Some texture packs are really testing the limits of java, LB Photo Realism being one. If the pack is experiencing problems simply because Minecraft was updated, then I would definately say that's a problem with the texture pack, not Minecraft. The author of that pack has to figure out a way to make it work with the latest update of Minecraft, as always.
It's not a problem with the texture pack....
If the user's PC cannot support 256x texture packs, that's their problem... not Scuttle's.
What is he supposed to do? Buy everyone a gaming PC?
Hey, my little brother made a video on your texture (which is awesome by the way) and I thought I would post the link to the video in case you wanted to feature it as a preview on your thread topic. Sincerely BloodPhoenix101
This isn't a texture-pack thread, which also implies this isn't the thread for LB Photo Realism, you should post it in the proper thread and delete your current post.
Could anything be done to HD font which is not exactly 2x the original?
My custom pack uses a font which looks like this after it has been patched:
It would be very nice if spaces between each letter magically could be removed :tongue.gif:
Notch's code should calculate the width of each character automatically. The only change MCPatcher makes is to make it work for larger sizes. Please PM me a link to the font png and I'll see what I can figure out.
I've looked into this but haven't found the cause yet. It appears to happen only for items rendered in third person (either F5 or with other players). I haven't seen the first-person held item show up like this.
I keep getting an error which is forcing it to revert back to orignal minecraft.jar.
Here's Log:
MCPatcher version is 2.1.0_01
OS: Windows 7 6.1 x86
JVM: Sun Microsystems Inc. 1.6.0_24 (32 bit)
Classpath: C:\Beanz\MINECRAFT!\mcpatcher-2.1.0_01.exe
Minecraft version is 1.6.6 (md5 ce80072464433cd5b05d505aa8ff29d1)
WARNING: could not determine original md5 sum
... snip ...
java.io.FileNotFoundException: C:\Beanz\MINECRAFT (The system cannot find the file specified)
at java.util.zip.ZipFile.open(Native Method)
The ! in the path containing is the problem. ! has a special meaning in Java paths and it is getting confused. I'll see if I can work around this, but in the meantime move the MCPatcher exe to a different folder and it should work.
i tryed to install modloader, but then this thing showed up:
MCPatcher version is 2.1.0_01
OS: Mac OS X 10.5.8 x86_64
JVM: Apple Inc. 1.6.0_24 (64 bit)
...
adding __MACOSX/._vi.class for Modloader
java.io.IOException: bad magic number: 51607
at javassist.bytecode.ClassFile.read(ClassFile.java:760)
at javassist.bytecode.ClassFile.<init>(ClassFile.java:108)
at com.pclewis.mcpatcher.MCPatcher.addFile(MCPatcher.java:566)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:549)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:445)
at com.pclewis.mcpatcher.MainForm$10$PatchThread.run(MainForm.java:301)
at java.lang.Thread.run(Thread.java:680)
Restoring original minecraft.jar due to previous error
A couple of Mac users have gotten this. These spurious __MACOSX/*.class files are the problem. I'll make the next version of MCPatcher ignore them, but for now open your minecraft.jar and remove the __MACOSX folder.
I can't get the "Add (+)" button to work. I've tried both "other platform" links. I have mcpatcher-2.1.0_01.jar saved on my desktop. The file itself opens and I can Patch, Unpatch, switch priorities, and Test Minecraft, with the addons already listed (they come with the file). However the (+) and the (-) buttons do not work.
I have Original File set to: /Users/user/Library/Application Support/minecraft/bin/minecraft-1.6.6.jar and Output File set to: /Users/user/Library/Application Support/minecraft/bin/minecraft.jar
I am trying to patch in an HD texture pack, but I don't even get a pop up window to choose where the file is located.
Did I miss something?
This appears to be another Mac-specific problem. There may be a bug in finding the correct starting folder for the Add (+) dialog. Does the patcher find the correct input/output jars automatically, or did you have to browse for them too?
Ok I have this issue when I use LB Photorealism 128 or higher (not on the 64 version however :huh.gif: ).
I'm using:
Intel Core i5 CPU 750 @ 2.67GHz
4 GB RAM
NVidia Geforce GTS 250
Windows 7 Professional 64Bit
Running no other mods at all. I already tried increasing the Java heap size to 2048MB, to no avail. I tried redownloading Minecraft, installing the McPatcher and the Texture Pack on the fresh game, that worked on the first login but reverted to the white squares on the second login.
Don't know what other information I could give you to help with this issue... Scuttles asked if deactivating Advanced OpenGL in the game helps, but it doesn't.
I haven't made any progress on this problem yet I'm afraid. You're running 64-bit Windows, is Java 64-bit also? Does disabling the texture cache (MCPatcher options panel) make any difference?
To start, im pretty sure this has been said but i cant find it, so please help.
