankly, little piles of powder always looked stupid to me.
I may end up changing a few though, (Redstone powder specifically) when I do some of th 1.5 updates.
3. They were requested by a bunch of players who were having trouble figureing out what percentage of health they had and such.
Because of the MC layers those GUI icons, if I did anything largr, it would pop out from under the health/armor icons.
4. Yeah, I tried the brains. Unfortunately, they never looked right. I may pick this one up again, but it'll have to wait for some higher priority textures first.
5. I haven't had tht specific complaint yet, but I may have to get rid of the moss anyways. Unless 1.5 gets optimized, I'm probably going to have to get rid of any superfluous CTM stuff.
6. Unfortuately, anything you draw on the sun will either become invisible or add a lot of horribl sunspots any tim other than sun-up/down. MC basucally holds a giant flashlight behind the Sun texture for most of the day.
7. They're coming!
8. Yeah, TNT is crap. it's basically a placeholder until all the main stuff is done and I can do better tweaks to the old stuff.
9. It's still available in the Alt Tex. I may switch out the Space Marine Armor/Sword later down the line, but for the tim being people are having fun with it. (You're welcome, England! )
VonDoom,
May have nothing to worry about when it comes to the frame rate drops you noticed. Apparently everyone is experiencing it whether it is a texture pack or not. Smooth lighting seems to be the culprit and Mojang is aware of it. http://www.minecraft...shot-13w05a05b/
Ooo! Thanks for bringing this to my attention!
Anyone know if there's ben any updates on al the lag and such while I was "away"?
Red power Mod support is coming on nicely. Ive almost finished the "Core" section and should have it released by the end of next week - although I'm kinda struggling with some of the items, so if the worst comes to the worst I may have to release the pack with some placeholder textures until make something that looks good.
Sounds good! Let me know whatever you may need!
Also, once a release is set, could you do me a favor and let me have a link to the Dropbox/Media folder it's in?
That way, if you have to do any updates, I don't have to change the link in the thread OP.
------------------------
Ok, think that's all the major ones.
Anywho, I'm going to working on the minecarts and whatnot very soon!
I'll also try and get all the thread buttons and such for the new mod support and PE done in the next few days.
I'll try and a least have some updates to show you guys this weekened! But I do have a couple semi-simple HD Skins that I have to finish up first (for some children)
So yeah...
Not dead.
Stuff's coming.
People wants animals.
My fingers hurt.
Just found this in my subscriptions. It's eerie how well this mods suits your texture pack.
Edit: How long have the forums been forcing media tags around youtube links?
Awesome! I hadn't sen this mod before; but yeah, it's a perfect fit!
I'm definitely going to do some textures for it, once the animals and such are out of the way!
hi doom good to hear your ok.
for pocket edition i need a pm or post outlining my permission to port so i can post in pe section. new rule
the only problem is the crafting menu, spritesheet.png cannot be changed in resolution. i have extracted textures from android and ios versions (however ios textures are black dunno why, i don't have access to an ios device so i cannot test it) so if you want i'll send to you the textures. the only textures not done is gui blocks (trying to work out how to easily get 3d block image)
May have nothing to worry about when it comes to the frame rate drops you noticed. Apparently everyone is experiencing it whether it is a texture pack or not. Smooth lighting seems to be the culprit and Mojang is aware of it. http://www.minecraftforum.net/topic/1671550-fps-problems-in-snapshot-13w05a05b/
its on backburner for a while atm. been focused on shader and pocket edition lately. i'm not actually using that mod atm either. if someone else wants to continue it then go ahead.
the 'zombie' pig is the pigman skin i just altered for myself. i only release it as part of shader support. and blood rain
i'm sure doom will come up with a better one but it won't be 'cute' (i hope)
VonDoomPE has been 95% completed and i finally worked out how to take screenshots on this android device. (not mine)
so here's some pics of original version (64x) i will make a 128x one shortly. the ios version i am unable to test and have no idea how to install on ios. to install on android you just need pocket tool but the latest version doesn't support armour so you must download this version, and rename to PocketTool.apk
instructions for pocket tool are here.
Directions:
You must have Minecraft PE or Minecraft PE Demo installed in order for PocketTool to run.
Launch PocketTool.
Install Downloaded Skins/Texture Packs:
Click "Install Downloaded Content"
You may install a skin by long pressing the skin you wish to install and click "Install"
You may install a texture pack by long pressing the texture pack name you wish to install and click "Install"
Return to the MainScreen (hit Back button)
Use Installed Skins/Texture Packs:
Click "Change Textures/Skins"
You may install a skin by long pressing the skin you wish to install and click "Use"
You may install a texture pack by long pressing the texture pack name you wish to install and click "Use"
Install:
Press your device's "Menu" button/key then click "Apply Changes"
Confirm the uninstall. Confirm the install.
Launch Minecraft PE (or Demo) and enjoy your new skin and texture pack!
remember to use the apply button before exiting (you may have to wait a while or hit apply multipile times, its tricky but it works eventually.
ok here some pics finally!
had to use volume button and power to get screens thats why image in 3rd pic
and last but by no means least here is the download link
thats ok, i figured from what was said that it had something todo with the buttons, the problem i had i was not pressing both simultanously
-----
also i've done 128x version for better tabs, will test this arvo then release. still need someone with ios (ipad) to test, from what i've gathered i think it must be jailbreak (after v6). look in pocket edition textures section of forum as i won't link to jailbreak instructions. get an android device is my best advice.
-----
also Doom, do you want me to post vondoomPE in PE section of forums (or do you want too?)?
which link?, did you wait 5 seconds then click 'skip ad' ? don't click the ad
--------
i like the 'cartoon horror extravaganza' in description, makes the title stand out more.
i usualy know how to work adfly but this time browser tells me its unable to connect, i went to research and seems like adfly is down to some users, ill try again and see what happens
never mind i got it, apparently it doesn't work when im tethering over my phone. i appreciate the quick responses, thanks!
