I'm unsure if I'm doing something wrong, or is MCPatcher is broken when it comes to certain aspects. In this particular case, there are two problems I'm having. Firstly, is the Grass Side Overlay, which displays as a missing texture (vanilla pink/black square) when attempting to use random CTM on it. The same thing happens when attempting to apply cit to paper, but only for the cit variants. Any help?
I've double-checked that the correct amount of tiles are present and all that, and even have several other CTMs functioning properly. Same with CIT, I've got plenty of them working properly, but a problem arises with paper. See below for my properties files:
For CIT, use "texture" not "tile"; you're also missing "type=item".
This can now be done in Vanilla without game modifications, this does open up some great possiblities and may save a bit of programming time on mcpatcher if vanilla now supports random textures.
blockstates/oak_planks.json
{
"__comment": "Fair warning, this format is highly likely to change even more in the future!",
"variants": {
"normal": [
{ "model": "oak_planks", "weight": 30},
{ "model": "oak_planks1", "weight": 10},
{ "model": "oak_planks2", "weight": 10},
{ "model": "oak_planks3", "weight": 10},
{ "model": "oak_planks4", "weight": 10}
]
}
}
You would have the five json files in the models/block directory.
With each file changing the planks_oak bit to the name of the above json file.
models/block/oak_planks.json
{
"__comment": "Fair warning, this format is highly likely to change even more in the future!",
"parent": "block/cube_all",
"textures": {
"all": "blocks/planks_oak"
}
}
This gives the same effect without needing mcpatcher, it's not quite as advanced so no connected textures yet but you never know in the future as this bit is still in flux.
Here's a great page with some of the new blockstates information.
Download the John Smith Legacy snapshot pack for the example above as it will explain it better as to where files go and you can test it in the game.
Now all we need is random entities and I will be much happier.
This in no way takes things away from mcpatcher as I'm a great fan and use it extensively on the John Smith Legacy packs but I guess Minecraft is slowly adding this stuff over time (HD font, animated textures etc..) it may come a time when mcpatcher will no longer be needed but that's a long way off.
I believe mcpatcher will still be needed for some time to come and Kahr, keep up the good work without you Minecraft would be quite plain and just not the same.
For CIT, use "texture" not "tile"; you're also missing "type=item".
I can't imagine what made me think that the texture and tile properties applied to weapons, but not standard items. Thank you, I'll go fix that now.
EDIT: While I do know now that I was using the incorrect format, they still work for other things strangely. Said other things will be changed for consistency, of course, but the reason I'm making this post is that I found that the actual reason my images weren't working is due to my image editing programs trimming the images before saving them, causing strange dimensions. Ugh. Thank you for the help, kwerti.
Minecraft now uses models for all the blocks and has now added blockstates (almost like mcpatcher properties files).
I was messing around with the new random rotated faces and though that maybe it could be used for random textures.
This is how I do it in mcpatcher for Oak Planks in the path below with five images (0.png - 4.png) with the planks_oak.properties file......
Thanks, that worked for me
Now all we need is random entities and I will be much happier.This in no way takes things away from mcpatcher as I'm a great fan and use it extensively on the John Smith Legacy packs but I guess Minecraft is slowly adding this stuff over time (HD font, animated textures etc..) it may come a time when mcpatcher will no longer be needed but that's a long way off.I believe mcpatcher will still be needed for some time to come and Kahr, keep up the good work without you Minecraft would be quite plain and just not the same.
It might actually be easier to maintain and extend MCPatcher if Mojang builds in some of the low-level stuff MCPatcher is currently supporting. I hope so anyway...
I tried doing it, but it crashed if I put the repackaged .jar into the mods folder, w/forge in the package and without. I also tried putting it under patches, but it didn't work there as well. Maybe it's something to do with multimc, may you do a sort of step-by-step in how to install it for multimc5?
I am planning to use forge 1611 for 1.7.2, and mcpatcher's cit only, since I have optifine for the other areas of mcpatcher.
Also using an instance called WynnCraft.
Saw in the error that it involved "The profile MCPatcher", even though there are no profiles in MultiMC5. I couldn't get a stacktrace/a crash log/report for some reason though.
I tried doing it, but it crashed if I put the repackaged .jar into the mods folder, w/forge in the package and without. I also tried putting it under patches, but it didn't work there as well. Maybe it's something to do with multimc, may you do a sort of step-by-step in how to install it for multimc5?
