Dear exposesexpophos832, I have received your request and it has been added as a possible future texture. I, unfortunately, can't give you an exact timeline on when this will happen, however. I thank you for your continued patients.
Regards,
Bone P. Mouse
So... I had some scaling issues with the coal and eggs. I'm not sure how they ended up so small compared to the other item icons. I intend to fix this at a future time.
The To Do List is linked in the OP. It is not a complete list of things I want to do, nor does it include requests or suggestions. It's simply a really big list of textures I need to make to have a totally complete texture pack. If I missed anything, let me know.
Whoa! That egg, and that coal, looks amazing! Truly!
But, I'm not really digging the Redstone, Gunpowder and Lightstone. It's far too upscaled, and I really prefer the smaller size of the egg and coal, of that of powdered materials.
Besides that, good batch!
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AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
@mrisump
Okay! It's much easier to shrink the the powders then it is to enlarge the eggs. I wanted to revise them anyways because the bottom is off and they don't quite "sit" right.
@sim725 and not_a_frog
When I have time, I might do a more vibrant pack. It won't be Isabella but bright, though. It'll have it's own personality. I'll use Isabella as a base. So I guess you could consider it kinda sorta Isabella Bright...
That armor looks amazing! Really.. Gruesome-y. Sadly, my computer has decided to more-or-less kill itself, so I can't play Minecraft anymore. Therefor, I can't see the textures in game.
I also noticed that the armor icons are missing. Are they not done, or have you simply not uploaded them?
Again, very great job on that armor! Keep up the good work! :smile.gif:
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AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
Love all the alts you've made, they really flesh out the pack. The customizer really was a god send for this pack! :tongue.gif:
I have one request: Could you possibly make another cobble alt which has a bit more depth and smaller, but a little more irregular bricks? The small brick alt you have just seems a bit too uniform.
Anyways, the fantastic work you've been doing deserves a diamond. Take this one!
Stop hating on the small cobblestone bricks I made D:
That said, I know what you mean. Should it be an irregular color shift, or should the bricks be shifted altogether? I could give it a try later on :smile.gif:.
Rollback Post to RevisionRollBack
AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
Stop hating on the small cobblestone bricks I made D:
That said, I know what you mean. Should it be an irregular color shift, or should the bricks be shifted altogether? I could give it a try later on :smile.gif:.
I ain't hating, I like them, I just think there should be ANOTHER alt! :tongue.gif:
As for the actual texture, here is an example from my pack:
Still bricklike, but with some variation in each stones shape. I think that would be a great addition to this pack!
Oh my god that armor looks incredible. My only concern is that there doesn't seem to be an appreciable difference in protection between diamond and the less effective armors. What I mean by that is, the diamond armor protects a character much more than the iron armor, but your textures use the material more as an accent than a building material. I think that you could communicate the relative "toughness" of the diamond armor in one of two ways; either by using more diamond, or by redesigning the background texture of the armor for the diamond set--for example by making it incorporate more iron and less leather. This might serve the purpose of both making the armors more distinguishable from a distance, and of easily communicating that diamond armor provides more protection than iron or leather.
What I'm trying to say is: iron looks like a big step up from leather, but diamond doesn't necessarily look that way to me.
Also, my relationship with the Aztec gold armor is... complicated. It looks great, and yet I've always been against gold being "joke" armor. I understand that it's more a stylistic choice having to do with the pigmen in this case, but I think that, if you are ever at a loss for alternate textures to make, it might be appreciated if you were to make a more "traditional" gold armor set--that is to say, one that's more in line with the look of your other armor sets.
The helmets kick ass, all of them. The chainmail set makes me wish Notch would add it to the vanilla game.
--
Also, I know these are from previous updates but I figured some feedback is in order (I haven't been to this thread in a while):
*The smooth lightstone texture is perfect. Fits both indoors and in the Nether. No complaints, none.
*The art looks good. I'd be lying if I said I wouldn't love to see some original work of yours, but you've absolutely placated me with your alterations to the originals.
*The amount of monster (and character) alternates is staggering, and they all look good. My only suggestion here is to perhaps include a female skin for the player character. Also, I love Gort.
*The pistons look great, the sticky piston in particular. The tape was a fantastic idea, it looks much less haphazard than a splash of goo, while still communicating stickiness.
*The dye icons all look great, and I'm looking forward to seeing more icons from you. I like that you've done away with the harsh outlines of the Quandary pack.
*The natural sandstone is INCREDIBLE. I am amazed at how it turned out, and I don't know why I haven't seen more sandstone in that style in other texture packs.
*The new pork is adorable.
Incredible work, dude. Keep doing what you're doing.
Thanks for all the great feedback. I really appreciate it. And it keeps me motivated.
@Montpelier
The headband/blindfold thing is kind of awesome. But I can. relatively easily, make alts that are further up on the head.
@Huey
I really wanted to make it so you can mix and match from different sets and still have a mostly decent looking set of armor. However it was also my intention to make gold and diamond armor that are more like the iron armor but, you know, gold or diamond.
I have a couple of ideas for the art that I might try at some point.
Female Survivor is incoming soon!
Thanks!
@XSSheep
I could do that. I've been wondering how I could make cobble that took advantage of the Natural Textures Mod, and I think this might do the trick.
