im having problems loading 2 different texture packs using mcpatcher beta 1.6
first one is Dokucraft light ver for .1.6 the other is Ovos Rustic Redemption ver for 1.6.
i add it to the patcher and patch like i did for previous versions but when i run
minecraft it crashes on the very first screen.
im having problems loading 2 different texture packs using mcpatcher beta 1.6
first one is Dokucraft light ver for .1.6 the other is Ovos Rustic Redemption ver for 1.6.
i add it to the patcher and patch like i did for previous versions but when i run
minecraft it crashes on the very first screen.
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Bug report!
For me, MCPatcher doesn't convert animation files in the /textures folder, it just gives an error "Couldn't read animation data in file xxx/xxx.txt" and leaves the file as it is.
If the pack is already 1.6 compatible, then you don't need the Texture Ender. If it's still in 1.5 and you want to update it to 1.6 then you can use with the Ender or MCPatcher's converter. I recommend MCPatcher as the Ender has a few bugs (still) that MCPatcher does not have.
Just keep in mind that some things (like the horse jump bar) will be missing if you convert it yourself with either of them.
As for actually installing MCPatcher... it depends on whether or not LBPR has any MC-Patcher specific features. See, this isn't really needed for HD packs anymore but instead makes use of extra features included by pack authors. Basically, although any pack will work in vanilla now, you won't get the full experience from many of them without using MCPatcher.
Most well-known packs have Patcher-enabled features, but I have no way of knowing if LB is one of them without downloading it (the thread doesn't say). If it doesn't have anything that requires MCPatcher, or your just don't care about those features, you can use it without any mods.
Hope that helps you.
Outstanding. I think that I do need to install mc patcher based on what you are saying. LB does a lot of animations and such and I expect it uses something beyond vanilla. I'll go see if I can figure that out on my own.
Download MCpatcher making sure it downloads as a jar file, not a zip or inside a zip file.
then...
Help! When I open it, there is no checklist! I used it a long time ago back in 1.3.2, and forgot about it! Now I am trying to use it again, because it worked perfectly before, but it won't now!
Help! When I open it, there is no checklist! I used it a long time ago back in 1.3.2, and forgot about it! Now I am trying to use it again, because it worked perfectly before, but it won't now!
It seems your conversion is somehow incomplete? I have only an assets folder, in it is a minecraft folder, in that are the 2 folders called mcpatcher and textures. WhiteStone is now called end_stone.png, and yellowDust is called glowstone_dust.png.
MCPatcher 4.1.0 final is out! Changes since beta3:
Fix crash/corruption of horse textures and player skins when switching packs.
Separate pumpkin and melon stem colors (~/colormap/pumpkinstem.png and ~/colormap/melonstem.png).
Fix recursive CTM.
Add healthBoost, absorption, and saturation to color.properties.
Fix custom enchantments on armor models.
I am having a problem with 256x LB Photorealism Pack. I convert it to 1.6.1 via MCP and then I patch the Minecraft game with all boxes checked. The game plays fine. But then when I go back to play again after quitting, I get no text on my buttons. Most text disappears from the game. I have tried this with Magic Launcher 1.16 and with the Mojang launcher. I have to reinstall to get my fonts back.
I can play with the Mojang converted version of 256x LB Photorealism Pack, but get very ugly blocky fonts.
I am getting this crash report when I try to launch Minecraft with the 1.6.1 version and using Dokucraft, is this an MCpatcher error or Doku? According to Doku website this works, maybe I am installing wrong somehow?
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 7/1/13 2:42 PM
Description: Initializing game
java.lang.NullPointerException
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
-- Initialization --
Details:
Stacktrace:
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 211843888 bytes (202 MB) / 257294336 bytes (245 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.1-mcpatcher
LWJGL: 2.9.0
OpenGL: GeForce GTX 560/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I downloaded the DokuCraft file from the website, loaded MCpatcher and added mod, selected the zip and let it do its thing. Then I hit patch and tried to launch, am I doing something wrong? I have never used MCpatcher before and this seemed like the correct order of operations.
