Another update. No longer beta. Based on feedback from the test version, the /com/pclewis/mcpatcher/MCPatcherUtils.class error may be fixed now. Also fixed the bug where custom/default/no animation settings were not always used when running the game. Custom fire animation support added for texture pack authors to play around with. See OP for more details.
Starting MCPatcher v1.1.12_02
found /Users/wentianyang/Library/Application Support/minecraft/bin/minecraft.jar
Could not determine version of /Users/wentianyang/Library/Application Support/minecraft/bin/minecraft.jar
java.util.zip.ZipException: error in opening zip file
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(ZipFile.java:127)
at java.util.jar.JarFile.<init>(JarFile.java:135)
at java.util.jar.JarFile.<init>(JarFile.java:114)
at B.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
Could not determine version of /Users/wentianyang/Library/Application Support/minecraft/bin/minecraft.jar
java.util.zip.ZipException: error in opening zip file
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(ZipFile.java:127)
at java.util.jar.JarFile.<init>(JarFile.java:135)
at java.util.jar.JarFile.<init>(JarFile.java:114)
at B.a(Unknown Source)
at B.<init>(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
error in opening zip file
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
To get my texture pack to work I had to manually install the texture pack to the minecraft.jar file and after that click patch with the patcher. This patcher is so much more complicated for me than the old one. Oh, and even after my lengthy process I had to do I still had no custom water, lava, or portal. Perhaps can you update the old patcher just for me? It would be much appreciated.
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Itonly shows a texture pack i don't even have anymore, and i've tried anything i can think of... If there is a reply, please don't put it in here, send me a message
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Was ist das? Das..? Das ist ein Creeper. Ein cree- SSSSSSssssss
Seconded. Also, Hoshma44, you must have zipped the texture pack's folder or else you're using a zipfile that contains more than one pack (some makers distribute several versions in one download). Unzip it, find the files you need (folders such as gui, misc, etc as well as terrain.png and a few other png files), highlight them all, compress them (on windows, it's Send To -> Compressed (Zipped) Folder, not sure on Mac) and then place the resulting zipfile in your texturepacks folder. Name is not important, call it whatever you want.
Not sure if this is possible, but with Custom Animations selected, it should automatically play the default animations if no custom animations are selected.
That would be awesome, so you don't need to change settings if you choose a pack that doesn't have the custom animations.
Not sure if this is possible, but with Custom Animations selected, it should automatically play the default animations if no custom animations are selected.
That would be awesome, so you don't need to change settings if you choose a pack that doesn't have the custom animations.
it defaults to what is on the terrain.png if no custom files exist...and I'm sure uses default mc textures if they aren't on the terrain(haven't tested)
Not sure if this is possible, but with Custom Animations selected, it should automatically play the default animations if no custom animations are selected.
That would be awesome, so you don't need to change settings if you choose a pack that doesn't have the custom animations.
it defaults to what is on the terrain.png if no custom files exist...and I'm sure uses default mc textures if they aren't on the terrain(haven't tested)
It's not showing any animation at all though, it shows the textures but they are just still...
Not sure if this is possible, but with Custom Animations selected, it should automatically play the default animations if no custom animations are selected.
That would be awesome, so you don't need to change settings if you choose a pack that doesn't have the custom animations.
it defaults to what is on the terrain.png if no custom files exist...and I'm sure uses default mc textures if they aren't on the terrain(haven't tested)
It's not showing any animation at all though, it shows the textures but they are just still...
huh...works for me...I just patched without changing anything like normal
I am using dante80's albion texture pack. When I do so I see green and black on the side of my grass. Its clearly not supposed to be that way.I know this is a pack issue but I'm not sure it they will ever update it.
I am making my own texture pack and everytime I place any block minecraft crashes. What am i doing wrong? Is my .png too big? Its a 128x128 so the overall canvass size is 2048x2048 and comes out to be like 5.8MB terrain.png file.
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Curse PremiumI ****ing love you!
edit: so...what are the size specs for the animations or are they in the same format like the others?
Yep, the format is just like the other custom_*.png files.
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Retired StaffAwesome..I just made that file to cause some person said they had it already. Will test it now!
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Curse Premiumedit: I'll have mine up as soon as I test it :tongue.gif:
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Retired Staff*edit....nm - I read further :tongue.gif:
"This may hurt a little, but it's something you'll get used to...."
Starting MCPatcher v1.1.12_02
found /Users/wentianyang/Library/Application Support/minecraft/bin/minecraft.jar
Could not determine version of /Users/wentianyang/Library/Application Support/minecraft/bin/minecraft.jar
java.util.zip.ZipException: error in opening zip file
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(ZipFile.java:127)
at java.util.jar.JarFile.<init>(JarFile.java:135)
at java.util.jar.JarFile.<init>(JarFile.java:114)
at B.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
Could not determine version of /Users/wentianyang/Library/Application Support/minecraft/bin/minecraft.jar
java.util.zip.ZipException: error in opening zip file
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(ZipFile.java:127)
at java.util.jar.JarFile.<init>(JarFile.java:135)
at java.util.jar.JarFile.<init>(JarFile.java:114)
at B.a(Unknown Source)
at B.<init>(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
error in opening zip file
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
There's this button that allows you to edit your previous posts. Use that next time, please.
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That would be awesome, so you don't need to change settings if you choose a pack that doesn't have the custom animations.
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Curse Premiumit defaults to what is on the terrain.png if no custom files exist...and I'm sure uses default mc textures if they aren't on the terrain(haven't tested)
It's not showing any animation at all though, it shows the textures but they are just still...
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
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IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
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Curse Premiumhuh...works for me...I just patched without changing anything like normal