I am planning to use forge 1611 for 1.7.2, and mcpatcher's cit only, since I have optifine for the other areas of mcpatcher.
Also using an instance called WynnCraft.
Saw in the error that it involved "The profile MCPatcher", even though there are no profiles in MultiMC5. I couldn't get a stacktrace/a crash log/report for some reason though.
Patch with optifine and forge. If it doesn't work, don't use one. I suggest keeping mcpatcher because it has more features (betterglass) and doesn't include unneeded optimizations IMO.
I tried doing it, but it crashed if I put the repackaged .jar into the mods folder, w/forge in the package and without. I also tried putting it under patches, but it didn't work there as well. Maybe it's something to do with multimc, may you do a sort of step-by-step in how to install it for multimc5?
I am planning to use forge 1611 for 1.7.2, and mcpatcher's cit only, since I have optifine for the other areas of mcpatcher.
Also using an instance called WynnCraft.
Saw in the error that it involved "The profile MCPatcher", even though there are no profiles in MultiMC5. I couldn't get a stacktrace/a crash log/report for some reason though.
Patch with optifine and forge. If it doesn't work, don't use one. I suggest keeping mcpatcher because it has more features (betterglass) and doesn't include unneeded optimizations IMO.
Okay, then I have a few questions pertaining to this:
Do I patch mcpatcher & forge together into the repackaged jar, or just patch mcpatcher into the repackaged jar? (I don't know if you are familiar w/multimc5, but it has an autoinstall for liteloader & forge built in)
Do I put the repackaged jar into the mods folder?
Will I need forge installed with/without the forgepatched repackaged jar?
Also, thanks for all the help.
Most of your questions can be answered by reading the readme.md
Install mcpatcher as you would normally. (Install forge, then mcpatcher using the forge version)
The packager will automatically put the new jar into .minecraft/mods/version/. It will also tell you where it is and what it's named. You can take that file and add it to your mods in multimc.
You need forge if you patch with forge, you need fml if you patch with fml. You can't use either if you don't use either.
So I'm using the latest version of minecraft (1.7.10), the latest version of MCpatcher, and the latest version of Sphax, but no matter what I do, connected textures will not appear. Anyone have any idea what I'm doing wrong?
So I fixed my random grass, but I am still struggling with custom skies. I want random star fields to appear at night-time, but not sure how! And I also saw this 'shooting star' in a pack. It worked, but I don't know how to replicate it D:
Your donation button is not working. I make many resource packs and your mod is essential for my packs to look awesome! I want to let you know how much I appreciate your hard work and donate. Please fix the button.
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(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
I tried doing it, but it crashed if I put the repackaged .jar into the mods folder, w/forge in the package and without. I also tried putting it under patches, but it didn't work there as well. Maybe it's something to do with multimc, may you do a sort of step-by-step in how to install it for multimc5?
I am planning to use forge 1611 for 1.7.2, and mcpatcher's cit only, since I have optifine for the other areas of mcpatcher.
Also using an instance called WynnCraft.
Saw in the error that it involved "The profile MCPatcher", even though there are no profiles in MultiMC5. I couldn't get a stacktrace/a crash log/report for some reason though.
Patch with optifine and forge. If it doesn't work, don't use one. I suggest keeping mcpatcher because it has more features (betterglass) and doesn't include unneeded optimizations IMO.
Okay, then I have a few questions pertaining to this:
Do I patch mcpatcher & forge together into the repackaged jar, or just patch mcpatcher into the repackaged jar? (I don't know if you are familiar w/multimc5, but it has an autoinstall for liteloader & forge built in)
Do I put the repackaged jar into the mods folder?
Will I need forge installed with/without the forgepatched repackaged jar?
Also, thanks for all the help.
Most of your questions can be answered by reading the readme.md
Install mcpatcher as you would normally. (Install forge, then mcpatcher using the forge version)
The packager will automatically put the new jar into .minecraft/mods/version/. It will also tell you where it is and what it's named. You can take that file and add it to your mods in multimc.
You need forge if you patch with forge, you need fml if you patch with fml. You can't use either if you don't use either.
Just tried that, and it crashed.
Again, probably b/c it didn't fully launch, I'll just post my console.
