Anyone else just endlessly fall after loading their world with the new snapshot after using the mc patcher? I get no errors, no crashes, its a world started with 12w21a, no mods, fresh jar, let it try to load and it still just endlessly falls. When I remove the mc patcher modded jar and put back in 12w21a vanilla the world loads fine, i've tried it 3 times with fresh downloads now with the same results back and forth.
Next time, please put your bug report in a spoiler tag. It helps keep things much neater when you do.
It sounds like you may simply have more items being installed by your mods than Minecraft is able to handle. Try using something like mDiyo's 4096 fix. (Look for the link near the top of the post.)
So, will the 4096 fix work?
EDIT: I installed the 4096 fix mod, and here's what happened: I clicked patch, and i clicked Test Minecraft. I selected a texture pack, and it crashed. Here is the crash report:
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d8bcea00 --------
Generated 5/25/12 9:14 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.1.0 - Build 8.15.10.2462, Intel
java.lang.IllegalArgumentException: Number of remaining buffer elements is 1024, must be at least 4096
at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:143)
at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:158)
at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:163)
at org.lwjgl.opengl.GL11.glTexSubImage2D(GL11.java:2908)
at aaw.a(RenderEngine.java:532)
at net.minecraft.client.Minecraft.k(Minecraft.java:1535)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6ddeec60 ----------
It's still there?
(Sorry for still not using spoilers, im a newbie and i don't know much in making posts.)
when it happens, just quit the world and reload it, and it should fix it.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Starting MCPatcher v1.1.12_02
found /Users/juanmarcos./Library/Application Support/minecraft/bin/minecraft.jar
Found Minecraft: net/minecraft/client/Minecraft.class
Found AnimManager: aaw.class
Found Tessellator: adz.class
Found Tool3D: mn.class
Found AnimTexture: tt.class
Found Watch: ht.class
Found StillWater: ael.class
Found Portal: zp.class
Found Block: pb.class
Multiple classes match for Tool3D: mn.class, co.class
No classes match for StillLava
No classes match for FlowWater
No classes match for Fire
No classes match for Compass
No classes match for FlowLava
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
The Meaning of Life, the Universe, and Everything.
Join Date:
10/6/2011
Posts:
75
Location:
America!
Minecraft:
Darkly_SteamGear
Member Details
AMjava.lang.IllegalArgumentException: Number of remaining buffer elements is 1024, must be at least 4096 at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:143) at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:158) at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:163) at org.lwjgl.opengl.GL11.glTexSubImage2D(GL11.java:2908) at aaw.a(RenderEngine.java:532) at net.minecraft.client.Minecraft.k(Minecraft.java:1535) at net.minecraft.client.Minecraft.x(Minecraft.java:819) at net.minecraft.client.Minecraft.run(Minecraft.java:747) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 46f865a3 ---------- help how do i fix this
Rollback Post to RevisionRollBack
\
please, call me Darkly, or Darkly SteamGear. My internet alias sucks :/
Request: Please make it possible to have different textures on items, depending on the amount of items.
For example in my texture pack, if I have 1 cookie, I want the texture to display 1 cookie. If I have a stack of 3 cookies, I want it to display 3 cookies
Amazing! I really like the Patcher, Im using a Mac and makes installing Mods very easy for me, thanks!
I do have a quick question, I am running the most recent version, I install all the mods I want, Patch it, test Minecraft, all is well. I save my profile, exit out of McPatcher.
I will later open Patcher up again to add another mod or make some changes, I load up my profile and its missing most of the mods I had previously installed.
Now as long as I don't patch it again my game is fine, though I will have to re-patch all missing mods before adding any new ones.
Even if I add for example 10 mods at the same time, when I reload my patcher 6 will be missing. kinda weird.
I'm having a crash error upon loadup of using the latest version thats for DL here. I get this whenever I even try loading up MC and logging in.
java.lang.NullPointerException
at com.pclewis.mcpatcher.mod.CustomAnimation.newStrip(CustomAnimation.java:109)
at com.pclewis.mcpatcher.mod.CustomAnimation.addStrip(CustomAnimation.java:56)
at com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX(TextureUtils.java:215)
at agx.setTileSize(SourceFile)
at net.minecraft.client.Minecraft.a(SourceFile:237)
at net.minecraft.client.Minecraft.run(SourceFile:511)
at java.lang.Thread.run(Unknown Source)
Got an issue, I am using the latest version of mcpatcher, and whenever I patch the game, and install my mods, it crashes when I try changing texture packs.
I installed without optifine, and with all mcpatcher mods installed.
I saw Kahr's status update, and it says better grass conflicts with modloader, so I unchecked it, grabbed a new .jar, and patched again, getting the same crash.
These are the steps I did this last time:
Opened minecraft and checked I was on default texture pack.
Close minecraft and open mcpatcher
Check all but better grass
Change java heap to 2048(I have 3 GB ram)
Patch
Close mcpatcher, open mods folder.
Install modloader, modloaderMP, then my folder with all my other mods(Except optifine)
Open minecraft
Click my texture pack
Black screen
I am on a Windows 7 32-bit. Mods I have installed
Nevermind, figured out at this point that 2 GB is too much to allocate for a 3GB ram laptop.
I decreased it to 1GB and it works fine.
Just in case, anyone know the highest amount I can allocate? I hate going out of memory, and would prefer to use 128 resolution texture packs.
EDIT: No, it doesn't work fine, when I decreased the java heap size, I installed better grass, then I tried connecting to a server, and it crashes. So I ask again, is there a modloader conflict?
