All plants that use the cross pattern display wrong with random textures in 14w11b, works fine in 1.7.5.
Both tested with mcpatcher-4.3.2_01.
Here are two sets is images showing the difference between the versions of the game using mcpatcher.
1.7.5 displays fine
14w11b does not, notice some of the mushrooms are made up of two different textures, same with the ferns and any other block that uses the cross method.
I know it's not what you want. But I do like how the ferns on the last image(the last 14w11b picture) looks with the ferns. I don't know why, but just how the crossing of the ferns with (almost) the same texture & different colors looks cool. I mean I wouldn't want to see that all the time or use it if it had that feature, but it looks kinda cool.
All plants that use the cross pattern display wrong with random textures in 14w11b, works fine in 1.7.5.
An accidental feature it seems. Prior to 1.8, "crossed squares" blocks didn't have faces, so both parts always got the same texture. Now in tallgrass.json, they have n, s, e, w faces, so ctm assigns different random textures to them.
Just add this to each properties file to force all faces to use the same texture:
Wow, this makes me so happy! Seriously, is it just me, or doe Minecraft start up way faster with MCpatcher?
I gotta say, though, I made a custom model to make glass not have backface culling in default. With MCpatcher trying to do the same thing, it makes modern art:
With MCpatcher no longer doing it (taking renderpass away, letting vanilla try to do it), the back faces appear, but incorrectly (rotated/flipped). Could you make it so that renderpass completely overrides the vanilla twoSided option, or even the ability to disable a model altogether?
I'd like to have visible backfaces in default AND backfaced CTM with MCpatcher, but they are currently incompatible.
For model features, could you make ladders and sugarcane honor "inventoryRender3D": true ? (possibly also switches, torches, and doors?)
Also: Glad to see you fixed the custom colors issue I brought up a while ago with the inventory!
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Kahr, sorry to be a bother, but I'm still having problems with my random ctm'd grass sides not showing up when using the latest mcpatcher-4.3.2_01. Specifically when used with MC ver 1.7.5. Haven't tested it yet for the 1.8 snapshots.
It wouldn't normally bother me if it works for 1.8, but as that's probably only coming in May, in the interim I might be updating my pack with a host of new textures, one of which is a load of new random side grass overlays. Everything works fine using my old profiles for 1.7.4 and 1.8 snapshots using mcpatcher-4.3.1_01 so, as last time I mentioned this, I don't think I have an issue with my textures or .properties.
I upaded my world to the new mcpatcher and received the following error message:
---- Minecraft Crash Report ----
Time: 3/24/14 8:18 AM
Description: Tesselating block in world
java.lang.NullPointerException: Tesselating block in world
at com.prupe.mcpatcher.mal.biome.BiomeAPI$V3.getBiomeGenAt_Impl(BiomeAPI.java:229)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeGenAt(BiomeAPI.java:104)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeIDAt(BiomeAPI.java:96)
at com.prupe.mcpatcher.ctm.TileOverride.getTileWorld(TileOverride.java:467)
at com.prupe.mcpatcher.ctm.TileOverrideIterator$IJK.getTile(TileOverrideIterator.java:138)
at com.prupe.mcpatcher.ctm.TileOverrideIterator.go(TileOverrideIterator.java:111)
at com.prupe.mcpatcher.ctm.CTMUtils.getBlockIcon(CTMUtils.java:106)
at btf.a(SourceFile:1008)
at btf.a(SourceFile:750)
at btf.b(SourceFile:357)
at btf.a(SourceFile:221)
at bsw.b(SourceFile:922)
at brx.a(SourceFile:163)
at bsj.a(SourceFile:1437)