MultiMC version: 0.3.8
Minecraft folder is:
C:/Documents and Settings/Jacob/My Documents/MultiMC/instances/WynnCraft/minecraft
Java path is:
C:/Program Files/Java/jdk1.7.0_25/bin/javaw.exe
Java Arguments:
[-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump, -Xms256m, -Xmx1024m, -Duser.language=en, -jar, C:/Documents and Settings/Jacob/My Documents/MultiMC/jars/NewLaunch.jar]
Using onesix launcher.
Main Class:
net.minecraft.launchwrapper.Launch
Native path:
C:/Documents and Settings/Jacob/My Documents/MultiMC/instances/WynnCraft/natives
Libraries:
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/minecraftforge/forge/1.7.2-10.12.2.1161-mc172/forge-1.7.2-10.12.2.1161-mc172.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/minecraft/launchwrapper/1.9/launchwrapper-1.9.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/ow2/asm/asm-all/4.1/asm-all-4.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/scala-lang/scala-library/2.10.2/scala-library-2.10.2.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/scala-lang/scala-compiler/2.10.2/scala-compiler-2.10.2.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/lzma/lzma/0.0.1/lzma-0.0.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/java3d/vecmath/1.3.1/vecmath-1.3.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/sf/jopt-simple/jopt-simple/4.5/jopt-simple-4.5.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/codecwav/20101023/codecwav-20101023.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/soundsystem/20120107/soundsystem-20120107.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/io/netty/netty-all/4.0.10.Final/netty-all-4.0.10.Final.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/google/guava/guava/15.0/guava-15.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/commons-io/commons-io/2.4/commons-io-2.4.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/google/code/gson/gson/2.2.4/gson-2.2.4.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/mojang/authlib/1.3/authlib-1.3.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/apache/logging/log4j/log4j-api/2.0-beta9/log4j-api-2.0-beta9.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/apache/logging/log4j/log4j-core/2.0-beta9/log4j-core-2.0-beta9.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/versions/1.7.2/1.7.2.jar
[15:45:46] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[15:45:46] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[15:45:46] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[15:45:46] [main/INFO] [FML]: Forge Mod Loader version 7.2.217.1161 for Minecraft 1.7.2 loading
[15:45:47] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.7.0_25, running on Windows XP:x86:5.1, installed at C:\Program Files\Java\jdk1.7.0_25\jre
[15:45:47] [main/INFO] [FML]: Loading tweaker com.prupe.mcpatcher.launch.MCPatcherTweaker from mcpatcher-4.3.2_03-mc1.7.2-forge.jar
[15:45:47] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.7.2_HD_U_D1 (1).jar
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name com.prupe.mcpatcher.launch.MCPatcherTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class com.prupe.mcpatcher.launch.MCPatcherTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
Your breaking animation has a solid color background, which overwrites the translucent render passes. Items handle transparency differently in 1.7 as well, which may cause the ores to render the way they do. In addition, your properties files are referencing the same file, so only the repeat textures are being applied. Particles have not changed, though, so that may be why they work.
For CIT, use "texture" not "tile"; you're also missing "type=item".
Putting the CENDENT back in transcendent!
Minecraft now uses models for all the blocks and has now added blockstates (almost like mcpatcher properties files).
I was messing around with the new random rotated faces and though that maybe it could be used for random textures.
This is how I do it in mcpatcher for Oak Planks in the path below with five images (0.png - 4.png) with the planks_oak.properties file.
mcpatcher/ctm/planks_oak/
This can now be done in Vanilla without game modifications, this does open up some great possiblities and may save a bit of programming time on mcpatcher if vanilla now supports random textures.
blockstates/oak_planks.json
{ "__comment": "Fair warning, this format is highly likely to change even more in the future!", "variants": { "normal": [ { "model": "oak_planks", "weight": 30}, { "model": "oak_planks1", "weight": 10}, { "model": "oak_planks2", "weight": 10}, { "model": "oak_planks3", "weight": 10}, { "model": "oak_planks4", "weight": 10} ] } }You would have the five json files in the models/block directory.
oak_planks.json
oak_planks1.json
oak_planks2.json
oak_planks3.json
oak_planks4.json
With each file changing the planks_oak bit to the name of the above json file.
models/block/oak_planks.json
{ "__comment": "Fair warning, this format is highly likely to change even more in the future!", "parent": "block/cube_all", "textures": { "all": "blocks/planks_oak" } }This gives the same effect without needing mcpatcher, it's not quite as advanced so no connected textures yet but you never know in the future as this bit is still in flux.