Error =( After patch, minecraft close without alerts...
Unexpected error while handling UI event java.awt.event.InvocationEvent[INVOCATION_DEFAULT,[email protected],notifier=null,catchExceptions=false,when=1372753650685] on [email protected]
java.lang.NullPointerException
at javax.swing.text.BoxView.layoutMajorAxis(BoxView.java:769)
at javax.swing.text.BoxView.setSpanOnAxis(BoxView.java:330)
at javax.swing.text.BoxView.layout(BoxView.java:709)
at javax.swing.text.BoxView.setSize(BoxView.java:397)
at javax.swing.text.WrappedPlainView.setSize(WrappedPlainView.java:388)
at javax.swing.plaf.basic.BasicTextUI$RootView.setSize(BasicTextUI.java:1714)
at javax.swing.plaf.basic.BasicTextUI.modelToView(BasicTextUI.java:1046)
at javax.swing.text.DefaultCaret.repaintNewCaret(DefaultCaret.java:1311)
at javax.swing.text.DefaultCaret$1.run(DefaultCaret.java:1290)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:735)
at java.awt.EventQueue.access$400(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:688)
at java.awt.EventQueue$3.run(EventQueue.java:685)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:705)
at com.prupe.mcpatcher.MainForm$1.dispatchEvent(MainForm.java:104)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:220)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:135)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:123)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:119)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:111)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)
RenderEnderman matches bfz.class
Hi there, not too sure if I am needing to add any logs to this at all but please tell me if you need them
I ran the new MCpatcher on the new minecraft and it all patched good no errors I could tell then I ran minecraft and it loaded as if it wasn't patched all standard minecraft graphics and no changes at all.
I didn't unpatch mcpatcher-3.0.4_01.exe from this before running the new one I unpatched from the new one first
Oh, okay. It also appears CTM is not working in another resource pack I have installed, so I may simply need to redownload the patcher.
Tried this. Again, the conversion appeared incomplete and the pack does not show up in-game. So, again, I'll put it up to download and see if someone else can work out the problem. Because I'm lazy.
Also, mcpatcher features from other packs are still not working. Do I need to move the files from 1.6.1-mcpatcher into my 1.6.1 folder, or is it supposed to work left as it is?
I had a thought awhile back - Have you considered allowing different textures to be used based on the damage value? I'm picturing making an item as if it were to be animated, and using the itemname.txt to show a different part of the image based on a damage value range. This could be used to make tools and items that gradually break, and even things like making it so that an item with a normally unobtainable damage value looks totally different! Server owners with their own texture pack could effectively add new items without the use of Spout or a forge server :0
I'd like to patch the 1.5.2 version AND the 1.6.1 version seperately with different mods.
1.6 is for my single-player with Mods that are updated, while 1.5 is for my multiplayer servers that haven't upgraded yet, with mods that haven't upgraded yet
I'm experiencing a minor issue where Better Grass isn't being applied. I have the option checked underneath the Connected Textures section and have graphics set in-game to 'Fancy'. Any thoughts/help would be appreciated.
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Can't you read? I said I only play PC Minecraft
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I'm having a problem with patching the game. When I patch the game & get onto the launcher, there is no 1.6.1 MCPatcher .jar file. However, it works fine on the beta version of the 1.6.1 Patcher.
EDIT: Never mind. You need to have the snapshot feature enabled on your profile (If you use those) for the MCPatcher .jar to register.
I found a bug for 1.6.1 everything is fine but the horse model and player model become purple and black sometimes the words are all jumbled up and I cant read them.
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first one is Dokucraft light ver for .1.6 the other is Ovos Rustic Redemption ver for 1.6.
i add it to the patcher and patch like i did for previous versions but when i run
minecraft it crashes on the very first screen.
error report :http://pastebin.com/mCx729KT
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ModeratorMCPatcher doesn't install texture packs... it enhances them!