When i open the patcher, i get my mods in blah blah blah but i cant select the hd texture mod which actually patches the thing. It is quite anoying because my hd packs are still bugged. Please help
EDIT: to make things clear, it wont even tell me if i have conflicting mods, it has been this awy since the moment i opened the launcher
I read here that someone else had this problem but an answer was never really given so thought I'd give it another shot. I'm just getting gray on the sides of grass blocks with better grass clicked. Never had this before. I thought maybe it was a mod interference and deleted my mods and tried it with just vanilla minecraft and with a clean install. It still is gray. Anyone have any ideas?
--- BEGIN ERROR REPORT a1dce528 --------
Generated 6/3/11 7:11 PM
Minecraft: Minecraft Beta 1.6.6
OS: Windows XP (x86) version 5.1
Java: 1.6.0_25, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9400 GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at pt.a(Unknown Source)
at pt.a(Unknown Source)
at pt.b(Unknown Source)
at net.minecraft.client.Minecraft.run(SourceFile:743)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 17 more
--- END ERROR REPORT d7ddb43 ----------
I have a fresh Minecraft.jar, no texture packs, no mods, and whenever i load the standalone instead of testing it in the patcher, it loads the world and then immeadieatly stops loading, starts saving chunks (for some reason) and then black screen. Help?
--- BEGIN ERROR REPORT a1dce528 --------
Generated 6/3/11 7:11 PM
Minecraft: Minecraft Beta 1.6.6
OS: Windows XP (x86) version 5.1
Java: 1.6.0_25, Sun Microsystems Inc.
VM: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9400 GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at pt.a(Unknown Source)
at pt.a(Unknown Source)
at pt.b(Unknown Source)
at net.minecraft.client.Minecraft.run(SourceFile:743)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 17 more
--- END ERROR REPORT d7ddb43 ----------
I have a fresh Minecraft.jar, no texture packs, no mods, and whenever i load the standalone instead of testing it in the patcher, it loads the world and then immeadieatly stops loading, starts saving chunks (for some reason) and then black screen. Help?
get modloader
Rollback Post to RevisionRollBack
Quote from freakstritch »
I hope you are joking as this is quite possibly the dumbest idea ever in the history of mankind.
MCPatcher version is 2.1.0_01
OS: Windows 7 6.1 amd64
JVM: Sun Microsystems Inc. 1.6.0_25 (64 bit)
Classpath: C:\Users\Reid\AppData\Local\Microsoft\Windows\Temporary Internet Files\Low\Content.IE5\K4RY00F8\mcpatcher-2.1.0_01[1].exe
java.io.FileNotFoundException: C:\Users\Reid\AppData\Roaming\.minecraft\bin\minecraft-1.6.6.jar (Access is denied)
at java.io.FileOutputStream.open(Native Method)
at java.io.FileOutputStream.<init>(Unknown Source)
at java.io.FileOutputStream.<init>(Unknown Source)
at com.pclewis.mcpatcher.Util.copyFile(Util.java:58)
at com.pclewis.mcpatcher.MinecraftJar.createBackup(MinecraftJar.java:191)
at com.pclewis.mcpatcher.MinecraftJar.<init>(MinecraftJar.java:46)
at com.pclewis.mcpatcher.MCPatcher.setMinecraft(MCPatcher.java:171)
at com.pclewis.mcpatcher.UserInterface.go(UserInterface.java:50)
at com.pclewis.mcpatcher.MCPatcher.main(MCPatcher.java:144)
ERROR: C:\Users\Reid\AppData\Roaming\.minecraft\bin\minecraft.jar missing or corrupt
whats the problem here? i have a clean version and all other texture packs are stored in a far separate folder
I have a question, I run on a mac and when i patch minecraft with the texture pack i want, when i open MC then the picture is gray and nothing happens when i click on it. When i downloaded the JkurtzGerudoku it decompressed so it became a folder, so i compressed the folder and it became a .zip file. I draged it in to my .minecraft foler in the texturepacks, then i patch and the problem comes up. Please Help!
You incorrectly compressed it. Recompress it so that the terrain.png file and other files/folders are in the root of the .zip.
Why not just uncheck it before running the patcher?
..Seriously?
Because I thought it was going to look good but it ended up looking funky. Is there a way to turn it off? My minecraft.jar is a folder right now and I've got no clue how to turn it back to a .jar (I'm on a Mac).
Hi im pretty tech savy but for the life of me i cant figure out why everytime i click the mcpatcher it does nothing. For example i double click the icon and nothing happens. I know this sounds dumb but could someone please help.
Hi im pretty tech savy but for the life of me i cant figure out why everytime i click the mcpatcher it does nothing. For example i double click the icon and nothing happens. I know this sounds dumb but could someone please help.
redownload it and make sure you extract it to a new folder not inside the .zip file.
Rollback Post to RevisionRollBack
Quote from freakstritch »
I hope you are joking as this is quite possibly the dumbest idea ever in the history of mankind.