Here's a great page with some of the new blockstates information.
http://minecraft.gamepedia.com/Block_models
Download the John Smith Legacy snapshot pack for the example above as it will explain it better as to where files go and you can test it in the game.
Now all we need is random entities and I will be much happier.
This in no way takes things away from mcpatcher as I'm a great fan and use it extensively on the John Smith Legacy packs but I guess Minecraft is slowly adding this stuff over time (HD font, animated textures etc..) it may come a time when mcpatcher will no longer be needed but that's a long way off.
I believe mcpatcher will still be needed for some time to come and Kahr, keep up the good work without you Minecraft would be quite plain and just not the same.
http://www.johnsmithlegacy.co.uk/ - John Smith Legacy for Java Minecraft
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Retired StaffI can't imagine what made me think that the texture and tile properties applied to weapons, but not standard items. Thank you, I'll go fix that now.
EDIT: While I do know now that I was using the incorrect format, they still work for other things strangely. Said other things will be changed for consistency, of course, but the reason I'm making this post is that I found that the actual reason my images weren't working is due to my image editing programs trimming the images before saving them, causing strange dimensions. Ugh. Thank you for the help, kwerti.
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Curse PremiumThanks, that worked for me
It might actually be easier to maintain and extend MCPatcher if Mojang builds in some of the low-level stuff MCPatcher is currently supporting. I hope so anyway...
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I tried doing it, but it crashed if I put the repackaged .jar into the mods folder, w/forge in the package and without. I also tried putting it under patches, but it didn't work there as well. Maybe it's something to do with multimc, may you do a sort of step-by-step in how to install it for multimc5?
I am planning to use forge 1611 for 1.7.2, and mcpatcher's cit only, since I have optifine for the other areas of mcpatcher.
Also using an instance called WynnCraft.
Saw in the error that it involved "The profile MCPatcher", even though there are no profiles in MultiMC5. I couldn't get a stacktrace/a crash log/report for some reason though.
welp this is an inactive account generally rip
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Curse PremiumPatch with optifine and forge. If it doesn't work, don't use one. I suggest keeping mcpatcher because it has more features (betterglass) and doesn't include unneeded optimizations IMO.
Mods I work on and maintain:
TabbyChat | Mine Little Pony
My Blog
Okay, then I have a few questions pertaining to this:
Do I patch mcpatcher & forge together into the repackaged jar, or just patch mcpatcher into the repackaged jar? (I don't know if you are familiar w/multimc5, but it has an autoinstall for liteloader & forge built in)
Do I put the repackaged jar into the mods folder?
Will I need forge installed with/without the forgepatched repackaged jar?
Also, thanks for all the help.
I feel like MCF is becoming Reddit.
welp this is an inactive account generally rip
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Curse PremiumMods I work on and maintain:
TabbyChat | Mine Little Pony
My Blog
http://hypixel.net/threads/diax-resource-pack.199998/
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Curse PremiumYour donation button is not working. I make many resource packs and your mod is essential for my packs to look awesome! I want to let you know how much I appreciate your hard work and donate. Please fix the button.
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Curse PremiumOpen up that texture pack with the shooting star and see how they did it.
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Just tried that, and it crashed.
Again, probably b/c it didn't fully launch, I'll just post my console.
MultiMC version: 0.3.8
Minecraft folder is:
C:/Documents and Settings/Jacob/My Documents/MultiMC/instances/WynnCraft/minecraft
Java path is:
C:/Program Files/Java/jdk1.7.0_25/bin/javaw.exe
Java Arguments:
[-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump, -Xms256m, -Xmx1024m, -Duser.language=en, -jar, C:/Documents and Settings/Jacob/My Documents/MultiMC/jars/NewLaunch.jar]
Using onesix launcher.
Main Class:
net.minecraft.launchwrapper.Launch
Native path:
C:/Documents and Settings/Jacob/My Documents/MultiMC/instances/WynnCraft/natives
Libraries:
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/minecraftforge/forge/1.7.2-10.12.2.1161-mc172/forge-1.7.2-10.12.2.1161-mc172.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/minecraft/launchwrapper/1.9/launchwrapper-1.9.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/ow2/asm/asm-all/4.1/asm-all-4.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/scala-lang/scala-library/2.10.2/scala-library-2.10.2.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/scala-lang/scala-compiler/2.10.2/scala-compiler-2.10.2.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/lzma/lzma/0.0.1/lzma-0.0.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/java3d/vecmath/1.3.1/vecmath-1.3.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/ibm/icu/icu4j-core-mojang/51.2/icu4j-core-mojang-51.2.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/sf/jopt-simple/jopt-simple/4.5/jopt-simple-4.5.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/codecjorbis/20101023/codecjorbis-20101023.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/codecwav/20101023/codecwav-20101023.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/libraryjavasound/20101123/libraryjavasound-20101123.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/librarylwjglopenal/20100824/librarylwjglopenal-20100824.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/paulscode/soundsystem/20120107/soundsystem-20120107.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/io/netty/netty-all/4.0.10.Final/netty-all-4.0.10.Final.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/google/guava/guava/15.0/guava-15.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/commons-io/commons-io/2.4/commons-io-2.4.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/java/jinput/jinput/2.0.5/jinput-2.0.5.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/net/java/jutils/jutils/1.0.0/jutils-1.0.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/google/code/gson/gson/2.2.4/gson-2.2.4.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/com/mojang/authlib/1.3/authlib-1.3.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/apache/logging/log4j/log4j-api/2.0-beta9/log4j-api-2.0-beta9.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/apache/logging/log4j/log4j-core/2.0-beta9/log4j-core-2.0-beta9.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl/2.9.0/lwjgl-2.9.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/libraries/org/lwjgl/lwjgl/lwjgl_util/2.9.0/lwjgl_util-2.9.0.jar
C:/Documents and Settings/Jacob/My Documents/MultiMC/versions/1.7.2/1.7.2.jar
Params:
[--username, <PROFILE NAME>, --version, 1.7.2, --gameDir, C:/Documents and Settings/Jacob/My Documents/MultiMC/instances/WynnCraft/minecraft, --assetsDir, C:/Documents and Settings/Jacob/My Documents/MultiMC/assets/virtual/legacy, --uuid, <PROFILE ID>, --accessToken, <ACCESS TOKEN>, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker]
Preparing native libraries...
Extracting lwjgl-platform-2.9.0-natives-windows.jar
Extracting jinput-platform-2.0.5-natives-windows.jar
[15:45:46] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[15:45:46] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[15:45:46] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[15:45:46] [main/INFO] [FML]: Forge Mod Loader version 7.2.217.1161 for Minecraft 1.7.2 loading
[15:45:47] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.7.0_25, running on Windows XP:x86:5.1, installed at C:\Program Files\Java\jdk1.7.0_25\jre
[15:45:47] [main/INFO] [FML]: Loading tweaker com.prupe.mcpatcher.launch.MCPatcherTweaker from mcpatcher-4.3.2_03-mc1.7.2-forge.jar
[15:45:47] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.7.2_HD_U_D1 (1).jar
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name com.prupe.mcpatcher.launch.MCPatcherTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class com.prupe.mcpatcher.launch.MCPatcherTweaker
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
OptiFineForgeTweaker: acceptOptions
OptiFineForgeTweaker: injectIntoClassLoader
OptiFine ClassTransformer
OptiFine URL: file:/C:/Documents%20and%20Settings/Jacob/My%20Documents/MultiMC/instances/WynnCraft/minecraft/mods/OptiFine_1.7.2_HD_U_D1%20(1).jar
OptiFine ZIP file: [email protected]
[15:45:47] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:45:51] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[15:45:51] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[15:45:51] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[15:45:51] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
