Are you planning on adding a "junglecolor.png" or similar to CustomColors for custom jungle leaf coloration? It'd go nicely with the pinecolor and birchcolor.
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NNID: Ivysaur1996 | Steam: ivysaur1996 (that ivy guy) | More info
Are you planning on adding a "junglecolor.png" or similar to CustomColors for custom jungle leaf coloration? It'd go nicely with the pinecolor and birchcolor.
Why would he do that? Jungle leaves already uses the default leaves coloration.
I believe you can use the custom coloration depending on biomes methods, tho?
I installed Audiomod, Modloader, and Forge using this but they repeatedly cause it to crash, i tried changing the order, but that caused Mcpatcher to freeze completely. I have an error message but it's too long to post here. Any way to fix this?
It's not a bad idea, but jungles are made out of both normal leaves and jungle leaves, it would be weird, wouldn't it? =/
The gap of difference would be up to the texture pack author. I'd just like to have the possibility of doing so. I've experimented with tinting the actual jungle leaf block, and it doesn't look half bad!
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NNID: Ivysaur1996 | Steam: ivysaur1996 (that ivy guy) | More info
The gap of difference would be up to the texture pack author. I'd just like to have the possibility of doing so. I've experimented with tinting the actual jungle leaf block, and it doesn't look half bad!
In the latests update, you should be able to change the color of EVERY block depending on the biome. Such as Stone and Sand. the author should not add a jungleleafcolor.png, but texturepack authors can still use this method (I assume).
In the latests update, you should be able to change the color of EVERY block depending on the biome. Such as Stone and Sand. the author should not add a jungleleafcolor.png, but texturepack authors can still use this method (I assume).
Unfortunately, the custom block tinting does not work on blocks like leaves or grass that already have built-in color tinting.
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NNID: Ivysaur1996 | Steam: ivysaur1996 (that ivy guy) | More info
In the same boat with norton. download has very low reputation.
That's Mediafire fault.
After you press "Skip" on Adf.ly page, it opens Mediafire's; when you click the download button on it, it opens another page and the "virus" is in that page and not on the program. Just close that faulty page and save the program.
I had MCPatcher downloaded and did Zombe Mod Pack and TMI mods but it said they conflicted... Is there a way to fix it? I really need help.
~Chris
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Retired StaffWhy would he do that?
I believe you can use the custom coloration depending on biomes methods, tho?
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Retired StaffExactly, it'd be nice to have them on separate pallettes.
It's not a bad idea, but jungles are made out of both normal leaves and jungle leaves, it would be weird, wouldn't it? =/
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Retired StaffThe gap of difference would be up to the texture pack author. I'd just like to have the possibility of doing so. I've experimented with tinting the actual jungle leaf block, and it doesn't look half bad!
In the latests update, you should be able to change the color of EVERY block depending on the biome. Such as Stone and Sand. the author should not add a jungleleafcolor.png, but texturepack authors can still use this method (I assume).
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Retired StaffUnfortunately, the custom block tinting does not work on blocks like leaves or grass that already have built-in color tinting.
That's good to know.
In the same boat with norton. download has very low reputation.
That's Mediafire fault.
After you press "Skip" on Adf.ly page, it opens Mediafire's; when you click the download button on it, it opens another page and the "virus" is in that page and not on the program. Just close that faulty page and save the program.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
You need a texture pack that supports CTM like Misa (no glass) or Soartex.
I tried Misa's and no dice. Not even default works.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
This still works