Is there any way to have it load texture packs with different resolutions inside?
The pack i'm currently using has a 16x16 terrain.png but everything else is 32x32, and it only renders everything in 16x16 with the new patcher, while it worked fine with the old one. Is there some hidden option that I am too dumb to find to make this work? :]
that should not have worked... just resize the terrain.png to be twice it's size..make it match the 32x
I keep getting "Invalid or corrupt jar file" error I have tried to re download and get the same error.
covered this one already...make sure minecraft is closed... go into task manager processes tab and make sure javaw.exe is not running. 9/10 times that is the problem
I apologize, I can see already a lot of people can't get this to work and I don't understand why either.
I've been working on my own compilation pack for some time now, and it always worked before until I tried using this. I've checked the zip, and it looks good but is there anything else it may contain that would keep this from working?
I feel like someone has taken my brain away because this program is easier than the first one! D: I left the output and original files alone as they were.
EDIT: Damn, I wasn't clear enough. My texture pack, which is a zip file and it's in the correct folder, I modify it all the time so I know where it is, is a 16bit pack and it's all grayed out. I select it, and nothing happens. Leaving it alone to "load" did nothing either.
I apologize, I can see already a lot of people can't get this to work and I don't understand why either.
I've been working on my own compilation pack for some time now, and it always worked before until I tried using this. I've checked the zip, and it looks good but is there anything else it may contain that would keep this from working?
I feel like someone has taken my brain away because this program is easier than the first one! D: I left the output and original files alone as they were.
edit: don't edit while I'm responding...lol
make sure there aren't any extra files or improperly sized files in the zip. some issues have been had with alternate terrain files and the such. if you can't figure it out gimme a d/l link and I'll check it out for you.
I keep getting "Invalid or corrupt jar file" error I have tried to re download and get the same error.
covered this one already...make sure minecraft is closed... go into task manager processes tab and make sure javaw.exe is not running. 9/10 times that is the problem
already checked all that still does not work, that error is when I try command line, when I double click on jar file I get can't find main class error.
Never Mind, fixed it sort of. can run from a .bat file.
I keep getting "Invalid or corrupt jar file" error I have tried to re download and get the same error.
covered this one already...make sure minecraft is closed... go into task manager processes tab and make sure javaw.exe is not running. 9/10 times that is the problem
already checked all that still does not work, that error is when I try command line, when I double click on jar file I get can't find main class error.
idk then..post an error report for Kahr to take a look at.
i recomend anyone who gets patcher2.0 to also get this>> viewtopic.php?f=1033&t=261241 it lets u change texture packs while in game through the options bar!
Rollback Post to RevisionRollBack
A 32x32 texture pack that keeps faithful to the original textures, items, and gui.
Haha, I was a idiot and deleted a texture pack I edited, I don't blame you thought. That was just me forgetting to back up. I can do it again though, so no big loss. It was simply a edit of the Painterly pack.
Haha, I was a idiot and deleted a texture pack I edited, I don't blame you thought. That was just me forgetting to back up. I can do it again though, so no big loss. It was simply a edit of the Painterly pack.
recycling bin and restore?
Rollback Post to RevisionRollBack
A 32x32 texture pack that keeps faithful to the original textures, items, and gui.
I'm unable to use HD Texture when Zombe Mods (viewtopic.php?f=25&t=96815) are installed. Is there any way this can work with it or shall I ask Zombe/Tanzanite to make it compatible?
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumEDIT: lol nvm custom water does work XD
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumthat should not have worked... just resize the terrain.png to be twice it's size..make it match the 32x
Thanks moon! I owe you one!
Diamonds and a notch to you
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumcovered this one already...make sure minecraft is closed... go into task manager processes tab and make sure javaw.exe is not running. 9/10 times that is the problem
I've been working on my own compilation pack for some time now, and it always worked before until I tried using this. I've checked the zip, and it looks good but is there anything else it may contain that would keep this from working?
I feel like someone has taken my brain away because this program is easier than the first one! D: I left the output and original files alone as they were.
EDIT: Damn, I wasn't clear enough. My texture pack, which is a zip file and it's in the correct folder, I modify it all the time so I know where it is, is a 16bit pack and it's all grayed out. I select it, and nothing happens. Leaving it alone to "load" did nothing either.
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumedit: don't edit while I'm responding...lol
make sure there aren't any extra files or improperly sized files in the zip. some issues have been had with alternate terrain files and the such. if you can't figure it out gimme a d/l link and I'll check it out for you.
http://dl.dropbox.com/u/14282730/Nukapack.zip
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumproblem solved...don't zip it in a folder...
Thanks!
Never Mind, fixed it sort of. can run from a .bat file.
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumidk then..post an error report for Kahr to take a look at.
A 32x32 texture pack that keeps faithful to the original textures, items, and gui.
recycling bin and restore?
A 32x32 texture pack that keeps faithful to the original textures, items, and gui.
Because I have my game currently patched with the old HD fix and at leas 30-40 mods installed.
Basically all of DJoslin's mods Nandonalts mods SuperSlopes, MinersHelmets, Steam punk Airship and many more...
I can probably get everything running again with the new patcher and till try latter today. But just for convenience sake I thought I would ask.
Sorry if this question was asked already, but I'm at work and don't take the time to read the hole thread atm.
I may just answer my own question latter when I get a chance to read the thread, so if that is the case ignore this post.
Check out my texture pack
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-