1.21.10
1.21.7
1.21.6
1.21.5
1.21.4
1.21
1.19.4
1.18.1
1.17.1
Java
Pixel Art
16x
Fantasy
the Main pack has been fully updated to 1.21.4
the placeables addon resource pack has been incorporated into the main pack, the data pack has been updated. I had to completely rework the data pack due to the new data structures in 1.20.5 yet again apologies if you used it and will need to remake displays
The shader pack is still out dated as I have not had the time to work on it.
nvm lol
The Resource Pack has been Fully updated to 1.21.6
The Data Pack has been fully updated to 1.21.6
Please let me know if anything is missing or misspelled
Some Notable updates:
all of the textures relating to the new Happy Ghast, Including a minor redesign to the Ghast as a whole.
the a new design for the Lilac Bush, and Apples,
I made Unique textures for a few Items with variants, Such as the goat Horns and enchanted Books, golden Apple, and Debug stick. May be others I have forgotten.
New UI for the brewing stand with minimalist Icons to help remember potions.
I look Forward to Vibrant Visuals coming to Java so I can start work on making my pack Compatible with that if possible. but that may take a long time.
Preview:
New Items:
New Brewing UI:
Was not expecting a new update so soon with new textures. I was working on some changes but have only included a few of them. as always expect things to change.
The Resource Pack has been Fully updated to 1.21.7
The Data Pack has been fully updated to 1.21.7
Please let me know if anything is missing or misspelled
Some Notable updates:
Added the a New painting of Dennis from the Minecraft movie
Added a new Music Disc for Laval Chicken
Updates:
Multiple music disc for more visual differences and similarities between Older and newer Discs
Tweaked Biome Colours for hot Biomes and cold Biomes Hot are more golden Cold are more blue
Added Unique Suspicious stew variants,
The Resource Pack has been Fully updated to 1.21.9
The Data Pack has been fully updated to 1.21.9
Added:
all new textures for new drop
Including
Copper Tools
Copper Nugget
Copper Armour
Copper Bars
Copper Golem
Item Shelves
new custom Painting
new Plushies from Splatoon series. all idols are here, and some friends
Updated:
Updated Falling leaf particle slightly
tweak Biome colours further.
To-Do:
Shader support has not been updated to include new blocks. this will hopefully be done in the coming weeks.
The Resource Pack has been Fully updated to 1.21.11 - Mounts of Mayhem
The Data Pack has been fully updated to 1.21.11 - Mounts of Mayhem
Added:
all new textures for new content in drop Mounts of Mayhem Including but not Limited to.
Mobs:
- Nautilus
- Zombie Nautilus
- Coral Zombie Nautilius
- Husk Camel
- Parched
Items:
- All ranks of spears
- Netherite Horse Armour
- new spawn eggs / baskets
- Nautilus Armour
Updated:
Biomes:
- Some Biome Colours have been tweaked Slightly
Blocks and items:
Copper and Iron:
Did a complete pass on all copper and iron items to make their colour palettes consistent with pack feel themselves, and vanilla Minecraft This Includes
- Reduced the amount of colors in the copper palette to be more in line with other blocks in the pack to keep more inline with the Gameboy Color feel.
- this is most notable with exposed and weathered copper as their colour palettes have been reduced from 15-18 down to 10.
- Reworked / Redesigned block Model for Iron and copper bars to better align with hitbox
- added oxidization stages to copper items that have durability so the rust as their durability depletes
- Iron now pulls from three internal palettes Depending on the item / block. internally referred to as "polished" "cast iron" "Tempered"
- "polished" is used for the majority of copper items like Ingots, Block of, Nuggets, Tools and equipment
- "Cast iron" is used similarly to how it is in vanilla for certain blocks like Hoppers, Cauldrons, and iron bars
- "Tempered" has a blue Tint but is similar to cast in terms of brightness. It is used on items like Buckets, Minecarts, chains, Lanterns, and the compass
- added dark outlines to some items that were missing them.
Other:
- Adjusted the tall grass texture to be less obtrusive.
- Updated the model and textures for trip wire hock and string to be pixel consistent
- New Item texture for shears that makes them more identifiable.
Removed:
- Optifine / CTM / ETF / ETM support, this was done as due to the amount of reworked textures and me not having time to update them for the copper and Iron redo.
- Shader support. This was done both as part of optifine removal and due to vibrant visual on the horizon.
- Due to both of these massive removals I have removed mentions of them for the time being in the main post.
These notes may be missing some information as I have not keep track of every change made only major ones.

Iron Redo Preview: