MCPatcher version is 2.0.1
OS: Windows 7 6.1 amd64
JVM: Oracle Corporation 1.7.0-ea (64 bit)
Classpath: C:\Users\Elias\Downloads\Programs\mcpatcher-2.0.1_2.exe
Minecraft version is 1.5_01 (md5 215729eacae81b5679490b547ac6cd50)
WARNING: possibly modded minecraft.jar (orig md5 d02fa9998e30693d8d989d5f88cf0040)
Analyzing C:\Users\Elias\AppData\Roaming\.minecraft\bin\minecraft-1.5_01.jar (1414 files)
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at javassist.bytecode.ClassFile.read(ClassFile.java:758)
at javassist.bytecode.ClassFile.<init>(ClassFile.java:108)
at com.pclewis.mcpatcher.MCPatcher.mapModClasses(MCPatcher.java:200)
at com.pclewis.mcpatcher.MCPatcher.getApplicableMods(MCPatcher.java:181)
at com.pclewis.mcpatcher.MainForm$12.run(MainForm.java:522)
at java.lang.Thread.run(Unknown Source)
Minecraft version is 1.5_01 (md5 215729eacae81b5679490b547ac6cd50)
WARNING: possibly modded minecraft.jar (orig md5 d02fa9998e30693d8d989d5f88cf0040)
Analyzing C:\Users\Elias\AppData\Roaming\.minecraft\bin\minecraft-1.5_01.jar (1414 files)
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at javassist.bytecode.ClassFile.read(ClassFile.java:758)
at javassist.bytecode.ClassFile.<init>(ClassFile.java:108)
at com.pclewis.mcpatcher.MCPatcher.mapModClasses(MCPatcher.java:200)
at com.pclewis.mcpatcher.MCPatcher.getApplicableMods(MCPatcher.java:181)
at com.pclewis.mcpatcher.MainForm$12.run(MainForm.java:522)
at java.lang.Thread.run(Unknown Source)
Patching...
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at javassist.bytecode.ClassFile.read(ClassFile.java:758)
at javassist.bytecode.ClassFile.<init>(ClassFile.java:108)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:435)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:382)
at com.pclewis.mcpatcher.MainForm$6$PatchThread.run(MainForm.java:195)
at java.lang.Thread.run(Unknown Source)
Restoring original minecraft.jar due to previous error
Patching...
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at javassist.bytecode.ClassFile.read(ClassFile.java:758)
at javassist.bytecode.ClassFile.<init>(ClassFile.java:108)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:435)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:382)
at com.pclewis.mcpatcher.MainForm$6$PatchThread.run(MainForm.java:195)
at java.lang.Thread.run(Unknown Source)
Restoring original minecraft.jar due to previous error
delete your bin folder, redownload minecraft from launcher, patch
Hey
New to minecraft, new to mods/packs.
Was about to download a texture pack from the forum, it said i needed this first. When i download this, and patch it, minecraft loads into a black screen. Have read through some pages here, couldn't find anything, sorry if this is asked alot. I don't have any mods yet apart from this btw.
Thanks!
I know I say this a lot..but I have to ask(and it works a lot)... did you try deleting your bin folder and then redownloading from the launcher before patching?
MCPatcher version is 2.0.1
OS: Windows Vista 6.0 x86
JVM: Sun Microsystems Inc. 1.6.0_24 (32 bit)
Classpath: [b]C:\Users\Minh\Desktop\Keep Out!\(Others) Minecraft\mcpatcher-2.0.1.exe[/b]
Minecraft version is 1.5_01 (md5 d02fa9998e30693d8d989d5f88cf0040)
WARNING: could not determine original md5 sum
Analyzing C:\Users\Minh\AppData\Roaming\.minecraft\bin\minecraft-1.5_01.jar (794 files)
ar.class matches Compass.class
as.class matches TextureFX.class
a matches onTick
bz.class matches StillLava.class
cn.class matches RenderBlocks.class
a matches renderStandardBlockWithAmbientOcclusion
b matches renderStandardBlockWithColorMultiplier
AO faces (N S E W) = (17 18 15 16)
non-AO multipliers (R G :cool.gif: = (14 15 16)
ft.class matches GLAllocation.class
b matches createDirectByteBuffer
h.class matches TexturePackBase.class
a matches getInputStream
hf.class matches Portal.class
hl.class matches ColorizerGrass.class
hq.class matches FlowLava.class
hv.class matches TexturePackList.class
io.class matches ColorizerFoliage.class
ip.class matches RenderEngine.class
jy.class matches Watch.class
jz.class matches GameSettings.class
kr.class matches Material.class
nl.class matches FlowWater.class
ob.class matches TexturePackDefault.class
qa.class matches ItemRenderer.class
ra.class matches Fire.class
rf.class matches FontRenderer.class
rf.class matches FontRenderer.class
font registers = 5, 6
to.class matches Block.class
ul.class matches StillWater.class
vh.class matches BlockGrass.class
a matches getBlockTexture
getBlockMaterial ref 32
wf.class matches IBlockAccess.class
f matches getBlockMaterial
net/minecraft/client/Minecraft.class matches Minecraft.class
Analyzing C:\Users\Minh\AppData\Roaming\.minecraft\bin\minecraft-1.5_01.jar (second pass)
RenderEngine (ip.class)
field e matches imageData
field f matches textureList
method a matches registerTextureFX
method b matches refreshTextures
method a matches readTextureImage
method a matches setupTexture
TextureFX (as.class)
field a matches imageData
field b matches tileNumber
field e matches tileSize
field f matches tileImage
Compass (ar.class)
Fire (ra.class)
StillLava (bz.class)
FlowLava (hq.class)
StillWater (ul.class)
FlowWater (nl.class)
ItemRenderer (qa.class)
Watch (jy.class)
Portal (hf.class)
Minecraft (net/minecraft/client/Minecraft.class)
field C matches texturePackList
field o matches renderEngine
field y matches gameSettings
field p matches fontRenderer
GLAllocation (ft.class)
TexturePackList (hv.class)
field a matches selectedTexturePack
field c matches defaultTexturePack
field e matches minecraft
TexturePackBase (h.class)
field a matches texturePackFileName
TexturePackDefault (ob.class)
FontRenderer (rf.class)
GameSettings (jz.class)
ColorizerFoliage (io.class)
field a matches colorBuffer
ColorizerGrass (hl.class)
field a matches colorBuffer
FontRenderer (rf.class)
Material (kr.class)
field b matches ground
Block (to.class)
method a matches getBlockTexture
BlockGrass (vh.class)
IBlockAccess (wf.class)
method f matches getBlockMaterial
method a matches getBlockId
method e matches getBlockMetadata
RenderBlocks (cn.class)
field b matches blockAccess
3 available mods:
[YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256.
[YES] HD Font 1.0 - Provides support for higher resolution fonts.
[YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
Patching...
applying Compass patch to ar.class for mod HD Textures
7.5D -> double_compassCenterMin [email protected]
7.5D -> double_compassCenterMin [email protected]
8.5D -> double_compassCenterMax [email protected]
8.5D -> double_compassCenterMax [email protected]
array size 256 -> int_numPixels <init>@12
* 16 -> int_size <init>@48
* 16 -> int_size <init>@60
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
while i < 256 -> int_numPixels [email protected]
-4 -> int_compassCrossMin [email protected]
if i > 4 -> int_compassCrossMax [email protected]
-8 -> int_compassNeedleMin [email protected]
if i > 16 -> int_compassNeedleMax [email protected]
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@70
applying GetResource patch to ar.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@30
applying TextureFX patch to as.class for mod HD Textures
array size 1024 -> int_numBytes <init>@5
applying StillLava patch to bz.class for mod HD Textures
array size 256 -> int_numPixels <init>@11
array size 256 -> int_numPixels <init>@20
array size 256 -> int_numPixels <init>@29
array size 256 -> int_numPixels <init>@38
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
applying RenderBlocks patch to cn.class for mod Better Grass
if (getBlockTexture == 0) useBiomeColor = true (AO) [email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected]
applying GetResource patch to fn.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@5
applying Portal patch to hf.class for mod HD Textures
16.0F -> float_size <init>@98