at bsc.a(SourceFile:1097)
at bsc.b(SourceFile:937)
at beo.ai(SourceFile:828)
at beo.f(SourceFile:755)
at net.minecraft.client.main.Main.main(SourceFile:121)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.prupe.mcpatcher.mal.biome.BiomeAPI$V3.getBiomeGenAt_Impl(BiomeAPI.java:229)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeGenAt(BiomeAPI.java:104)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeIDAt(BiomeAPI.java:96)
at com.prupe.mcpatcher.ctm.TileOverride.getTileWorld(TileOverride.java:467)
at com.prupe.mcpatcher.ctm.TileOverrideIterator$IJK.getTile(TileOverrideIterator.java:138)
at com.prupe.mcpatcher.ctm.TileOverrideIterator.go(TileOverrideIterator.java:111)
at com.prupe.mcpatcher.ctm.CTMUtils.getBlockIcon(CTMUtils.java:106)
at btf.a(SourceFile:1008)
at btf.a(SourceFile:750)
at btf.b(SourceFile:357)
at btf.a(SourceFile:221)
-- Block being tesselated --
Details:
Block type: ID #7 (tile.bedrock // amh)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (18896,0,24256), Chunk: (at 0,0,0 in 1181,1516; contains blocks 18896,0,24256 to 18911,255,24271), Region: (36,47; contains chunks 1152,1504 to 1183,1535, blocks 18432,0,24064 to 18943,255,24575)
Stacktrace:
at bsw.b(SourceFile:922)
at brx.a(SourceFile:163)
-- Chunk being rebuilt --
Details:
Renderchunk location: 18896, 0, 24256
Stacktrace:
at bsj.a(SourceFile:1437)
at bsc.a(SourceFile:1097)
-- System Details --
Details:
Minecraft Version: 14w10c
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 618948880 bytes (590 MB) / 967311360 bytes (922 MB) up to 5726797824 bytes (5461 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 14w10c-mcpatcher
LWJGL: 2.9.1
OpenGL: GeForce GTX 580/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [Soartex_Fanver.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Anisotropic Filtering: Off (1)
No problem but I think you misunderstood me, I was confirming the bug in mcpatcher also effects my vertical reeds ctm, I thought I would post the images and properties files just in case I was wrong but the reeds used to work fine in the older release of mcpatcher.
Ok, your guys .properties files look fine, & I tested it too (with LatexCraft's code) & it didn't work for me too.
I also found a bug with comparators.
It applys the textures tiles to the where the 2 torches (on the back of the comparator) are at. It also doesn't update the textures when it changes from unpowered to powered & vice versa. But the base texture (the one I was trying to change) does work as intended & the front torch on the comparator isn't affected.
Also with the Horizontal rule & Vertical rule CTM the texture is applyed to the top layer & bottom layer(the tops & bottoms of the blocks). Which it shouldn't do.
For instance, before I had my bookshelf.properties file look like this.
tiles=0-3
connect=tile
#the connect rule doesn't matter, it's just how I had it in my .properties file
metadata=0
#metadata doesn't matter either, it's just how I had it in my .properties file
method=Vertical
matchTiles=sandstone_normal
#minecraft:sandstone
If it means anything, the Horizontal Rule is applied to the top & bottom layers & connects it going east & west, while the Vertical Rule is applied to the top & bottom layers & connects it going North & South.
Also I think Biome-based or the matchTiles rules are acting weird, because my beacon textures(the center part of the beacons) & my fire won't work with I go into the Nether (beacon won't work in the Sky biome either), were their textures are suppose to change, but my Nether Portal textures are working though. I don't know why.
Here is my codes for my fire:
(Yes, I know "matchBlocks=" is suppose to be "matchBlocks=" but I left it, because MCPatcher should use that line, because it doesn't recognize that rule).