@mrisump
Nooooo! Sucks about your computer.
I haven't quite decided how to do the armor icons. I'm thinking a generic set so I don't have to do new icons for each variation of the actual armor (but leave the possibility for that in the future.)
EDIT: Anyone know of a good web-based To-Do app that I can make public (but not publicly editable) lists?
Ah, looks good!
I'm just wondering, is it intentional that Sarah has neither eyebrows nor long hair? It looks sort of odd.
Besides that, I like what you did with her. She fits in smoothly with the pack.
The Noble Pigman also looks fantastic!
Rollback Post to RevisionRollBack
AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
Regards,
Bone P. Mouse
New Stuff:
So... I had some scaling issues with the coal and eggs. I'm not sure how they ended up so small compared to the other item icons. I intend to fix this at a future time.
The To Do List is linked in the OP. It is not a complete list of things I want to do, nor does it include requests or suggestions. It's simply a really big list of textures I need to make to have a totally complete texture pack. If I missed anything, let me know.
But, I'm not really digging the Redstone, Gunpowder and Lightstone. It's far too upscaled, and I really prefer the smaller size of the egg and coal, of that of powdered materials.
Besides that, good batch!
Okay! It's much easier to shrink the the powders then it is to enlarge the eggs. I wanted to revise them anyways because the bottom is off and they don't quite "sit" right.
@sim725 and not_a_frog
When I have time, I might do a more vibrant pack. It won't be Isabella but bright, though. It'll have it's own personality. I'll use Isabella as a base. So I guess you could consider it kinda sorta Isabella Bright...
Good catch!
New Stuff!
I also had to enable all the textures to show up on the site or else the new armor wasn't selectable. I have the options collapsed by default now.
I haven't been able to test it out yet, the armor. Consider it a beta.
I also noticed that the armor icons are missing. Are they not done, or have you simply not uploaded them?
Again, very great job on that armor! Keep up the good work! :smile.gif:
I have one request: Could you possibly make another cobble alt which has a bit more depth and smaller, but a little more irregular bricks? The small brick alt you have just seems a bit too uniform.
Anyways, the fantastic work you've been doing deserves a diamond. Take this one!
That said, I know what you mean. Should it be an irregular color shift, or should the bricks be shifted altogether? I could give it a try later on :smile.gif:.
I ain't hating, I like them, I just think there should be ANOTHER alt! :tongue.gif:
As for the actual texture, here is an example from my pack:
Still bricklike, but with some variation in each stones shape. I think that would be a great addition to this pack!
What I'm trying to say is: iron looks like a big step up from leather, but diamond doesn't necessarily look that way to me.
Also, my relationship with the Aztec gold armor is... complicated. It looks great, and yet I've always been against gold being "joke" armor. I understand that it's more a stylistic choice having to do with the pigmen in this case, but I think that, if you are ever at a loss for alternate textures to make, it might be appreciated if you were to make a more "traditional" gold armor set--that is to say, one that's more in line with the look of your other armor sets.
The helmets kick ass, all of them. The chainmail set makes me wish Notch would add it to the vanilla game.
--
Also, I know these are from previous updates but I figured some feedback is in order (I haven't been to this thread in a while):
*The smooth lightstone texture is perfect. Fits both indoors and in the Nether. No complaints, none.
*The art looks good. I'd be lying if I said I wouldn't love to see some original work of yours, but you've absolutely placated me with your alterations to the originals.
*The amount of monster (and character) alternates is staggering, and they all look good. My only suggestion here is to perhaps include a female skin for the player character. Also, I love Gort.
*The pistons look great, the sticky piston in particular. The tape was a fantastic idea, it looks much less haphazard than a splash of goo, while still communicating stickiness.
*The dye icons all look great, and I'm looking forward to seeing more icons from you. I like that you've done away with the harsh outlines of the Quandary pack.
*The natural sandstone is INCREDIBLE. I am amazed at how it turned out, and I don't know why I haven't seen more sandstone in that style in other texture packs.
*The new pork is adorable.
Incredible work, dude. Keep doing what you're doing.
@Montpelier
The headband/blindfold thing is kind of awesome. But I can. relatively easily, make alts that are further up on the head.
@Huey
I really wanted to make it so you can mix and match from different sets and still have a mostly decent looking set of armor. However it was also my intention to make gold and diamond armor that are more like the iron armor but, you know, gold or diamond.
I have a couple of ideas for the art that I might try at some point.
Female Survivor is incoming soon!
Thanks!
@XSSheep
I could do that. I've been wondering how I could make cobble that took advantage of the Natural Textures Mod, and I think this might do the trick.
@mrisump
Nooooo! Sucks about your computer.
I haven't quite decided how to do the armor icons. I'm thinking a generic set so I don't have to do new icons for each variation of the actual armor (but leave the possibility for that in the future.)
EDIT: Anyone know of a good web-based To-Do app that I can make public (but not publicly editable) lists?
If not, there seems to be quite a lot of hits.
There are both red and dark red Netherrack variations in the customizer.
I'm just wondering, is it intentional that Sarah has neither eyebrows nor long hair? It looks sort of odd.
Besides that, I like what you did with her. She fits in smoothly with the pack.
The Noble Pigman also looks fantastic!