Just name it minecraft.jar and it will ask if you want to change the filetype to .jar
It's still a folder though. You rename the .jar into zip, then unzip it, then name the folder minecraft.jar so I can install mods easily.
It's already named .jar so i can't turn a folder back into jar :sad.gif:
I just used a backup .jar from before I used MCPatcher and just sticking with that.
I only used it in the first place for BetterGrass but it ended up looking like poop. Kinda pointless for MCPatcher to have an "options" file when editing the options does absolutely nothing.
Tried that ive used it a few months ago no problem now i cant even get the mcpatcher to launch :sad.gif:
I had this same problem. Uninstall java then reinstall it. If using Windows 64bit make sure to download java using the internet explorer 64bit version. This is safe and will not affect your saves.
i found a bug that if you check 'grass fix' while patching, and you enter the game, and you will see that all sides of grass tiles are rendered in grey. I can be sure that it is not caused by texture packs because even with the default texture this problem continues
i hope you could fix this bug, thanks!
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It's not a problem with the texture pack....
If the user's PC cannot support 256x texture packs, that's their problem... not Scuttle's.
What is he supposed to do? Buy everyone a gaming PC?
This isn't a texture-pack thread, which also implies this isn't the thread for LB Photo Realism, you should post it in the proper thread and delete your current post.
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
3KillaBytes Minecraft Server Map (Tectonicus)
IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
every time i try to download the Patcher this comes up
This Accounts Public Links are generating too much and has been temporarily disabled!
Notch's code should calculate the width of each character automatically. The only change MCPatcher makes is to make it work for larger sizes. Please PM me a link to the font png and I'll see what I can figure out.
I've looked into this but haven't found the cause yet. It appears to happen only for items rendered in third person (either F5 or with other players). I haven't seen the first-person held item show up like this.
The ! in the path containing is the problem. ! has a special meaning in Java paths and it is getting confused. I'll see if I can work around this, but in the meantime move the MCPatcher exe to a different folder and it should work.
A couple of Mac users have gotten this. These spurious __MACOSX/*.class files are the problem. I'll make the next version of MCPatcher ignore them, but for now open your minecraft.jar and remove the __MACOSX folder.
This appears to be another Mac-specific problem. There may be a bug in finding the correct starting folder for the Add (+) dialog. Does the patcher find the correct input/output jars automatically, or did you have to browse for them too?
I haven't made any progress on this problem yet I'm afraid. You're running 64-bit Windows, is Java 64-bit also? Does disabling the texture cache (MCPatcher options panel) make any difference?
When i open the patcher, i get my mods in blah blah blah but i cant select the hd texture mod which actually patches the thing. It is quite anoying because my hd packs are still bugged. Please help
EDIT: to make things clear, it wont even tell me if i have conflicting mods, it has been this awy since the moment i opened the launcher
Generated 6/3/11 7:11 PM
Minecraft: Minecraft Beta 1.6.6
OS: Windows XP (x86) version 5.1
Java: 1.6.0_25, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 9400 GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.lang.NoClassDefFoundError: BaseMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at pt.a(Unknown Source)
at pt.a(Unknown Source)
at pt.b(Unknown Source)
at net.minecraft.client.Minecraft.run(SourceFile:743)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: BaseMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 17 more
--- END ERROR REPORT d7ddb43 ----------
I have a fresh Minecraft.jar, no texture packs, no mods, and whenever i load the standalone instead of testing it in the patcher, it loads the world and then immeadieatly stops loading, starts saving chunks (for some reason) and then black screen. Help?
get modloader
what is this? i don't even...
whats the problem here? i have a clean version and all other texture packs are stored in a far separate folder
please help me :S
You incorrectly compressed it. Recompress it so that the terrain.png file and other files/folders are in the root of the .zip.
(Even at low resolutions, i.e. x16, x32 mix)
..Seriously?
Because I thought it was going to look good but it ended up looking funky. Is there a way to turn it off? My minecraft.jar is a folder right now and I've got no clue how to turn it back to a .jar (I'm on a Mac).
Editing the XML didn't work at all.
Well...if it would fix the problem...
what is this? i don't even...
redownload it and make sure you extract it to a new folder not inside the .zip file.
what is this? i don't even...
It's still a folder though. You rename the .jar into zip, then unzip it, then name the folder minecraft.jar so I can install mods easily.
It's already named .jar so i can't turn a folder back into jar :sad.gif:
I just used a backup .jar from before I used MCPatcher and just sticking with that.
I only used it in the first place for BetterGrass but it ended up looking like poop. Kinda pointless for MCPatcher to have an "options" file when editing the options does absolutely nothing.
Tried that ive used it a few months ago no problem now i cant even get the mcpatcher to launch :sad.gif:
I had this same problem. Uninstall java then reinstall it. If using Windows 64bit make sure to download java using the internet explorer 64bit version. This is safe and will not affect your saves.
Java
i hope you could fix this bug, thanks!