For me, MCPatcher doesn't convert animation files in the /textures folder, it just gives an error "Couldn't read animation data in file xxx/xxx.txt" and leaves the file as it is.
Outstanding. I think that I do need to install mc patcher based on what you are saying. LB does a lot of animations and such and I expect it uses something beyond vanilla. I'll go see if I can figure that out on my own.
THANK YOU!!!
Help! When I open it, there is no checklist! I used it a long time ago back in 1.3.2, and forgot about it! Now I am trying to use it again, because it worked perfectly before, but it won't now! Also it just says "%0" in a box at the bottom
I am having a problem with 256x LB Photorealism Pack. I convert it to 1.6.1 via MCP and then I patch the Minecraft game with all boxes checked. The game plays fine. But then when I go back to play again after quitting, I get no text on my buttons. Most text disappears from the game. I have tried this with Magic Launcher 1.16 and with the Mojang launcher. I have to reinstall to get my fonts back.
I can play with the Mojang converted version of 256x LB Photorealism Pack, but get very ugly blocky fonts.
Any thoughts? Thanks!!!
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 7/1/13 2:42 PM
Description: Initializing game
java.lang.NullPointerException
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bjs.b(SourceFile:76)
at atn.O(SourceFile:334)
-- Initialization --
Details:
Stacktrace:
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 211843888 bytes (202 MB) / 257294336 bytes (245 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.1-mcpatcher
LWJGL: 2.9.0
OpenGL: GeForce GTX 560/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I downloaded the DokuCraft file from the website, loaded MCpatcher and added mod, selected the zip and let it do its thing. Then I hit patch and tried to launch, am I doing something wrong? I have never used MCpatcher before and this seemed like the correct order of operations.
java.lang.NullPointerException
at javax.swing.text.BoxView.layoutMajorAxis(BoxView.java:769)
at javax.swing.text.BoxView.setSpanOnAxis(BoxView.java:330)
at javax.swing.text.BoxView.layout(BoxView.java:709)
at javax.swing.text.BoxView.setSize(BoxView.java:397)
at javax.swing.text.WrappedPlainView.setSize(WrappedPlainView.java:388)
at javax.swing.plaf.basic.BasicTextUI$RootView.setSize(BasicTextUI.java:1714)
at javax.swing.plaf.basic.BasicTextUI.modelToView(BasicTextUI.java:1046)
at javax.swing.text.DefaultCaret.repaintNewCaret(DefaultCaret.java:1311)
at javax.swing.text.DefaultCaret$1.run(DefaultCaret.java:1290)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:735)
at java.awt.EventQueue.access$400(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:688)
at java.awt.EventQueue$3.run(EventQueue.java:685)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:705)
at com.prupe.mcpatcher.MainForm$1.dispatchEvent(MainForm.java:104)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:220)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:135)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:123)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:119)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:111)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)
RenderEnderman matches bfz.class
I ran the new MCpatcher on the new minecraft and it all patched good no errors I could tell then I ran minecraft and it loaded as if it wasn't patched all standard minecraft graphics and no changes at all.
I didn't unpatch mcpatcher-3.0.4_01.exe from this before running the new one I unpatched from the new one first
Hope it isn't confusing anyone with this post
Also, mcpatcher features from other packs are still not working. Do I need to move the files from 1.6.1-mcpatcher into my 1.6.1 folder, or is it supposed to work left as it is?
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Curse PremiumI'd like to patch the 1.5.2 version AND the 1.6.1 version seperately with different mods.
1.6 is for my single-player with Mods that are updated, while 1.5 is for my multiplayer servers that haven't upgraded yet, with mods that haven't upgraded yet
EDIT: Never mind. You need to have the snapshot feature enabled on your profile (If you use those) for the MCPatcher .jar to register.