Tibyon, im currently upgrading your own texture pack, well just the items section and some blocks, even the armor have been upgraded im more or so asking permission if i can post it within the forums the thing about the
upgrades im making is that most of them are no longer 8-bit style it goes between castlevania NES, to rondo of blood
hope to hear from you soon since im almost done updating all of them
I'm not completely comfortable with that, in part because it isn't MY texture pack, most of the textures are still the legal property of Morhlis.
Please PM me with the complete zipped file so that I can see the changes you have made and decide from there.
Updated, with 1.7 support, and Creepers, in the form of armless, cursed skeletons, flowing with energy, that attack by exploding next to you.
It's a shame, I wanted to make them an actual Castlevania enemy, but I couldn't find one that fit, especially within the confines of the original game, but I think the one I created keeps the Castlevania theme well and is somewhat creepy. I hope you all agree.
I just noticed that you spell the name of this texture pack slightly differently than the original creator (morhlis) did. Morhlis spelled it “CRAFTSLEVANIA” with an “E” between “CRAFTSL” and “VANIA”, but you leave the “E” out of it, and just call it “CRAFTSLVANIA.”
This is the only texture pack I use on a regular basis, it's gorgeous and fun and very nostalgic. =D I do have a few bugs though. For me at least, the sides of the bed are invisible, sides of the cake are invisible, cookies are completely invisible, and the custom fire you posted a screenshot of doesn't show, I see vanilla fire. Also, not sure if they're supposed to be different, but lava and water also look the same as standard.
Also a few suggestions. The leather and iron armors have custom textures, but chain, gold, and diamond don't, perhaps you can whip something up for them? Another thing is the UI for the inventory and chests, it kinda confuses me without the grid, maybe if you gave them something similar to the grid used on the crafting table UI? My last suggestion is the wooden door, if you could add some sort of peephole/small window to it, it would be very helpful.
For the fire, water, and lava, you need MCPatcher. I was aware of the bed issue, but not the cake and cookie issues. I've been thinking about changing the UI for a while now, I'll take your suggestion into account.
i got a little request, can you mabye make the creeper get a skin, also can you make the bow be a knife ( since u throw knives ) and also can you try to make like wood sword=leather whip ect ect, also make the flint and tinder look like the holy water! :3
haha. those are epic ideas. i'd love to splash some holy water on some evil creature.
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I'm not completely comfortable with that, in part because it isn't MY texture pack, most of the textures are still the legal property of Morhlis.
Please PM me with the complete zipped file so that I can see the changes you have made and decide from there.
@TibyonTextures
The next one will add some cool stuff that's much more obvious, I promise.
It's a shame, I wanted to make them an actual Castlevania enemy, but I couldn't find one that fit, especially within the confines of the original game, but I think the one I created keeps the Castlevania theme well and is somewhat creepy. I hope you all agree.
Also a few suggestions. The leather and iron armors have custom textures, but chain, gold, and diamond don't, perhaps you can whip something up for them? Another thing is the UI for the inventory and chests, it kinda confuses me without the grid, maybe if you gave them something similar to the grid used on the crafting table UI? My last suggestion is the wooden door, if you could add some sort of peephole/small window to it, it would be very helpful.
haha. those are epic ideas. i'd love to splash some holy water on some evil creature.