Here is my codes for my beacon:
/ctm/beacon/beacon.properties
matchTiles=beacon
method=fixed
faces=all
tiles=2
#minecraft:beacon
(now this file isn't used because I commented all the lines making MCPatcher use the beacon texture from /minecraft/texture/block/beacon.png)
/ctm/beacon/beaconHell
matchTiles=beacon
method=random
faces=all
symmetry=all
tiles=1 4
biomes=Hell
#minecraft:beacon
/ctm/beacon/beaconSky.properties
matchTiles=beacon
method=fixed
symmetry=all
faces=all
tiles=5
biomes=Sky
#minecraft:beacon
Here is my codes for my Nether Portals:
/ctm/Portal/block90.properties
method=fixed
biomes=Hell
tiles=netherportal
matchTiles=portal
#matchTiles isn't really needed as the block90 is the .properties file name, so without the matchTiles rule specified, MCPatcher will automatically use it for any block with an ID of 90, which is a Nether Portal block
#minecraft:portal
/ctm/Portal/block90a.properties
method=fixed
tiles=overworldportal
#minecraft:portal
I wander what Kahr will have to do with this: Dinnerbone's Tweet
It will be a pain for map makers who have lots of command blocks that they have to convert. I wander how block states will work too. Right now in 14w11b, block states only exist for redstone & doors. I'm currently not clear how block states work exactly. This will be a fun thing to learn. I can't wait to see though how MCPatcher will benefit(or not benefit) from the official Minecraft Modding API when it's done.
I encountered a bug with MCPatcher combined with LiteLoader. It looks like the textures are reversed horizontally, but it's most noticeable on the connected textures and the doors.
This is how it looks (notice the doors as well)
And this is how it should look
And this is on 1.7.2, not a snapshot, although it may explain the above post
I encountered a bug with MCPatcher combined with LiteLoader. It looks like the textures are reversed horizontally, but it's most noticeable on the connected textures and the doors.
And this is on 1.7.2, not a snapshot, although it may explain the above post
This is just a bug in 1.7.2. It's not the fault of Lightloader, MCPatcher, or any combination there of. It's a problem with Minecraft.
It's downright shady how there's an ad on the download page that has a big DOWNLOAD button in the same style and colors as the other buttons on the page. I clicked it thinking it was the actual download link and AVG popped up with a virus warning. Careful.
Hello,
hope you don't mind my asking, but has their been any major changes to ctm from 1.6.2 to 1.7.4. My custom metadata blocks were working so well in 1.6.2 but now it seems some don't display. The properties files seem exactly the same between those working and non-working and I can't seem to figure out why just some wont work.For instance I have a custom texture for 155:6 (quartz) that wont display.Any ideas?
Also, I'm using Optifine, but posted here as I assumed it would be more appropriate.
Thank you
Hello,
hope you don't mind my asking, but has their been any major changes to ctm from 1.6.2 to 1.7.4. My custom metadata blocks were working so well in 1.6.2 but now it seems some don't display. The properties files seem exactly the same between those working and non-working and I can't seem to figure out why just some wont work.For instance I have a custom texture for 155:6 (quartz) that wont display.Any ideas?
Also, I'm using Optifine, but posted here as I assumed it would be more appropriate.
Thank you
Optifine problems should be posted on the Optifine page.
If you are using Optifine & MCPatcher together, then you will have problems as they are incompatible with each other.
That's not a valid CTM Method. If you want Horizontal CTM apply to only side then you should do this:
method=horizontal
faces=sides
I also am not understanding how you have 4 files named "block47.properties"
Also which bookshelf is the "2nd" one? Is it the back one or the front one?
Both tested with mcpatcher-4.3.2_01.
Here are two sets is images showing the difference between the versions of the game using mcpatcher.
1.7.5 displays fine
14w11b does not, notice some of the mushrooms are made up of two different textures, same with the ferns and any other block that uses the cross method.
http://www.johnsmithlegacy.co.uk/ - John Smith Legacy for Java Minecraft
Oh ok, I didn't know, & yes there MAY be a setting that will fix the problem, but I don't know for sure.
I know it's not what you want. But I do like how the ferns on the last image(the last 14w11b picture) looks with the ferns. I don't know why, but just how the crossing of the ferns with (almost) the same texture & different colors looks cool. I mean I wouldn't want to see that all the time or use it if it had that feature, but it looks kinda cool.
It's definitely working here. Are you sure you're running the patched version? It should be called 1.6.4-Forge9.11.1.965-mcpatcher.
An accidental feature it seems. Prior to 1.8, "crossed squares" blocks didn't have faces, so both parts always got the same texture. Now in tallgrass.json, they have n, s, e, w faces, so ctm assigns different random textures to them.