Rollback Post to RevisionRollBack
I began minecraft ~July 7 2011 1.7.3 Beta
My username used to be Creative_Dalek but is now Dalek since 2/4/2015
Hey, is it possible to use random textures for a block ID while also specifying metadata? I'm trying to do random textures for oak leaves, but since birch leaves use the same terrain texture, as well as block ID, the only way it'd work is with metadata.
errrrrrr.... from what i've seen it looks like a great thing, except I can't find anywhere to download it! All I'm given is "download it in correct operating system" and it's probably me just being technologically braindead but I have no clue how or where to download it. Could somebody please explain this to me?
Ok then guess Jeb has some splainin to do.
So, will the 4096 fix work?
EDIT: I installed the 4096 fix mod, and here's what happened: I clicked patch, and i clicked Test Minecraft. I selected a texture pack, and it crashed. Here is the crash report:
Mods loaded: 13
ModLoader 1.2.5
mod_Zeppelin 1.2.5.0.30
mod_RecipeBook 1.2.5
mod_MinecraftForge 3.1.2.90
mod_HeroesGuild 1.3.0
mod_Shelf 1.2.5
mod_ModLoaderMp 1.2.5v1
mod_TooManyItems 1.2.5 2012-04-13
mod_ComputerCraft 1.33
mod_CCTurtle 1.33
mod_MoreCreepsAndWeirdos ver 2.57 for Minecraft 1.2.5
mod_Ruins v7.4 @ 1.2.5
mod_Timber 1.2.4
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d8bcea00 --------
Generated 5/25/12 9:14 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics Family version 3.1.0 - Build 8.15.10.2462, Intel
java.lang.IllegalArgumentException: Number of remaining buffer elements is 1024, must be at least 4096
at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:143)
at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:158)
at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:163)
at org.lwjgl.opengl.GL11.glTexSubImage2D(GL11.java:2908)
at aaw.a(RenderEngine.java:532)
at net.minecraft.client.Minecraft.k(Minecraft.java:1535)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 6ddeec60 ----------
It's still there?
(Sorry for still not using spoilers, im a newbie and i don't know much in making posts.)
when it happens, just quit the world and reload it, and it should fix it.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
found /Users/juanmarcos./Library/Application Support/minecraft/bin/minecraft.jar
Found Minecraft: net/minecraft/client/Minecraft.class
Found AnimManager: aaw.class
Found Tessellator: adz.class
Found Tool3D: mn.class
Found AnimTexture: tt.class
Found Watch: ht.class
Found StillWater: ael.class
Found Portal: zp.class
Found Block: pb.class
Multiple classes match for Tool3D: mn.class, co.class
No classes match for StillLava
No classes match for FlowWater
No classes match for Fire
No classes match for Compass
No classes match for FlowLava
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at apple.launcher.LaunchRunner.run(LaunchRunner.java:116)
at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:51)
at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52)
What do i do??
I'm on a mac!!!
please, call me Darkly, or Darkly SteamGear. My internet alias sucks :/
Wouldn't that require up to 64 textures per item?
If a person wanted.
CTM requires 48 textures per block, so requiring a certain number of textures is nothing new for the MCPatcher.
I do have a quick question, I am running the most recent version, I install all the mods I want, Patch it, test Minecraft, all is well. I save my profile, exit out of McPatcher.
I will later open Patcher up again to add another mod or make some changes, I load up my profile and its missing most of the mods I had previously installed.
Now as long as I don't patch it again my game is fine, though I will have to re-patch all missing mods before adding any new ones.
Even if I add for example 10 mods at the same time, when I reload my patcher 6 will be missing. kinda weird.
Thoughts?
Thank you.
java.lang.NullPointerException
at com.pclewis.mcpatcher.mod.CustomAnimation.newStrip(CustomAnimation.java:109)
at com.pclewis.mcpatcher.mod.CustomAnimation.addStrip(CustomAnimation.java:56)
at com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX(TextureUtils.java:215)
at agx.setTileSize(SourceFile)
at net.minecraft.client.Minecraft.a(SourceFile:237)
at net.minecraft.client.Minecraft.run(SourceFile:511)
at java.lang.Thread.run(Unknown Source)
As of this post, that I am currently making, the topic title says 12w21a
I'm sure you can see it, too, if you scroll to the top of the page OR if you simply look at your internet browser's title bar.
I installed without optifine, and with all mcpatcher mods installed.
I saw Kahr's status update, and it says better grass conflicts with modloader, so I unchecked it, grabbed a new .jar, and patched again, getting the same crash.
These are the steps I did this last time:
Opened minecraft and checked I was on default texture pack.
Close minecraft and open mcpatcher
Check all but better grass
Change java heap to 2048(I have 3 GB ram)
Patch
Close mcpatcher, open mods folder.
Install modloader, modloaderMP, then my folder with all my other mods(Except optifine)
Open minecraft
Click my texture pack
Black screen
I am on a Windows 7 32-bit.
Mods I have installedNevermind, figured out at this point that 2 GB is too much to allocate for a 3GB ram laptop.
I decreased it to 1GB and it works fine.
Just in case, anyone know the highest amount I can allocate? I hate going out of memory, and would prefer to use 128 resolution texture packs.
EDIT: No, it doesn't work fine, when I decreased the java heap size, I installed better grass, then I tried connecting to a server, and it crashes. So I ask again, is there a modloader conflict?
I began minecraft ~July 7 2011 1.7.3 Beta
My username used to be Creative_Dalek but is now Dalek since 2/4/2015
I don't get it!
MCPatcher is working with 12w21b, at least for me.
The TP's are the ones that must be updated, specially regarding to the new Creative inventory GUI.