OptiFineForgeTweaker: getLaunchArguments
[15:45:52] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
MCPatcherUtils initialized:
Minecraft directory: C:\Documents and Settings\Jacob\My Documents\MultiMC
(assets, libraries, versions)
Game directory: C:\Documents and Settings\Jacob\My Documents\MultiMC\instances\WynnCraft\minecraft
(resourcepacks, saves)
Minecraft version: 1.7.2
MCPatcher version: 4.3.2_03
Max heap memory: 989.9MB
Max direct memory: 989.9MB
WARNING: configuration file C:\Documents and Settings\Jacob\My Documents\MultiMC\mcpatcher.json not found, using defaults
WARNING: could not determine selected profile, defaulting to MCPatcher
Launcher profile: MCPatcher
java.io.FileNotFoundException: C:\Documents and Settings\Jacob\My Documents\MultiMC\launcher_profiles.json (The system cannot find the file specified)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:138)
at java.io.FileReader.<init>(FileReader.java:72)
at com.prupe.mcpatcher.JsonUtils.parseJson(JsonUtils.java:46)
at com.prupe.mcpatcher.Config.getSelectedLauncherProfile(Config.java:94)
at com.prupe.mcpatcher.Config.load(Config.java:69)
at com.prupe.mcpatcher.MCPatcherUtils.setMinecraft(MCPatcherUtils.java:443)
at net.minecraft.client.Minecraft.<init>(SourceFile:199)
at net.minecraft.client.main.Main.main(SourceFile:84)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:214)
at org.multimc.EntryPoint.listen(EntryPoint.java:165)
at org.multimc.EntryPoint.main(EntryPoint.java:54)
[15:45:55] [main/INFO]: Setting user: <PROFILE NAME>
[15:45:55] [main/INFO]: (Session ID is <SESSION ID>)
[15:45:57] [main/ERROR] [LaunchWrapper]: Unable to launch
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_25]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) ~[?:1.7.0_25]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.7.0_25]
at java.lang.reflect.Method.invoke(Method.java:606) ~[?:1.7.0_25]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_25]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) ~[?:1.7.0_25]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.7.0_25]
at java.lang.reflect.Method.invoke(Method.java:606) ~[?:1.7.0_25]
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:214) [NewLaunch.jar:?]
at org.multimc.EntryPoint.listen(EntryPoint.java:165) [NewLaunch.jar:?]
at org.multimc.EntryPoint.main(EntryPoint.java:54) [NewLaunch.jar:?]
Caused by: java.lang.NoSuchMethodError: net.minecraft.item.Item.getDamage(Lnet/minecraft/item/ItemStack;)I
at net.minecraft.item.ItemStack.func_77960_j(ItemStack.java:214) ~[abp.class:?]
at net.minecraft.item.ItemMultiTexture.func_77667_c(SourceFile:32) ~[abx.class:?]
at net.minecraft.item.Item.func_77657_g(SourceFile:515) ~[abn.class:?]
at net.minecraft.item.Item.func_77653_i(SourceFile:593) ~[abn.class:?]
at net.minecraft.item.ItemStack.func_82833_r(ItemStack.java:424) ~[abp.class:?]
at net.minecraft.item.ItemStack.func_151000_E(ItemStack.java:749) ~[abp.class:?]
at net.minecraft.stats.StatList.func_151181_c(StatList.java:119) ~[od.class:?]
at net.minecraft.stats.StatList.func_151178_a(StatList.java:58) ~[od.class:?]
at net.minecraft.init.Bootstrap.func_151354_b(SourceFile:359) ~[kb.class:?]
at net.minecraft.client.Minecraft.<init>(SourceFile:229) ~[azd.class:?]
at net.minecraft.client.main.Main.main(SourceFile:84) ~[Main.class:?]
... 13 more
Minecraft exited with exitcode 0.
welp this is an inactive account generally rip
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to save time and avoid typing out a lengthy and illegible explanation, I've decided to put this question into video form:
my properties files that got the 1.5.2 to work are as follows:
file 1: block15a.properties
method=repeat
tiles=2-65
height=8
width=8
source=iron_ore.png
renderPass=3
file 2: block15b.properties
method=fixed
source=iron_ore.png
tiles=66
renderpass=3
please someone, help
Your breaking animation has a solid color background, which overwrites the translucent render passes. Items handle transparency differently in 1.7 as well, which may cause the ores to render the way they do. In addition, your properties files are referencing the same file, so only the repeat textures are being applied. Particles have not changed, though, so that may be why they work.
Putting the CENDENT back in transcendent!
hey anyone know how to fix this with better glass?
the issue is the glass frame texture being rendered on faces it touching.
any help would be appreciated.
That's a bug with CTM and metadata. There is no way to fix this.
Putting the CENDENT back in transcendent!