Just add this to each properties file to force all faces to use the same texture:
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Retired StaffWow, this makes me so happy! Seriously, is it just me, or doe Minecraft start up way faster with MCpatcher?
I gotta say, though, I made a custom model to make glass not have backface culling in default. With MCpatcher trying to do the same thing, it makes modern art:
With MCpatcher no longer doing it (taking renderpass away, letting vanilla try to do it), the back faces appear, but incorrectly (rotated/flipped). Could you make it so that renderpass completely overrides the vanilla twoSided option, or even the ability to disable a model altogether?
I'd like to have visible backfaces in default AND backfaced CTM with MCpatcher, but they are currently incompatible.
For model features, could you make ladders and sugarcane honor "inventoryRender3D": true ? (possibly also switches, torches, and doors?)
Also: Glad to see you fixed the custom colors issue I brought up a while ago with the inventory!
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
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Curse PremiumIt wouldn't normally bother me if it works for 1.8, but as that's probably only coming in May, in the interim I might be updating my pack with a host of new textures, one of which is a load of new random side grass overlays. Everything works fine using my old profiles for 1.7.4 and 1.8 snapshots using mcpatcher-4.3.1_01 so, as last time I mentioned this, I don't think I have an issue with my textures or .properties.
As ever, very grateful for your work.
Time: 3/24/14 8:18 AM
Description: Tesselating block in world
java.lang.NullPointerException: Tesselating block in world
at com.prupe.mcpatcher.mal.biome.BiomeAPI$V3.getBiomeGenAt_Impl(BiomeAPI.java:229)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeGenAt(BiomeAPI.java:104)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeIDAt(BiomeAPI.java:96)
at com.prupe.mcpatcher.ctm.TileOverride.getTileWorld(TileOverride.java:467)
at com.prupe.mcpatcher.ctm.TileOverrideIterator$IJK.getTile(TileOverrideIterator.java:138)
at com.prupe.mcpatcher.ctm.TileOverrideIterator.go(TileOverrideIterator.java:111)
at com.prupe.mcpatcher.ctm.CTMUtils.getBlockIcon(CTMUtils.java:106)
at btf.a(SourceFile:1008)
at btf.a(SourceFile:750)
at btf.b(SourceFile:357)
at btf.a(SourceFile:221)
at bsw.b(SourceFile:922)
at brx.a(SourceFile:163)
at bsj.a(SourceFile:1437)
at bsc.a(SourceFile:1097)
at bsc.b(SourceFile:937)
at beo.ai(SourceFile:828)
at beo.f(SourceFile:755)
at net.minecraft.client.main.Main.main(SourceFile:121)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.prupe.mcpatcher.mal.biome.BiomeAPI$V3.getBiomeGenAt_Impl(BiomeAPI.java:229)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeGenAt(BiomeAPI.java:104)
at com.prupe.mcpatcher.mal.biome.BiomeAPI.getBiomeIDAt(BiomeAPI.java:96)
at com.prupe.mcpatcher.ctm.TileOverride.getTileWorld(TileOverride.java:467)
at com.prupe.mcpatcher.ctm.TileOverrideIterator$IJK.getTile(TileOverrideIterator.java:138)
at com.prupe.mcpatcher.ctm.TileOverrideIterator.go(TileOverrideIterator.java:111)
at com.prupe.mcpatcher.ctm.CTMUtils.getBlockIcon(CTMUtils.java:106)
at btf.a(SourceFile:1008)
at btf.a(SourceFile:750)
at btf.b(SourceFile:357)