Well took my 10 mins to figure out but i had the x32 when im running x64 >_<
this is my fav quote so far
herobrine skin with tv static eyes
Edit: How long have the forums been forcing media tags around youtube links?
Don't worry folks, I'm not dead! My internet's just been in a coma since my town got buried in snow. It appears to be back in working order now though, soooo let's spend an hour or two finally getting to responses!
(gonna try and be quick about this one, so apologies if I miss any important ones!)
Very cool!
I didn't realize the BT mod actually added a mob! I'll have to sketch to some up some designs for it some time.
In the meantime, I'd be more than happy to add your textures to the "Mod Support" bit in the OP!
Wow, those look excellent!! (actually, everything you posted does, I'm just cutting them down to this one quote
Seriously, great job!
I'm going to re-try and get shaders working for me again either tonight or tomorrow; I've been dying to see all the progress you made on it!
Damnit. My bad.
I've actually fixed that twice, but apparently reverted back the items.png from before it was fixed.
It shall be fixed again!
Huh! I had actually read about this a while back, but didn't figure it would do much. I'll definitely have to give it a try now!
HA!
I'm thinking "Stevie Casualty", as a little Misfits homage.
Also, AWESOME work on the pocket edition!!
I don't have a smartphone, so I didn't really look into the PE at all, so I'm quite surprised how good it looks with the textures in!
As always, if you need anything made, just let me know!
(If anyone has managed to extract the PE-specific textures, please let me know)
Oh! And now that I think of it... I'm going to have to do some thread tweaks and fit a big link to the PE thread in it; Would it be cool if I also threw together some images/HTML for the PE thread, so it more matches the style of this OP & the HD Skins one?
lol. It's how I find this thread, actually.
I was planning on doing this sooner or later, just never got around to it. But seeing as how I may have to switch up a lot of stuff for the 1.5 update, I'm going to wait on this one.
I'd hae to post the 256x items, and the next day have to lower their resolution.
Thank you very much!! I'm currently unemployed, so your donation actually just helped a lot! And I'm glad you're liking the pack! If you've got any more ideas, critiques, etc, you should always feel free to post 'em!
As for the animals, I may toss in some more mosterous ones as randommobs (or maybe height/biome-specific mobs), but I think I want to try and keep the main ones as normal animals. I've pretty much figured out exactly how I want all thir bodies done, I'm just still having a hell of a time coming up with good faces for them all.
I'm getting closer to something usable though, so I'm quit confident that I can finally start working on them soon!
OH! An the Mooshroom, at least, will be something horrific.
I may just do that. Not entirely sure on all the Quartz stuff yet; but since it's 1.5 stuff, I'm putting it on the back burner until more people have had a chance to play with them and figure out what to use them for.
Great critiques! I'm just going to run through quickly, before my fingers fall off.
1. I think they're easy enough to tell apart, and people love the Mjolnir too much to change it in the pack, bu there's a Spear variant for the Stone Sword in the Alt tex.
2. But it also makes them easy to find in the inventory. If I was to draw little black seeds, they'd be lost. And, frankly, little piles of powder always looked stupid to me.
I may end up changing a few though, (Redstone powder specifically) when I do some of th 1.5 updates.
3. They were requested by a bunch of players who were having trouble figureing out what percentage of health they had and such.
Because of the MC layers those GUI icons, if I did anything largr, it would pop out from under the health/armor icons.
4. Yeah, I tried the brains. Unfortunately, they never looked right. I may pick this one up again, but it'll have to wait for some higher priority textures first.
5. I haven't had tht specific complaint yet, but I may have to get rid of the moss anyways. Unless 1.5 gets optimized, I'm probably going to have to get rid of any superfluous CTM stuff.
6. Unfortuately, anything you draw on the sun will either become invisible or add a lot of horribl sunspots any tim other than sun-up/down. MC basucally holds a giant flashlight behind the Sun texture for most of the day.
7. They're coming!
8. Yeah, TNT is crap. it's basically a placeholder until all the main stuff is done and I can do better tweaks to the old stuff.
9. It's still available in the Alt Tex. I may switch out the Space Marine Armor/Sword later down the line, but for the tim being people are having fun with it. (You're welcome, England!
Ooo! Thanks for bringing this to my attention!
Anyone know if there's ben any updates on al the lag and such while I was "away"?
Sounds good! Let me know whatever you may need!
Also, once a release is set, could you do me a favor and let me have a link to the Dropbox/Media folder it's in?
That way, if you have to do any updates, I don't have to change the link in the thread OP.
------------------------
Ok, think that's all the major ones.
Anywho, I'm going to working on the minecarts and whatnot very soon!
I'll also try and get all the thread buttons and such for the new mod support and PE done in the next few days.
I'll try and a least have some updates to show you guys this weekened! But I do have a couple semi-simple HD Skins that I have to finish up first (for some children)
So yeah...
Not dead.
Stuff's coming.
People wants animals.
My fingers hurt.
EDIT---------------------
Awesome! I hadn't sen this mod before; but yeah, it's a perfect fit!
I'm definitely going to do some textures for it, once the animals and such are out of the way!
for pocket edition i need a pm or post outlining my permission to port so i can post in pe section. new rule
the only problem is the crafting menu, spritesheet.png cannot be changed in resolution. i have extracted textures from android and ios versions (however ios textures are black dunno why, i don't have access to an ios device so i cannot test it) so if you want i'll send to you the textures. the only textures not done is gui blocks (trying to work out how to easily get 3d block image)
vondoomPE 64x/128x v.b3