16.0F -> float_size <init>@112
while i < 16 -> int_size <init>@50
while i < 16 -> int_size <init>@61
array size 32x1024 -> int_numBytes <init>@16
* 16 -> int_size <init>@335
* 8 -> int_sizeHalf <init>@81
* 8 -> int_sizeHalf <init>@90
while i < 256 -> int_numPixels [email protected]
applying GetResource patch to hl.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <clinit>@7
applying ColorizerGrass patch to hl.class for mod HD Textures
make field colorBuffer public
applying FlowLava patch to hq.class for mod HD Textures
array size 256 -> int_numPixels <init>@13
array size 256 -> int_numPixels <init>@22
array size 256 -> int_numPixels <init>@31
array size 256 -> int_numPixels <init>@40
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 255 -> int_numPixelsMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
applying TexturePackList patch to hv.class for mod HD Textures
TexturePackList.setTileSize(selectedTexturePack) on texture pack change [email protected]
applying GetResource patch to io.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <clinit>@7
applying ColorizerFoliage patch to io.class for mod HD Textures
make field colorBuffer public
applying RenderEngine patch to ip.class for mod HD Textures
(i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size [email protected]
(i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) [email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected]
1048576 -> int_glBufferSize <init>@35
insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5
applying Watch patch to jy.class for mod HD Textures
16.0D -> double_size [email protected]
16.0D -> double_size [email protected]
15.0D -> double_sizeMinus1 [email protected]
15.0D -> double_sizeMinus1 [email protected]
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@77
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@109
array size 256 -> int_numPixels <init>@12
array size 256 -> int_numPixels <init>@21
* 16 -> int_size <init>@57
* 16 -> int_size <init>@69
* 16 -> int_size [email protected]
while i < 256 -> int_numPixels [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
% 16 -> int_size [email protected]
/ 16 -> int_size [email protected]
applying GetResource patch to jy.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@39
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@97
applying FlowWater patch to nl.class for mod HD Textures
array size 256 -> int_numPixels <init>@13
array size 256 -> int_numPixels <init>@22
array size 256 -> int_numPixels <init>@31
array size 256 -> int_numPixels <init>@40
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 255 -> int_numPixelsMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
applying GetResource patch to ob.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@22
applying ItemRenderer patch to qa.class for mod HD Textures
tool pixel top [email protected]
16.0F -> float_size [email protected]
16.0F -> float_size [email protected]
16.0F -> float_size [email protected]
16.0F -> float_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
0.001953125F -> float_texNudge [email protected]
0.001953125F -> float_texNudge [email protected]
0.001953125F -> float_texNudge [email protected]
0.001953125F -> float_texNudge [email protected]
applying Fire patch to ra.class for mod HD Textures
1.06F -> float_flameNudge [email protected]
array size 320 -> int_flameArraySize <init>@16
array size 320 -> int_flameArraySize <init>@25
while i < 256 -> int_numPixels [email protected]
while i < 20 -> int_flameHeight [email protected]
while i < 20 -> int_flameHeight [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
% 20 -> int_flameHeight [email protected]
if i < 19 -> int_flameHeightMinus1 [email protected]
applying FontRenderer patch to rf.class for mod HD Textures
insert method initialize ()V stack size 11, local vars 18
applying GetResource patch to rf.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@28
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) [email protected]
applying FontRenderer patch to rf.class for mod HD Font
font width 7 -> i / 16 - 1 <init>@119
font width 7 -> i / 16 - 1 [email protected]
font width 8 -> i / 16 <init>@135
font width 8 -> i / 16 <init>@154
font width 8 -> i / 16 <init>@169
font width 8 -> i / 16 [email protected]
font width 8 -> i / 16 [email protected]
font width 8 -> i / 16 [email protected]
font whitespace width 2 -> i / 64 <init>@232
font whitespace width 2 -> i / 64 [email protected]
font charWidth computation: j + 2 -> (128 * j + 256) / i <init>@245
font charWidth computation: j + 2 -> (128 * j + 256) / i [email protected]
applying GetResource patch to ti.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@66
applying GetResource patch to ui.class for mod HD Textures
applying StillWater patch to ul.class for mod HD Textures
array size 256 -> int_numPixels <init>@11
array size 256 -> int_numPixels <init>@20
array size 256 -> int_numPixels <init>@29
array size 256 -> int_numPixels <init>@38
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
applying BlockGrass patch to vh.class for mod Better Grass
insert field grassMatrix [[I
initialize grassMatrix <init>@19
check surrounding blocks in getBlockTexture [email protected]
increasing stack size from 4 to 6
applying Minecraft patch to net/minecraft/client/Minecraft.class for mod HD Textures
TextureUtils.setMinecraft(this) on startup [email protected]
TextureUtils.setTileSize(), renderEngine.setTileSize() on startup [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
remove registerTextureFX call [email protected]
DEBUG: attempting to open /com/pclewis/mcpatcher/MCPatcherUtils.class
DEBUG: got url jar:file:/C:/Users/Minh/Desktop/Keep%20Out!/(Others)%20Minecraft/mcpatcher-2.0.1.exe!/com/pclewis/mcpatcher/MCPatcherUtils.class
java.io.FileNotFoundException: C:\Users\Minh\Desktop\Keep Out (The system cannot find the file specified)
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at java.util.jar.JarFile.<init>(Unknown Source)
at sun.net.www.protocol.jar.URLJarFile.<init>(Unknown Source)
at sun.net.www.protocol.jar.URLJarFile.getJarFile(Unknown Source)
at sun.net.www.protocol.jar.JarFileFactory.get(Unknown Source)
at sun.net.www.protocol.jar.JarURLConnection.connect(Unknown Source)
at sun.net.www.protocol.jar.JarURLConnection.getInputStream(Unknown Source)
at java.net.URL.openStream(Unknown Source)
at com.pclewis.mcpatcher.Mod.openFile(Mod.java:216)
at com.pclewis.mcpatcher.MCPatcher.addOrReplaceFile(MCPatcher.java:474)
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:467)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:382)
at com.pclewis.mcpatcher.MainForm$6$PatchThread.run(MainForm.java:195)
at java.lang.Thread.run(Unknown Source)
Restoring original minecraft.jar due to previous error
check your error log...this applies to you too
Quote from Kahr »
Quote from Grandcarlos123 »
DEBUG: got url jar:file:/C:/Users/CJ/Desktop/Games!/Minecraft/Texture%20packs/mcpatcher-2.0.1.exe!/com/pclewis/mcpatcher/MCPatcherUtils.class
java.io.FileNotFoundException: C:\Users\CJ\Desktop\Games (The system cannot find the file specified)
The Games! folder is the problem. ! has a special meaning in Java URLs. Try moving the patcher somewhere else.
DEBUG: got url jar:file:/C:/Users/CJ/Desktop/Games!/Minecraft/Texture%20packs/mcpatcher-2.0.1.exe!/com/pclewis/mcpatcher/MCPatcherUtils.class
java.io.FileNotFoundException: C:\Users\CJ\Desktop\Games (The system cannot find the file specified)
The Games! folder is the problem. ! has a special meaning in Java URLs. Try moving the patcher somewhere else.
This doesn't work for me. I'm running Win7. I tried running as Admin. I downloaded, patched, tested in the patcher. Game runs fine. Load texture pack works. UNTIL i try to click the texture pack. Then the game crashes, and every time I try to start, it loads the logo, and crashes. After that i have to delete the .minecraft directory and start up minecraft from scratch.
I'm trying to run LB Photorealism x256, the other 2 versions have the same problem.
This doesn't work for me. I'm running Win7. I tried running as Admin. I downloaded, patched, tested in the patcher. Game runs fine. Load texture pack works. UNTIL i try to click the texture pack. Then the game crashes, and every time I try to start, it loads the logo, and crashes. After that i have to delete the .minecraft directory and start up minecraft from scratch.
I'm trying to run LB Photorealism x256, the other 2 versions have the same problem.
try reinstalling the latest version of java(if you have 64x windows get that one {and make sure minecraft runs with it)
if that doesn't work, run with the test minecraft option in the patcher and post the error report for us in the code tag.
This doesn't work for me. I'm running Win7. I tried running as Admin. I downloaded, patched, tested in the patcher. Game runs fine. Load texture pack works. UNTIL i try to click the texture pack. Then the game crashes, and every time I try to start, it loads the logo, and crashes. After that i have to delete the .minecraft directory and start up minecraft from scratch.
I'm trying to run LB Photorealism x256, the other 2 versions have the same problem.
try reinstalling the latest version of java(if you have 64x windows get that one {and make sure minecraft runs with it)
if that doesn't work, run with the test minecraft option in the patcher and post the error report for us in the code tag.
This doesn't work for me. I'm running Win7. I tried running as Admin. I downloaded, patched, tested in the patcher. Game runs fine. Load texture pack works. UNTIL i try to click the texture pack. Then the game crashes, and every time I try to start, it loads the logo, and crashes. After that i have to delete the .minecraft directory and start up minecraft from scratch.
I'm trying to run LB Photorealism x256, the other 2 versions have the same problem.
try reinstalling the latest version of java(if you have 64x windows get that one {and make sure minecraft runs with it)
if that doesn't work, run with the test minecraft option in the patcher and post the error report for us in the code tag.
mcpatcher won't recognize my jar file.I go to class map it always says "no minecraft jar selected" when i go to browse my bin for the file, I try to click on the jar file but insted it just exits the window and now when I go to mod and texure packs option menue I try to select a texure pack but insted the game crashes. When I go back into the game the texure pack is selected but the game still has all the default texures ( dose the same with hd and non hd textures.) please halp me !
mcpatcher won't recognize my jar file.I go to class map it always says "no minecraft jar selected" when i go to browse my bin for the file, I try to click on the jar file but insted it just exits the window and now when I go to mod and texure packs option menue I try to select a texure pack but insted the game crashes. When I go back into the game the texure pack is selected but the game still has all the default texures ( dose the same with hd and non hd textures.) please halp me !
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Curse Premiumdelete your bin folder, redownload minecraft from launcher, patch
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Curse PremiumI know I say this a lot..but I have to ask(and it works a lot)... did you try deleting your bin folder and then redownloading from the launcher before patching?
Finally had a chance to tinker with minecraft, and this seems to fix my problem. Hopefully doesn't affect optimine much.
Another user had posted something about installing optimine -> optifog, but that didn't resolve this issue for me.
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Curse PremiumMCPatcher version is 2.0.1 OS: Windows Vista 6.0 x86 JVM: Sun Microsystems Inc. 1.6.0_24 (32 bit) Classpath: C:\Users\Minh\Desktop\Keep Out!\(Others) Minecraft\mcpatcher-2.0.1.exe Minecraft version is 1.5_01 (md5 d02fa9998e30693d8d989d5f88cf0040) WARNING: could not determine original md5 sum Analyzing C:\Users\Minh\AppData\Roaming\.minecraft\bin\minecraft-1.5_01.jar (794 files) ar.class matches Compass.class as.class matches TextureFX.class a matches onTick bz.class matches StillLava.class cn.class matches RenderBlocks.class a matches renderStandardBlockWithAmbientOcclusion b matches renderStandardBlockWithColorMultiplier AO faces (N S E W) = (17 18 15 16) non-AO multipliers (R G :cool.gif: = (14 15 16) ft.class matches GLAllocation.class b matches createDirectByteBuffer h.class matches TexturePackBase.class a matches getInputStream hf.class matches Portal.class hl.class matches ColorizerGrass.class hq.class matches FlowLava.class hv.class matches TexturePackList.class io.class matches ColorizerFoliage.class ip.class matches RenderEngine.class jy.class matches Watch.class jz.class matches GameSettings.class kr.class matches Material.class nl.class matches FlowWater.class ob.class matches TexturePackDefault.class qa.class matches ItemRenderer.class ra.class matches Fire.class rf.class matches FontRenderer.class rf.class matches FontRenderer.class font registers = 5, 6 to.class matches Block.class ul.class matches StillWater.class vh.class matches BlockGrass.class a matches getBlockTexture getBlockMaterial ref 32 wf.class matches IBlockAccess.class f matches getBlockMaterial net/minecraft/client/Minecraft.class matches Minecraft.class Analyzing C:\Users\Minh\AppData\Roaming\.minecraft\bin\minecraft-1.5_01.jar (second pass) RenderEngine (ip.class) field e matches imageData field f matches textureList method a matches registerTextureFX method b matches refreshTextures method a matches readTextureImage method a matches setupTexture TextureFX (as.class) field a matches imageData field b matches tileNumber field e matches tileSize field f matches tileImage Compass (ar.class) Fire (ra.class) StillLava (bz.class) FlowLava (hq.class) StillWater (ul.class) FlowWater (nl.class) ItemRenderer (qa.class) Watch (jy.class) Portal (hf.class) Minecraft (net/minecraft/client/Minecraft.class) field C matches texturePackList field o matches renderEngine field y matches gameSettings field p matches fontRenderer GLAllocation (ft.class) TexturePackList (hv.class) field a matches selectedTexturePack field c matches defaultTexturePack field e matches minecraft TexturePackBase (h.class) field a matches texturePackFileName TexturePackDefault (ob.class) FontRenderer (rf.class) GameSettings (jz.class) ColorizerFoliage (io.class) field a matches colorBuffer ColorizerGrass (hl.class) field a matches colorBuffer FontRenderer (rf.class) Material (kr.class) field b matches ground Block (to.class) method a matches getBlockTexture BlockGrass (vh.class) IBlockAccess (wf.class) method f matches getBlockMaterial method a matches getBlockId method e matches getBlockMetadata RenderBlocks (cn.class) field b matches blockAccess 3 available mods: [YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256. [YES] HD Font 1.0 - Provides support for higher resolution fonts. [YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod. Patching... applying Compass patch to ar.class for mod HD Textures 7.5D -> double_compassCenterMin [email protected] 7.5D -> double_compassCenterMin [email protected] 8.5D -> double_compassCenterMax [email protected] 8.5D -> double_compassCenterMax [email protected] array size 256 -> int_numPixels <init>@12 * 16 -> int_size <init>@48 * 16 -> int_size <init>@60 * 16 -> int_size [email protected] * 16 -> int_size [email protected] while i < 256 -> int_numPixels [email protected] -4 -> int_compassCrossMin [email protected] if i > 4 -> int_compassCrossMax [email protected] -8 -> int_compassNeedleMin [email protected] if i > 16 -> int_compassNeedleMax [email protected] getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@70 applying GetResource patch to ar.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@30 applying TextureFX patch to as.class for mod HD Textures array size 1024 -> int_numBytes <init>@5 applying StillLava patch to bz.class for mod HD Textures array size 256 -> int_numPixels <init>@11 array size 256 -> int_numPixels <init>@20 array size 256 -> int_numPixels <init>@29 array size 256 -> int_numPixels <init>@38 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] applying RenderBlocks patch to cn.class for mod Better Grass if (getBlockTexture == 0) useBiomeColor = true (AO) [email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO) [email protected] applying GetResource patch to fn.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@5 applying Portal patch to hf.class for mod HD Textures 16.0F -> float_size <init>@98 16.0F -> float_size <init>@112 while i < 16 -> int_size <init>@50 while i < 16 -> int_size <init>@61 array size 32x1024 -> int_numBytes <init>@16 * 16 -> int_size <init>@335 * 8 -> int_sizeHalf <init>@81 * 8 -> int_sizeHalf <init>@90 while i < 256 -> int_numPixels [email protected] applying GetResource patch to hl.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <clinit>@7 applying ColorizerGrass patch to hl.class for mod HD Textures make field colorBuffer public applying FlowLava patch to hq.class for mod HD Textures array size 256 -> int_numPixels <init>@13 array size 256 -> int_numPixels <init>@22 array size 256 -> int_numPixels <init>@31 array size 256 -> int_numPixels <init>@40 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 255 -> int_numPixelsMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] applying TexturePackList patch to hv.class for mod HD Textures TexturePackList.setTileSize(selectedTexturePack) on texture pack change [email protected] applying GetResource patch to io.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <clinit>@7 applying ColorizerFoliage patch to io.class for mod HD Textures make field colorBuffer public applying RenderEngine patch to ip.class for mod HD Textures (i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size [email protected] (i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size [email protected] glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected] glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) [email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected] 1048576 -> int_glBufferSize <init>@35 insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5 applying Watch patch to jy.class for mod HD Textures 16.0D -> double_size [email protected] 16.0D -> double_size [email protected] 15.0D -> double_sizeMinus1 [email protected] 15.0D -> double_sizeMinus1 [email protected] getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@77 getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@109 array size 256 -> int_numPixels <init>@12 array size 256 -> int_numPixels <init>@21 * 16 -> int_size <init>@57 * 16 -> int_size <init>@69 * 16 -> int_size [email protected] while i < 256 -> int_numPixels [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] % 16 -> int_size [email protected] / 16 -> int_size [email protected] applying GetResource patch to jy.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@39 ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@97 applying FlowWater patch to nl.class for mod HD Textures array size 256 -> int_numPixels <init>@13 array size 256 -> int_numPixels <init>@22 array size 256 -> int_numPixels <init>@31 array size 256 -> int_numPixels <init>@40 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 255 -> int_numPixelsMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] applying GetResource patch to ob.