at btf.a(SourceFile:221)
-- Block being tesselated --
Details:
Block type: ID #7 (tile.bedrock // amh)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (18896,0,24256), Chunk: (at 0,0,0 in 1181,1516; contains blocks 18896,0,24256 to 18911,255,24271), Region: (36,47; contains chunks 1152,1504 to 1183,1535, blocks 18432,0,24064 to 18943,255,24575)
Stacktrace:
at bsw.b(SourceFile:922)
at brx.a(SourceFile:163)
-- Chunk being rebuilt --
Details:
Renderchunk location: 18896, 0, 24256
Stacktrace:
at bsj.a(SourceFile:1437)
at bsc.a(SourceFile:1097)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [brs['Mensh1800'/138, l='MpServer', x=18873.61, y=75.86, z=24172.20]]
Chunk stats: MultiplayerChunkCache: 441, 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: -62.00,64.00,309.00 - World: (-62,64,309), Chunk: (at 2,4,5 in -4,19; contains blocks -64,0,304 to -49,255,319), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 47184575 game time, 4448035 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 228 total; [brs['Mensh1800'/138, l='MpServer', x=18873.61, y=75.86, z=24172.20], zf['container.minecart'/204, l='MpServer', x=18794.50, y=24.50, z=24198.50], yf['Sheep'/206, l='MpServer', x=18795.66, y=69.00, z=24216.47], yf['Sheep'/202, l='MpServer', x=18800.94, y=63.00, z=24150.03], yf['Sheep'/220, l='MpServer', x=18808.91, y=68.00, z=24215.34], yf['Sheep'/221, l='MpServer', x=18802.25, y=64.00, z=24211.56], ye['Pig'/222, l='MpServer', x=18802.03, y=71.00, z=24239.94], zf['container.minecart'/216, l='MpServer', x=18803.50, y=26.50, z=24190.50], yf['Sheep'/217, l='MpServer', x=18802.31, y=68.00, z=24201.44], yf['Sheep'/218, l='MpServer', x=18809.31, y=68.00, z=24208.13], yf['Sheep'/219, l='MpServer', x=18814.16, y=72.00, z=24216.78], yi['Squid'/214, l='MpServer', x=18812.50, y=62.25, z=24129.31], yi['Squid'/215, l='MpServer', x=18810.22, y=61.94, z=24124.84], ye['Pig'/208, l='MpServer', x=18799.66, y=68.00, z=24226.50], zf['container.minecart'/210, l='MpServer', x=18795.50, y=21.50, z=24249.50], yf['Sheep'/239, l='MpServer', x=18846.53, y=63.50, z=24234.13], yf['Sheep'/238, l='MpServer', x=18835.63, y=63.50, z=24182.78], yf['Sheep'/237, l='MpServer', x=18832.22, y=64.00, z=24158.38], yf['Sheep'/236, l='MpServer', x=18832.53, y=64.00, z=24140.19], xu['Bat'/235, l='MpServer', x=18825.78, y=19.32, z=24150.31], xu['Bat'/234, l='MpServer', x=18830.72, y=20.02, z=24139.56], zb['item.item.egg'/233, l='MpServer', x=18844.97, y=62.00, z=24108.25], xw['Chicken'/232, l='MpServer', x=18844.47, y=62.51, z=24107.19], yf['Sheep'/228, l='MpServer', x=18831.84, y=64.00, z=24183.19], yf['Sheep'/227, l='MpServer', x=18818.44, y=68.00, z=24122.63], yf['Sheep'/226, l='MpServer', x=18826.84, y=69.00, z=24115.94], yf['Sheep'/225, l='MpServer', x=18832.00, y=71.00, z=24113.00], xu['Bat'/247, l='MpServer', x=18870.41, y=31.35, z=24207.22], yf['Sheep'/242, l='MpServer', x=18852.16, y=65.00, z=24100.84], ul['Painting'/275, l='MpServer', x=18886.97, y=69.50, z=24209.50], ul['Painting'/296, l='MpServer', x=18888.03, y=74.50, z=24223.00], ul['Painting'/274, l='MpServer', x=18882.03, y=71.50, z=24214.00], ul['Painting'/295, l='MpServer', x=18888.03, y=76.00, z=24222.50], ul['Painting'/273, l='MpServer', x=18886.97, y=71.50, z=24214.00], ul['Painting'/294, l='MpServer', x=18888.03, y=77.50, z=24223.00], ul['Painting'/272, l='MpServer', x=18885.00, y=71.50, z=24212.03], ul['Painting'/293, l='MpServer', x=18888.03, y=76.00, z=24223.50], ul['Painting'/279, l='MpServer', x=18886.97, y=72.50, z=24208.50], ul['Painting'/292, l='MpServer', x=18888.03, y=71.50, z=24223.00], ul['Painting'/278, l='MpServer', x=18886.97, y=72.50, z=24209.50], ul['Painting'/291, l='MpServer', x=18892.97, y=71.50, z=24223.00], ul['Painting'/277, l='MpServer', x=18886.97, y=71.00, z=24208.50], ul['Painting'/290, l='MpServer', x=18888.03, y=66.00, z=24223.00], ul['Painting'/276, l='MpServer', x=18886.97, y=69.50, z=24208.50], ul['Painting'/289, l='MpServer', x=18886.97, y=76.00, z=24214.00], ul['Painting'/283, l='MpServer', x=18885.50, y=75.50, z=24210.97], ul['Painting'/288, l='MpServer', x=18885.00, y=76.00, z=24212.03], ul['Painting'/282, l='MpServer', x=18884.00, y=71.00, z=24210.97], ul['Painting'/269, l='MpServer', x=18888.03, y=76.00, z=24209.00], ul['Painting'/281, l='MpServer', x=18882.03, y=70.50, z=24209.50], ul['Painting'/268, l='MpServer', x=18890.00, y=76.00, z=24210.97], ul['Painting'/280, l='MpServer', x=18886.97, y=71.00, z=24209.50], ul['Painting'/271, l='MpServer', x=18885.50, y=66.00, z=24212.03], ul['Painting'/287, l='MpServer', x=18884.50, y=76.00, z=24210.97], ul['Painting'/270, l='MpServer', x=18883.50, y=66.00, z=24212.03], ul['Painting'/265, l='MpServer', x=18890.00, y=71.00, z=24210.97], ul['Painting'/286, l='MpServer', x=18885.50, y=76.50, z=24210.97], ul['Painting'/264, l='MpServer', x=18892.97, y=71.00, z=24209.50], ul['Painting'/285, l='MpServer', x=18883.50, y=75.50, z=24210.97], ul['Painting'/267, l='MpServer', x=18892.97, 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x=18886.97, y=69.50, z=24209.50], yf['Sheep'/369, l='MpServer', x=18939.72, y=65.00, z=24106.50], ul['Painting'/272, l='MpServer', x=18885.00, y=71.50, z=24212.03], ul['Painting'/273, l='MpServer', x=18886.97, y=71.50, z=24214.00], ul['Painting'/278, l='MpServer', x=18886.97, y=72.50, z=24209.50], ul['Painting'/279, l='MpServer', x=18886.97, y=72.50, z=24208.50], xw['Chicken'/370, l='MpServer', x=18931.69, y=65.00, z=24099.38], xu['Bat'/377, l='MpServer', x=18938.47, y=47.14, z=24137.97], abg['Villager'/379, l='MpServer', x=18946.28, y=63.00, z=24241.19], yf['Sheep'/378, l='MpServer', x=18949.81, y=69.00, z=24157.50], yf['Sheep'/356, l='MpServer', x=18903.81, y=63.00, z=24177.72], yf['Sheep'/357, l='MpServer', x=18904.88, y=63.00, z=24215.06], yf['Sheep'/358, l='MpServer', x=18921.81, y=65.00, z=24111.59], xu['Bat'/359, l='MpServer', x=18913.31, y=18.35, z=24172.19], xw['Chicken'/354, l='MpServer', x=18901.50, y=69.00, z=24103.75], xu['Bat'/360, l='MpServer', x=18919.34, y=24.51, z=24162.31], xu['Bat'/361, l='MpServer', x=18922.81, y=29.32, z=24155.63], yf['Sheep'/362, l='MpServer', x=18922.44, y=66.00, z=24203.34], yf['Sheep'/363, l='MpServer', x=18927.75, y=75.00, z=24222.53], ul['Painting'/321, l='MpServer', x=18886.50, y=76.50, z=24226.03], ul['Painting'/320, l='MpServer', x=18885.50, y=76.50, z=24226.03], ul['Painting'/323, l='MpServer', x=18886.97, y=75.50, z=24227.50], ul['Painting'/322, l='MpServer', x=18886.97, y=75.50, z=24229.00], ul['Painting'/325, l='MpServer', x=18882.50, y=75.50, z=24226.03], ul['Painting'/329, l='MpServer', x=18882.03