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@22 applying ItemRenderer patch to qa.class for mod HD Textures tool pixel top [email protected] 16.0F -> float_size [email protected] 16.0F -> float_size [email protected] 16.0F -> float_size [email protected] 16.0F -> float_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] 0.001953125F -> float_texNudge [email protected] 0.001953125F -> float_texNudge [email protected] 0.001953125F -> float_texNudge [email protected] 0.001953125F -> float_texNudge [email protected] applying Fire patch to ra.class for mod HD Textures 1.06F -> float_flameNudge [email protected] array size 320 -> int_flameArraySize <init>@16 array size 320 -> int_flameArraySize <init>@25 while i < 256 -> int_numPixels [email protected] while i < 20 -> int_flameHeight [email protected] while i < 20 -> int_flameHeight [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] % 20 -> int_flameHeight [email protected] if i < 19 -> int_flameHeightMinus1 [email protected] applying FontRenderer patch to rf.class for mod HD Textures insert method initialize ()V stack size 11, local vars 18 applying GetResource patch to rf.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@28 ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) [email protected] applying FontRenderer patch to rf.class for mod HD Font font width 7 -> i / 16 - 1 <init>@119 font width 7 -> i / 16 - 1 [email protected] font width 8 -> i / 16 <init>@135 font width 8 -> i / 16 <init>@154 font width 8 -> i / 16 <init>@169 font width 8 -> i / 16 [email protected] font width 8 -> i / 16 [email protected] font width 8 -> i / 16 [email protected] font whitespace width 2 -> i / 64 <init>@232 font whitespace width 2 -> i / 64 [email protected] font charWidth computation: j + 2 -> (128 * j + 256) / i <init>@245 font charWidth computation: j + 2 -> (128 * j + 256) / i [email protected] applying GetResource patch to ti.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@66 applying GetResource patch to ui.class for mod HD Textures applying StillWater patch to ul.class for mod HD Textures array size 256 -> int_numPixels <init>@11 array size 256 -> int_numPixels <init>@20 array size 256 -> int_numPixels <init>@29 array size 256 -> int_numPixels <init>@38 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] applying BlockGrass patch to vh.class for mod Better Grass insert field grassMatrix [[I initialize grassMatrix <init>@19 check surrounding blocks in getBlockTexture [email protected] increasing stack size from 4 to 6 applying Minecraft patch to net/minecraft/client/Minecraft.class for mod HD Textures TextureUtils.setMinecraft(this) on startup [email protected] TextureUtils.setTileSize(), renderEngine.setTileSize() on startup [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] remove registerTextureFX call [email protected] DEBUG: attempting to open /com/pclewis/mcpatcher/MCPatcherUtils.class DEBUG: got url jar:file:/C:/Users/Minh/Desktop/Keep%20Out!/(Others)%20Minecraft/mcpatcher-2.0.1.exe!/com/pclewis/mcpatcher/MCPatcherUtils.class java.io.FileNotFoundException: C:\Users\Minh\Desktop\Keep Out (The system cannot find the file specified) at java.util.zip.ZipFile.open(Native Method) at java.util.zip.ZipFile.<init>(Unknown Source) at java.util.jar.JarFile.<init>(Unknown Source) at java.util.jar.JarFile.<init>(Unknown Source) at sun.net.www.protocol.jar.URLJarFile.<init>(Unknown Source) at sun.net.www.protocol.jar.URLJarFile.getJarFile(Unknown Source) at sun.net.www.protocol.jar.JarFileFactory.get(Unknown Source) at sun.net.www.protocol.jar.JarURLConnection.connect(Unknown Source) at sun.net.www.protocol.jar.JarURLConnection.getInputStream(Unknown Source) at java.net.URL.openStream(Unknown Source) at com.pclewis.mcpatcher.Mod.openFile(Mod.java:216) at com.pclewis.mcpatcher.MCPatcher.addOrReplaceFile(MCPatcher.java:474) at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:467) at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:382) at com.pclewis.mcpatcher.MainForm$6$PatchThread.run(MainForm.java:195) at java.lang.Thread.run(Unknown Source) Restoring original minecraft.jar due to previous error-
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Curse Premiumcheck your error log...this applies to you too
So you want me to move my patcher somewhere else?
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Curse PremiumI'm trying to run LB Photorealism x256, the other 2 versions have the same problem.
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Curse Premiumtry reinstalling the latest version of java(if you have 64x windows get that one {and make sure minecraft runs with it)
if that doesn't work, run with the test minecraft option in the patcher and post the error report for us in the code tag.
Adding on, Link for Java:
http://filehippo.com/search?q=jre
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
3KillaBytes Minecraft Server Map (Tectonicus)
IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
I have the same problem, i have determined. MC works again if you delete the texture pack.
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Curse Premiumerror report?
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Curse Premiumedit....I cant read... maybe try moving it to the c: directory... usually this is caused by a problem with the location
err... what?