, y=75.50, z=24228.50], ul['Painting'/328, l='MpServer', x=18882.03, y=76.00, z=24227.50], ul['Painting'/331, l='MpServer', x=18886.97, y=76.50, z=24228.50], ul['Painting'/330, l='MpServer', x=18882.03, y=76.50, z=24228.50], ul['Painting'/333, l='MpServer', x=18886.97, y=76.50, z=24229.50], ul['Painting'/332, l='MpServer', x=18886.97, y=76.50, z=24227.50], ul['Painting'/335, l='MpServer', x=18889.00, y=80.50, z=24224.97], ul['Painting'/334, l='MpServer', x=18890.50, y=82.00, z=24224.97], ul['Painting'/318, l='MpServer', x=18883.50, y=76.00, z=24226.03], ul['Painting'/303, l='MpServer', x=18891.00, y=66.00, z=24224.97], ul['Painting'/316, l='MpServer', x=18884.00, y=71.00, z=24226.03], ul['Painting'/319, l='MpServer', x=18885.00, y=75.50, z=24226.03], ul['Painting'/341, l='MpServer', x=18884.00, y=81.00, z=24224.97], ul['Painting'/340, l='MpServer', x=18892.97, y=81.00, z=24228.00], ul['Painting'/343, l='MpServer', x=18882.50, y=81.50, z=24226.03], ul['Painting'/342, l='MpServer', x=18884.50, y=81.50, z=24226.03], ul['Painting'/337, l='MpServer', x=18890.50, y=80.50, z=24224.97], ul['Painting'/339, l='MpServer', x=18889.00, y=81.00, z=24226.03], ul['Painting'/338, l='MpServer', x=18892.00, y=81.00, z=24226.03], ul['Painting'/347, l='MpServer', x=18882.03, y=81.50, z=24227.50], ul['Painting'/336, l='MpServer', x=18892.00, y=80.50, z=24224.97], ul['Painting'/305, l='MpServer', x=18890.00, y=71.50, z=24226.03], ul['Painting'/309, l='MpServer', x=18890.50, y=75.50, z=24226.03], ul['Painting'/306, l='MpServer', x=18888.03, y=71.50, z=24228.00], ul['Painting'/307, l='MpServer', x=18890.00, y=76.00, z=24224.97], ul['Painting'/304, l='MpServer', x=18891.00, y=71.50, z=24224.97], ul['Painting'/313, l='MpServer', x=18884.50, y=71.50, z=24224.97], ul['Painting'/310, l='MpServer', x=18890.50, y=76.50, z=24226.03], ul['Painting'/311, l='MpServer', x=18884.00, y=66.00, z=24224.97], ul['Painting'/308, l='MpServer', x=18888.03, y=76.00, z=24228.00], ul['Painting'/317, l='MpServer', x=18886.97, y=71.00, z=24228.00], ul['Painting'/314, l='MpServer', x=18886.50, y=71.50, z=24224.97], ul['Painting'/315, l='MpServer', x=18882.50, y=71.50, z=24224.97], ul['Painting'/312, l='MpServer', x=18886.97, y=66.00, z=24224.00], ul['Painting'/326, l='MpServer', x=18882.50, y=76.50, z=24226.03], ul['Painting'/327, l='MpServer', x=18886.50, y=75.50, z=24226.03], ul['Painting'/324, l='MpServer', x=18884.50, y=76.50, z=24226.03], ul['Painting'/346, l='MpServer', x=18886.97, y=81.50, z=24229.50], ul['Painting'/345, l='MpServer', x=18886.97, y=81.50, z=24227.50], ul['Painting'/344, l='MpServer', x=18886.50, y=81.50, z=24226.03]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bpo.a(SourceFile:308)
at beo.b(SourceFile:2069)
at beo.f(SourceFile:764)
at net.minecraft.client.main.Main.main(SourceFile:121)
-- System Details --
Details:
Minecraft Version: 14w10c
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 618948880 bytes (590 MB) / 967311360 bytes (922 MB) up to 5726797824 bytes (5461 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 14w10c-mcpatcher
LWJGL: 2.9.1
OpenGL: GeForce GTX 580/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [Soartex_Fanver.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Anisotropic Filtering: Off (1)
Any help would be appreciated. Thanks.
Can you post your .properties files for all the blocks you are having problems with?
I noticed this yesterday with reeds when updating all my CTM to the new name format (from the Block ID's format).
Reeds don't work correctly but cactus works fine, both use the four images vertical method.
reeds.properties
0.png 1.png 2.png 3.png
If you stack three reeds you get image 3.png stacked three times and yes reeds next to each other change too, used to work fine in 1.7.4.
http://www.johnsmithlegacy.co.uk/ - John Smith Legacy for Java Minecraft
Sorry I couldn't help more.
http://www.johnsmithlegacy.co.uk/ - John Smith Legacy for Java Minecraft
Ok, your guys .properties files look fine, & I tested it too (with LatexCraft's code) & it didn't work for me too.
I also found a bug with comparators.
It applys the textures tiles to the where the 2 torches (on the back of the comparator) are at. It also doesn't update the textures when it changes from unpowered to powered & vice versa. But the base texture (the one I was trying to change) does work as intended & the front torch on the comparator isn't affected.
Also with the Horizontal rule & Vertical rule CTM the texture is applyed to the top layer & bottom layer(the tops & bottoms of the blocks). Which it shouldn't do.
For instance, before I had my bookshelf.properties file look like this.
To fix it, I just added:
That was a Horizontal Rule example, here is a Vertical Rule example:
To fix though, you can do this:
If it means anything, the Horizontal Rule is applied to the top & bottom layers & connects it going east & west, while the Vertical Rule is applied to the top & bottom layers & connects it going North & South.
Also I think Biome-based or the matchTiles rules are acting weird, because my beacon textures(the center part of the beacons) & my fire won't work with I go into the Nether (beacon won't work in the Sky biome either), were their textures are suppose to change, but my Nether Portal textures are working though. I don't know why.
Here is my codes for my fire:
(Yes, I know "matchBlocks=" is suppose to be "matchBlocks=" but I left it, because MCPatcher should use that line, because it doesn't recognize that rule).
Here is my codes for my beacon:
Here is my codes for my Nether Portals:
In the area that says
Downloads:
Dinnerbone's Tweet
It will be a pain for map makers who have lots of command blocks that they have to convert. I wander how block states will work too. Right now in 14w11b, block states only exist for redstone & doors. I'm currently not clear how block states work exactly. This will be a fun thing to learn. I can't wait to see though how MCPatcher will benefit(or not benefit) from the official Minecraft Modding API when it's done.
edit: i looked around a bot and found out that it had something to do with the layers and the blend properties
And this is how it should look
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Moderatorhope you don't mind my asking, but has their been any major changes to ctm from 1.6.2 to 1.7.4. My custom metadata blocks were working so well in 1.6.2 but now it seems some don't display. The properties files seem exactly the same between those working and non-working and I can't seem to figure out why just some wont work.For instance I have a custom texture for 155:6 (quartz) that wont display.Any ideas?
Also, I'm using Optifine, but posted here as I assumed it would be more appropriate.
Thank you
Optifine problems should be posted on the Optifine page.
If you are using Optifine & MCPatcher together, then you will have problems as they are incompatible with each other.
That's not a valid CTM Method. If you want Horizontal CTM apply to only side then you should do this:
I also am not understanding how you have 4 files named "block47.properties"
Also which bookshelf is the "2nd" one? Is it the back one or the front one?